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B. Vijayakumar

dblp:96/6396 · DBLP profile ↗
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7ranked-venue papers
3as first author
0since 2021 · last 1998
0009-0002-4614-4627ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 66% Image recognition and object detection · 34%
Computer graphics and multimedia
3 papers
Geometric modeling and processing · 100%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection
object recognition
0.021995
Invariant-Based Recognition of Complex Curved 3D Objects from Image Contours · ICCV 1995
HOT curves for modelling and recognition of smooth curved 3D objects · CVPR 1994
Computer vision › 3D vision › motion estimation
camera motion estimation
0.011996
Structure and motion of curved 3D objects from monocular silhouettes · CVPR 1996
Computer vision › 3D vision
structure from motion
0.011996
Structure and motion of curved 3D objects from monocular silhouettes · CVPR 1996
Computer vision › 3D vision › 3d object recognition
curved 3d object recognition
0.011995
Invariant-Based Recognition of Complex Curved 3D Objects from Image Contours · ICCV 1995
Computer vision › Image recognition and object detection › object recognition
invariant pattern recognition
0.011995
Invariant-Based Recognition of Complex Curved 3D Objects from Image Contours · ICCV 1995
Geometric modeling and processing
shape representation
0.011994
HOT curves for modelling and recognition of smooth curved 3D objects · CVPR 1994
Computer vision › 3D vision
3d reconstruction
0.011993
Reconstruction of HOT curves from image sequences · CVPR 1993
Geometric modeling and processing › 3d scene understanding
3d object recognition
0.011992
Constraints for Recognizing and Locating Curved 3D Objects from Monocular Image Features · ECCV 1992
Geometric modeling and processing
surface reconstruction
0.011996
Structure and motion of curved 3D objects from monocular silhouettes · CVPR 1996
Computer vision › 3D vision › 3d shape analysis
occluding contour
0.011995
Invariant-Based Recognition of Complex Curved 3D Objects from Image Contours · ICCV 1995

