VLDB 2026 Research / reviewers in the wild / expert
Pingzhong Tang
dblp:96/3886
· DBLP profile ↗
62ranked-venue papers
13as first author
16since 2021 · last 2024
0000-0003-1330-1999ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 51 · 13 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 34 · 6 first-author · 6 since 2021Theory of computation · 8 · 4 first-author · 2 since 2021Databases, data management, data science and information retrieval · 7 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 6 · 3 since 2021Systems, architecture and hardware · 1Software engineering, systems software and programming languages · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Simultaneous Optimization of Bid Shading and Internal Auction for Demand-Side PlatformsabstractOnline advertising has been one of the most important sources for industry's growth, where the demand-side platforms (DSP) play an important role via bidding to the ad exchanges on behalf of their advertiser clients. Since more and more ad exchanges have shifted from second to first price auctions, it is challenging for DSPs to adjust bidding strategy in the volatile environment. Recent studies on bid shading in first-price auctions may have limited performance due to relatively strong hypotheses about winning probability distribution. Moreover, these studies do not consider the incentive of advertiser clients, which can be crucial for a reliable advertising platform. In this work, we consider both the optimization of bid shading technique and the design of internal auction which is ex-post incentive compatible (IC) for the management of a DSP. Firstly, we prove that the joint design of bid shading and ex-post IC auction can be reduced to choosing one monotone bid function for each advertiser without loss of optimality. Then we propose a parameterized neural network to implement the monotone bid functions. With well-designed surrogate loss, the objective can be optimized in an end-to-end manner. Finally, our experimental results demonstrate the effectiveness and superiority of our algorithm. Yadong Xu, Bonan Ni, Weiran Shen, Yinsong Xue, Pingzhong Tang |
AAAI | 7 |
| 2024 | Vulnerabilities of Single-Round Incentive Compatibility in Auto-bidding: Theory and Evidence from ROI-Constrained Online Advertising Markets
Juncheng Li 0012, Pingzhong Tang |
IJCAI | 2 |
| 2024 | Price Competition in Linear Fisher Markets: Stability, Equilibrium and Personalization
Juncheng Li 0012, Pingzhong Tang |
WINE | 2 |
| 2024 | Proportional Dynamics in Linear Fisher Markets with Auto-bidding: Convergence, Incentives and Fairness
Juncheng Li 0012, Pingzhong Tang |
WINE | 2 |
| 2024 | A mechanism design approach for multi-party machine learning
Mengjing Chen, Yang Liu 0165, Weiran Shen, Yiheng Shen 0001, Pingzhong Tang, Qiang Yang 0001 |
Theor. Comput. Sci. | 5 |
| 2023 | Collusion-Proof and Sybil-Proof Reward Mechanisms for Query Incentive NetworksabstractThis paper explores reward mechanisms for a query incentive network in which agents seek information from social networks. In a query tree issued by the task owner, each agent is rewarded by the owner for contributing to the solution, for instance, solving the task or inviting others to solve it. The reward mechanism determines the reward for each agent and motivates all agents to propagate and report their information truthfully. In particular, the reward cannot exceed the budget set by the task owner. However, our impossibility results demonstrate that a reward mechanism cannot simultaneously achieve Sybil-proof (agents benefit from manipulating multiple fake identities), collusion-proof (multiple agents pretend as a single agent to improve the reward), and other essential properties. In order to address these issues, we propose two novel reward mechanisms. The first mechanism achieves Sybil-proof and collusion-proof, respectively; the second mechanism sacrifices Sybil-proof to achieve the approximate versions of Sybil-proof and collusion-proof. Additionally, we show experimentally that our second reward mechanism outperforms the existing ones. Youjia Zhang, Pingzhong Tang |
AAAI | 2 |
| 2023 | Conservative Offline Policy Adaptation in Multi-Agent GamesabstractPrior research on policy adaptation in multi-agent games has often relied on online interaction with the target agent in training, which can be expensive and impractical in real-world scenarios. Inspired by recent progress in offline reinforcement learn- ing, this paper studies offline policy adaptation, which aims to utilize the target agent’s behavior data to exploit its weakness or enable effective cooperation. We investigate its distinct challenges of distributional shift and risk-free deviation, and propose a novel learning objective, conservative offline adaptation, that optimizes the worst-case performance against any dataset consistent proxy models. We pro- pose an efficient algorithm called Constrained Self-Play (CSP) that incorporates dataset information into regularized policy learning. We prove that CSP learns a near-optimal risk-free offline adaptation policy upon convergence. Empirical results demonstrate that CSP outperforms non-conservative baselines in various environments, including Maze, predator-prey, MuJoCo, and Google Football. Chengjie Wu, Pingzhong Tang, Jun Yang 0028, Yujing Hu, Tangjie Lv, Changjie Fan, Chongjie Zhang |
NeurIPS | 2 |
| 2023 | Ad Auction Design with Coupon-Dependent Conversion Rate in the Auto-bidding WorldabstractOnline advertising has become a dominant source of revenue of the Internet. In classic auction theory, only the auctioneer (i.e., the platform) and buyers (i.e., the advertisers) are involved, while the advertising audiences are ignored. For ecommerce advertising, however, the platform can provide coupons for the advertising audiences and nudge them into purchasing more products at lower prices (e.g., 2 dollars off the regular price). Such promotions can lead to an increase in amount and value of purchases. In this paper, we jointly design the coupon value computation, slot allocation, and payment of online advertising in an auto-bidding world. Firstly, we propose the auction mechanism, named CFA-auction (i.e., Coupon-For-the-Audiences-auction), which takes advertising audiences into account in the auction design. We prove the existence of pacing equilibrium, and show that CFA-auction satisfies the IC (incentive compatibility), IR (individual rationality) constraints. Then, we study the optimality of CFA-auction, and prove it can maintain an approximation of the optimal. Finally, experimental evaluation results on both offline dataset as well as online A/B test demonstrate the effectiveness of CFA-auction. Bonan Ni, Qi Zhang 0109, Pingzhong Tang, Zhourong Chen, Tianjiu Yin, Liangni Lu, Kewu Sun |
