Thomas Vidick

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51ranked-venue papers
5as first author
13since 2021 · last 2026
0000-0002-6405-365XORCID · verified

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Theory of computation · 44 · 4 first-author · 9 since 2021Security and privacy · 7 · 1 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Derandomised Tensor Product Gap Amplification for Quantum Hamiltonians
Thiago Bergamaschi, Tony Metger, Thomas Vidick, Tina Zhang
CCC3
2026 Probabilistically Checking Quantum Proofs, with Interaction
abstract
The model of interactive oracle proofs (IOP) generalizes the notion of probabilistically checkable proof (PCP), in which a static proof is verified probabilistically by querying a small number of bits, to the interactive setting: a polynomial-time verifier interacts with an unbounded prover, but is restricted to only reading a small number of bits, in total, from the messages sent by the prover. IOPs provide a relaxed setting in which to study local probabilistic verification. They have proved instrumental in devising efficient methods for verification through subsequent compilation into non-interactive or succinct protoocls. We study a quantum analogue of interactive oracle proofs (qIOP) in which the verifier and communication are both allowed to be quantum; yet the verifier is restricted to perform measurements only on a small number of qubits received from the prover. Our main result is a qIOP for any language in QMA, in which the total communication is polynomial but the verifier only reads a polylogarithmic number of qubits in total. The protocol has completeness parameter exponentially close to 1 and soundness bounded away from 1 by a constant. In the absence of a quantum PCP theorem, this provides the first information-theoretically sound local and robust characterization of QMA, albeit interactive. Previous works in the information-theoretic setting either considered two isolated but entangled quantum provers or quantum verifiers whose effort in a single round is small but remains polynomial when aggregated across all rounds of the protocol. Our protocol combines the use of a quantum locally testable code (LTC) with classical techniques, notably probabilistically checkable proofs of proximity (PCPP). We avoid the necessity for complex multi-qubit tests employed in other settings by leveraging the local indistinguishability property of the quantum LTC.
Baocheng Sun 0002, Thomas Vidick
CCC2
2025 Quantum Interactive Oracle Proofs
Baocheng Sun 0002, Thomas Vidick
TCC (3)2
2024 Expansion of High-Dimensional Cubical Complexes: with Application to Quantum Locally Testable Codes
abstract
We introduce a high-dimensional cubical complex, for any dimension$t \in \mathbb{N}$, and apply it to the design of quantum locally testable codes. Our complex is a natural generalization of the constructions by Panteleev and Kalachev and by Dinur et. al of a square complex (case$t=2$), which have been applied to the design of classical locally testable codes (LTC) and quantum low-density parity check codes (qLDPC) respectively. We turn the geometric (cubical) complex into a chain complex by relying on constant-sized local codes$h_{1}, \ldots,h_{t}$as gadgets. A recent result of Panteleev and Kalachev on existence of tuples of codes that are product expanding enables us to prove lower bounds on the cycle and co-cycle expansion of our chain complex. For$t=4$our construction gives a new family of “almost-good” quantum LTCs - with constant relative rate, inverse-polylogarithmic relative distance and soundness, and constant-size parity checks. Both the distance of the quantum code and its local testability are proven directly from the cycle and co-cycle expansion of our chain complex.
Irit Dinur, Ting-Chun Lin, Thomas Vidick
FOCS3
2023 Simple Tests of Quantumness Also Certify Qubits
Zvika Brakerski, Alexandru Gheorghiu, Gregory D. Kahanamoku-Meyer, Eitan Porat, Thomas Vidick
CRYPTO (5)5
2023 Quantum Codes, Local Testability and Interactive Proofs: State of the Art and Open Questions (Invited Talk)
Thomas Vidick
ICALP1
2023 Good Quantum LDPC Codes with Linear Time Decoders
abstract
We construct a new explicit family of good quantum low-density parity-check codes which additionally have linear time decoders. Our codes are based on a three-term chain (2m× m)V →δ0 (2m)E →δ1 2F where V (X-checks) are the vertices, E (qubits) are the edges, and F (Z-checks) are the squares of a left-right Cayley complex, and where the maps are defined based on a pair of constant-size random codes CA,CB:2m→2Δ where Δ is the regularity of the underlying Cayley graphs.
Irit Dinur, Min-Hsiu Hsieh, Ting-Chun Lin, Thomas Vidick
STOC4
2022 Succinct Classical Verification of Quantum Computation
James Bartusek, Yael Tauman Kalai, Alex Lombardi, Fermi Ma, Giulio Malavolta, Vinod Vaikuntanathan, Thomas Vidick, Lisa Yang 0001
CRYPTO (2)7
2022 Anchored Parallel Repetition for Nonlocal Games
abstract
We introduce a simple transformation on two-player nonlocal games, called “anchoring,” and prove an exponential-decay parallel repetition theorem for all anchored games in the setting of quantum entangled players. This transformation is inspired in part by the Feige--Kilian transformation [ SIAM J. Comput., 30 (2000), pp. 324--346], and has the property that if the quantum value of the original game $G$ is $v$, then the quantum value of the anchored game $G_{{\perp}}$ is $1 - (1 - \alpha)^2 \cdot (1 - v)$, where $\alpha$ is a parameter of the transformation. In particular the anchored game has quantum value 1 if and only if the original game $G$ has quantum value 1. This provides the first gap amplification technique for general two-player nonlocal games that achieves exponential decay of the quantum value.
