VLDB 2026 Research / reviewers in the wild / expert
Zhengyang Liu 0002
dblp:96/8612-2
· DBLP profile ↗
22ranked-venue papers
8as first author
16since 2021 · last 2026
0000-0002-1760-3305ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 12 · 3 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 5 since 2021Theory of computation · 8 · 5 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Pacing Equilibria in Second-Price Auctions with Few BuyersabstractWe present a polynomial-time algorithm for exactly computing second-price pacing equilibria (SPPE) in auction markets with a constant number of buyers. SPPE plays a central role in modern advertising auctions; however, computing or even approximating it is PPAD-hard in general. To overcome this computational barrier in the restricted setting, we adopt the cell-decomposition method. Specifically, we partition the solution space into polynomially many cells, each defined by hyperplanes corresponding to a fixed ordering of buyers’ scaled valuations across goods. Within each cell, the equilibrium computation reduces to solving a constant number of linear programs. Notably, our algorithm can also efficiently identify equilibria that optimize key objectives such as revenue or social welfare. To the best of our knowledge, this is the first algorithm that efficiently computes an exact SPPE for a simple and natural class of second-price pacing games. Yonglei Yan, Zihe Wang 0001, Zhengyang Liu 0002 |
AAAI | 3 |
| 2026 | Adaptive online convex optimization with unknown feedback delay
Heyan Huang, Zhengyang Liu 0002 |
Expert Syst. Appl. | 4 |
| 2025 | On the Oscillations in Cournot Games with Best Response Strategies
Zhengyang Liu 0002, Liang Shan 0016, Zihe Wang 0001 |
COCOON (1) | 1 |
| 2025 | Environmental Policies within Cournot Oligopoly
Liang Shan 0016, Zhengyang Liu 0002, Haoqiang Huang, Zihe Wang 0001 |
AAMAS | 2 |
| 2025 | Approximating EFX Through a New Notion of Fairness
Zhengyang Liu 0002, Zihe Wang 0001 |
TAMC | 3 |
| 2025 | On the constrained online convex optimization with feedback delay
Heyan Huang, Zhengyang Liu 0002 |
Expert Syst. Appl. | 4 |
| 2025 | Striking the balance: Optimizing pricing schemes for time-sensitive buyers
Zhengyang Liu 0002, Liang Shan 0016, Zihe Wang 0001 |
Theor. Comput. Sci. | 1 |
| 2024 | Online Sequential Decision-Making with Unknown DelaysabstractIn the field of online sequential decision-making, we address the problem with delays utilizing the framework of online convex optimization (OCO), where the feedback of a decision can arrive with an unknown delay. Unlike previous research that is limited to Euclidean norm and gradient information, we propose three families of delayed algorithms based on approximate solutions to handle different types of received feedback. Our proposed algorithms are versatile and applicable to universal norms. Specifically, we introduce a family of Follow the Delayed Regularized Leader algorithms for feedback with full information on the loss function, a family of Delayed Mirror Descent algorithms for feedback with gradient information on the loss function and a family of Simplified Delayed Mirror Descent algorithms for feedback with the value information of the loss function's gradients at corresponding decision points. For each type of algorithm, we provide corresponding regret bounds under cases of general convexity and relative strong convexity, respectively. We also demonstrate the efficiency of each algorithm under different norms through concrete examples. Furthermore, our theoretical results are consistent with the current best bounds when degenerated to standard settings. Heyan Huang, Zhengyang Liu 0002 |
WWW | 3 |
| 2024 | Stabilized distributed online mirror descent for multi-agent optimization
Heyan Huang, Zhengyang Liu 0002 |
Knowl. Based Syst. | 4 |
| 2023 | Truthful Mechanisms for Steiner Tree ProblemsabstractConsider an undirected graph G=(V,E) model for a communication network, where each edge is owned by a selfish agent, who reports the cost for offering the use of her edge. Note that each edge agent may misreport her own cost for the use of the edge for her own benefit. In such a non-cooperative setting, we aim at designing an approximately truthful mechanism for establishing a Steiner tree, a minimum cost tree spanning over all the terminals. We present a truthful-in-expectation mechanism that achieves the approximation ratio ln 4 + ε ≈ 1.39, which matches the current best algorithmic ratio for STP. Jinshan Zhang 0001, Zhengyang Liu 0002, Xiaotie Deng, Jianwei Yin |