WWW | 4 |
| 2022 | Characterization of Incentive Compatibility of an Ex-ante Constrained PlayerabstractWe consider a variant of the standard Bayesian mechanism, where players evaluate their outcomes and constraints in an ex-ante manner. Such a model captures a major form of modern online advertising where an advertiser is concerned with her/his expected utility over a time period and her/his type may change over time. We are interested in the incentive compatibility (IC) problem of such Bayesian mechanism. Under very mild conditions on the mechanism environments, we give a full characterization of IC via the taxation principle and show, perhaps surprisingly, that such IC mechanisms are fully characterized by the so-called auto-bidding mechanisms, which are pervasively fielded in the online advertising industry. Bonan Ni, Pingzhong Tang |
AAAI | 2 |
| 2022 | Optimal Anonymous Independent Reward Scheme DesignabstractWe consider designing reward schemes that incentivize agents to create high-quality content (e.g., videos, images, text, ideas). The problem is at the center of a real-world application where the goal is to optimize the overall quality of generated content on user-generated content platforms. We focus on anonymous independent reward schemes (AIRS) that only take the quality of an agent's content as input. We prove the general problem is NP-hard. If the cost function is convex, we show the optimal AIRS can be formulated as a convex optimization problem and propose an efficient algorithm to solve it. Next, we explore the optimal linear reward scheme and prove it has a 1/2-approximation ratio, and the ratio is tight. Lastly, we show the proportional scheme can be arbitrarily bad compared to AIRS. Mengjing Chen, Pingzhong Tang, Zihe Wang 0001, Shenke Xiao, Xiwang Yang |
IJCAI | 2 |
| 2022 | Safe Opponent-Exploitation Subgame RefinementabstractIn zero-sum games, an NE strategy tends to be overly conservative confronted with opponents of limited rationality, because it does not actively exploit their weaknesses. From another perspective, best responding to an estimated opponent model is vulnerable to estimation errors and lacks safety guarantees. Inspired by the recent success of real-time search algorithms in developing superhuman AI, we investigate the dilemma of safety and opponent exploitation and present a novel real-time search framework, called Safe Exploitation Search (SES), which continuously interpolates between the two extremes of online strategy refinement. We provide SES with a theoretically upper-bounded exploitability and a lower-bounded evaluation performance. Additionally, SES enables computationally efficient online adaptation to a possibly updating opponent model, while previous safe exploitation methods have to recompute for the whole game. Empirical results show that SES significantly outperforms NE baselines and previous algorithms while keeping exploitability low at the same time. Chengjie Wu, Qihan Liu, Yansen Jing, Jun Yang 0028, Pingzhong Tang, Chongjie Zhang |
NeurIPS | 6 |
| 2022 | A competitive analysis of online failure-aware assignmentabstractMotivated by a new generation of Internet advertising that has emerged in the live streaming e-commerce markets (e.g., Tiktok) over the past five years, we study a variant of online bipartite matching problem: advertisers send ad requests to influencers (aka, key opinion leaders) on a social media platform. Each influencer has a maximum number of ad requests she can accommodate. We assign a fixed number of influencers to an advertiser when she enters the platform. The advertiser then matches with each of the assigned influencers with a probability, which can be thought of as a set of negotiations between the advertiser and the set of assigned influencers. Unlike the standard online assignment problems, the outcome of any of these matches is not revealed throughout the session (negotiations take time). Our goal is to maximize the expected number of matches between advertisers and influencers. We put forward a new deterministic algorithm with a competitive ratio of $1/2$ and prove that no deterministic algorithm can achieve a better competitive ratio. We also show that the competitive ratio can be improved when randomness is allowed. We then study a setting where a match is successful with either probability 0 or a fixed $p$. We present an optimal randomized algorithm that achieves a competitive ratio of $1-1/e$ in this setting. Mengjing Chen, Pingzhong Tang, Zihe Wang 0001, Shenke Xiao, Xiwang Yang |
UAI | 2 |
| 2022 | Optimal pricing policy design for selling cost-reducing innovation in Cournot games
Mengjing Chen, Haoqiang Huang, Weiran Shen, Pingzhong Tang, Zihe Wang 0001, Jie Zhang 0008 |
Theor. Comput. Sci. | 4 |
| 2021 | Coupon Design in Advertising SystemsabstractOnline platforms sell advertisements via auctions (e.g., VCG and GSP auction) and revenue maximization is one of the most important tasks for them. Many revenue increment methods are proposed, like reserve pricing, boosting, coupons and so on. The novelty of coupons rests on the fact that coupons are optional for advertisers while the others are compulsory. Recent studies on coupons have limited applications in advertising systems because they only focus on second price auctions and do not consider the combination with other methods. In this work, we study the coupon design problem for revenue maximization in the widely used VCG auction. Firstly, we examine the bidder strategies in the VCG auction with coupons. Secondly, we cast the coupon design problem into a learning framework and propose corresponding algorithms using the properties of VCG auction. Then we further study how to combine coupons with reserve pricing in our framework. Finally, extensive experiments are conducted to demonstrate the effectiveness of our algorithms based on both synthetic data and industrial data. Weiran Shen, Pingzhong Tang, Yadong Xu, Xiwang Yang |
