Ed Vul

dblp:97/1988 · also Edward Vul · DBLP profile ↗
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48ranked-venue papers
2as first author
11since 2021 · last 2022
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 47 · 2 first-author · 11 since 2021Applied, interdisciplinary, general and emerging computing · 42 · 1 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
YearPublicationVenuePosition
2022 Inferring truth from lies
Lauren Oey, Ed Vul
CogSci2
2022 Studying the long-term dynamics of reciprocity based on welfare tradeoff ratios
Wenhao Qi, Ed Vul
CogSci2
2022 Robustness of graph theoretic representations of semantic networks
Maria Robinson, Isabella Destefano, Timothy F. Brady, Ed Vul
CogSci4
2022 Generalizing physical prediction by composing forces and objects
Kelsey R. Allen, Ed Vul, Judith E. Fan
CogSci3
2021 Cognitive cost and information gain trade off in a large-scale number guessing game
Felix J. Binder, Cameron Jones, Robert Kaufman 0001, Naomi T. Lin, Crystal R. Poole, Ed Vul
CogSci6
2021 Humans fail to outwit adaptive rock, paper, scissors opponents
Erik Brockbank, Ed Vul
CogSci2
2021 Predicting Memory Errors with a Bayesian Model of Concept Generalization
Isabella Destefano, Timothy F. Brady, Ed Vul
CogSci3
2021 Risk-taking in adversarial games: What can 1 billion online chess games tell us?
Cameron Holdaway, Ed Vul
CogSci2
2021 Lies are crafted to the audience
Lauren Oey, Ed Vul
CogSci2
2021 Blame the Player and the Game
Drew Walker, Ed Vul
CogSci2
2021 Theory Acquisition as Constraint-Based Program Synthesis
Ed Vul, Nadia Polikarpova, Judith E. Fan
CogSci2
2020 Recursive Adversarial Reasoning in the Rock, Paper, Scissors Game
Erik Brockbank, Ed Vul
CogSci2
2020 Influences of prior knowledge and recent history on visual working memory
Isabella Destefano, Ed Vul, Timothy F. Brady
CogSci2
2020 Formalizing Interdisciplinary Collaboration in the CogSci Community
Lauren Oey, Isabella Destefano, Erik Brockbank, Ed Vul
CogSci4
2020 Adaptive Behavior in Variable Games Requires Theory of Mind
Wenhao Qi, Ed Vul
CogSci2
2020 Do you see what I see? A Cross-cultural Comparison of Social Impressions of Faces
Amanda Song, Devendra Pratap Yadav, Fangfang Wen, Bin Zuo, Ed Vul, Garrison W. Cottrell
CogSci6
2020 To Dye or Not to Dye : The Effect of Hair Color on First Impressions
Amanda Song, Devendra Pratap Yadav, Garrison W. Cottrell, Ed Vul
CogSci5
2019 Mapping visual features onto numbers
Erik Brockbank, Ed Vul
CogSci2
2019 Modeling practice-related reaction time speedup using hierarchical Bayesian methods: Evidence for a process-shift account
Jarrett Lovelett, Ed Vul, Timothy C. Rickard
CogSci2
2019 Designing good deception: Recursive theory of mind in lying and lie detection
Lauren Oey, Adena Schachner, Ed Vul
CogSci3
2019 Successes of the Intuitive Psychologist: Observers make reasonable judgments in the 'role conferred advantage' paradigm
Drew Walker, Nicholas Christenfeld, Ed Vul
CogSci3
2017 Thinking inside the box: Motion prediction in contained spaces uses simulation
Kevin A. Smith 0001, Filipe Peres, Ed Vul, Joshua Tenebaum
CogSci3
2017 A rational analysis of marketing strategies
Nisheeth Srivastava, Ed Vul
CogSci2
2017 Rationalizing subjective probability distortions
Nisheeth Srivastava, Ed Vul
CogSci2
2017 A simple model of recognition and recall memory
abstract
We show that several striking differences in memory performance between recognition and recall tasks are explained by an ecological bias endemic in classic memory experiments - that such experiments universally involve more stimuli than retrieval cues. We show that while it is sensible to think of recall as simply retrieving items when probed with a cue - typically the item list itself - it is better to think of recognition as retrieving cues when probed with items. To test this theory, by manipulating the number of items and cues in a memory experiment, we show a crossover effect in memory performance within subjects such that recognition performance is superior to recall performance when the number of items is greater than the number of cues and recall performance is better than recognition when the converse holds. We build a simple computational model around this theory, using sampling to approximate an ideal Bayesian observer encoding and retrieving situational co-occurrence frequencies of stimuli and retrieval cues. This model robustly reproduces a number of dissociations in recognition and recall previously used to argue for dual-process accounts of declarative memory.
