VLDB 2026 Research / reviewers in the wild / expert
Zhening Liu 0001
dblp:96/5792-1
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2026
0009-0001-6502-368XORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Computer networks · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Rendering · 45% Image and video coding · 44% Geometric modeling and processing · 11% | |
| Computer networks
2 papers |
Physical-layer communications · 67% Edge and fog computing · 26% Cellular and mobile networks · 7% | |
| Artificial intelligence
4 papers |
3D vision · 48% Representation and self-supervised learning · 32% Vision and language · 11% |
Topics — the 17 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
gaussian splatting |
1.9 | 2 | 2026 | Dynamics-Aware Gaussian Splatting Streaming Toward Fast On-the-Fly 4D Reconstruction · IEEE Trans. Vis. Comput. Graph. 2026 MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes · ICCV 2025 |
Image and video coding › image compression
stereo image compression |
1.6 | 2 | 2025 | CAMSIC: Content-aware Masked Image Modeling Transformer for Stereo Image Compression · AAAI 2025 Bidirectional Stereo Image Compression with Cross-Dimensional Entropy Model · ECCV (8) 2024 |
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction |
1.0 | 1 | 2026 | Dynamics-Aware Gaussian Splatting Streaming Toward Fast On-the-Fly 4D Reconstruction · IEEE Trans. Vis. Comput. Graph. 2026 |
Rendering › gaussian splatting
3d gaussian splatting |
1.0 | 1 | 2026 | Dynamics-Aware Gaussian Splatting Streaming Toward Fast On-the-Fly 4D Reconstruction · IEEE Trans. Vis. Comput. Graph. 2026 |
Image and video coding
entropy coding |
1.0 | 1 | 2026 | Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inference · IEEE Trans. Mob. Comput. 2026 |
Image and video coding › image compression
learned image compression |
1.0 | 1 | 2026 | Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inference · IEEE Trans. Mob. Comput. 2026 |
Edge and fog computing › edge inference
device-edge co-inference |
1.0 | 1 | 2026 | Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inference · IEEE Trans. Mob. Comput. 2026 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › masked modeling
masked image modeling |
0.9 | 1 | 2025 | CAMSIC: Content-aware Masked Image Modeling Transformer for Stereo Image Compression · AAAI 2025 |
Rendering › gaussian splatting
4d gaussian splatting |
0.9 | 1 | 2025 | MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes · ICCV 2025 |
Geometric modeling and processing › 3d reconstruction › 3d scene reconstruction
dynamic scene reconstruction |
0.9 | 1 | 2025 | MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes · ICCV 2025 |
Physical-layer communications › synchronization › frequency synchronization
carrier frequency offset estimation |
0.9 | 1 | 2025 | Low-Complexity Precoding-Aided CFO Estimation for ICA-Based MIMO OFDM Systems in URLLC · IEEE Trans. Commun. 2025 |
Physical-layer communications
equalization |
0.9 | 1 | 2025 | Low-Complexity Precoding-Aided CFO Estimation for ICA-Based MIMO OFDM Systems in URLLC · IEEE Trans. Commun. 2025 |
Physical-layer communications › MIMO
MIMO-OFDM |
0.9 | 1 | 2025 | Low-Complexity Precoding-Aided CFO Estimation for ICA-Based MIMO OFDM Systems in URLLC · IEEE Trans. Commun. 2025 |
Computer vision › 3D vision › 3d reconstruction
online reconstruction |
0.3 | 1 | 2026 | Dynamics-Aware Gaussian Splatting Streaming Toward Fast On-the-Fly 4D Reconstruction · IEEE Trans. Vis. Comput. Graph. 2026 |
Computer vision › Vision and language
visual question answering |
0.3 | 1 | 2026 | Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inference · IEEE Trans. Mob. Comput. 2026 |
Cellular and mobile networks › low-latency communication
ultra-reliable low-latency communication |
0.3 | 1 | 2025 | Low-Complexity Precoding-Aided CFO Estimation for ICA-Based MIMO OFDM Systems in URLLC · IEEE Trans. Commun. 2025 |
Machine learning › Deep learning architectures and training
entropy model |
0.2 | 1 | 2024 | Bidirectional Stereo Image Compression with Cross-Dimensional Entropy Model · ECCV (8) 2024 |
Methods — techniques the papers use, named apart from their topics
learnable entropy model · 3.0density peaks clustering · 3.0error-guided densification · 2.0dynamics-aware optimization · 2.0transformer · 1.7masked image modeling · 1.7entropy model · 1.7zip compression · 0.9particle swarm optimization · 0.9independent component analysis · 0.9half-precision storage · 0.9entropy-constrained gaussian deformation · 0.9cross-dimensional entropy model · 0.8bidirectional coding · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-InferenceabstractWith the rapid development of large multimodal models (LMMs), multimodal understanding applications are emerging. As most LMM inference requests originate from edge devices with limited computational capabilities, the predominant inference pipeline involves directly forwarding the input data to an edge server which handles all computations. However, this approach introduces high transmission latency due to limited uplink bandwidth of edge devices and significant computation latency caused by the prohibitive number of visual tokens, thus hindering delay-sensitive tasks and degrading user experience. To address this challenge, we propose a task-oriented feature compression (TOFC) method for multimodal understanding in a device-edge co-inference framework, where visual features are merged by clustering and encoded by a learnable and selective entropy model before feature projection. Specifically, we employ density peaks clustering based on$K$nearest neighbors to reduce the number of visual features, thereby minimizing both data transmission and computational complexity. Subsequently, a learnable entropy model with hyperprior is utilized to encode and decode merged features, further reducing transmission overhead. To enhance compression efficiency, multiple entropy models are adaptively selected based on the characteristics of the visual features, enabling a more accurate estimation of the probability distribution. Comprehensive experiments on seven visual question answering benchmarks validate the effectiveness of the proposed TOFC method. Results show that TOFC achieves up to 52% reduction in data transmission overhead and 63% reduction in system latency while maintaining identical task performance, compared with neural compression ELIC. Zhening Liu 0001, Jiashu Lv, Jiawei Shao, Yufei Jiang, Jun Zhang 0004, Xuelong Li 0001 |
