Justin Marshall

dblp:94/7736 · DBLP profile ↗
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8ranked-venue papers
1as first author
4since 2021 · last 2025
0000-0003-4304-1163ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 1 first-author · 4 since 2021Security and privacy · 1
YearPublicationVenuePosition
2025 Design Courts: Workshops for Exploring Emerging Technology Ethics
abstract
Although it is now well recognized that HCI must take a greater account of ethics there is little consensus about which ethical systems are most appropriate or how to incorporate them into the design process. In this paper, we contribute a Design Court workshop method where opposing legal and ethical arguments are set against one another in the form of a mock trial. We describe how we structured and enacted these workshops by combining legal thought experiments and design fiction. The paper reports findings from three Design Courts where a fictional device is the subject of litigation. These court disputations focused on issues of privacy, reciprocity and intent in rich and nuanced debate. We argue that Design Courts may be a useful method for engaging competing ethical standpoints through contested dialogue.
Namrata Primlani, Mark Blythe, Justin Marshall
CHI3
2025 pegBits: Experimenting with a 0.1" system for open hardware prototyping
Jon Rogers, Justin Marshall, Jayne Wallace, Tom Metcalfe, Nick Taylor 0002, Romit Raj, Jayn Verkerk, Phil Heslop
TEI2
2024 Hand Thought: Craft-oriented hybrid analogue/digital practice and a Digital Craft Ethos
abstract
Exploring the boundaries/edges of analogue and digital making practices, Hand Thought is a hybrid making research project that originated from an ongoing interest in investigating the aesthetic opportunities that digital design and production technologies holds for the craftsperson. Alongside this motivation this project seeks to explore and demonstrate how a disruptive craft-based approach to engaging with digital making tools can act as a stimulus to reconsider the relationship between hand and machine, and our wider relationship with technologies and how we assess their role and value.
Justin Marshall
TEI1
2024 Entangled Threads: Exploring the value and significance of bringing a craft ethos to debates around the IoT/connected things
abstract
Alongside the benefits of a world in which more and more things are internet connected (i.e., the IoT), scaffolded by increasingly powerful AI systems, there is a growing recognition of a flipside to this vision of the future. Issues associated with privacy, transparency, legibility and trust have been widely recognized – which the Mozilla Foundation has encapsulated in their Internet Health Reports [13]. This workshop will explore these tensions and concerns through the lens of craft, both as a practice and a conceptual ethos. We will use embroidery as a craft-oriented ‘thinking through making’ activity as the foundation for discussions of our craft characteristics of which consist of; bespokeness, localism, embodiment, provenance, authenticity, and care. Participants will gain a rich understanding of debates around IoT while being engaged in a ‘thinking through doing’ embodied approach to gaining new insights and leave with their own hand embroidered badge.
Jayne Wallace, Justin Marshall, Jayn Verkerk, Phil Heslop, Loraine Clarke, Martin Skelly
TEI2
2016 Reflections on Deploying Distributed Consultation Technologies with Community Organisations
abstract
In recent years there has been an increased focus upon developing platforms for community decision-making, and an awareness of the importance of handing over civic platforms to community organisations to oversee the process of decision-making at a local level. In this paper, we detail fieldwork from working with two community organisations who used our distributed situated devices as part of consultation processes. We focus on some of the mundane and often-untold aspects of this type of work: how questions for consultations were formed, how locations for devices were determined, and the ways in which the data collected fed into decision-making processes. We highlight a number of challenges for HCI and civic technology research going forward, related to the role of the researcher, the messiness of decision making in communities, and the ability of community organisations to influence how citizens participate in democratic processes.
Ian G. Johnson, John Vines, Nick Taylor 0002, Edward Jenkins, Justin Marshall
CHI5
2014 Utilising insight journalism for community technology design
abstract
We describe the process of insight journalism, in which local amateur journalists were used to generate unique insights into the digital needs of a community. We position this as a means for communities to represent themselves to designers, both as a method of designing community technologies and as a first step towards supporting innovation at a local level. To demonstrate insight journalism, we present two case studies of community technologies that were directly inspired, informed and evaluated by journalistic content. Based on this experience, we evaluate the role that insight journalism can play in designing for communities, the particular characteristics that it lends to the design process and how it might be employed to support sustainable community innovation.
Nick Taylor 0002, David M. Frohlich, Paul Egglestone, Justin Marshall, Jon Rogers, Alicia Blum-Ross, John Mills, Michael Shorter, Patrick Olivier
CHI4
2012 TrueErase: per-file secure deletion for the storage data path
abstract
The ability to securely delete sensitive data from electronic storage is becoming important. However, current per-file deletion solutions tend to be limited to a segment of the operating system's storage data path or specific to particular file systems or storage media.
Sarah M. Diesburg, Christopher R. Meyers, Mark J. Stanovich, Michael Mitchell, Justin Marshall, Julia Gould, An-I Wang, Geoffrey H. Kuenning
ACSAC5
2012 Viewpoint: empowering communities with situated voting devices
abstract
Viewpoint is a public voting device developed to allow residents in a disadvantaged community to make their voices heard through a simple, lightweight interaction. This was intended to open a new channel of communication within the community and increase community members' perception of their own efficacy. Local elected officials and community groups were able to post questions on devices located in public spaces, where residents could vote for one of two responses. Question authors were subsequently required to post a response indicating any actions to be taken. Following a two-month trial, we present our experiences and contribute guidelines for the design of public democracy tools and dimensions impacting their effectiveness, including credibility, efficacy and format.
Nick Taylor 0002, Justin Marshall, Alicia Blum-Ross, John Mills, Jon Rogers, Paul Egglestone, David M. Frohlich, Peter C. Wright, Patrick Olivier
CHI2