AAAI | 2 |
| 2021 | SEIHAI: A Sample-Efficient Hierarchical AI for the MineRL Competition
Hangyu Mao, Xiaotian Hao, Yihuan Mao, Chengjie Wu, Jianye Hao, Dong Li 0016, Pingzhong Tang |
DAI | 9 |
| 2021 | Coalitional permutation manipulations in the Gale-Shapley algorithm
Weiran Shen, Pingzhong Tang |
Artif. Intell. | 3 |
| 2020 | Deterministic Value-Policy Gradients
Qingpeng Cai 0001, Ling Pan, Pingzhong Tang |
AAAI | 3 |
| 2020 | Reinforcement Mechanism Design: With Applications to Dynamic Pricing in Sponsored Search AuctionsabstractIn many social systems in which individuals and organizations interact with each other, there can be no easy laws to govern the rules of the environment, and agents' payoffs are often influenced by other agents' actions. We examine such a social system in the setting of sponsored search auctions and tackle the search engine's dynamic pricing problem by combining the tools from both mechanism design and the AI domain. In this setting, the environment not only changes over time, but also behaves strategically. Over repeated interactions with bidders, the search engine can dynamically change the reserve prices and determine the optimal strategy that maximizes the profit. We first train a buyer behavior model, with a real bidding data set from a major search engine, that predicts bids given information disclosed by the search engine and the bidders' performance data from previous rounds. We then formulate the dynamic pricing problem as an MDP and apply a reinforcement-based algorithm that optimizes reserve prices over time. Experiments demonstrate that our model outperforms static optimization strategies including the ones that are currently in use as well as several other dynamic ones. Weiran Shen, Binghui Peng, Hanpeng Liu, Ruohan Qian, Zhi Guo, Zongyao Ding, Pengjun Lu, Pingzhong Tang |
AAAI | 10 |
| 2020 | Optimal Common Contract with Heterogeneous AgentsabstractWe consider the principal-agent problem with heterogeneous agents. Previous works assume that the principal signs independent incentive contracts with every agent to make them invest more efforts on the tasks. However, in many circumstances, these contracts need to be identical for the sake of fairness. We investigate the optimal common contract problem. To our knowledge, this is the first attempt to consider this natural and important generalization. We first show this problem is NP-complete. Then we provide a dynamic programming algorithm to compute the optimal contract in O(n2m) time, where n,m are the number of agents and actions, under the assumption that the agents' cost functions obey increasing difference property. At last, we generalize the setting such that each agent can choose to directly produce a reward in [0,1]. We provide an O(log n)-approximate algorithm for this generalization. Shenke Xiao, Zihe Wang 0001, Mengjing Chen, Pingzhong Tang, Xiwang Yang |
AAAI | 4 |
| 2020 | DoubleEnsemble: A New Ensemble Method Based on Sample Reweighting and Feature Selection for Financial Data AnalysisabstractModern machine learning models (such as deep neural networks and boosting decision tree models) have become increasingly popular in financial market prediction, due to their superior capacity to extract complex non-linear patterns. However, since financial datasets have very low signal-to-noise ratio and are non-stationary, complex models are often very prone to overfitting and suffer from instability issues. Moreover, as various machine learning and data mining tools become more widely used in quantitative trading, many trading firms have been producing an increasing number of features (aka factors). Therefore, how to automatically select effective features becomes an imminent problem. To address these issues, we propose DoubleEnsemble, an ensemble framework leveraging learning trajectory based sample reweighting and shuffling based feature selection. Specifically, we identify the key samples based on the training dynamics on each sample and elicit key features based on the ablation impact of each feature via shuffling. Our model is applicable to a wide range of base models, capable of extracting complex patterns, while mitigating the overfitting and instability issues for financial market prediction. We conduct extensive experiments, including price prediction for cryptocurrencies and stock trading, using both DNN and gradient boosting decision tree as base models. Our experiment results demonstrate that DoubleEnsemble achieves a superior performance compared with several baseline methods. Chuheng Zhang, Yuanqi Li, Xi Chen 0010, Yifei Jin, Pingzhong Tang, Jian Li 0015 |
ICDM | 5 |
| 2020 | Characterization of Group-strategyproof Mechanisms for Facility Location in Strictly Convex SpaceabstractWe characterize the class of group-strategyproof mechanisms for the single facility location game in any unconstrained strictly convex space. A mechanism is group-strategyproof,if no group of agents can misreport so that all its members are strictlybetter off. A strictly convex space is a normed vector space where |x+y|<2 holds for any pair of different unit vectors x ≠ y, e.g., any Lp space with p∈ (1,∞). Pingzhong Tang, Dingli Yu, Shengyu Zhao |
EC | 1 |
| 2020 | Field-aware Calibration: A Simple and Empirically Strong Method for Reliable Probabilistic PredictionsabstractIt is often observed that the probabilistic predictions given by a machine learning model can disagree with averaged actual outcomes on specific subsets of data, which is also known as the issue of miscalibration. It is responsible for the unreliability of practical machine learning systems. For example, in online advertising, an ad can receive a click-through rate prediction of 0.1 over some population of users where its actual click rate is 0.15. In such cases, the probabilistic predictions have to be fixed before the system can be deployed. Feiyang Pan, Xiang Ao 0001, Pingzhong Tang, Lei Xiao 0001, Qing He 0003 |
WWW | 3 |
| 2019 | Making Money from What You Know - How to Sell Information?