Mohammad Bavarian, Thomas Vidick, Henry Yuen
SIAM J. Comput.2
2021 Classical Proofs of Quantum Knowledge
Thomas Vidick, Tina Zhang
EUROCRYPT (2)1
2021 Quantum soundness of testing tensor codes
abstract
A locally testable code is an error-correcting code that admits very efficient probabilistic tests of membership. Tensor codes provide a simple family of combinatorial constructions of locally testable codes that generalize the family of Reed-Muller codes. The natural test for tensor codes, the axis-parallel line vs. point test, plays an essential role in constructions of probabilistically checkable proofs. We analyze the axis-parallel line vs. point test as a two-prover game and show that the test is sound against quantum provers sharing entanglement. Our result implies the quantum-soundness of the low individual degree test, which is an essential component of the MIP* = RE theorem. Our proof also generalizes to the infinite-dimensional commuting-operator model of quantum provers.
Zheng-Feng Ji, Anand Natarajan 0001, Thomas Vidick, John Wright 0004, Henry Yuen
FOCS3
2021 Self-Testing of a Single Quantum Device Under Computational Assumptions
abstract
Self-testing is a method to characterise an arbitrary quantum system based only on its classical input-output correlations, and plays an important role in device-independent quantum information processing as well as quantum complexity theory. Prior works on self-testing require the assumption that the system’s state is shared among multiple parties that only perform local measurements and cannot communicate. Here, we replace the setting of multiple non-communicating parties, which is difficult to enforce in practice, by a single computationally bounded party. Specifically, we construct a protocol that allows a classical verifier to robustly certify that a single computationally bounded quantum device must have prepared a Bell pair and performed single-qubit measurements on it, up to a change of basis applied to both the device’s state and measurements. This means that under computational assumptions, the verifier is able to certify the presence of entanglement, a property usually closely associated with two separated subsystems, inside a single quantum device. To achieve this, we build on techniques first introduced by Brakerski et al. (2018) and Mahadev (2018) which allow a classical verifier to constrain the actions of a quantum device assuming the device does not break post-quantum cryptography.
Tony Metger, Thomas Vidick
ITCS2
2021 A Cryptographic Test of Quantumness and Certifiable Randomness from a Single Quantum Device
abstract
We consider a new model for the testing of untrusted quantum devices, consisting of a single polynomial time bounded quantum device interacting with a classical polynomial time verifier. In this model, we propose solutions to two tasks—a protocol for efficient classical verification that the untrusted device is “truly quantum” and a protocol for producing certifiable randomness from a single untrusted quantum device. Our solution relies on the existence of a new cryptographic primitive for constraining the power of an untrusted quantum device: post-quantum secure trapdoor claw-free functions that must satisfy an adaptive hardcore bit property. We show how to construct this primitive based on the hardness of the learning with errors (LWE) problem.
Zvika Brakerski, Paul F. Christiano, Urmila Mahadev, Umesh V. Vazirani, Thomas Vidick
J. ACM5
2020 Non-interactive Zero-Knowledge Arguments for QMA, with Preprocessing
Andrea Coladangelo, Thomas Vidick, Tina Zhang
CRYPTO (3)2
2020 Erratum: Three-Player Entangled XOR Games are NP-hard to Approximate
abstract
This note indicates an error in the proof of Theorem 3.1 in [T. Vidick, SIAM J. Comput., 45 (2016), pp. 1007--1063]. Due to an induction step in the soundness analysis not being carried out correctly, the analysis fails to prove the claimed result. The error invalidates the proofs of the main computational hardness results claimed in the paper. We discuss implications for subsequent works. In some cases results can be partially recovered by applying a weakened version of Theorem 3.1 shown in [Z. Ji et al., Quantum Soundness of the Classical Low Individual Degree Test, arXiv:2009.1298, 2020] subsequently to the discovery of the error. The validity of Theorem 3.1 as stated in the paper remains an open question.
