Karsten Tiemann

dblp:93/4947 · DBLP profile ↗
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8ranked-venue papers
0as first author
0since 2021 · last 2011
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 6Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
3 papers
Algorithmic game theory and mechanism design · 80% Mathematical optimization · 20%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › congestion games
selfish routing
0.222011
Routing (un-) splittable flow in games with player-specific affine latency functions · ACM Trans. Algorithms 2011
Routing (Un-) Splittable Flow in Games with Player-Specific Linear Latency Functions · ICALP (1) 2006
Algorithmic game theory and mechanism design
price of anarchy
0.222011
Routing (un-) splittable flow in games with player-specific affine latency functions · ACM Trans. Algorithms 2011
Nash Equilibria, the Price of Anarchy and the Fully Mixed Nash Equilibrium Conjecture · ICALP 2005
Algorithmic game theory and mechanism design
congestion games
0.112011
Routing (un-) splittable flow in games with player-specific affine latency functions · ACM Trans. Algorithms 2011
Mathematical optimization › combinatorial optimization › network optimization
unsplittable flow
0.112006
Routing (Un-) Splittable Flow in Games with Player-Specific Linear Latency Functions · ICALP (1) 2006
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
0.112005
Nash Equilibria, the Price of Anarchy and the Fully Mixed Nash Equilibrium Conjecture · ICALP 2005
Mathematical optimization
discrete optimization
0.012011
Routing (un-) splittable flow in games with player-specific affine latency functions · ACM Trans. Algorithms 2011
Mathematical optimization
potential function
0.012011
Routing (un-) splittable flow in games with player-specific affine latency functions · ACM Trans. Algorithms 2011

Methods — techniques the papers use, named apart from their topics

potential function · 0.1nash equilibrium · 0.1
YearPublicationVenuePosition
2011 Routing (un-) splittable flow in games with player-specific affine latency functions
abstract
In this work we study weighted network congestion games with player-specific latency functions where selfish players wish to route their traffic through a shared network. We consider both the case of splittable and unsplittable traffic. Our main findings are as follows. For routing games on parallel links with linear latency functions, we introduce two new potential functions for unsplittable and for splittable traffic, respectively. We use these functions to derive results on the convergence to pure Nash equilibria and the computation of equilibria. For several generalizations of these routing games, we show that such potential functions do not exist. We prove tight upper and lower bounds on the price of anarchy for games with polynomial latency functions. All our results on the price of anarchy translate to general congestion games.
Martin Gairing, Burkhard Monien, Karsten Tiemann
ACM Trans. Algorithms3
2008 Selfish Routing with Incomplete Information
Martin Gairing, Burkhard Monien, Karsten Tiemann
Theory Comput. Syst.3
2007 The Power of Two Prices: Beyond Cross-Monotonicity
Yvonne Bleischwitz, Burkhard Monien, Florian Schoppmann, Karsten Tiemann
MFCS4
2007 Congestion Games with Player-Specific Constants
Marios Mavronicolas, Igal Milchtaich, Burkhard Monien, Karsten Tiemann
MFCS4
2007 Routing and Scheduling with Incomplete Information
Burkhard Monien, Karsten Tiemann
DISC2
2006 Routing (Un-) Splittable Flow in Games with Player-Specific Linear Latency Functions
Martin Gairing, Burkhard Monien, Karsten Tiemann
ICALP (1)3
2005 Nash Equilibria, the Price of Anarchy and the Fully Mixed Nash Equilibrium Conjecture
Martin Gairing, Thomas Lücking 0001, Burkhard Monien, Karsten Tiemann
ICALP4
2005 Selfish routing with incomplete information
abstract
In his seminal work Harsanyi [13] introduced an elegant approach to study non-cooperative games with incomplete information where the players are uncertain about some parameters. To model such games he introduced the Harsanyi transformation, which converts a game with incomplete information to a strategic game where players may have different types. In the resulting Bayesian game players' uncertainty about each others types is described by a probability distribution over all possible type profiles.In this work, we introduce a particular selfish routing game with incomplete information that we call Bayesian routing game. Here, n selfish users wish to assign their traffic to one of m links. Users do not know each others traffic. Following Harsanyi's approach, we introduce for each user a set of possible types.This paper presents a comprehensive collection of results for the Bayesian routing game.We prove, with help of a potential function, that every Bayesian routing game possesses a pure Bayesian Nash equilibrium. For the model of identical links and independent type distribution we give a polynomial time algorithm to compute a pure Bayesian Nash equilibrium.We study structural properties of fully mixed Bayesian Nash equilibria for the model of identical links and show that they maximize individual cost. In general there exists more than one fully mixed Bayesian Nash equilibrium. We characterize the class of fully mixed Bayesian Nash equilibria in the case of independent type distribution.We conclude with results on coordination ratio for the model of identical links for three social cost measures, that is, social cost as expected maximum congestion, sum of individual costs and maximum individual cost. For the latter two we are able to give (asymptotic) tight bounds using our results on fully mixed Bayesian Nash equilibria.To the best of our knowledge this is the first time that mixed Bayesian Nash equilibria have been studied in conjunction with social cost.
Martin Gairing, Burkhard Monien, Karsten Tiemann
SPAA3