Kon Mouzakis

dblp:96/4792 · DBLP profile ↗
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10ranked-venue papers
0as first author
8since 2021 · last 2026
0000-0003-4447-5166ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 5 · 4 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 4 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1
YearPublicationVenuePosition
2026 Goal-Oriented Multi-Agent Reinforcement Learning for Decentralized Agent Teams
abstract
Connected and autonomous vehicles across land, water, and air must often operate in dynamic, unpredictable environments with limited communication, no centralized control, and partial observability. These real-world constraints pose significant challenges for coordination, particularly when vehicles pursue individual objectives. To address this, we propose a decentralized Multi-Agent Reinforcement Learning (MARL) framework that enables vehicles, acting as agents, to communicate selectively based on local goals and observations. This goal-aware communication strategy allows agents to share only relevant information, enhancing collaboration while respecting visibility limitations. We validate our approach in complex multi-agent navigation tasks featuring obstacles and dynamic agent populations. Results show that our method significantly improves task success rates and reduces time-to-goal compared to non-cooperative baselines. Moreover, task performance remains stable as the number of agents increases, demonstrating scalability. These findings highlight the potential of decentralized, goal-driven MARL to support effective coordination in realistic multi-vehicle systems operating across diverse domains.
Hung Du, Hy Nguyen, Srikanth Thudumu, Rajesh Vasa, Kon Mouzakis
CCNC5
2026 Mitigating malware prevalence in networks with arbitrary topologies: a Flip-It cyber game approach integrated with epidemic modeling
abstract
Cyber threats have evolved in complexity, aiming at a wide range of sectors using advanced methods and tools. This evolving threat landscape challenges existing cybersecurity frameworks, many of which lack the adaptability to counteract the complex tactics of sophisticated adversaries. Developing robust cyber defense strategies requires simulating dynamic interactions between attackers and defenders across high, moderate, and low-impact scenarios. The Flip-It cyber game serves as an intelligent framework for simulating these interactions, enabling the analysis of adaptive strategies in cybersecurity. This paper aims to address the problem of mitigating malware prevalence in full consideration of attack/defense capabilities in arbitrary network topologies. This paper proposes a sophisticated discrete-time epidemic model to characterize security state transitions over time for all three scenarios within the Flip-It game framework. On this basis, the original problem is modeled as a closed-loop control problem to seek the optimal containment strategy. Deep Reinforcement Learning (DRL) is then used to tackle the problem, generating efficient defense strategies that are well-adapted to changing cybersecurity environments. Numerical simulations based on small-world networks, scale-free networks, and router networks are then carried out to generate corresponding strategies. Additionally, we have evaluated the performance of the proposed method against the State-Of-The-Art (SOTA) in terms of attack/defense objective function, control actions, number of devices under the control of the attacker and defender, stability, execution time, and scalability. This comprehensive approach integrates epidemiological modeling, game theory, and advanced machine learning to effectively tackle the complexities of contemporary cybersecurity threats. • Mitigates malware across low, medium, and high-impact cyberattacks. • Integrates the Flip-It game for attacker-defender dynamic interactions. • Employs DRL to enable adaptive and optimized defense strategies. • Evaluates defense evolution across diverse network topologies.
Mousa Tayseer Jafar, Lu-Xing Yang, Gang Li 0009, Robin Doss, Kon Mouzakis, Rajesh Vasa, Helge Janicke, Ahmed Ibrahim 0002, Ahmed Mohsin, Iqbal H. Sarker, Kristen Moore, Seyit Ahmet Çamtepe, Diksha Goel
Inf. Sci.5
2025 Optimizing Deep Reinforcement Learning Configurations for Single Object Tracking
abstract
Deep Reinforcement Learning (DRL) has become a critical approach for Object Tracking (OT) due to its ability to handle the sequential decision-making processes inherent in tracking tasks. By iteratively refining predictions and adapting to changes in object appearance or motion, DRL-based methods offer robust performance in complex tracking scenarios. However, most existing DRL-based OT methods have primarily focused on algorithmic framework design, often overlooking the optimization of configurations, such as action space, state space, reward function, and DRL algorithm. This oversight is significant, as optimal configuration choices can enhance DRL framework performance by up to 64%. Addressing this gap, our study investigates the impact of various configuration setups on the performance of DRL-based systems, specifically for Single Object Tracking (SOT) with a fixed camera view. Through theoretical analyses and experimentation, we demonstrate that appropriate configurations can improve tracking precision and system adaptability. The insights from this study provide a foundational guide for optimizing DRL applications in SOT with a fixed camera view, paving the way for more robust and efficient implementations in practical scenarios.
Hy Nguyen, Srikanth Thudumu, Hung Du, Rajesh Vasa, Kon Mouzakis
eScience5
2025 CSAOT: Cooperative Multi-Agent System for Active Object Tracking
abstract
Object Tracking is essential for many computer vision applications, such as autonomous navigation, surveillance, and robotics. Unlike Passive Object Tracking (POT), which relies on static camera viewpoints to detect and track objects across consecutive frames, Active Object Tracking (AOT) requires a controller agent to actively adjust its viewpoint to maintain visual contact with a moving target in complex environments. Existing AOT solutions are predominantly single-agent-based, which struggle in dynamic and complex scenarios due to limited information gathering and processing capabilities, often resulting in suboptimal decision-making. Alleviating these limitations necessitates the development of a multi-agent system where different agents perform distinct roles and collaborate to enhance learning and robustness in dynamic and complex environments. Although some multi-agent approaches exist for AOT, they typically rely on external auxiliary agents, which require additional devices, making them costly. In contrast, we introduce the Collaborative System for Active Object Tracking (CSAOT), a method that leverages multi-agent deep reinforcement learning (MADRL) and a Mixture of Experts (MoE) framework to enable multiple agents to operate on a single device, thereby improving tracking performance and reducing costs. Our approach enhances robustness against occlusions and rapid motion while optimizing camera movements to extend tracking duration. We validated the effectiveness of CSAOT on various interactive maps with dynamic and stationary obstacles.