AAAI | 2 |
| 2023 | Optimal Pricing Schemes for Identical Items with Time-Sensitive BuyersabstractTime or money? That is a question! In this paper, we consider this dilemma in the pricing regime, in which we try to find the optimal pricing scheme for identical items with heterogenous time-sensitive buyers. We characterize the revenue-optimal solution and propose an efficient algorithm to find it in a Bayesian setting. Our results also demonstrate the tight ratio between the value of wasted time and the seller's revenue, as well as that of two common-used pricing schemes, the k-step function and the fixed pricing. To explore the nature of the optimal scheme in the general setting, we present the closed forms over the product distribution and show by examples that positive correlation between the valuation of the item and the cost per unit time could help increase revenue. To the best of our knowledge, it is the first step towards understanding the impact of the time factor as a part of the buyer cost in pricing problems, in the computational view. Zhengyang Liu 0002, Liang Shan 0016, Zihe Wang 0001 |
AAAI | 1 |
| 2023 | Improved Approximation Ratios of Fixed-Price Mechanisms in Bilateral TradesabstractWe continue the study of the performance for fixed-price mechanisms in the bilateral trade problem, and improve approximation ratios of welfare-optimal mechanisms in several settings. Specifically, in the case where only the buyer distribution is known, we prove that there exists a distribution over different fixed-price mechanisms, such that the approximation ratio lies within the interval of [0.71, 0.7381]. Furthermore, we show that the same approximation ratio holds for the optimal fixed-price mechanism, when both buyer and seller distributions are known. As a result, the previously best-known (1 − 1/e+0.0001)-approximation can be improved to 0.71. Additionally, we examine randomized fixed-price mechanisms when we receive just one single sample from the seller distribution, for both symmetric and asymmetric settings. Our findings reveal that posting the single sample as the price remains optimal among all randomized fixed-price mechanisms. Zhengyang Liu 0002, Zihe Wang 0001 |
STOC | 1 |
| 2023 | Improved Truthful Rank Approximation for Rank-Maximal Matchings
Jinshan Zhang 0001, Zhengyang Liu 0002, Xiaotie Deng, Jianwei Yin |
WINE | 2 |
| 2021 | ACMo: Angle-Calibrated Moment Methods for Stochastic Optimization
Xunpeng Huang, Runxin Xu, Hao Zhou 0012, Zhengyang Liu 0002, Lei Li 0005 |
AAAI | 5 |
| 2021 | On the Approximation of Nash Equilibria in Sparse Win-Lose Multi-player GamesabstractA polymatrix game is a multi-player game over n players, where each player chooses a pure strategy from a list of its own pure strategies. The utility of each player is a sum of payoffs it gains from the two player's game from all its neighbors, under its chosen strategy and that of its neighbor. As a natural extension to two-player games (a.k.a. bimatrix games), polymatrix games are widely used for multi-agent games in real world scenarios. In this paper we show that the problem of approximating a Nash equilibrium in a polymatrix game within the polynomial precision is PPAD-hard, even in sparse and win-lose ones. This result further challenges the predictability of Nash equilibria as a solution concept in the multi-agent setting. We also propose a simple and efficient algorithm, when the game is further restricted. Together, we establish a new dichotomy theorem for this class of games. It is also of independent interest for exploring the computational and structural properties in Nash equilibria. Zhengyang Liu 0002, Jiawei Li 0014, Xiaotie Deng |
AAAI | 1 |
| 2021 | Understanding PPA-completeness
Xiaotie Deng, Jack Edmonds 0001, Zhe Feng 0004, Zhengyang Liu 0002, Qi Qi 0003, Zeying Xu |
J. Comput. Syst. Sci. | 4 |
