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Glen Mullineux

dblp:97/1498 · DBLP profile ↗
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11ranked-venue papers
8as first author
0since 2021 · last 2020
0000-0002-3309-3595ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 11 · 8 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
5 papers
Computer animation and physical simulation · 71% Geometric modeling and processing · 29%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › motion synthesis
3d motion generation
0.112012
Constructing 3D motions from curvature and torsion profiles · Comput. Aided Des. 2012
Computer animation and physical simulation › animation authoring
motion design
0.112012
Constructing 3D motions from curvature and torsion profiles · Comput. Aided Des. 2012
Computer animation and physical simulation › multibody dynamics simulation
constrained dynamics
0.112010
Constraint-based simulation of carton folding operations · Comput. Aided Des. 2010
Geometric modeling and processing › shape representation
curve representation
0.012012
Constructing 3D motions from curvature and torsion profiles · Comput. Aided Des. 2012
Geometric modeling and processing › shape modeling
free-form surface
0.012002
Improvement of free-form surfaces for product styling applications · Comput. Aided Des. 2002
Geometric modeling and processing › shape modeling › parametric modeling
spline surfaces
0.011992
Triangular-patch spline surfaces with symmetric labels · Comput. Aided Des. 1992

Methods — techniques the papers use, named apart from their topics

curvature and torsion profiles · 0.1
YearPublicationVenuePosition
2020 Fitting a planar quadratic slerp motion
Glen Mullineux, Robert J. Cripps, Benjamin Cross 0001
Comput. Aided Geom. Des.1
2018 Bézier motions with end-constraints on speed
Glen Mullineux, Robert J. Cripps, Benjamin Cross 0001
Comput. Aided Geom. Des.1
2012 Constructing 3D motions from curvature and torsion profiles
Robert J. Cripps, Glen Mullineux
Comput. Aided Des.2
2010 Constraint-based simulation of carton folding operations
Glen Mullineux, Jason Matthews
Comput. Aided Des.1
2007 Fairing point sets using curvature
Glen Mullineux, Sebastian T. Robinson
Comput. Aided Des.1
2002 Improvement of free-form surfaces for product styling applications
Glen Mullineux
Comput. Aided Des.1
2001 Constraint resolution using optimisation techniques
Glen Mullineux
Comput. Graph.1
1999 The Zheng-Ball construction without twist constraints
Richard Hall, Glen Mullineux
Comput. Aided Geom. Des.2
1999 Continuity between Gregory-like patches
Richard Hall, Glen Mullineux
Comput. Aided Geom. Des.2
1992 Triangular-patch spline surfaces with symmetric labels
Glen Mullineux
Comput. Aided Des.1
1988 Finding the composite outer boundary and holes of a set of closed curves
Glen Mullineux
Comput. Aided Geom. Des.1