Shani Alkoby, Zihe Wang 0001, David Sarne, Pingzhong Tang |
AAAI | 4 |
| 2019 | Optimal Dynamic Auctions Are Virtual Welfare Maximizers
Vahab S. Mirrokni, Renato Paes Leme, Pingzhong Tang, Song Zuo |
AAAI | 3 |
| 2019 | A Deep Reinforcement Learning Framework for Rebalancing Dockless Bike Sharing SystemsabstractBike sharing provides an environment-friendly way for traveling and is booming all over the world. Yet, due to the high similarity of user travel patterns, the bike imbalance problem constantly occurs, especially for dockless bike sharing systems, causing significant impact on service quality and company revenue. Thus, it has become a critical task for bike sharing operators to resolve such imbalance efficiently. In this paper, we propose a novel deep reinforcement learning framework for incentivizing users to rebalance such systems. We model the problem as a Markov decision process and take both spatial and temporal features into consideration. We develop a novel deep reinforcement learning algorithm called Hierarchical Reinforcement Pricing (HRP), which builds upon the Deep Deterministic Policy Gradient algorithm. Different from existing methods that often ignore spatial information and rely heavily on accurate prediction, HRP captures both spatial and temporal dependencies using a divide-and-conquer structure with an embedded localized module. We conduct extensive experiments to evaluate HRP, based on a dataset from Mobike, a major Chinese dockless bike sharing company. Results show that HRP performs close to the 24-timeslot look-ahead optimization, and outperforms state-of-the-art methods in both service level and bike distribution. It also transfers well when applied to unseen areas. Ling Pan, Qingpeng Cai 0001, Zhixuan Fang, Pingzhong Tang, Longbo Huang |
AAAI | 4 |
| 2019 | Policy Optimization with Model-Based ExplorationsabstractModel-free reinforcement learning methods such as the Proximal Policy Optimization algorithm (PPO) have successfully applied in complex decision-making problems such as Atari games. However, these methods suffer from high variances and high sample complexity. On the other hand, model-based reinforcement learning methods that learn the transition dynamics are more sample efficient, but they often suffer from the bias of the transition estimation. How to make use of both model-based and model-free learning is a central problem in reinforcement learning.In this paper, we present a new technique to address the tradeoff between exploration and exploitation, which regards the difference between model-free and model-based estimations as a measure of exploration value. We apply this new technique to the PPO algorithm and arrive at a new policy optimization method, named Policy Optimization with Modelbased Explorations (POME). POME uses two components to predict the actions’ target values: a model-free one estimated by Monte-Carlo sampling and a model-based one which learns a transition model and predicts the value of the next state. POME adds the error of these two target estimations as the additional exploration value for each state-action pair, i.e, encourages the algorithm to explore the states with larger target errors which are hard to estimate. We compare POME with PPO on Atari 2600 games, and it shows that POME outperforms PPO on 33 games out of 49 games. Feiyang Pan, Qingpeng Cai 0001, Anxiang Zeng, Chun-Xiang Pan, Qing Da, Hua-Lin He, Qing He 0003, Pingzhong Tang |
AAAI | 8 |
| 2019 | Learning Optimal Strategies to Commit ToabstractOver the past decades, various theories and algorithms have been developed under the framework of Stackelberg games and part of these innovations have been fielded under the scenarios of national security defenses and wildlife protections. However, one of the remaining difficulties in the literature is that most of theoretical works assume full information of the payoff matrices, while in applications, the leader often has no prior knowledge about the follower’s payoff matrix, but may gain information about the follower’s utility function through repeated interactions. In this paper, we study the problem of learning the optimal leader strategy in Stackelberg (security) games and develop novel algorithms as well as new hardness results. Binghui Peng, Weiran Shen, Pingzhong Tang, Song Zuo |
AAAI | 3 |
| 2019 | Dispatching Through Pricing: Modeling Ride-Sharing and Designing Dynamic PricesabstractOver the past few years, ride-sharing has emerged as an effective way to relieve traffic congestion. A key problem for the ride-sharing platforms is to come up with a revenue-optimal (or GMV-optimal) pricing scheme and a vehicle dispatching policy that incorporate geographic and temporal information. In this paper, we aim to tackle this problem via an economic approach. Modeled naively, the underlying optimization problem may be non-convex and thus hard to solve. To this end, we use a so-called ``ironing'' technique to convert the problem into an equivalent convex optimization one via a clean Markov decision process (MDP) formulation, where the states are the driver distributions and the decision variables are the prices for each pair of locations. Our main finding is an efficient algorithm that computes the exact revenue-optimal (or GMV-optimal) randomized pricing scheme, which naturally induces the accompany vehicle dispatching policy. We also conduct empirical evaluations of our solution through real data of a major ride-sharing platform and show its advantages over fixed pricing schemes as well as several prevalent surge-based pricing schemes. Mengjing Chen, Weiran Shen, Pingzhong Tang, Song Zuo |
IJCAI | 3 |
| 2019 | Warm Up Cold-start Advertisements: Improving CTR Predictions via Learning to Learn ID EmbeddingsabstractClick-through rate (CTR) prediction has been one of the most central problems in computational advertising. Lately, embedding techniques that produce low-dimensional representations of ad IDs drastically improve CTR prediction accuracies. However, such learning techniques are data demanding and work poorly on new ads with little logging data, which is known as the cold-start problem. Feiyang Pan, Shuokai Li, Xiang Ao 0001, Pingzhong Tang, Qing He 0003 |
SIGIR | 4 |
| 2019 | Policy Gradients for Contextual RecommendationsabstractDecision making is a challenging task in online recommender systems. The decision maker often needs to choose a contextual item at each step from a set of candidates. Contextual bandit algorithms have been successfully deployed to such applications, for the trade-off between exploration and exploitation and the state-of-art performance on minimizing online costs. However, the applicability of existing contextual bandit methods is limited by the over-simplified assumptions of the problem, such as assuming a simple form of the reward function or assuming a static environment where the states are not affected by previous actions. Feiyang Pan, Qingpeng Cai 0001, Pingzhong Tang, Fuzhen Zhuang, Qing He 0003 |
