Dominik Engel 0001

dblp:95/6803-1 · DBLP profile ↗
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12ranked-venue papers
3as first author
12since 2021 · last 2026
0000-0002-5766-7215ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 11 · 3 first-author · 11 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021
YearPublicationVenuePosition
2026 ARCOL: Aspect Ratio Constrained Orthogonal Layout
abstract
Orthogonal graph layout algorithms aim to produce clear, compact, and readable network diagrams by arranging nodes and edges along horizontal and vertical lines, while minimizing bends and crossings. Most existing orthogonal layout methods focus primarily on quality criteria such as area usage, total edge length, and bend minimization. Explicitly controlling the global aspect ratio (AR) of the resulting layout is as of now unexplored. Existing orthogonal layout methods offer no control over the resulting AR and their rigid geometric constraints make adaptation of finished layouts difficult. With the increasing variety of aspect ratios encountered in daily life, from wide monitors to tall mobile devices or fixed-size interface panels, there is a clear need for aspect ratio control in orthogonal layout methods. To tackle this issue, we introduce Aspect Ratio-Constrained Orthogonal Layout (ARCOL). Building upon the Human-like Orthogonal Layout Algorithm (HOLA)~\cite{Kieffer2016}, we integrate aspect ratio at two different stages: (1) into the stress minimization phase, as a soft constraint, allowing the layout algorithm to gently guide node positions toward a specified target AR, while preserving visual clarity and topological faithfulness; and (2) into the tree reattachment phase, where we modify the cost function to favor placements that improve the AR. We evaluate our approach through quantitative evaluation and a user study, as well as expert interviews. Our evaluations show that ARCOL produces balanced and space efficient orthogonal layouts across diverse aspect ratios.
Zainab Alsuwaykit, Yousef Rajeh, Alexandre Kouyoumdjian, Steve Kieffer, Dominik Engel 0001, Sara Di Bartolomeo, Martin Nöllenburg, Ivan Viola
Comput. Graph. Forum5
2025 CutS3D: Cutting Semantics in 3D for 2D Unsupervised Instance Segmentation
abstract
Traditionally, algorithms that learn to segment object instances in 2D images have heavily relied on large amounts of human-annotated data. Only recently, novel approaches have emerged tackling this problem in an unsupervised fashion. Generally, these approaches first generate pseudo-masks and then train a class-agnostic detector. While such methods deliver the current state of the art, they often fail to correctly separate instances overlapping in 2D image space since only semantics are considered. To tackle this issue, we instead propose to cut the semantic masks in 3D to obtain the final 2D instances by utilizing a point cloud representation of the scene. Furthermore, we derive a Spatial Importance function, which we use to resharpen the semantics along the 3D borders of instances. Nevertheless, these pseudo-masks are still subject to mask ambiguity. To address this issue, we further propose to augment the training of a class-agnostic detector with three Spatial Confidence components aiming to isolate a clean learning signal. With these contributions, our approach outperforms competing methods across multiple standard benchmarks for unsupervised instance segmentation and object detection.
Leon Sick, Dominik Engel 0001, Sebastian Hartwig, Pedro Hermosilla, Timo Ropinski
ICCV2
2025 RaRa Clipper: A Clipper for Gaussian Splatting Based on Ray Tracer and Rasterizer
abstract
With the advancement of Gaussian Splatting techniques, a growing number of datasets based on this representation have been developed. However, performing accurate and efficient clipping for Gaussian Splatting remains a challenging and unresolved problem, primarily due to the volumetric nature of Gaussian primitives, which makes hard clipping incapable of precisely localizing their pixel-level contributions. In this paper, we propose a hybrid rendering framework that combines rasterization and ray tracing to achieve efficient and high-fidelity clipping of Gaussian Splatting data. At the core of our method is the RaRa strategy, which first leverages rasterization to quickly identify Gaussians intersected by the clipping plane, followed by ray tracing to compute attenuation weights based on their partial occlusion. These weights are then used to accurately estimate each Gaussian’s contribution to the final image, enabling smooth and continuous clipping effects. We validate our approach on diverse datasets, including general Gaussians, hair strand Gaussians, and multi-layer Gaussians, and conduct user studies to evaluate both perceptual quality and quantitative performance. Experimental results demonstrate that our method delivers visually superior results while maintaining real-time rendering performance and preserving high fidelity in the unclipped regions.
