VLDB 2026 Research / reviewers in the wild / expert
Werner Stuetzle
dblp:96/3432
· DBLP profile ↗
14ranked-venue papers
0as first author
0since 2021 · last 2010
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 8Human-computer interaction and ubiquitous computing · 7Artificial intelligence and machine learning · 4Databases, data management, data science and information retrieval · 3Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
7 papers |
Geometric modeling and processing · 42% Rendering · 23% Computational photography and imaging · 18% | |
| Databases, data mining, and information retrieval
2 papers |
Data mining · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 23 heaviest of 25, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Bioinformatics and computational biology › network bioinformatics › biological network analysis
functional module identification |
0.1 | 1 | 2010 | Learning transcriptional networks from the integration of ChIP-chip and expression data in a non-parametric model · Bioinform. 2010 |
Bioinformatics and computational biology › biological network › network biology › network inference
gene regulatory network inference |
0.1 | 1 | 2010 | Learning transcriptional networks from the integration of ChIP-chip and expression data in a non-parametric model · Bioinform. 2010 |
Data mining
clustering |
0.1 | 2 | 2003 | Assessment and pruning of hierarchical model based clustering · KDD 2003 Hierarchical model-based clustering of large datasets through fractionation and refractionation · KDD 2002 |
Data mining › clustering
model-based clustering |
0.1 | 2 | 2003 | Assessment and pruning of hierarchical model based clustering · KDD 2003 Hierarchical model-based clustering of large datasets through fractionation and refractionation · KDD 2002 |
Data mining › clustering
hierarchical clustering |
0.0 | 1 | 2002 | Hierarchical model-based clustering of large datasets through fractionation and refractionation · KDD 2002 |
Data mining › clustering
large-scale clustering |
0.0 | 1 | 2002 | Hierarchical model-based clustering of large datasets through fractionation and refractionation · KDD 2002 |
Computational photography and imaging › 3d imaging
3d photography |
0.0 | 1 | 2000 | Surface light fields for 3D photography · SIGGRAPH 2000 |
Image and video processing
document image analysis |
0.0 | 1 | 2000 | A Statistical, Nonparametric Methodology for Document Degradation Model Validation · IEEE Trans. Pattern Anal. Mach. Intell. 2000 |
Rendering
image-based rendering |
0.0 | 1 | 2000 | Surface light fields for 3D photography · SIGGRAPH 2000 |
Computational photography and imaging
reflectance acquisition |
0.0 | 1 | 2000 | Surface light fields for 3D photography · SIGGRAPH 2000 |
Rendering › image-based rendering
surface light field |
0.0 | 1 | 2000 | Surface light fields for 3D photography · SIGGRAPH 2000 |
Geometric modeling and processing
surface reconstruction |
0.0 | 3 | 1994 | Piecewise smooth surface reconstruction · SIGGRAPH 1994 Surface reconstruction from unorganized points · SIGGRAPH 1992 Mesh optimization · SIGGRAPH 1993 |
Rendering › level of detail
level-of-detail control |
0.0 | 1 | 1996 | Interactive Multiresolution Surface Viewing · SIGGRAPH 1996 |
Multimedia systems and quality of experience › 3d media
progressive mesh streaming |
0.0 | 1 | 1996 | Interactive Multiresolution Surface Viewing · SIGGRAPH 1996 |
Geometric modeling and processing
surface parameterization |
0.0 | 1 | 1995 | Multiresolution analysis of arbitrary meshes · SIGGRAPH 1995 |
Geometric modeling and processing › surface reconstruction
sharp feature reconstruction |
0.0 | 1 | 1994 | Piecewise smooth surface reconstruction · SIGGRAPH 1994 |
Geometric modeling and processing › mesh processing
mesh optimization |
0.0 | 1 | 1993 | Mesh optimization · SIGGRAPH 1993 |
Geometric modeling and processing
mesh processing |
0.0 | 1 | 1993 | Mesh optimization · SIGGRAPH 1993 |
Geometric modeling and processing › mesh processing
mesh simplification |
0.0 | 1 | 1993 | Mesh optimization · SIGGRAPH 1993 |
Geometric modeling and processing › surface reconstruction › point cloud reconstruction
unorganized point reconstruction |
0.0 | 1 | 1992 | Surface reconstruction from unorganized points · SIGGRAPH 1992 |
Image and video coding
light field compression |
0.0 | 1 | 2000 | Surface light fields for 3D photography · SIGGRAPH 2000 |
Geometric modeling and processing › mesh processing
mesh compression |
0.0 | 1 | 1996 | Interactive Multiresolution Surface Viewing · SIGGRAPH 1996 |
Geometric modeling and processing
subdivision surfaces |
0.0 | 1 | 1995 | Multiresolution analysis of arbitrary meshes · SIGGRAPH 1995 |
Methods — techniques the papers use, named apart from their topics
nonparametric model · 0.1likelihood optimization · 0.1ChIP-chip integration · 0.1mixture model · 0.0bayesian information criterion · 0.0refractionation · 0.0fractionation · 0.0vector quantization · 0.0principal component analysis · 0.0power function · 0.0nonparametric two-sample permutation test · 0.0level-of-detail control · 0.0wavelet analysis · 0.0multiresolution analysis · 0.0energy minimization · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2010 | Learning transcriptional networks from the integration of ChIP-chip and expression data in a non-parametric modelabstractRESULTS: We have developed LeTICE (Learning Transcriptional networks from the Integration of ChIP-chip and Expression data), an algorithm for learning a transcriptional network from ChIP-chip and expression data. The network is specified by a binary matrix of transcription factor (TF)-gene interactions partitioning genes into modules and a background of genes that are not involved in the transcriptional regulation. We define a likelihood of a network, and then search for the network optimizing the likelihood. We applied LeTICE to the location and expression data from yeast cells grown in rich media to learn the transcriptional network specific to the yeast cell cycle. It found 12 condition-specific TFs and 15 modules each of which is highly represented with functions related to particular phases of cell-cycle regulation. AVAILABILITY: Our algorithm is available at http://linus.nci.nih.gov/Data/YounA/LeTICE.zip Ahrim Youn, David J. Reiss, Werner Stuetzle |