Thomas Vidick
SIAM J. Comput.1
2020 Special Section on the Fiftieth Annual ACM Symposium on Theory of Computing (STOC 2018)
abstract
This issue of SICOMP contains 10 specially selected papers from the Fiftieth Annual ACM Symposium on Theory of Computing, otherwise known as STOC 2018, held June 25 to 29 in Los Angeles, California. The papers here were chosen to represent both the excellence and the broad range of the STOC program. The papers have been revised and extended by the authors and subjected to the standard thorough reviewing process of SICOMP. The program committee consisted of Dimitris Achlioptas (University of California, Santa Cruz), Dorit Aharonov (Hebrew University), Susanne Albers (Technical University Munich), Eric Allender (Rutgers University), Sayan Bhattacharya (University of Warwick), Richard Cole (New York University), Vitaly Feldman (Google Research), Uriel Feige (Weizmann Institute), Sanjam Garg (University of California, Berkeley), Ashish Goel (Stanford University), Parikshit Gopalan (VMware), Monika Henzinger, chair (University of Vienna), Giuseppe Italiano (Luiss University), Robert Kleinberg (Cornell University), Claire Matthieu (École Normale Supérieure, CNRS), Ankur Moitra (Massachusetts Institute of Technology), Danupon Nanongkai (KTH Royal Institute of Technology, Stockholm), Michał Pilipczuk (University of Warsaw), Krzysztof Pietrzak (Institute of Science and Technology, Austria), Aaron Sidford (Stanford University), Christian Sohler (Universität zu Köln), Prasad Tetali (Georgia Institute of Technology), Kunal Talwar (Apple), Luca Trevisan (Bocconi University), Thomas Vidick (California Institute of Technology), Emo Welzl (ETH Zurich), Philipp Woelfel (University of Calgary), David Woodruff (Carnegie Mellon University), and Mary Wootters (Stanford University). They selected 112 papers out of 416 submissions. We briefly describe the papers that appear here. In “Round Compression for Parallel Matching Algorithms,” Artur Czumaj, Jakub Ła̧cki, Aleksander Ma̧dry, Slobodan Mitrović, Krzysztof Onak, and Piotr Sankowski break the $O(\log n)$ round complexity bound for 2-approximating the maximum matching in near-linear memory regime of the massively parallel computation model. In “Smooth Heaps and a Dual View of Self-Adjusting Data Structures,” László Kozma and Thatchaphol Saranurak show a new correspondence between self-adjusting binary search trees (BSTs) and heaps. Using this connection they are able to transfer known lower bounds on BSTs to a general model of heaps as well as obtain a new, simple, and efficient heap algorithm called the “smooth heap.” In “Collusion Resistant Traitor Tracing from Learning with Errors," Rishab Goyal, Venkata Koppula, and Brent Waters introduce a new approach to the traitor tracing problem. Informally, in traitor tracing one aims to devise an encryption scheme such that decryption can be performed using $n$ different private keys and such that moreover any decryption can be “traced back" to the key(s) that was or were used for it. In this paper the authors obtain the first scheme with ciphertext size that grows polynomially in $\log(n)$ and the security parameter $\lambda$ and whose security is based on the learning with errors assumption. In “Pseudorandom Pseudo-distributions with Near-Optimal Error for Read-Once Branching Programs,” Mark Braverman, Gil Cohen, and Sumegha Garg construct a hitting set for unrestricted read-once branching programs with seed length $O(\log^2n + \log(1/\varepsilon))$. This is the first improvement since Nisan's pseudorandom generator with seed length $O(\log^2n + \log n \log(1/\varepsilon)$. In “Circuit Lower Bounds for Nondeterministic Quasi-Polytime from a New Easy Witness Lemma,” Cody Murray and Ryan Williams show that if every problem in NP has polynomial-size circuits for a fixed polynomial, then every problem in NP also has a fixed polynomial-size witness. A specific consequence of this result is that for every fixed $k$, NQP does not have $n^{\log^k n}$-size ACC$\circ$THR circuits. In “Crossing the Logarithmic Barrier for Dynamic Boolean Data Structure Lower Bounds,” Kasper Green Larsen, Omri Weinstein, and Huacheng Yu prove the first superlogarithmic lower bounds on the cell probe complexity of dynamic Boolean data structure problems, a long-standing milestone in data structure lower bounds. In “Shadow Tomography of Quantum States,” Scott Aaronson asks: Given an unknown $D$-dimensional quantum mixed state $\rho$ and two-outcome measurements $E_1, \ldots, E_M$, how many copies of $\rho$ are needed to estimate the probability that $E_i$ accepts $\rho$ to within additive error $\varepsilon$, for each of the $M$ measurements? He shows that $O(\varepsilon^{-4} \log^4 M \log D)$ copies of $\rho$ suffice, implying, for example, that we can learn the behavior of an arbitrary $n$-qubit state, on all accepting/rejecting circuits of some fixed polynomial size, by measuring only $n^{O(1)}$ copies of the state. In “Inapproximability of the Independent Set Polynomial in the Complex Plane,” Ivona Bezáková, Andreas Galanis, Leslie Ann Goldberg, and Daniel Štefankovič study the complexity of approximating the independent set polynomial of a graph with maximum degree $\Delta$ when the activity $\lambda$ is a complex number. They prove that outside a cardioid-shaped region in the complex plane identified by Peters and Regts, wherein the occupation ratios of $\Delta$-regular trees converge, approximation is $\#$P-hard (unless $\lambda$ is a positive real number, in which case it is NP-hard). In “A Friendly Smoothed Analysis of the Simplex Method,” Daniel Dadush and Sophie Huiberts consider linear programs with $d$ variables and $n$ constraints, smoothed by the addition of Gaussian noise with variance $\sigma^2$. They provide an improved and greatly simplified analysis of shadow simplex methods by combining an improved shadow bound with improvements on algorithmic techniques of Vershynin and show that in expectation $O(d^2 \sqrt{\log n} \, \sigma^{-2} + d^3 \log^{3/2}n)$ pivots suffice. In “Nearly Work-Efficient Parallel Algorithm for Digraph Reachability,” Jeremy T. Fineman presents a randomized parallel algorithm for digraph reachability and related problems with expected work $\tilde{O}(m)$ and span $\tilde{O}(n^{2/3})$. This is the first parallel algorithm having both nearly linear work and strongly sublinear span.