Donggang Jia, Yousef Rajeh, Dominik Engel 0001, Ivan Viola
SIGGRAPH Asia4
2025 Attention-Guided Masked Autoencoders for Learning Image Representations
Leon Sick, Dominik Engel 0001, Pedro Hermosilla, Timo Ropinski
WACV2
2025 HPSCAN: Human Perception-Based Scattered Data Clustering
abstract
Abstract Cluster separation is a task typically tackled by widely used clustering techniques, such as k‐means or DBSCAN. However, these algorithms are based on non‐perceptual metrics, and our experiments demonstrate that their output does not reflect human cluster perception. To bridge the gap between human cluster perception and machine‐computed clusters, we propose HPSCAN, a learning strategy that operates directly on scattered data. To learn perceptual cluster separation on such data, we crowdsourced the labeling of bivariate (scatterplot) datasets to 384 human participants. We train our HPSCAN model on these human‐annotated data. Instead of rendering these data as scatterplot images, we used their x and y point coordinates as input to a modified PointNet++ architecture, enabling direct inference on point clouds. In this work, we provide details on how we collected our dataset, report statistics of the resulting annotations, and investigate the perceptual agreement of cluster separation for real‐world data. We also report the training and evaluation protocol for HPSCAN and introduce a novel metric, that measures the accuracy between a clustering technique and a group of human annotators. We explore predicting point‐wise human agreement to detect ambiguities. Finally, we compare our approach to 10 established clustering techniques and demonstrate that HPSCAN is capable of generalizing to unseen and out‐of‐scope data.
Sebastian Hartwig, Christian van Onzenoodt, Dominik Engel 0001, Pedro Hermosilla, Timo Ropinski
Comput. Graph. Forum3
2025 Leveraging Self-Supervised Vision Transformers for Segmentation-Based Transfer Function Design
abstract
In volume rendering, transfer functions are used to classify structures of interest, and to assign optical properties such as color and opacity. They are commonly defined as 1D or 2D functions that map simple features to these optical properties. As the process of designing a transfer function is typically tedious and unintuitive, several approaches have been proposed for their interactive specification. In this article, we present a novel method to define transfer functions for volume rendering by leveraging the feature extraction capabilities of self-supervised pre-trained vision transformers. To design a transfer function, users simply select the structures of interest in a slice viewer, and our method automatically selects similar structures based on the high-level features extracted by the neural network. Contrary to previous learning-based transfer function approaches, our method does not require training of models and allows for quick inference, enabling an interactive exploration of the volume data. Our approach reduces the amount of necessary annotations by interactively informing the user about the current classification, so they can focus on annotating the structures of interest that still require annotation. In practice, this allows users to design transfer functions within seconds, instead of minutes. We compare our method to existing learning-based approaches in terms of annotation and compute time, as well as with respect to segmentation accuracy. Our accompanyingvideo showcases the interactivity and effectiveness of our method.
Dominik Engel 0001, Leon Sick, Timo Ropinski
IEEE Trans. Vis. Comput. Graph.1
2025 A Survey on Quality Metrics for Text-to-Image Generation
abstract
AI-based text-to-image models do not only excel at generating realistic images, they also give designers more and more fine-grained control over the image content. Consequently, these approaches have gathered increased attention within the computer graphics research community, which has been historically devoted towards traditional rendering techniques, that offer precise control over scene parameters (e.g., objects, materials, and lighting). While the quality of conventionally rendered images is assessed through well established image quality metrics, such as SSIM or PSNR, the unique challenges of text-to-image generation require other, dedicated quality metrics. These metrics must be able to not only measure overall image quality, but also how well images reflect given text prompts, whereby the control of scene and rendering parameters is interweaved. Within this survey, we provide a comprehensive overview of such text-to-image quality metrics, and propose a taxonomy to categorize these metrics. Our taxonomy is grounded in the assumption, that there are two main quality criteria, namely compositional quality and general quality, that contribute to the overall image quality. Besides the metrics, this survey covers dedicated text-to-image benchmark datasets, over which the metrics are frequently computed. Finally, we identify limitations and open challenges in the field of text-to-image generation, and derive guidelines for practitioners conducting text-to-image evaluation.
Sebastian Hartwig, Dominik Engel 0001, Leon Sick, Hannah Kniesel, Tristan Payer, Poonam Poonam, Michael Glöckler, Alex Bäuerle, Timo Ropinski
IEEE Trans. Vis. Comput. Graph.2
2024 Unsupervised Semantic Segmentation Through Depth-Guided Feature Correlation and Sampling
abstract
Traditionally, training neural networks to perform semantic segmentation requires expensive human-made annotations. But more recently, advances in the field of unsupervised learning have made significant progress on this issue and towards closing the gap to supervised algorithms. To achieve this, semantic knowledge is distilled by learning to correlate randomly sampled features from images across an entire dataset. In this work, we build upon these advances by incorporating information about the structure of the scene into the training process through the use of depth information. We achieve this by (1) learning depth-feature correlation by spatially correlating the feature maps with the depth maps to induce knowledge about the structure of the scene and (2) exploiting farthest-point sampling to more effectively select relevant features by utilizing 3D sampling techniques on depth information of the scene. Finally, we demonstrate the effectiveness of our technical contributions through extensive experimentation and present significant improvements in performance across multiple benchmark datasets.
