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Seok-Jun Lee

dblp:96/3558 · DBLP profile ↗
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7ranked-venue papers
4as first author
1since 2021 · last 2022
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 1 since 2021Systems, architecture and hardware · 2 · 2 first-authorArtificial intelligence and machine learning · 1Computer networks · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 61% Image and video processing · 30% Visual content generation and editing · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
depth estimation
0.412020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020
Computational photography and imaging › depth of field
depth-of-field rendering
0.412020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020
Image and video processing › stereo vision
stereo matching
0.412020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020
Visual content generation and editing
image generation
0.112020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020

Methods — techniques the papers use, named apart from their topics

wavelet synthesis network · 0.4synthetic graphics engine · 0.4convolutional neural network · 0.4
YearPublicationVenuePosition
2022 Revisiting Dead Leaves Model: Training With Synthetic Data
abstract
Deep neural networks targeting stereo disparity estimation have recently surpassed the performance of hand-crafted traditional models. However, training these networks require large labeled databases for obtaining accurate disparity estimates. In this letter, we address the large data requirement by generating synthetic data using natural image statistics. Images generated using dead leaves model have been shown to share many statistical characteristics commonly seen in natural images. In this work, we created a synthetic dataset using the 3D dead leaves model consisting of occluding spheres, and projected them onto parallel camera planes to obtain stereo image pairs along with ground-truth disparity map. This generated data was subsequently used to train a deep neural network in a supervised manner to estimate disparity. Through experiments we show that this trained model achieves competitive performance across real-world and synthetic stereo datasets, even without any additional fine-tuning. The proposed method for dataset generation is simplistic in nature, computationally inexpensive and can be easily scaled for large scale data generation.
Pavan C. Madhusudana, Seok-Jun Lee, Hamid R. Sheikh
IEEE Signal Process. Lett.2
2020 Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones
abstract
Modern smartphone cameras can match traditional DSLR cameras in many areas thanks to the introduction of camera arrays and multi-frame processing. Among all types of DSLR effects, the narrow depth of field (DoF) or so called bokeh probably arouses most interest. Today's smartphones try to overcome the physical lens and sensor limitations by introducing computational methods that utilize a depth map to synthesize the narrow DoF effect from all-in-focus images. However, a high quality depth map remains to be the key differentiator between computational bokeh and DSLR optical bokeh. Empowered by a novel wavelet synthesis network architecture, we have greatly narrowed the gap between DSLR and smartphone camera in terms of the bokeh more than ever before. We describe three key Modern smartphone cameras can match traditional digital single lens reflex (DSLR) cameras in many areas thanks to the introduction of camera arrays and multi-frame processing. Among all types of DSLR effects, the narrow depth of field (DoF) or so called bokeh probably arouses most interest. Today's smartphones try to overcome the physical lens and sensor limitations by introducing computational methods that utilize a depth map to synthesize the narrow DoF effect from all-in-focus images. However, a high quality depth map remains to be the key differentiator between computational bokeh and DSLR optical bokeh. Empowered by a novel wavelet synthesis network architecture, we have narrowed the gap between DSLR and smartphone camera in terms of bokeh more than ever before. We describe three key enablers of our bokeh solution: a synthetic graphics engine to generate training data with precisely prescribed characteristics that match the real smartphone captures, a novel wavelet synthesis neural network (WSN) architecture to produce unprecedented high definition disparity map promptly on smartphones, and a new evaluation metric to quantify the quality of the disparity map for real images from the bokeh rendering perspective. Experimental results show that the disparity map produced from our neural network achieves much better accuracy than the other state-of-the-art CNN based algorithms. Combining the high resolution disparity map with our rendering algorithm, we demonstrate visually superior bokeh pictures compared with existing top rated flagship smartphones listed on the DXOMARK mobiles.
Chenchi Luo, Yingmao Li, Kaimo Lin, Seok-Jun Lee, Jihwan Choi, Youngjun Francis Yoo, Michael O. Polley
CVPR5
2010 Special issue on breakthrough architectures for image and video systems
Rajesh Narasimha, Madhukar Budagavi, Seok-Jun Lee, David D. Wentzloff