Thomas Vidick, Danupon Nanongkai, Dimitris Achlioptas
SIAM J. Comput.1
2019 A Quantum-Proof Non-malleable Extractor - With Application to Privacy Amplification Against Active Quantum Adversaries
Divesh Aggarwal, Kai-Min Chung, Han-Hsuan Lin, Thomas Vidick
EUROCRYPT (2)4
2019 Verifier-on-a-Leash: New Schemes for Verifiable Delegated Quantum Computation, with Quasilinear Resources
Andrea Coladangelo, Alex Bredariol Grilo, Stacey Jeffery, Thomas Vidick
EUROCRYPT (3)4
2019 Computationally-Secure and Composable Remote State Preparation
abstract
We introduce a protocol between a classical polynomial-time verifier and a quantum polynomial-time prover that allows the verifier to securely delegate to the prover the preparation of certain single-qubit quantum states The prover is unaware of which state he received and moreover, the verifier can check with high confidence whether the preparation was successful. The delegated preparation of single-qubit states is an elementary building block in many quantum cryptographic protocols. We expect our implementation of "random remote state preparation with verification", a functionality first defined in (Dunjko and Kashefi 2014), to be useful for removing the need for quantum communication in such protocols while keeping functionality. The main application that we detail is to a protocol for blind and verifiable delegated quantum computation (DQC) that builds on the work of (Fitzsimons and Kashefi 2018), who provided such a protocol with quantum communication. Recently, both blind an verifiable DQC were shown to be possible, under computational assumptions, with a classical polynomial-time client (Mahadev 2017, Mahadev 2018). Compared to the work of Mahadev, our protocol is more modular, applies to the measurement-based model of computation (instead of the Hamiltonian model) and is composable. Our proof of security builds on ideas introduced in (Brakerski et al. 2018).
Alexandru Gheorghiu, Thomas Vidick
FOCS2
2019 Quantum proof systems for iterated exponential time, and beyond
abstract
We show that any language solvable in nondeterministic time exp( exp(⋯exp(n))), where the number of iterated exponentials is an arbitrary function R(n), can be decided by a multiprover interactive proof system with a classical polynomial-time verifier and a constant number of quantum entangled provers, with completeness 1 and soundness 1 − exp(−Cexp(⋯exp(n))), where the number of iterated exponentials is R(n)−1 and C>0 is a universal constant. The result was previously known for R=1 and R=2; we obtain it for any time-constructible function R.
Joseph F. Fitzsimons, Zheng-Feng Ji, Thomas Vidick, Henry Yuen
STOC3
2019 Simple and Tight Device-Independent Security Proofs
abstract
Device-independent security is the gold standard for quantum cryptography: not only is security based entirely on the laws of quantum mechanics, but it holds irrespective of any a priori assumptions on the quantum devices used in a protocol, making it particularly applicable in a quantum-wary environment. While the existence of device-independent protocols for tasks such as randomness expansion and quantum key distribution has recently been established, the underlying proofs of security remain very challenging, yield rather poor key rates, and demand very high quality quantum devices, thus making them all but impossible to implement in practice. We introduce a technique for the analysis of device-independent cryptographic protocols. We provide a flexible protocol and give a security proof that provides quantitative bounds that are asymptotically tight, even in the presence of general quantum adversaries. At a high level our approach amounts to establishing a reduction to the scenario in which the untrusted device operates in an identical and independent way in each round of the protocol. This is achieved by leveraging the sequential nature of the protocol and makes use of a newly developed tool, the “entropy accumulation theorem” of Dupuis, Fawzi, and Renner [ Entropy Accumulation, preprint, 2016]. As concrete applications we give simple and modular security proofs for device-independent quantum key distribution and randomness expansion protocols based on the CHSH inequality. For both tasks, we establish essentially optimal asymptotic key rates and noise tolerance. In view of recent experimental progress, which has culminated in loophole-free Bell tests, it is likely that these protocols can be practically implemented in the near future.
Rotem Arnon Friedman, Renato Renner, Thomas Vidick
SIAM J. Comput.3
2018 Two-Player Entangled Games are NP-Hard
abstract
The article, published on June 4th, 2018 in the CCC 2018 proceedings, has been retracted by agreement between the authors, the editor(s), and the publisher Schloss Dagstuhl / LIPIcs. The retraction has been agreed due to an error in the proof of the main result. This error is carried over from an error in the referenced paper “Three-player entangled XOR games are NP-hard to approximate” by Thomas Vidick (SICOMP ’16). That paper was used in an essential way to obtain the present result, and the error cannot be addressed through an erratum. See Retraction Notice on the last page of the PDF. We show that it is NP-hard to approximate, to within an additive constant, the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length. As a corollary, the inclusion NEXP subseteq MIP^*, first shown by Ito and Vidick (FOCS'12) with three provers, holds with two provers only. The proof is based on a simpler, improved analysis of the low-degree test of Raz and Safra (STOC'97) against two entangled provers.
Anand Natarajan 0001, Thomas Vidick
CCC2
2018 A Cryptographic Test of Quantumness and Certifiable Randomness from a Single Quantum Device
abstract
We give a protocol for producing certifiable randomness from a single untrusted quantum device that is polynomial-time bounded. The randomness is certified to be statistically close to uniform from the point of view of any computationally unbounded quantum adversary, that may share entanglement with the quantum device. The protocol relies on the existence of post-quantum secure trapdoor claw-free functions, and introduces a new primitive for constraining the power of an untrusted quantum device. We then show how to construct this primitive based on the hardness of the learning with errors (LWE) problem. The randomness protocol can also be used as the basis for an efficiently verifiable "quantum supremacy" proposal, thus answering an outstanding challenge in the field.