WWW | 3 |
| 2018 | Reinforcement Mechanism Design for Fraudulent Behaviour in e-CommerceabstractIn large e-commerce websites, sellers have been observed to engage in fraudulent behaviour, faking historical transactions in order to receive favourable treatment from the platforms, specifically through the allocation of additional buyer impressions which results in higher revenue for them, but not for the system as a whole. This emergent phenomenon has attracted considerable attention, with previous approaches focusing on trying to detect illicit practices and to punish the miscreants. In this paper, we employ the principles of reinforcement mechanism design, a framework that combines the fundamental goals of classical mechanism design, i.e. the consideration of agents' incentives and their alignment with the objectives of the designer, with deep reinforcement learning for optimizing the performance based on these incentives. In particular, first we set up a deep-learning framework for predicting the sellers' rationality, based on real data from any allocation algorithm. We use data from one of largest e-commerce platforms worldwide and train a neural network model to predict the extent to which the sellers will engage in fraudulent behaviour. Using this rationality model, we employ an algorithm based on deep reinforcement learning to optimize the objectives and compare its performance against several natural heuristics, including the platform's implementation and incentive-based mechanisms from the related literature. Qingpeng Cai 0001, Aris Filos-Ratsikas, Pingzhong Tang |
AAAI | 3 |
| 2018 | Coalition Manipulation of Gale-Shapley Algorithm
Weiran Shen, Pingzhong Tang |
AAAI | 2 |
| 2018 | Non-clairvoyant Dynamic Mechanism DesignabstractDespite their better revenue and welfare guarantees for repeated auctions, dynamic mechanisms have not been widely adopted in practice. This is partly due to the complexity of their implementation as well as their unrealistic use of forecasting for future periods. We address these shortcomings and present a new family of dynamic mechanisms that are simple and require no distribution knowledge of future periods. Vahab S. Mirrokni, Renato Paes Leme, Pingzhong Tang, Song Zuo |
EC | 3 |
| 2018 | The Price of Prior Dependence in AuctionsabstractIn the standard form of mechanism design, a key assumption is that the designer has reliable information and technology to determine a prior distribution over types of the agents. In the meanwhile, as pointed out by the Wilson's Principle, a mechanism should rely as little as possible on the prior type distribution. In this paper, we put forward a simple model to formalize this statement. In our model, each agent has a true type distribution, according to which his type is drawn. In addition, the agent is able to commit to a fake type distribution and bids rationally as if his type were from the fake distribution (e.g., plays a Bayes equilibrium under the fake distributions). We investigate the equilibria of the induced distribution-reporting games among bidders, under the context of single-item auctions. We obtain several interesting findings: (1) the game induced by Myerson auction under our model is strategically equivalent to the first-price auction under the standard model. Consequently, the two games are revenue-equivalent. (2) the second-price auction, a well known prior independent auction, yields (weakly) more revenue than several reserve-based and virtual-value-based truthful, prior-dependent auctions, under our model. Our results complement the current literature which aims to show the superiority of prior-independent mechanisms. Pingzhong Tang, Yulong Zeng |
EC | 1 |
| 2018 | Reinforcement Mechanism Design for e-commerceabstractWe study the problem of allocating impressions to sellers in e-commerce websites, such as Amazon, eBay or Taobao, aiming to maximize the total revenue generated by the platform. We employ a general framework of reinforcement mechanism design, which uses deep reinforcement learning to design efficient algorithms, taking the strategic behaviour of the sellers into account. Specifically, we model the impression allocation problem as a Markov decision process, where the states encode the history of impressions, prices, transactions and generated revenue and the actions are the possible impression allocations in each round. To tackle the problem of continuity and high-dimensionality of states and actions, we adopt the ideas of the DDPG algorithm to design an actor-critic policy gradient algorithm which takes advantage of the problem domain in order to achieve convergence and stability. We evaluate our proposed algorithm, coined IA(GRU), by comparing it against DDPG, as well as several natural heuristics, under different rationality models for the sellers - we assume that sellers follow well-known no-regret type strategies which may vary in their degree of sophistication. We find that IA(GRU) outperforms all algorithms in terms of the total revenue. Qingpeng Cai 0001, Aris Filos-Ratsikas, Pingzhong Tang |
WWW | 3 |
| 2017 | Bounded Rationality of Restricted Turing MachinesabstractBounded rationality aims to understand the effects of how limited rationality affects decision-making. The traditional models in game theory and multiagent system research, such as finite automata or unrestricted Turing machine, fall short of capturing how intelligent agents make decision in realistic applications. To address this problem, we model bounded rational agents as restricted Turing machines: restrictions on running time and on storage space. We study our model under the context of two-person repeated games. In the case where the running time of Turing machines is restricted, we show that computing the best response of a given strategy is much harder than the strategy itself. In the case where the storage space of the Turing machines is restricted, we show the best response of a space restricted strategy can not be implemented by machines within the same size (up to a constant factor). Finally, we study how these restrictions affect the set of Nash equilibria in infinitely repeated games.We show restricting the agent’s computational resources will give rise to new Nash equilibria. Lijie Chen 0001, Pingzhong Tang, Ruosong Wang |
AAAI | 2 |