Methods — techniques the papers use, named apart from their topics

silhouette analysis · 0.0orthographic projection · 0.0pose estimation · 0.0monocular contour features · 0.0scaled orthographic projection · 0.0inflection · 0.0contour bitangent · 0.0image sequence reconstruction · 0.0monocular image features · 0.0constraint-based reasoning · 0.0
YearPublicationVenuePosition
1998 Invariant-Based Recognition of Complex Curved 3D Objects from Image Contours
abstract
This paper addresses the problem of recognizing three-dimensional objects bounded by smooth curved surfaces from image contours found in a single photograph. The proposed approach is based on a viewpoint-invariant relationship between object geometry and certain image features under weak perspective projection. The image features themselves are viewpoint-dependent. Concretely, the set of all possible silhouette bitangents, along with the contour points sharing the same tangent direction, is the projection of a one-dimensional set of surface points where each point lies on the occluding contour for a five-parameter family of viewpoints. These image features form a one-parameter family of equivalence classes, and it is shown that each class can be characterized by a set of numerical attributes that remain constant across the corresponding five-dimensional set of viewpoints. This is the basis for describing objects by “invariant” curves embedded in high-dimensional spaces. Modeling is achieved by moving an object in front of a camera and does not require knowing the object-to-camera transformation; nor does it involve implicit or explicit three-dimensional shape reconstruction. At recognition time, attributes computed from a single image are used to index the model database, and both qualitative and quantitative verification procedures eliminate potential false matches. The approach has been implemented and examples are presented.
B. Vijayakumar, David J. Kriegman, Jean Ponce
Comput. Vis. Image Underst.1
1997 Hot curves for modelling and recognition of smooth curved 3D objects
abstract
: We represent arbitrary smooth curved 3D shapes by a discrete set of HOT curves where a surface admits High Order Tangents. These curves determine the structure of the image contours and its catastrophic changes, and there is a natural correspondence between some of them and monocular contour features such as inflections and bitangents. We present a method for automatically constructing the HOT curves from continuous sequences of video images and describe an approach to object recognition using viewpoint-dependent monocular image features as indices into a database of models and as a basis for pose estimation. We have implemented both the methods and present results obtained from real images. 1 Introduction While implemented recognition systems based on parametric shape representations such as algebraic surfaces or superquadrics have demonstrated their usefulness, the ultimate utility of a representation is limited by its scope. This suggests looking for a more general representation ...
Tanuja Joshi, B. Vijayakumar, David J. Kriegman, Jean Ponce
Image Vis. Comput.2
1996 Structure and motion of curved 3D objects from monocular silhouettes
abstract
The silhouette of a smooth 3D object observed by a moving camera changes over time. Past work has shown how surface geometry can be recovered using the deformation of the silhouette when the camera motion is known. This paper addresses the problem of estimating both the full Euclidean surface structure and the camera motion from a dense set of silhouettes captured under orthographic or scaled orthographic projection. The approach relies on a viewpoint-invariant representation of curves swept by viewpoint-dependent features such as bitangents, inflections and contour points with parallel tangents. Feature points, which form stereo frontier points between non-consecutive images, are matched using this representation. The camera's angular velocity is computed from constraints derived from this correspondence along with the image velocity of these features. From the angular velocity, the epipolar geometry is ascertained, and infinitesimal motion frontier points can be detected. In turn, the motion of these frontier points constrains the translation component of camera motion. Finally, the surface is reconstructed using established techniques once the camera motion has been estimated.
B. Vijayakumar, David J. Kriegman, Jean Ponce
CVPR1
1995 Invariant-Based Recognition of Complex Curved 3D Objects from Image Contours
abstract
To recognize three-dimensional objects bounded by smooth curved surfaces from monocular image contours, viewpoint-dependent image features must be related to object geometry. Contour bitangents and inflections along with associated parallel tangents points are the projection of surface points that lie on the occluding contour for a five-parameter family of scaled orthographic projection viewpoints. An invariant representation can be computed from these image features and seen for modeling and recognizing objects. Modeling is achieved by moving an object in front of a camera to obtain a curve of possible invariants. The relative camera-object motion is not required, and 3D models are not utilized. At recognition time, invariants computed from a single image are used to index the model database. Using the matched features, independent qualitative and quantitative verification procedures eliminate potential false matches. Examples from an implementation are presented.>
B. Vijayakumar, David J. Kriegman, Jean Ponce
ICCV1
1994 HOT curves for modelling and recognition of smooth curved 3D objects
abstract
Arbitrary smooth curved 3D shapes are represented by a discrete set of high-order tangent (HOT) curves, where a surface admits HOTs. These curves determine the structure of the image contours and its catastrophic changes, and there is a natural correspondence between some of them and monocular contour features such as inflections and bitangents. We present a method for automatically constructing the HOT curves from continuous sequences of video images and describe an approach to object recognition using viewpoint-dependent monocular image features as indices into a database of models and as a basis for pose estimation. We have implemented both of the methods, and present results obtained from real images.>
Tanuja Joshi, Jean Ponce, B. Vijayakumar, David J. Kriegman
CVPR3
1993 Reconstruction of HOT curves from image sequences
abstract
An approach is presented for reconstructing two types of 3-D higher order tangency (HOT) curves from a sequence of images. These curves are useful for object recognition. The reconstruction results for bitangents are encouraging in comparison to those of inflections. They are probably more accurately reconstructed because they are readily located in images, and their common tangent is very accurately estimated from the point locations. This makes bitangents a good feature choice for recognition.>
David J. Kriegman, B. Vijayakumar, Jean Ponce
CVPR2
1992 Constraints for Recognizing and Locating Curved 3D Objects from Monocular Image Features
David J. Kriegman, B. Vijayakumar, Jean Ponce
ECCV2