Zvika Brakerski, Paul F. Christiano, Urmila Mahadev, Umesh V. Vazirani, Thomas Vidick
FOCS5
2018 Low-Degree Testing for Quantum States, and a Quantum Entangled Games PCP for QMA
abstract
We show that given an explicit description of a multiplayer game, with a classical verifier and a constant number of players, it is QMA-hard, under randomized reductions, to distinguish between the cases when the players have a strategy using entanglement that succeeds with probability 1 in the game, or when no such strategy succeeds with probability larger than 1/2. This proves the “games quantum PCP conjecture” of Fitzsimons and the second author (ITCS'15), albeit under randomized reductions. The core component in our reduction is a construction of a family of two-player games for testing n-qubit maximally entangled states. For any integer n ≥ 2, we give such a game in which questions from the verifier are O(log n) bits long, and answers are poly(loglogn) bits long. We show that for any constant ε ≥ 0, any strategy that succeeds with probability at least 1 - ε in the test must use a state that is within distance δ(ε) = O(εc) from a state that is locally equivalent to a maximally entangled state on n qubits, for some universal constant c > 0. The construction is based on the classical plane-vs-point test for multivariate low-degree polynomials of Raz and Safra (STOC'97). We extend the classical test to the quantum regime by executing independent copies of the test in the generalized Pauli X and Z bases over Fq, where q is a sufficiently large prime power, and combine the two through a test for the Pauli twisted commutation relations. Our main complexity-theoretic result is obtained by combining this family of games with techniques from the classical PCP literature. More specifically, we use constructions of PCPs of proximity introduced by Ben-Sasson et al. (CCC'05), and crucially rely on a linear property of such PCPs. Another consequence of our results is a deterministic reduction from the games quantum PCP conjecture to a suitable formulation of the constraint satisfaction quantum PCP conjecture.
Anand Natarajan 0001, Thomas Vidick
FOCS2
2017 Rigorous Rg Algorithms and Area Laws for Low Energy Eigenstates In 1D
abstract
One of the central challenges in the study of quantum many-body systems is the complexity of simulating them on a classical computer. A recent advance by Landau et al. gave a polynomial time algorithm to compute a succinct classical description for unique ground states of gapped 1D quantum systems. Despite this progress many questions remained unresolved, including whether there exist rigorous efficient algorithms when the ground space is degenerate (and poly(n) dimensional), or for the poly(n) lowest energy states for 1D systems, or even whether such states admit succinct classical descriptions or area laws. In this paper we give a new algorithm for finding low energy states for 1D systems, based on a rigorously justified renormalization group (RG)-type transformation. In the process we resolve some of the aforementioned open questions, including giving a polynomial time algorithm for poly(n) degenerate ground spaces and an n^(O(log n)) algorithm for the poly(n) lowest energy states for 1D systems (under a mild density condition). We note that for these classes of systems the existence of a succinct classical description and area laws were not rigorously proved before this work. The algorithms are natural and efficient, and for the case of finding unique ground states for frustration-free Hamiltonians the running time is O(nM(n)), where M(n) is the time required to multiply two n by n matrices.
Itai Arad, Zeph Landau, Umesh V. Vazirani, Thomas Vidick
ITCS4
2017 Parallel Repetition via Fortification: Analytic View and the Quantum Case
abstract
In a recent work, Moshkovitz [FOCS'14] presented a transformation n two-player games called "fortification", and gave an elementary proof of an (exponential decay) parallel repetition theorem for fortified two-player projection games. In this paper, we give an analytic reformulation of Moshkovitz's fortification framework, which was originally cast in combinatorial terms. This reformulation allows us to expand the scope of the fortification method to new settings. First, we show any game (not just projection games) can be fortified, and give a simple proof of parallel repetition for general fortified games. Then, we prove parallel repetition and fortification theorems for games with players sharing quantum entanglement, as well as games with more than two players. This gives a new gap amplification method for general games in the quantum and multiplayer settings, which has recently received much interest. An important component of our work is a variant of the fortification transformation, called "ordered fortification", that preserves the entangled value of a game. The original fortification of Moshkovitz does not in general preserve the entangled value of a game, and this was a barrier to extending the fortification framework to the quantum setting.
Mohammad Bavarian, Thomas Vidick, Henry Yuen
ITCS2
2017 Overlapping Qubits
abstract
An ideal system of $n$ qubits has $2^n$ dimensions. This exponential grants power, but also hinders characterizing the system's state and dynamics. We study a new problem: the qubits in a physical system might not be independent. They can "overlap," in the sense that an operation on one qubit slightly affects the others. We show that allowing for slight overlaps, $n$ qubits can fit in just polynomially many dimensions. (Defined in a natural way, all pairwise overlaps can be $\leq ε$ in $n^{O(1/ε^2)}$ dimensions.) Thus, even before considering issues like noise, a real system of $n$ qubits might inherently lack any potential for exponential power. On the other hand, we also provide an efficient test to certify exponential dimensionality. Unfortunately, the test is sensitive to noise. It is important to devise more robust tests on the arrangements of qubits in quantum devices.
Rui Chao, Ben Reichardt, Chris Sutherland, Thomas Vidick
ITCS4
2017 Hardness amplification for entangled games via anchoring
abstract
We study the parallel repetition of one-round games involving players that can use quantum entanglement. A major open question in this area is whether parallel repetition reduces the entangled value of a game at an exponential rate - in other words, does an analogue of Raz's parallel repetition theorem hold for games with players sharing quantum entanglement? Previous results only apply to special classes of games.
Mohammad Bavarian, Thomas Vidick, Henry Yuen
STOC2
2017 A quantum linearity test for robustly verifying entanglement
abstract
We introduce a simple two-player test which certifies that the players apply tensor products of Pauli σX and σZ observables on the tensor product of n EPR pairs. The test has constant robustness: any strategy achieving success probability within an additive of the optimal must be poly(ε)-close, in the appropriate distance measure, to the honest n-qubit strategy. The test involves 2n-bit questions and 2-bit answers. The key technical ingredient is a quantum version of the classical linearity test of Blum, Luby, and Rubinfeld.