| 2017 | Computational Issues in Time-Inconsistent PlanningabstractTime-inconsistency refers to a paradox in decision making where agents exhibit inconsistent behaviors over time. Examples are procrastination where agents tend to postpone easy tasks, and abandonments where agents start a plan and quit in the middle. To capture such behaviors and to quantify inefficiency caused by such behaviors, Kleinberg and Oren (2014) propose a graph model with a certain cost structure and initiate the study of several interesting computation problems: 1) cost ratio: the worst ratio between the actual cost of the agent and the optimal cost, over all the graph instances; 2) motivating subgraph: how to motivate the agent to reach the goal by deleting nodes and edges; 3) Intermediate rewards: how to incentivize agents to reach the goal by placing intermediate rewards. Kleinberg and Oren give partial answers to these questions, but the main problems are open. In this paper, we give answers to all three open problems. First, we show a tight upper bound of cost ratio for graphs, and confirm the conjecture by Kleinberg and Oren that Akerlof’s structure is indeed the worst case for cost ratio. Second, we prove that finding a motivating subgraph is NP-hard, showing that it is generally inefficient to motivate agents by deleting nodes and edges in the graph. Last but not least, we show that computing a strategy to place minimum amount of total reward is also NP-hard and we provide a 2n- approximation algorithm. Pingzhong Tang, Yifeng Teng, Zihe Wang 0001, Shenke Xiao, Yichong Xu |
AAAI | 1 |
| 2017 | Fans Economy and All-Pay Auctions with Proportional AllocationsabstractIn this paper, we analyze an emerging economic form, called fans economy, in which a fan donates money to the host and gets allocated proportional to the amount of his donation (normalized by the overall amount of donation). Fans economy is the major way live streaming apps monetize and includes a number of popular economic forms ranging from crowdfunding to mutual fund. We propose an auction game, coined all-pay auctions with proportional allocation (APAPA), to model the fans economy and analyze the auction from the perspective of revenue. Comparing to the standard all-pay auction, which normally has no pure Nash-Equilibrium in the complete information setting, we solve the pure Nash-Equilibrium of the APAPA in closed form and prove its uniqueness. Motivated by practical concerns, we then analyze the case where APAPA is equipped with a reserve and show that there might be multiple equilibria in this case. We give an efficient algorithm to compute all equilibria in this case. For either case, with or without reserve, we show that APAPA always extracts revenue that 2-approximates the second-highest valuation. Furthermore, we conduct experiments to show how revenue changes with respect to different reserves. Pingzhong Tang, Yulong Zeng, Song Zuo |
AAAI | 1 |
| 2017 | Efficient Mechanism Design for Online Scheduling (Extended Abstract)abstractThis work concerns the mechanism design for online scheduling in a strategic setting. In this setting, each job is owned by a self-interested agent who may misreport the release time, deadline, length, and value of her job, while we need to determine not only the schedule of the jobs, but also the payment of each agent. We focus on the design of incentive compatible (IC) mechanisms, and study the maximization of social welfare (i.e., the aggregated value of completed jobs) by competitive analysis. We first derive two lower bounds on the competitive ratio of any deterministic IC mechanism to characterize the landscape of our research: one bound is 5, which holds for equal-length jobs; the other bound is $\frac{\kappa}{\ln\kappa}+1-o(1)$, which holds for unequal-length jobs, where $\kappa$ is the maximum ratio between lengths of any two jobs. We then propose a deterministic IC mechanism and show that such a simple mechanism works very well for two models: (1) In the preemption-restart model, the mechanism can achieve the optimal competitive ratio of 5 for equal-length jobs and a near optimal ratio of $(\frac{1}{(1-\epsilon)^2}+o(1)) \frac{\kappa}{\ln\kappa}$ for unequal-length jobs, where $0<\epsilon<1$ is a small constant; (2) In the preemption-resume model, the mechanism can achieve the optimal competitive ratio of 5 for equal-length jobs and a near optimal competitive ratio (within factor 2) for unequal-length jobs. Xujin Chen, Xiao-Dong Hu 0001, Tie-Yan Liu, Weidong Ma, Tao Qin 0001, Pingzhong Tang, Changjun Wang |
IJCAI | 6 |
| 2017 | Reinforcement mechanism designabstractWe put forward a modeling and algorithmic framework to design and optimize mechanisms in dynamic industrial environments where a designer can make use of the data generated in the process to automatically improve future design. Our solution, coined reinforcement mechanism design, is rooted in game theory but incorporates recent AI techniques to get rid of nonrealistic modeling assumptions and to make automated optimization feasible. We instantiate our framework on the key application scenarios of Baidu and Taobao, two of the largest mobile app companies in China. For the Taobao case, our framework automatically designs mechanisms that allocate buyer impressions for the e-commerce website; for the Baidu case, our framework automatically designs dynamic reserve pricing schemes of advertisement auctions of the search engine. Experiments show that our solutions outperform the state-of-the-art alternatives and those currently deployed, under both scenarios. Pingzhong Tang |
IJCAI | 1 |
| 2016 | Optimizing Trading Assignments in Water Right MarketsabstractOver the past two decades, water markets have been successfully fielded in countries such as Australia, the United states, Chile, China, etc. Water users, mainly irrigators, have benefited immensely from water markets. However, the current water market design also faces certain serious barriers. It has been pointed out that transaction costs, which exists in most markets, induce great welfare loss. For example, for water markets in western China discussed in this paper, the influence of transaction costs is significant. Another important barrier is the locality of trades due to geographical constraints. Based on the water market at Xiying Irrigation, one of the most successful water market in western China, we model the water market as a graph with minimum transaction thresholds on edges. Our goal is to maximize the transaction volume or welfare. We prove that the existence of transaction costs results in no polynomial time approximation scheme (PTAS) to maximize social welfare (MAX SNP-hard). The complexities on special graphs are also presented. From a practical point of view, however, optimal social welfare can be obtained via a well-designed mixed integer linear program and can be approximated near optimally at a large scale via a heuristic algorithm. Both algorithms are tested on data sets generated from real historical trading data. Our study also suggests the importance of reducing transaction costs, for example, institutional costs in water market design. Our work opens a potentially important avenue of market design within the agenda of computational sustainability. Pingzhong Tang |