Bioinform. | 3 |
| 2009 | Using labeled data to evaluate change detectors in a multivariate streaming environment
Albert Y. Kim, Caren Marzban, Donald B. Percival, Werner Stuetzle |
Signal Process. | 4 |
| 2004 | Hierarchical model-based clustering of large datasets through fractionation and refractionation
Jeremy Tantrum, Alejandro Murua, Werner Stuetzle |
Inf. Syst. | 3 |
| 2003 | Assessment and pruning of hierarchical model based clusteringabstractThe goal of clustering is to identify distinct groups in a dataset. The basic idea of model-based clustering is to approximate the data density by a mixture model, typically a mixture of Gaussians, and to estimate the parameters of the component densities, the mixing fractions, and the number of components from the data. The number of distinct groups in the data is then taken to be the number of mixture components, and the observations are partitioned into clusters (estimates of the groups) using Bayes ’ rule. If the groups are well separated and look Gaussian, then the resulting clusters will indeed tend to be “distinct ” in the most common sense of the word- contiguous, densely populated areas of feature space, separated by contiguous, relatively empty regions. If the groups are not Gaussian, however, this correspondence may break down; an isolated group with a non-elliptical distribution, for example, may be modeled by not one, but several mixture components, and the corresponding clusters will no longer be well separated. We present methods for assessing the degree of separation between the components of a mixture model and between the corresponding clusters. We also propose an algorithm for pruning the cluster tree generated by hierarchical model-based clustering. The algorithm starts with the tree corresponding to the mixture model chosen by the Bayesian Information Criterion. It then progressively merges clusters that do not appear to correspond to different modes of the data density. Jeremy Tantrum, Alejandro Murua, Werner Stuetzle |
KDD | 3 |
| 2002 | Hierarchical model-based clustering of large datasets through fractionation and refractionationabstractThe goal of clustering is to identify distinct groups in a dataset. Compared to non-parametric clustering methods like complete linkage, hierarchical model-based clustering has the advantage of offering a way to estimate the number of groups present in the data. However, its computational cost is quadratic in the number of items to be clustered, and it is therefore not applicable to large problems. We review an idea called Fractionation, originally conceived by Cutting, Karger, Pedersen and Tukey for non-parametric hierarchical clustering of large datasets, and describe an adaptation of Fractionation to model-based clustering. A further extension, called Refractionation, leads to a procedure that can be successful even in the difficult situation where there are large numbers of small groups. Jeremy Tantrum, Alejandro Murua, Werner Stuetzle |
KDD | 3 |
| 2000 | Surface light fields for 3D photographyabstractA surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objects under complex lighting conditions. This paper presents a framework for construction, compression, interactive rendering, and rudimentary editing of surface light fields of real objects. Generalization of vector quantization and principal component analysis are used to construct a compressed representation of an object's surface light field from photographs and range scans. A new rendering algorithm achieves interactive rendering of images from the compressed representation, incorporating view-dependent geometric level-of-detail control. The surface light field representation can also be directly edited to yield plausible surface light fields for small changes in surface geometry and reflectance properties. Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Brian Curless, Tom Duchamp, David Salesin, Werner Stuetzle |
SIGGRAPH | 7 |
| 2000 | A Statistical, Nonparametric Methodology for Document Degradation Model ValidationabstractPrinting, photocopying, and scanning processes degrade the image quality of a document. Statistical models of these degradation processes are crucial for document image understanding research. In this paper, we present a statistical methodology that can be used to validate local degradation models. This method is based on a nonparametric, two-sample permutation test. Another standard statistical device, the power function, is then used to choose between algorithm variables such as distance functions. Since the validation and the power function procedures are independent of the model, they can be used to validate any other degradation model. A method for comparing any two models is also described. It uses p-values associated with the estimated models to select the model that is closer to the real world. Tapas Kanungo, Robert M. Haralick, Henry S. Baird, Werner Stuetzle, David Madigan |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 1998 | Acquisition and visualization of colored 3D objectsabstractThis paper presents a complete system for scanning the geometry and surface color of a 3D object and for displaying realistic images of the object from arbitrary viewpoints. A stereo system with active light produces several views of dense range and color data. The data is registered and a surface that approximates the data is constructed. The surface estimate can be fairly coarse, as the appearance of fine detail is recreated by view-dependent texturing of the surface using color images. Kari Pulli, Habib Abi-Rached, Tom Duchamp, Linda G. Shapiro, Werner Stuetzle |