Anand Natarajan 0001, Thomas Vidick
STOC2
2016 Three-Player Entangled XOR Games are NP-Hard to Approximate
abstract
We show that for any $\varepsilon>0$ the problem of finding a factor $(2-\varepsilon)$ approximation to the entangled value of a three-player XOR game is NP-hard. Equivalently, the problem of approximating the largest possible quantum violation of a tripartite Bell correlation inequality to within any multiplicative constant is NP-hard. These results are the first constant-factor hardness of approximation results for entangled games or quantum violations of Bell inequalities shown under the sole assumption that P$\neq$NP. They can be thought of as an extension of H\aastad's optimal hardness of approximation results for MAX-E3-LIN2 [J. ACM, 48 (2001), pp. 798--859] to the entangled-player setting. The key technical component of our work is a soundness analysis of a plane-vs-point low-degree test against entangled players. This extends and simplifies the analysis of the multilinearity test by Ito and Vidick [Proceedings of the $53$rd FOCS, IEEE, Piscataway, NJ, 2012, pp. 243--252]. Our results demonstrate the possibility of efficient reductions between entangled-player games and our techniques may lead to further hardness of approximation results.
Thomas Vidick
SIAM J. Comput.1
2016 Non-Signaling Parallel Repetition Using de Finetti Reductions
abstract
In the context of multiplayer games, the parallel repetition problem can be phrased as follows: given a game G with optimal winning probability 1 - α and its repeated version Gn(in which n games are played together, in parallel), can the players use strategies that are substantially better than ones in which each game is played independently? This question is relevant in physics for the study of correlations and plays an important role in computer science in the context of complexity and cryptography. In this paper, the case of multiplayer non-signaling games is considered, i.e., the only restriction on the players is that they are not allowed to communicate during the game. For complete-support games (games where all possible combinations of questions have non-zero probability to be asked) with any number of players, we prove a threshold theorem stating that the probability that non-signaling players win more than a fraction 1-α+β of the n games is exponentially small in nβ2for every 0 ≤ β ≤ α. For games with incomplete support, we derive a similar statement for a slightly modified form of repetition. The result is proved using a new technique based on a recent de Finetti theorem, which allows us to avoid central technical difficulties that arise in standard proofs of parallel repetition theorems.
Rotem Arnon Friedman, Renato Renner, Thomas Vidick
IEEE Trans. Inf. Theory3
2015 Interactive Proofs with Approximately Commuting Provers
Matthew Coudron, Thomas Vidick
ICALP (1)2
2015 A Multiprover Interactive Proof System for the Local Hamiltonian Problem
abstract
We give a quantum interactive proof system for the local Hamiltonian problem on n qubits in which (i) the verifier has a single round of interaction with five entangled provers, (ii) the verifier sends a classical message on O(log n) bits to each prover, who replies with a constant number of qubits, and (iii) completeness and soundness are separated by an inverse polynomial in $n$. As the same class of proof systems, without entanglement between the provers, is included in QCMA, our result provides the first indication that quantum multiprover interactive proof systems with entangled provers may be strictly more powerful than unentangled-prover interactive proof systems. A distinguishing feature of our protocol is that the completeness property requires honest provers to share a large entangled state, obtained as the encoding of the ground state of the local Hamiltonian via an error-correcting code. Our result can be interpreted as a first step towards a multiprover variant of the quantum PCP conjecture.
Joseph F. Fitzsimons, Thomas Vidick
ITCS2
2015 A parallel repetition theorem for entangled projection games
Irit Dinur, David Steurer, Thomas Vidick
Comput. Complex.3
2014 A Parallel Repetition Theorem for Entangled Projection Games
abstract
We study the behavior of the entangled value of two-player one-round projection games under parallel repetition. We show that for any projection game G of entangled value 1 - εc)k), for some universal constant c ≥ 1. Previously parallel repetition with an exponential decay in k was only known for the case of XOR and unique games. To prove the theorem we extend an analytical framework recently introduced by Dinur and Steurer for the study of the classical value of projection games under parallel repetition. Our proof, as theirs, relies on the introduction of a simple relaxation of the entangled value that is perfectly multiplicative. The main technical component of the proof consists in showing that the relaxed value remains tightly connected to the entangled value, thereby establishing the parallel repetition theorem. More generally, we obtain results on the behavior of the entangled value under products of arbitrary (not necessarily identical) projection games. Relating our relaxed value to the entangled value is done by giving an algorithm for converting a relaxed variant of quantum strategies that we call “vector quantum strategy” to a quantum strategy. The algorithm is considerably simpler in case the bipartite distribution of questions in the game has good expansion properties. When this is not the case, rounding relies on a quantum analogue of Holenstein's correlated sampling lemma which may be of independent interest. Our “quantum correlated sampling lemma” generalizes results of van Dam and Hayden on universal embezzlement to the following approximate scenario: two isolated parties, given classical descriptions of arbitrary bipartite states |ψ〉, |φ〉 respectively such that |ψ〉 ≈ |φ〉, are able to locally generate a joint entangled state|Ψ〉 ≈ |ψ〉 ≈ |φ〉 using an initial entangled state that is independent of their inputs.