AAAI | 2 |
| 2016 | Facility Location with Minimax Envy
Qingpeng Cai 0001, Aris Filos-Ratsikas, Pingzhong Tang |
IJCAI | 3 |
| 2016 | Digital Good Exchange
Wenyi Fang, Pingzhong Tang, Song Zuo |
IJCAI | 2 |
| 2016 | Dynamic Auctions with Bank Accounts
Vahab S. Mirrokni, Renato Paes Leme, Pingzhong Tang, Song Zuo |
IJCAI | 3 |
| 2016 | Mechanism Design for Personalized Recommender SystemsabstractStrategic behaviour from sellers on e-commerce websites, such as faking transactions and manipulating the recommendation scores through artificial reviews, have been among the most notorious obstacles that prevent websites from maximizing the efficiency of their recommendations. Previous approaches have focused almost exclusively on machine learning-related techniques to detect and penalize such behaviour. In this paper, we tackle the problem from a different perspective, using the approach of the field of mechanism design. We put forward a game model tailored for the setting at hand and aim to construct truthful mechanisms, i.e. mechanisms that do not provide incentives for dishonest reputation-augmenting actions, that guarantee good recommendations in the worst-case. For the setting with two agents, we propose a truthful mechanism that is optimal in terms of social efficiency. For the general case of m agents, we prove both lower and upper bound results on the effciency of truthful mechanisms and propose truthful mechanisms that yield significantly better results, when compared to an existing mechanism from a leading e-commerce site on real data. Qingpeng Cai 0001, Aris Filos-Ratsikas, Pingzhong Tang |
RecSys | 4 |
| 2016 | Optimal Auctions for Negatively Correlated ItemsabstractWe consider the problem of designing revenue-optimal auctions for selling two items and bidders' valuations are independent among bidders but negatively correlated among items. Abstractly, this setting can be thought of as an instance with single-dimensional type space but multi-dimensional allocation space. Such setting has been extensively studied in the literature, but all under the assumption that the items are positively correlated. Under the positive correlation assumption, the optimal allocation rules are simple, avoiding difficulties brought by ensuring Bayesian incentive compatibility (BIC) under multi-dimensional feasibility constraints and by ensuring interim individual rationality (IIR) given the possibility that the lowest utility point may no longer be at the boundary of the type domain. However, the nice properties no longer hold when there is negative correlation among items. Pingzhong Tang, Zihe Wang 0001 |
EC | 1 |
| 2016 | Optimal Commitments in Asymmetric Auctions with Incomplete InformationabstractWe solve the Bayesian sequential equilibrium of a general class of single-item first-price or all-pay auctions of incomplete information. Our main contribution is a general methodology for solving the optimal commitment problem, in closed form, for asymmetric continuous-type distributions. Pingzhong Tang, Zihe Wang 0001, Xiaoquan (Michael) Zhang |
EC | 1 |
| 2016 | Efficient Mechanism Design for Online SchedulingabstractThis paper concerns the mechanism design for online scheduling in a strategic setting. In this setting, each job is owned by a self-interested agent who may misreport the release time, deadline, length, and value of her job, while we need to determine not only the schedule of the jobs, but also the payment of each agent. We focus on the design of incentive compatible (IC) mechanisms, and study the maximization of social welfare (i.e., the aggregated value of completed jobs) by competitive analysis. We first derive two lower bounds on the competitive ratio of any deterministic IC mechanism to characterize the landscape of our research. We then propose a deterministic IC mechanism and show that such a simple mechanism works very well for both the preemption-restart model and the preemption-resume model. We show the mechanism can achieve the optimal competitive ratio of 5 for equal-length jobs and a near optimal competitive ratio (within a constant factor) for unequal-length jobs. Xujin Chen, Xiao-Dong Hu 0001, Tie-Yan Liu, Weidong Ma, Tao Qin 0001, Pingzhong Tang, Changjun Wang |
J. Artif. Intell. Res. | 6 |
| 2015 | Optimal Machine Strategies to Commit to in Two-Person Repeated GamesabstractThe problem of computing optimal strategy to commit to in various games has attracted intense research interests and has important real-world applications such as security (attacker-defender) games. In this paper, we consider the problem of computing optimal leader’s machine to commit to in two-person repeated game, where the follower also plays a machine strategy. Machine strategy is the generalized notion of automaton strategy, where the number of states in the automaton can be possibly infinite. We begin with the simple case where both players are confined to automata strategies, and then extend to general (possibly randomized) machine strategies. We first give a concise linear program to compute the optimal leader’s strategy and give two efficient implementations of the linear program: one via enumeration of a convex hull and the other via randomization. We then investigate the case where two machines have different levels of intelligence in the sense that one machine is able to record more history information than the other. We show that an intellectually superior leader, sometimes considered being exploited by the follower, can figure out the follower’s machine by brute-force and exploit the follower in return. Song Zuo, Pingzhong Tang |
AAAI | 2 |
| 2015 | Mechanism Design and Implementation for Lung Exchange
Suiqian Luo, Pingzhong Tang |
IJCAI | 2 |
| 2015 | Optimal Auctions for Partially Rational Bidders
Zihe Wang 0001, Pingzhong Tang |
IJCAI | 2 |
