Sang Min Kim

dblp:95/3080 · DBLP profile ↗
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7ranked-venue papers
2as first author
7since 2021 · last 2026
—ORCID · conflict

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Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 6 since 2021Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021
YearPublicationVenuePosition
2026 PINet: Improving the Stability of Prototype Networks via Phantasia-Inspired Uncertain Representations
abstract
Self-interpretable models are increasingly valued for their inherent explainability. Among them, part-prototype networks stand out by mimicking human reasoning through the use of learned prototypes. However, their explanations often lack stability, becoming sensitive to subtle input perturbations. In this work, we propose Prototype in Imagery Network (PINet), a framework that improves the stability of prototype-based explanations. Rather than training on all possible input variations, which is computationally infeasible, PINet draws inspiration from visual mental imagery. Specifically, we incorporate empty inputs and apply coarse location guidance to simulate the human ability to imagine rough object features (a process akin to Phantasia). PINet mimics this process by incorporating empty inputs and applying coarse location guidance. These imagined, or uncertain, representations are contrasted with those derived from actual inputs (certain representations). We model the differences between the two by computing similarity at both the feature and prototype levels, allowing uncertainty to be explicitly encoded during prototype learning. Comprehensive evaluations on CUB-200-2011 and Stanford Cars demonstrate that PINet consistently achieves robust accuracy and localization, even under noisy conditions. These results represent the ability of PINet to produce stable and interpretable explanations under uncertainty.
Ho Kyung Shin, Soeun Bae, Sang Min Kim, ByoungChul Ko, Woo-Jeoung Nam
AAAI3
2026 OSCAR: Optical-Aware Semantic Control for Aleatoric Refinement in Sar-to-Optical Translation
Hyunseo Lee, Sang Min Kim, Ho Kyung Shin, Taeheon Kim, Woo-Jeoung Nam
ICPR (10)2
2025 Multi-Frame ISP: Enhancing Vision-Based Tasks with RAW and Infrared Videos
abstract
Recent vision-based downstream tasks perform well under standard conditions but degrade in low-light or high-exposure environments due to their reliance on well-lit datasets aligned with the human visual system. To address this, we propose a Multi-Frame ISP method that utilizes RAW and IR video frames for enhanced robustness. RAW images retain rich environmental details for low-light scenarios, while IR images remain unaffected by visible light. Unlike traditional ISP pipelines or paired translation models, our approach introduces Global ISP for image-wide color correction by Selective ISP module and Local ISP for region-specific enhancement using temporal information. Experiments on the RAW video datasets ImageVID and YouTubeVOS, and the IR dataset FLIR, show that our method outperforms conventional ISP and translation models by dynamically adapting to lighting variations, thereby enhancing object detection and segmentation.
Ji Seok Kim, Jong Chul Ahn, Sang Min Kim, Jong Hwan Ko
AVSS3
2025 EUGens: Efficient, Unified and General Dense Layers
abstract
Efficient neural networks are essential for scaling machine learning models to real-time applications and resource-constrained environments. Fully-connected feedforward layers (FFLs) introduce computation and parameter count bottlenecks within neural network architectures. To address this challenge, in this work, we propose a new class of dense layers that generalize standard fully-connected feedforward layers, $\textbf{E}$fficient, $\textbf{U}$nified and $\textbf{Gen}$eral dense layers (EUGens). EUGens leverage random features to approximate standard FFLs and go beyond them by incorporating a direct dependence on the input norms in their computations. The proposed layers unify existing efficient FFL extensions and improve efficiency by reducing inference complexity from quadratic to linear time. They also lead to $\textbf{the first}$ unbiased algorithms approximating FFLs with arbitrary polynomial activation functions. Furthermore, EuGens reduce the parameter count and computational overhead while preserving the expressive power and adaptability of FFLs. We also present a layer-wise knowledge transfer technique that bypasses backpropagation, enabling efficient adaptation of EUGens to pre-trained models. Empirically, we observe that integrating EUGens into Transformers and MLPs yields substantial improvements in inference speed (up to $\textbf{27}$\%) and memory efficiency (up to $\textbf{30}$\%) across a range of tasks, including image classification, language model pre-training, and 3D scene reconstruction. Overall, our results highlight the potential of EUGens for the scalable deployment of large-scale neural networks in real-world scenarios.
Sang Min Kim, Byeongchan Kim, Arijit Sehanobish, Somnath Basu Roy Chowdhury, Rahul Kidambi, Dongseok Shim, Avinava Dubey, Snigdha Chaturvedi, Min-hwan Oh, Krzysztof Choromanski
NeurIPS1
2024 I2-SLAM: Inverting Imaging Process for Robust Photorealistic Dense SLAM
Gwangtak Bae, Changwoon Choi, Hyeongjun Heo, Sang Min Kim, Young Min Kim 0001
ECCV (27)4
2023 Balanced Spherical Grid for Egocentric View Synthesis
abstract
We present EgoNeRF, a practical solution to reconstruct large-scale real-world environments for VR assets. Given a few seconds of casually captured 360 video, EgoNeRF can efficiently build neural radiance fields. Motivated by the recent acceleration of NeRF using feature grids, we adopt spherical coordinate instead of conventional Cartesian coordinate. Cartesian feature grid is inefficient to represent large-scale unbounded scenes because it has a spatially uniform resolution, regardless of distance from viewers. The spherical parameterization better aligns with the rays of egocentric images, and yet enables factorization for performance enhancement. However, the naive spherical grid suffers from singularities at two poles, and also cannot represent unbounded scenes. To avoid singularities near poles, we combine two balanced grids, which results in a quasi-uniform angular grid. We also partition the radial grid exponentially and place an environment map at infinity to represent unbounded scenes. Furthermore, with our resampling technique for grid-based methods, we can increase the number of valid samples to train NeRF volume. We extensively evaluate our method in our newly introduced synthetic and real-world egocentric 360 video datasets, and it consistently achieves state-of-the-art performance.
Changwoon Choi, Sang Min Kim, Young Min Kim 0001
CVPR2
2023 Robust Novel View Synthesis with Color Transform Module
abstract
Abstract The advancements of the Neural Radiance Field (NeRF) and its variants have demonstrated remarkable capabilities in generating photo‐realistic novel views from a small set of input images. While recent works suggest various techniques and model architectures that enhance speed or reconstruction quality, little attention is paid to exploring the RGB color space of input images. In this paper, we propose a universal color transform module that can maximally harness the captured evidence for the neural networks at hand. The color transform module utilizes an encoder‐decoder framework that maps the RGB color space into a new latent space, enhancing the expressiveness of the input domain. We attach the encoder and the decoder at the input and output of a NeRF model of choice, respectively, and jointly optimize them to maintain the cycle consistency of the proposed transform, in addition to minimizing the reconstruction errors in the feature domain. Our comprehensive experiments demonstrate that the learned color space can significantly improve the quality of reconstructions compared to the conventional RGB representation. Its benefits are particularly pronounced in challenging scenarios characterized by low‐light environments and scenes with low‐textured regions. The proposed color transform pushes the boundaries of limitations in the input domain and offers a promising avenue for advancing the reconstruction capabilities of various neural representations. Source code is available at https://github.com/sangminkim-99/ColorTransformModule .
Sang Min Kim, Changwoon Choi, Hyeongjun Heo, Young Min Kim 0001
Comput. Graph. Forum1