Signal Process. Image Commun.3
2005 Area-efficient high-throughput MAP decoder architectures
abstract
Iterative decoders such as turbo decoders have become integral components of modern broadband communication systems because of their ability to provide substantial coding gains. A key computational kernel in iterative decoders is the maximum a posteriori probability (MAP) decoder. The MAP decoder is recursive and complex, which makes high-speed implementations extremely difficult to realize. In this paper, we present block-interleaved pipelining (BIP) as a new high-throughput technique for MAP decoders. An area-efficient symbol-based BIP MAP decoder architecture is proposed by combining BIP with the well-known look-ahead computation. These architectures are compared with conventional parallel architectures in terms of speed-up, memory and logic complexity, and area. Compared to the parallel architecture, the BIP architecture provides the same speed-up with a reduction in logic complexity by a factor of M, where M is the level of parallelism. The symbol-based architecture provides a speed-up in the range from 1 to 2 with a logic complexity that grows exponentially with M and a state metric storage requirement that is reduced by a factor of M as compared to a parallel architecture. The symbol-based BIP architecture provides speed-up in the range M to 2M with an exponentially higher logic complexity and a reduced memory complexity compared to a parallel architecture. These high-throughput architectures are synthesized in a 2.5-V 0.25-/spl mu/m CMOS standard cell library and post-layout simulations are conducted. For turbo decoder applications, we find that the BIP architecture provides a throughput gain of 1.96 at the cost of 63% area overhead. For turbo equalizer applications, the symbol-based BIP architecture enables us to achieve a throughput gain of 1.79 with an area savings of 25%.
Seok-Jun Lee, Naresh R. Shanbhag, Andrew C. Singer
IEEE Trans. Very Large Scale Integr. Syst.1
2004 Switching LMS linear turbo equalization
abstract
Turbo equalization using linear filters for data detection has been shown to perform nearly as well as those based on the original maximum a posteriori probability (MAP) detection approach. Such linear equalization methods have taken on many forms in the literature, from simple least-mean-square (LMS)-based adaptive filtering approaches, to minimum mean square error (MMSE)-based methods that are recursively computed for each output symbol for each iteration. In this paper, we consider a class of turbo equalization algorithms in which complexity requirements dictate that a fixed set of filter coefficients must be used for all symbols and for all iterations. By computing one such set of coefficients via the LMS algorithm assuming unreliable soft information, and another set assuming highly reliable soft information, we show that a switching strategy can be employed, nearly achieving the performance of recomputing the coefficients at each iteration.
Seok-Jun Lee, Andrew C. Singer, Naresh R. Shanbhag
ICASSP (4)1
2003 Analysis of linear turbo equalizer via EXIT chart
abstract
We propose a method for the analysis of linear turbo equalization based on extrinsic information transfer (EXIT) charts. Given channel knowledge, and therefore the optimum linear equalizer coefficients, the evolution of soft information of the soft-input soft-output (SISO) equalizer can be estimated by computing bit error rates (BER) analytically. Compared to conventional analysis methods, the proposed method predicts the linear turbo equalizer performance without running extensive simulations to obtain the SISO equalizer EXIT charts. Using an empirically generated SISO decoder EXIT chart, convergence analysis can be undertaken. Further, the method provides a bound on the achievable BER for given channels and an estimate of equalizer complexity. These approximate analyses are validated via computer simulations.
Seok-Jun Lee, Andrew C. Singer, Naresh R. Shanbhag
GLOBECOM1
2003 A low-power VLSI architecture for turbo decoding
abstract
Presented in this paper is a low-power architecture for turbo decodings of parallel concatenated convolutional codes. The proposed architecture is derived via the concept of block-interleaved computation followed by folding, retiming and voltage scaling. Block-interleaved computation can be applied to any data processing unit that operates on data blocks and satisfies the following three properties: 1.) computation between blocks are independent, 2.) a block can be segmented into computationally independent sub-blocks, and 3.) computation within a sub-block is recursive. The application of block-interleaved computation, folding and retiming reduces the critical path delay in the add-compare-select (ACS) kernel of MAP decoders by 50% - 84% with an area overhead of 14% - 70%. Subsequent application of voltage scaling results in up to 65% savings in power for block-interleaving depth of 6. Experimental results obtained by transistor-level timing and power analysis tools demonstrate power savings of 20% - 44% for a block-interleaving depth of 2 in 0.25μm CMOS process.
Seok-Jun Lee, Naresh R. Shanbhag, Andrew C. Singer
ISLPED1