| 2014 | Internally Stable Matchings and ExchangesabstractStability is a central concept in exchange-based mechanismdesign. It imposes a fundamental requirement that no subsetof agents could beneficially deviate from the outcome pre-scribed by the mechanism. However, deployment of stabilityin an exchange mechanism presents at least two challenges.First, it reduces social welfare and sometimes prevents themechanism from producing a solution. Second, it might incurcomputational cost to clear the mechanism.In this paper, we propose an alternative notion of stability,coined internal stability, under which we analyze the socialwelfare bounds and computational complexity. Our contribu-tions are as follows: for both pairwise matchings and limited-length exchanges, for both unweighted and weighted graph-s, (1) we prove desirable tight social welfare bounds; (2) weanalyze the computational complexity for clearing the match-ings and exchanges. Extensive experiments on the kidney ex-change domain demonstrate that the optimal welfare underinternal stability is very close to the unconstrained optimal. Pingzhong Tang, Wenyi Fang |
AAAI | 2 |
| 2014 | Optimal mechanisms with simple menusabstractWe consider revenue-optimal mechanism design for the case with one buyer and two items. The buyer's valuations towards the two items are independent and additive. In this setting, optimal mechanism is unknown for general valuation distributions. We obtain two categories of structural results that shed light on the optimal mechanisms. These results can be summarized into one conclusion: under certain conditions, the optimal mechanisms have simple menus. Zihe Wang 0001, Pingzhong Tang |
EC | 2 |
| 2014 | The multi-shop ski rental problemabstractWe consider the multi-shop ski rental problem. This problem generalizes the classic ski rental problem to a multi-shop setting, in which each shop has different prices for renting and purchasing a pair of skis, and a consumer has to make decisions on when and where to buy. We are interested in the optimal online (competitive-ratio minimizing) mixed strategy from the consumer's perspective. For our problem in its basic form, we obtain exciting closed-form solutions and a linear time algorithm for computing them. We further demonstrate the generality of our approach by investigating three extensions of our basic problem, namely ones that consider costs incurred by entering a shop or switching to another shop. Our solutions to these problems suggest that the consumer must assign positive probability in exactly one shop at any buying time. Our results apply to many real-world applications, ranging from cost management in IaaS cloud to scheduling in distributed computing. Lingqing Ai, Lingxiao Huang, Longbo Huang, Pingzhong Tang, Jian Li 0015 |
SIGMETRICS | 5 |
| 2012 | Optimal Auctions for Spiteful BiddersabstractDesigning revenue-optimal auctions for various settings is perhaps the most important, yet sometimes most elusive, problem in mechanism design. Spiteful bidders have been intensely studied recently, especially because spite occurs in many applications in multiagent system and electronic commerce. We derive the optimal auction for such bidders (as well as bidders that are altruistic). It is a generalization of Myerson’s (1981) auction. It chooses an allocation that maximizes agents’ virtual valuations, but for a generalized definition of virtual valuation. The payment rule is less intuitive. For one, it takes each bidder’s own report into consideration when determining his payment. Moreover, bidders pay even if the seller keeps the item; a similar phenomenon has been shown in other settings with neg- ative externalities (Jehiel, Moldovanu, and Stacchetti 1996; Deng and Pekec 2011). On the other hand, a novel aspect of our auction is that it sometimes subsidizes losers when the item is sold to some other bidder. We also derive a revenue equivalence theorem for this setting. Using it, we generate a short proof of (a slight generalization of) the previously known result that, in two-bidder settings with independently uniformly drawn valuations, second-price auctions yield greater expected revenue than first-price auctions. Finally, we present a template for comparing the expected revenues of any two auction mechanisms that have the same allocation rule (for the valuations distributions at hand). Pingzhong Tang, Tuomas Sandholm |
AAAI | 1 |
| 2012 | Bayesian Vote Manipulation: Optimal Strategies and Impact on Welfare
Tyler Lu, Pingzhong Tang, Ariel D. Procaccia, Craig Boutilier |
UAI | 2 |
| 2011 | Approximating Optimal Combinatorial Auctions for Complements Using Restricted Welfare MaximizationabstractThe VCG mechanism is the gold standard for combinatorial auctions (CAs), and it maximizes social welfare. In contrast, the revenue-maximizing (aka optimal) CA is unknown, and designing one is NP-hard. Therefore, research on optimal CAs has progressed into special settings. Notably, Levin [1997] derived the optimal CA for complements when each agent’s private type is one-dimensional. (This does not fall inside the well-studied “singleparameter environment”.) We introduce a new research avenue for increasing revenue where we poke holes in the allocation space—based on the bids—and then use a welfare-maximizing allocation rule within the remaining allocation set. In this paper, the first step down this avenue, we introduce a new form of “reserve pricing” into CAs. We show that Levin’s optimal revenue can be 2-approximated by using “monopoly reserve prices” to curtail the allocation set, followed by welfare-maximizing allocation and Levin’s payment rule. A key lemma of potential independent interest is that the expected revenue from any truthful allocation-monotonic mechanism equals the expected virtual valuation; this generalizes Myerson’s lemma [1981] from the single-parameter environment. Our mechanism is close to the gold standard and thus easier to adopt than Levin’s. It also requires less information about the prior over the bidders’ types, and is always more efficient. Finally, we show that the optimal revenue can be 6- approximated even if the “reserve pricing” is required to be symmetric across bidders. Pingzhong Tang, Tuomas Sandholm |
IJCAI | 1 |
| 2011 | Discovering theorems in game theory: Two-person games with unique pure Nash equilibrium payoffs
Pingzhong Tang, Fangzhen Lin |
Artif. Intell. | 1 |
| 2010 | Designing competitions between teams of individuals
Pingzhong Tang, Yoav Shoham, Fangzhen Lin |
Artif. Intell. | 1 |
| 2009 | Discovering Theorems in Game Theory: Two-Person Games with Unique Pure Nash Equilibrium Payoffs
Pingzhong Tang, Fangzhen Lin |
IJCAI | 1 |
| 2009 | Computer-aided proofs of Arrow's and other impossibility theorems
Pingzhong Tang, Fangzhen Lin |
Artif. Intell. | 1 |
| 2008 | Computer-Aided Proofs of Arrow's and Other Impossibility Theorems
Fangzhen Lin, Pingzhong Tang |
AAAI | 2 |