Leon Sick, Dominik Engel 0001, Pedro Hermosilla, Timo Ropinski
CVPR2
2024 Towards Differentiable Electron Microscopy Simulation: Methods and Applications
abstract
We propose a new microscopy simulation system that can depict atomistic models in a micrograph visual style, similar to physical electron microscopy imaging results. This system is scalable, able to represent the simulation of electron microscopy of twenty complex viral particles, and synthesizes the image faster than previous approaches. Additionally, the simulator is differentiable in the deterministic and stochastic stages that form signal and noise representations in the micrograph. This allows for solving inverse problems by means of optimization and thus allows for the generation of microscopy simulations using parameter settings estimated from real data. We demonstrate this capability through two applications: (1) estimating the parameters of the modulation transfer function defining the detector properties of the simulated and real micrographs and (2) denoising the real data based on parameters optimized from the simulated examples using gradient descent. While current simulators do not support any parameter estimation due to their forward-only design, we show that the results obtained using estimated parameters are very similar to real micrographs. Additionally, we evaluate the denoising capabilities of our approach and show that the results are competitive with state-of-the-art methods. Denoised micrographs exhibit less noise in the tomographic reconstruction of tilt-series, facilitating visualization of microscopy tomography using direct volume rendering by reducing the visual dominance of noise.
Ngan V. T. Nguyen, Dominik Engel 0001, Ciril Bohak, Ondrej Strnad, Timo Ropinski, Ivan Viola
PacificVis3
2024 Monocular Depth Decomposition of Semi-Transparent Volume Renderings
abstract
Neural networks have shown great success in extracting geometric information from color images. Especially, monocular depth estimation networks are increasingly reliable in real-world scenes. In this work we investigate the applicability of such monocular depth estimation networks to semi-transparent volume rendered images. As depth is notoriously difficult to define in a volumetric scene without clearly defined surfaces, we consider different depth computations that have emerged in practice, and compare state-of-the-art monocular depth estimation approaches for these different interpretations during an evaluation considering different degrees of opacity in the renderings. Additionally, we investigate how these networks can be extended to further obtain color and opacity information, in order to create a layered representation of the scene based on a single color image. This layered representation consists of spatially separated semi-transparent intervals that composite to the original input rendering. In our experiments we show that existing approaches to monocular depth estimation can be adapted to perform well on semi-transparent volume renderings, which has several applications in the area of scientific visualization, like re-composition with additional objects and labels or additional shading.
Dominik Engel 0001, Sebastian Hartwig, Timo Ropinski
IEEE Trans. Vis. Comput. Graph.1
2023 Finding Nano-Ötzi: Cryo-Electron Tomography Visualization Guided by Learned Segmentation
abstract
Cryo-electron tomography (cryo-ET) is a new 3D imaging technique with unprecedented potential for resolving submicron structural details. Existing volume visualization methods, however, are not able to reveal details of interest due to low signal-to-noise ratio. In order to design more powerful transfer functions, we propose leveraging soft segmentation as an explicit component of visualization for noisy volumes. Our technical realization is based on semi-supervised learning, where we combine the advantages of two segmentation algorithms. First, the weak segmentation algorithm provides good results for propagating sparse user-provided labels to other voxels in the same volume and is used to generate dense pseudo-labels. Second, the powerful deep-learning-based segmentation algorithm learns from these pseudo-labels to generalize the segmentation to other unseen volumes, a task that the weak segmentation algorithm fails at completely. The proposed volume visualization uses deep-learning-based segmentation as a component for segmentation-aware transfer function design. Appropriate ramp parameters can be suggested automatically through frequency distribution analysis. Furthermore, our visualization uses gradient-free ambient occlusion shading to further suppress the visual presence of noise, and to give structural detail the desired prominence. The cryo-ET data studied in our technical experiments are based on the highest-quality tilted series of intact SARS-CoV-2 virions. Our technique shows the high impact in target sciences for visual data analysis of very noisy volumes that cannot be visualized with existing techniques.
Ngan V. T. Nguyen, Ciril Bohak, Dominik Engel 0001, Peter Mindek, Ondrej Strnad, Peter Wonka, Timo Ropinski, Ivan Viola
IEEE Trans. Vis. Comput. Graph.3
2021 Deep Volumetric Ambient Occlusion
abstract
We present a novel deep learning based technique for volumetric ambient occlusion in the context of direct volume rendering. Our proposed Deep Volumetric Ambient Occlusion (DVAO) approach can predict per-voxel ambient occlusion in volumetric data sets, while considering global information provided through the transfer function. The proposed neural network only needs to be executed upon change of this global information, and thus supports real-time volume interaction. Accordingly, we demonstrate DVAO's ability to predict volumetric ambient occlusion, such that it can be applied interactively within direct volume rendering. To achieve the best possible results, we propose and analyze a variety of transfer function representations and injection strategies for deep neural networks. Based on the obtained results we also give recommendations applicable in similar volume learning scenarios. Lastly, we show that DVAO generalizes to a variety of modalities, despite being trained on computed tomography data only.
Dominik Engel 0001, Timo Ropinski
IEEE Trans. Vis. Comput. Graph.1