Irit Dinur, David Steurer, Thomas Vidick
CCC3
2014 Unbounded Entanglement Can Be Needed to Achieve the Optimal Success Probability
Laura Mancinska, Thomas Vidick
ICALP (1)2
2014 An efficient algorithm for finding the ground state of 1D gapped local hamiltonians
abstract
Computing ground states of local Hamiltonians is a fundamental problem in condensed matter physics. The problem is known to be QMA-complete, even for one-dimensional Hamiltonians [1]. This means that we do not even expect that there is a sub-exponential size description of the ground state that allows efficient computation of local observables such as the energy. In sharp contrast, the heuristic density matrix renormalization group (DMRG) algorithm invented two decades ago [5] has been remarkably successful in practice on one-dimensional problems. The situation is reminiscent of the unexplained success of the simplex algorithm before the advent of ellipsoid and interior-point methods. Is there a principled explanation for this, in the form of a large class of one-dimensional Hamiltonians whose ground states can be provably efficiently approximated? Here we give such an algorithm for gapped one-dimensional Hamiltonians: our algorithm outputs an (inverse-polynomial) approximation to the ground state, expressed as a matrix product state (MPS) of polynomial bond dimension. The running time of the algorithm is polynomial in the number of qudits n and the approximation quality δ, for a fixed local dimension d and gap Δ > 0.
Zeph Landau, Umesh V. Vazirani, Thomas Vidick
ITCS3
2014 Robust device independent quantum key distribution
abstract
Quantum cryptography is based on the discovery that the laws of quantum mechanics allow levels of security that are impossible to replicate in a classical world [2, 8, 12]. Can such levels of security be guaranteed even when the quantum devices on which the protocol relies are untrusted? This fundamental question in quantum cryptography dates back to the early nineties when the challenge of achieving device independent quantum key distribution, or DIQKD, was first formulated [9]. We answer this challenge affirmatively by exhibiting a robust protocol for DIQKD and rigorously proving its security. The protocol achieves a linear key rate while tolerating a constant noise rate in the devices. The security proof assumes only that the devices can be modeled by the laws of quantum mechanics and are spatially isolated from each other and any adversary's laboratory. In particular, we emphasize that the devices may have quantum memory. All previous proofs of security relied either on the use of many independent pairs of devices [6, 4, 7], or on the absence of noise [10, 1].
Umesh V. Vazirani, Thomas Vidick
ITCS2
2013 Robust Randomness Amplifiers: Upper and Lower Bounds
Matthew Coudron, Thomas Vidick, Henry Yuen
APPROX-RANDOM2
2013 Quantum XOR Games
abstract
We introduce quantum XOR games, a model of two-player one-round games that extends the model of XOR games by allowing the referee's questions to the players to be quantum states. We give examples showing that quantum XOR games exhibit a wide range of behaviors that are known not to exist for standard XOR games, such as cases in which the use of entanglement leads to an arbitrarily large advantage over the use of no entanglement. By invoking two deep extensions of Grothendieck's inequality, we present an efficient algorithm that gives a constant-factor approximation to the best performance players can obtain in a given game, both in case they have no shared entanglement and in case they share unlimited entanglement. As a byproduct of the algorithm we prove some additional interesting properties of quantum XOR games, such as the fact that sharing a maximally entangled state of arbitrary dimension gives only a small advantage over having no entanglement at all.
Oded Regev 0001, Thomas Vidick
CCC2
2013 Efficient rounding for the noncommutative grothendieck inequality
abstract
The classical Grothendieck inequality has applications to the design of approximation algorithms for NP-hard optimization problems. We show that an algorithmic interpretation may also be given for a noncommutative generalization of the Grothendieck inequality due to Pisier and Haagerup. Our main result, an efficient rounding procedure for this inequality, leads to a constant-factor polynomial time approximation algorithm for an optimization problem which generalizes the Cut Norm problem of Frieze and Kannan, and is shown here to have additional applications to robust principle component analysis and the orthogonal Procrustes problem.
Assaf Naor, Oded Regev 0001, Thomas Vidick
STOC3
2012 A Multi-prover Interactive Proof for NEXP Sound against Entangled Provers
abstract
We prove a strong limitation on the ability of entangled provers to collude in a multiplayer game. Our main result is the first nontrivial lower bound on the class MIP* of languages having multi-prover interactive proofs with entangled provers, namely MIP* contains NEXP, the class of languages decidable in non-deterministic exponential time. While Babai, Fort now, and Lund (Computational Complexity 1991) proved the celebrated equality MIP = NEXP in the absence of entanglement, ever since the introduction of the class MIP* it was open whether shared entanglement between the provers could weaken or strengthen the computational power of multi-prover interactive proofs. Our result shows that it does not weaken their computational power: MIP* contains MIP. At the heart of our result is a proof that Babai, Fort now, and Lund's multilinearity test is sound even in the presence of entanglement between the provers, and our analysis of this test could be of independent interest. As a byproduct we show that the correlations produced by any entangled strategy which succeeds in the multilinearity test with high probability can always be closely approximated using shared randomness alone.
Tsuyoshi Ito, Thomas Vidick
FOCS2
2012 Certifiable quantum dice: or, true random number generation secure against quantum adversaries
abstract
We introduce a protocol through which a pair of quantum mechanical devices may be used to generate n bits that are ε-close in statistical distance from n uniformly distributed bits, starting from a seed of O(log n log 1/ε) uniform bits. The bits generated are certifiably random based only on a simple statistical test that can be performed by the user, and on the assumption that the devices do not communicate in the middle of each phase of the protocol. No other assumptions are placed on the devices' inner workings. A modified protocol uses a seed of O(log3 n) uniformly random bits to generate n bits that are poly-1(n)-indistinguishable from uniform even from the point of view of a quantum adversary who may have had prior access to the devices, and may be entangled with them.