Hy Nguyen, Bao Pham, Srikanth Thudumu, Hung Du, Rajesh Vasa, Kon Mouzakis
ECAI6
2023 Decentralized Federated Learning Strategy with Image Classification using ResNet Architecture
abstract
The rapid growth of both the Industrial Internet of Things (IIoT) and Artificial Intelligence (AI) results in a high demand for AI applications in devices. To achieve high levels of accuracy, AI applications typically require a large amount of annotated data. Accessing such data is challenging in various applications such as healthcare, finance and information security. Federated learning (FL) is one of the strategies that was proposed to overcome this challenge. Specifically, FL enables the AI model in the centralized system to be trained without any prior knowledge of the information on the devices. Recent FLs have the disadvantage that they are dependent upon a centralized system, and thus are susceptible to single points of failure. This paper proposes a strategy that employs FL in a decentralized environment where devices can communicate with each other to increase the accuracy of the AI model in each device. Furthermore, we evaluate the proposed strategy in the image classification task with the ResNet50 architecture and the CIFAR-10 dataset. The evaluation shows that the ResNet50 model trained in the decentralized environment can achieve comparable results to the model trained in the centralized environment.
Hung Du, Srikanth Thudumu, Sankhya Singh, Scott Barnett, Irini Logothetis, Rajesh Vasa, Kon Mouzakis
CCNC7
2022 A Framework for Evaluating MRC Approaches with Unanswerable Questions
abstract
Machine reading comprehension (MRC) is a challenging task in natural language processing that demonstrates the language understanding of the machine. An approach to tackle this challenge requires the machine to answer the question about the given context when needed and abstain from answering when there is no answer. Recent works attempted to solve this challenge with various comprehensive neural network architectures for sequences such as SAN, U-Net, EQuANt, and others that were trained on the SQuAD 2.0 dataset containing unanswerable questions. However, the robustness of these approaches has not been evaluated. In this paper, we propose a data augmentation approach that converts answerable questions to unanswerable questions in the SQuAD 2.0 dataset by altering the entities in the question to its antonym from ConceptNet which is a semantic network. The augmented data is, then, fitted into the U-Net question answering model to evaluate the robustness of the model.
Hung Du, Srikanth Thudumu, Sankhya Singh, Scott Barnett, Irini Logothetis, Rajesh Vasa, Kon Mouzakis
e-Science7
2022 PiMS: A Pre-ML Labelling Tool
abstract
Machine Learning (ML) techniques in clinical decision support systems are scarce due to the limited availability of clinically validated and labelled training data sets. We present a framework to (1) enable quality controls at data submission toward ML appropriate data, (2) provide in-situ algorithm assessments, and (3) prepare dataframes for ML training and robust stochastic analysis. We developed and evaluated PiMS (Pandemic Intervention and Monitoring Systems): a remote monitoring solution for patients that are Covid-positive. The system was trialled at two hospitals in Melbourne, Australia (Alfred Health and Monash Health) involving 109 patients and 15 clinicians.
Irini Logothetis, Scott Barnett, Leonard Hoon, Srikanth Thudumu, Joseph Mathew, Carl Luckhoff, Gerard O'Reilly, David Collard, Rajesh Vasa, Kon Mouzakis, Mark Fitzgerald
e-Science10
2022 Subspace based Anomaly Detection Framework for Point Clouds
abstract
In many real-world applications such as the inspection of powerlines, the automated detection of anomalies can minimise damage and reduce costs that result from the presence of unknown anomalies. Technologies such as LiDAR scans obtained from Unmanned Aerial Vehicles (UAV) are becoming prominent due to the data depth they provide. In the context of powerline transmission, investigators must search for anomalous elements such as line defects or obstructions. Such occurrences are not always apparent and detecting them requires extensive analysis of data within vast areas of wilderness. Automating this process can reduce time and labor costs. We propose a methodology to define what constitutes an anomaly within mapped real-world scenes, and a technique to address different types of anomalies. The notion of unknowns and knowns composed of unknown to both human and machine, known to human and unknown to machine, unknown to human and known to machine, and known to both human and machine is considered to develop a novel framework that detects anomalous patterns. For the purpose of evaluation, we introduce synthetic anomalous data points through our data augmentation methods. Our framework achieved 63.78% accuracy in detecting the points known to the machine and unknown to the machine from the Sensat Urban validation scene. Within the scene, 78.22% of the incorrectly classified data were detected as unknown to the machine. Furthermore, our framework achieved 84.34% accuracy in detecting the synthetic data and 35.5% accuracy in detecting those data as anomalies.
Johnahan Van Zyl, Hung Du, Srikanth Thudumu, Irini Logothetis, Scott Barnett, Rajesh Vasa, Kon Mouzakis
e-Science7
2019 Emotion-oriented requirements engineering: A case study in developing a smart home system for the elderly
Maheswaree Kissoon Curumsing, Niroshinie Fernando, Mohamed Almorsy, Rajesh Vasa, Kon Mouzakis, John C. Grundy
J. Syst. Softw.5
1998 Mobile Pen-Based Technologies for Drivers Licence Administration
Ying K. Leung, Kon Mouzakis, Chris Pilgrim
Pers. Ubiquitous Comput.2