IEEE Trans. Mob. Comput. | 2 |
| 2026 | Dynamics-Aware Gaussian Splatting Streaming Toward Fast On-the-Fly 4D ReconstructionabstractThe recent development of 3D Gaussian splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view videos, while there has been limited exploration of online reconstruction methods that enable on-the-fly training and per-timestep streaming. Current 3DGS-based streaming methods treat the Gaussian primitives uniformly and constantly renew the densified Gaussians. Thus, they overlook the difference between dynamic and static features and neglect the temporal continuity of the scene. To address these limitations, we propose a novel pipeline for iterative streamable 4D dynamic spatial reconstruction. It comprises three stages: a selective inheritance stage that retains priors from previous timesteps to preserve the temporal continuity, a dynamics-aware shift stage that distinguishes dynamic and static primitives and employs distinct strategies to optimize their movements, and an error-guided densification stage that efficiently identifies Gaussians requiring densification to accommodate emerging objects. Our method achieves state-of-the-art performance in online 4D reconstruction, demonstrating compact storage, the fastest on-the-fly training speed, and superior representation quality. Zhening Liu 0001, Yingdong Hu, Jiawei Shao, Zehong Lin, Jun Zhang 0004 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2025 | CAMSIC: Content-aware Masked Image Modeling Transformer for Stereo Image CompressionabstractExisting learning-based stereo image codec adopt sophisticated transformation with simple entropy models derived from single image codecs to encode latent representations. However, those entropy models struggle to effectively capture the spatial-disparity characteristics inherent in stereo images, which leads to suboptimal rate-distortion results. In this paper, we propose a stereo image compression framework, named CAMSIC. CAMSIC independently transforms each image to latent representation and employs a powerful decoder-free Transformer entropy model to capture both spatial and disparity dependencies, by introducing a novel content-aware masked image modeling (MIM) technique. Our content-aware MIM facilitates efficient bidirectional interaction between prior information and estimated tokens, which naturally obviates the need for an extra Transformer decoder. Experiments show that our stereo image codec achieves state-of-the-art rate-distortion performance on two stereo image datasets Cityscapes and InStereo2K with fast encoding and decoding speed. Shenyuan Gao, Zhening Liu 0001, Jiawei Shao, Xingtong Ge, Dailan He, Tongda Xu, Yan Wang 0105, Jun Zhang 0004 |
AAAI | 3 |
| 2025 | MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenesabstract4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190$\times$ and 125$\times$ on the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA. Zhening Liu 0001, Yifan Zhang 0004, Xingtong Ge, Dailan He, Tongda Xu, Yan Wang 0105, Zehong Lin, Shuicheng Yan, Jun Zhang 0004 |
ICCV | 2 |
| 2025 | Low-Complexity Precoding-Aided CFO Estimation for ICA-Based MIMO OFDM Systems in URLLCabstractCarrier frequency offset (CFO) and channel equalization are two critical problems for multiple-input multiple-output (MIMO) orthogonal frequency division multiplexing (OFDM) wireless communication systems in ultra-reliable and low latency communication (URLLC). In this paper, we propose a semi-blind precoding aided structure that includes two CFO estimation approaches and an independent component analysis (ICA) based equalization scheme for MIMO OFDM systems in URLLC, requiring no pilots. We design a non-redundant balanced precoding strategy, killing two birds with one stone, where reference signals are superimposed into source signals to simultaneously allow CFO estimation and ambiguity elimination in the ICA-equalized signals. The proposed precoding-aided CFO estimation approach performs by maximizing a cost function formulated via the cross-correlations between the reference signal and the received signal. We further propose a low-complexity closed-form CFO estimation approach, by transforming the formulated cost function into a new expression. To maximize bit error rate (BER) performance, particle swarm optimization (PSO) is employed to perform the joint optimization of precoding constant and the number of OFDM blocks for CFO estimation, while avoiding exhaustive search. The proposed semi-blind precoding-aided structure provides a trade-off between performance, complexity and spectral efficiency for MIMO OFDM systems in URLLC. Zhening Liu 0001, Yufei Jiang, Xu Zhu 0001, Sumei Sun |
IEEE Trans. Commun. | 1 |
| 2024 | Bidirectional Stereo Image Compression with Cross-Dimensional Entropy Model
Zhening Liu 0001, Jiawei Shao, Zehong Lin, Jun Zhang 0004 |
ECCV (8) | 1 |