Umesh V. Vazirani, Thomas Vidick
STOC2
2012 Trevisan's Extractor in the Presence of Quantum Side Information
abstract
Randomness extraction involves the processing of purely classical information and is therefore usually studied with in the framework of classical probability theory. However, such a classical treatment is generally too restrictive for applications where side information about the values taken by classical random variables may be represented by the state of a quantum system. This is particularly relevant in the context of cryptography, where an adversary may make use of quantum devices. Here, we show that the well-known construction paradigm for extractors proposed by Trevisan is sound in the presence of quantum side information. We exploit the modularity of this paradigm to give several concrete extractor constructions, which, e.g., extract all the conditional (smooth) min-entropy of the source using a seed of length polylogarithmic in the input, or only require the seed to be weakly random.
Anindya De, Christopher Portmann, Thomas Vidick, Renato Renner
SIAM J. Comput.3
2011 Parallel repetition of entangled games
abstract
We consider one-round games between a classical referee and two players. One of the main questions in this area is the parallel repetition question: Is there a way to decrease the maximum winning probability of a game without increasing the number of rounds or the number of players? Classically, efforts to resolve this question, open for many years, have culminated in Raz's celebrated parallel repetition theorem on one hand, and in efficient product testers for PCPs on the other.
Julia Kempe, Thomas Vidick
STOC2
2011 Entangled Games Are Hard to Approximate
abstract
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within an inverse polynomial the value of a one-round game with (i) a quantum verifier and two entangled provers or (ii) a classical verifier and three entangled provers. Previously it was not even known if computing the value exactly is NP-hard. We also describe a mathematical conjecture, which, if true, would imply hardness of approximation of entangled-prover games to within a constant. Using our techniques we also show that every language in PSPACE has a two-prover one-round interactive proof system with perfect completeness and soundness $1-1/\,\mathrm{poly}$ even against entangled provers. We start our proof by describing two ways to modify classical multiprover games to make them resistant to entangled provers. We then show that a strategy for the modified game that uses entanglement can be “rounded” to one that does not. The results then follow from classical inapproximability bounds. Our work implies that, unless $\mathrm{P}=\mathrm{NP}$, the values of entangled-prover games cannot be computed by semidefinite programs that are polynomial in the size of the verifier's system, a method that has been successful for more restricted quantum games.
Julia Kempe, Hirotada Kobayashi, Keiji Matsumoto, Ben Toner, Thomas Vidick
SIAM J. Comput.5
2010 Better Gap-Hamming Lower Bounds via Better Round Elimination
Joshua Brody, Amit Chakrabarti, Oded Regev 0001, Thomas Vidick, Ronald de Wolf
APPROX-RANDOM4
2010 Near-optimal extractors against quantum storage
abstract
We show that Trevisan's extractor and its variants [22,19] are secure against bounded quantum storage adversaries. One instantiation gives the first such extractor to achieve an output length Θ(K-b), where K is the source's entropy and b the adversary's storage, together with a poly-logarithmic seed length. Another instantiation achieves a logarithmic key length, with a slightly smaller output length Θ((K-b)/Kγ) for any γ>0. In contrast, the previous best construction [21] could only extract (K/b)1/15 bits.
Anindya De, Thomas Vidick
STOC2
2009 Using Entanglement in Quantum Multi-Prover Interactive Proofs
Julia Kempe, Hirotada Kobayashi, Keiji Matsumoto, Thomas Vidick
Comput. Complex.4
2008 Using Entanglement in Quantum Multi-prover Interactive Proofs
abstract
The central question in quantum multi-prover interactive proof systems is whether or not entanglement shared among provers affects the verification power of the proof system. We study for the first time positive aspects of prior entanglement and show how it can be used to parallelize any multi- prover quantum interactive proof system to a one-round system with perfect completeness, soundness bounded away from 1 by an inverse polynomial in the input size, and one extra proven Alternatively, we can also parallelize to a three-turn system with the same number of provers, where the verifier only broadcasts the outcome of a coin flip. This "public-coin" property is somewhat surprising, since in the classical case public-coin multi-prover interactive proofs are equivalent to single prover ones.
Julia Kempe, Hirotada Kobayashi, Keiji Matsumoto, Thomas Vidick
CCC4
2008 Entangled Games are Hard to Approximate
abstract
We establish the first hardness results for the problem of computing the value of one-round games played by a referee and a team of players who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within an inverse polynomial the value of a one-round game with (i) quantum referee and two entangled players or (ii) classical referee and three entangled players. Previously it was not even known if computing the value exactly is NP-hard. We also describe a mathematical conjecture, which, if true, would imply hardness of approximation to within a constant.We start our proof by describing two ways to modify classical multi-player games to make them resistant to entangled players. We then show that a strategy for the modified game that uses entanglement can be "rounded'' to one that does not. The results then follow from classical inapproximability bounds. Our work implies that, unless P = NP, the values of entangled-player games cannot be computed by semidefinite programs that are polynomial in the size of the referee's system, a method that has been successful for more restricted quantum games.
Julia Kempe, Hirotada Kobayashi, Keiji Matsumoto, Ben Toner, Thomas Vidick
FOCS5