ICPR | 5 |
| 1996 | Interactive Multiresolution Surface ViewingabstractMultiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoretically sound way. We extend previous work on multiresolution analysis of meshes in two ways. First, we show how to perform multiresolution analysis of colored meshes by separately analyzing shape and color. Second, we describe efficient algorithms and data structures that allow us to incrementally construct lower resolution approximations to colored meshes from the geometry and color wavelet coefficients at interactive rates. We have integrated these algorithms in a prototype mesh viewer that supports progressive transmission, dynamic display at a constant frame rate independent of machine characteristics and load, and interactive choice of tradeoff between the amount of detail in geometry and color. The viewer operates as a helper application to Netscape, and can therefore be used to rapidly browse and di... Andrew Certain, Jovan Popovic, Tony DeRose, Tom Duchamp, David Salesin, Werner Stuetzle |
SIGGRAPH | 6 |
| 1995 | Multiresolution analysis of arbitrary meshesabstractIn computer graphics and geometric modeling, shapes are often represented by triangular meshes.With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace.Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit.Multiresolution analysis offers a simple, unified, and theoretically sound approach to dealing with these problems.Lounsbery et al. have recently developed a technique for creating multiresolution representations for a restricted class of meshes with subdivision connectivity.Unfortunately, meshes encountered in practice typically do not meet this requirement.In this paper we present a method for overcoming the subdivision connectivity restriction, meaning that completely arbitrary meshes can now be converted to multiresolution form.The method is based on the approximation of an arbitrary initial mesh M by a mesh M J that has subdivision connectivity and is guaranteed to be within a specified tolerance.The key ingredient of our algorithm is the construction of a parametrization of M over a simple domain.We expect this parametrization to be of use in other contexts, such as texture mapping or the approximation of complex meshes by NURBS patches. Matthias Eck 0002, Tony DeRose, Tom Duchamp, Hugues Hoppe, Michael Lounsbery, Werner Stuetzle |
SIGGRAPH | 6 |
| 1994 | Piecewise smooth surface reconstructionabstractWe present a general method for automatic reconstruction of accurate, concise, piecewise smooth surface models from scattered range data. The method can be used in a variety of applications such as reverse engineering—the automatic generation of CAD models from physical objects. Novel aspects of the method are its ability to model surfaces of arbitrary topological type and to recover sharp features such as creases and corners. The method has proven to be effective, as demonstrated by a number of examples using both simulated and real data. Hugues Hoppe, Tony DeRose, Tom Duchamp, Mark A. Halstead, Hubert Jin, John McDonald 0005, Jean Schweitzer, Werner Stuetzle |
SIGGRAPH | 8 |
| 1993 | Mesh optimizationabstractWe present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh M0, produce a mesh M, of the same topological type as M0, that fits the data well and has a small number of vertices.Our approach is to minimize an energy function that explicitly models the competing desires of conciseness of representation and fidelity to the data.We show that mesh optimization can be effectively used in at least two applications: surface reconstruction from unorganized points, and mesh simplification (the reduction of the number of vertices in an initially dense mesh of triangles). Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald 0005, Werner Stuetzle |
SIGGRAPH | 5 |
| 1992 | Surface reconstruction from unorganized points
Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald 0005, Werner Stuetzle |
SIGGRAPH | 5 |
| 1991 | Interactive Data Visualization Using Focusing and LinkingabstractTwo basic principles for interactive visualization of high-dimensional data-focusing and linking-are discussed. Focusing techniques may involve selecting subsets, dimension reduction, or some more general manipulation of the layout information on the page or screen. A consequent of focusing is that each view only conveys partial information about the data and needs to be linked so that the information contained in individual views can be integrated into a coherent image of the data as a whole. Examples are given of how graphical data analysis methods based on focusing and linking are used in applications including linguistics, geographic information systems, time series analysis, and the analysis of multi-channel images arising in radiology and remote sensing.> Andreas Buja, John McDonald 0005, J. Michalak, Werner Stuetzle |
IEEE Visualization | 4 |