| 2020 | SPAN: A Stochastic Projected Approximate Newton MethodabstractSecond-order optimization methods have desirable convergence properties. However, the exact Newton method requires expensive computation for the Hessian and its inverse. In this paper, we propose SPAN, a novel approximate and fast Newton method. SPAN computes the inverse of the Hessian matrix via low-rank approximation and stochastic Hessian-vector products. Our experiments on multiple benchmark datasets demonstrate that SPAN outperforms existing first-order and second-order optimization methods in terms of the convergence wall-clock time. Furthermore, we provide a theoretical analysis of the per-iteration complexity, the approximation error, and the convergence rate. Both the theoretical analysis and experimental results show that our proposed method achieves a better trade-off between the convergence rate and the per-iteration efficiency. Xunpeng Huang, Xianfeng Liang, Zhengyang Liu 0002, Lei Li 0005, Yitan Li |
AAAI | 3 |
| 2019 | Distribution-free Junta TestingabstractWe study the problem of testing whether an unknown n -variable Boolean function is a k -junta in the distribution-free property testing model, where the distance between functions is measured with respect to an arbitrary and unknown probability distribution over {0,1} n . Our first main result is that distribution-free k -junta testing can be performed, with one-sided error, by an adaptive algorithm that uses Õ( k 2 )/ϵ queries (independent of n ). Complementing this, our second main result is a lower bound showing that any non-adaptive distribution-free k -junta testing algorithm must make Ω(2 k /3 ) queries even to test to accuracy ϵ = 1/3. These bounds establish that while the optimal query complexity of non-adaptive k -junta testing is 2 Θ( k ) , for adaptive testing it is poly( k ), and thus show that adaptivity provides an exponential improvement in the distribution-free query complexity of testing juntas. Zhengyang Liu 0002, Xi Chen 0001, Rocco A. Servedio, Ying Sheng 0004, Jinyu Xie |
ACM Trans. Algorithms | 1 |
| 2018 | On the Approximation of Nash Equilibria in Sparse Win-Lose GamesabstractWe show that the problem of finding an approximate Nash equilibrium with a polynomial precision is PPAD-hard even for two-player sparse win-lose games (i.e., games with {0,1}-entries such that each row and column of the two n×n payoff matrices have at most O(log n) many ones). The proof is mainly based on a new class of prototype games called Chasing Games, which we think is of independent interest in understanding the complexity of Nash equilibrium. Zhengyang Liu 0002, Ying Sheng 0004 |
AAAI | 1 |
| 2018 | Distribution-free junta testingabstractWe study the problem of testing whether an unknown n-variable Boolean function is a k-junta in the distribution-free property testing model, where the distance between functions is measured with respect to an arbitrary and unknown probability distribution over {0,1}n. Our first main result is that distribution-free k-junta testing can be performed, with one-sided error, by an adaptive algorithm that uses Õ(k2)/є queries (independent of n). Complementing this, our second main result is a lower bound showing that any non-adaptive distribution-free k-junta testing algorithm must make Ω(2k/3) queries even to test to accuracy є=1/3. These bounds establish that while the optimal query complexity of non-adaptive k-junta testing is 2Θ(k), for adaptive testing it is poly(k), and thus show that adaptivity provides an exponential improvement in the distribution-free query complexity of testing juntas. Zhengyang Liu 0002, Xi Chen 0001, Rocco A. Servedio, Ying Sheng 0004, Jinyu Xie |
STOC | 1 |
| 2016 | Assignment and Pricing in Roommate MarketabstractWe introduce a roommate market model, in which 2n people need to be assigned to n rooms, with two people in each room. Each person has a valuation to each room, as well as a valuation to each of other people as a roommate. Each room has a rent shared by the two people living in the room, and we need to decide who live together in which room and how much each should pay. Various solution concepts on stability and envy-freeness are proposed, with their existence studied and the computational complexity of the corresponding search problems analyzed. In particular, we show that maximizing the social welfare is NP-hard, and we give a polynomial time algorithm that achieves at least 2/3 of the maximum social welfare. Finally, we demonstrate a pricing scheme that can achieve envy-freeness for each room. Pak Hay Chan, Zhengyang Liu 0002, Chihao Zhang 0001, Shengyu Zhang 0002 |
AAAI | 3 |
| 2016 | Understanding PPA-Completeness
Xiaotie Deng, Jack Edmonds 0001, Zhe Feng 0004, Zhengyang Liu 0002, Qi Qi 0003, Zeying Xu |
CCC | 4 |