Nisheeth Srivastava, Ed Vul
NIPS2
2016 Knowledge and use of price distributions by populations and individuals
Timothy Lew, Ed Vul
CogSci2
2016 Modeling sampling duration in decisions from experience
Nisheeth Srivastava, Johannes Müller-Trede, Paul Schrater, Ed Vul
CogSci4
2015 Think again? The amount of mental simulation tracks uncertainty in the outcome
Jessica B. Hamrick, Kevin A. Smith 0001, Thomas L. Griffiths 0001, Ed Vul
CogSci4
2015 Structured priors in visual working memory revealed through iterated learning
Timothy Lew, Ed Vul
CogSci2
2015 Prospective uncertainty: The range of possible futures in physical prediction
Kevin A. Smith 0001, Ed Vul
CogSci2
2015 Attention dynamics in multiple object tracking
Nisheeth Srivastava, Ed Vul
CogSci2
2015 Choosing fast and slow: explaining differences between hedonic and utilitarian choices
Nisheeth Srivastava, Ed Vul
CogSci2
2015 The 'Fundamental Attribution Error' is rational in an uncertain world
Drew Walker, Kevin A. Smith 0001, Ed Vul
CogSci3
2014 Empirical Evidence for Markov Chain Monte Carlo in Memory Search
David Bourgin, Joshua T. Abbott, Thomas L. Griffiths 0001, Kevin A. Smith 0001, Ed Vul
CogSci5
2014 Looking forwards and backwards: Similarities and differences in prediction and retrodiction
Kevin A. Smith 0001, Ed Vul
CogSci2
2014 Magnitude-sensitive preference formation
Nisheeth Srivastava, Ed Vul, Paul Schrater
NIPS2
2013 Consistent physics underlying ballistic motion prediction
Kevin A. Smith 0001, Peter W. Battaglia, Ed Vul
CogSci3
2013 Physical predictions over time
Kevin A. Smith 0001, Eyal Dechter, Josh Tenenbaum, Ed Vul
CogSci4
2013 Slow drift of individuals' magnitude-to-number mapping
Ed Vul, David Barner, Jessica Sullivan
CogSci1
2012 Computational, Cognitive, and Neural Models of Decision-making Biases
Jonathan Malmaud, Josh Tenenbaum, Peter Dayan, Laurence T. Maloney, Ed Vul, Nick Chater
CogSci5
2012 Expectations About the Temporal Structure of the World Result in the Attentional Blink and Repetition Blindnsess
Cory A. Rieth, Ed Vul
CogSci2
2012 Sources of uncertainty in intuitive physics
Kevin A. Smith 0001, Ed Vul
CogSci2
2012 Multistability and Perceptual Inference
abstract
Ambiguous images present a challenge to the visual system: How can uncertainty about the causes of visual inputs be represented when there are multiple equally plausible causes? A Bayesian ideal observer should represent uncertainty in the form of a posterior probability distribution over causes. However, in many real-world situations, computing this distribution is intractable and requires some form of approximation. We argue that the visual system approximates the posterior over underlying causes with a set of samples and that this approximation strategy produces perceptual multistability--stochastic alternation between percepts in consciousness. Under our analysis, multistability arises from a dynamic sample-generating process that explores the posterior through stochastic diffusion, implementing a rational form of approximate Bayesian inference known as Markov chain Monte Carlo (MCMC). We examine in detail the most extensively studied form of multistability, binocular rivalry, showing how a variety of experimental phenomena--gamma-like stochastic switching, patchy percepts, fusion, and traveling waves--can be understood in terms of MCMC sampling over simple graphical models of the underlying perceptual tasks. We conjecture that the stochastic nature of spiking neurons may lend itself to implementing sample-based posterior approximations in the brain.
Samuel Gershman, Ed Vul, Josh Tenenbaum
Neural Comput.2
2011 Optimal Models of Human Multiple-Target Visual Search
Matthew S. Cain, Ed Vul, Kait Clark, Stephen R. Mitroff
CogSci2
2009 Perceptual Multistability as Markov Chain Monte Carlo Inference
abstract
While many perceptual and cognitive phenomena are well described in terms of Bayesian inference, the necessary computations are intractable at the scale of real-world tasks, and it remains unclear how the human mind approximates Bayesian inference algorithmically. We explore the proposal that for some tasks, humans use a form of Markov Chain Monte Carlo to approximate the posterior distribution over hidden variables. As a case study, we show how several phenomena of perceptual multistability can be explained as MCMC inference in simple graphical models for low-level vision.
Samuel Gershman, Ed Vul, Josh Tenenbaum
NIPS2
2009 Predicting the Optimal Spacing of Study: A Multiscale Context Model of Memory
abstract
When individuals learn facts (e.g., foreign language vocabulary) over multiple study sessions, the temporal spacing of study has a significant impact on memory retention. Behavioral experiments have shown a nonmonotonic relationship between spacing and retention: short or long intervals between study sessions yield lower cued-recall accuracy than intermediate intervals. Appropriate spacing of study can double retention on educationally relevant time scales. We introduce a Multiscale Context Model (MCM) that is able to predict the influence of a particular study schedule on retention for specific material. MCMs prediction is based on empirical data characterizing forgetting of the material following a single study session. MCM is a synthesis of two existing memory models (Staddon, Chelaru, & Higa, 2002; Raaijmakers, 2003). On the surface, these models are unrelated and incompatible, but we show they share a core feature that allows them to be integrated. MCM can determine study schedules that maximize the durability of learning, and has implications for education and training. MCM can be cast either as a neural network with inputs that fluctuate over time, or as a cascade of leaky integrators. MCM is intriguingly similar to a Bayesian multiscale model of memory (Kording, Tenenbaum, Shadmehr, 2007), yet MCM is better able to account for human declarative memory.
Michael C. Mozer, Harold Pashler, Nicholas Cepeda, Robert V. Lindsey, Ed Vul
NIPS5
2009 Explaining human multiple object tracking as resource-constrained approximate inference in a dynamic probabilistic model
abstract
Multiple object tracking is a task commonly used to investigate the architecture of human visual attention. Human participants show a distinctive pattern of successes and failures in tracking experiments that is often attributed to limits on an object system, a tracking module, or other specialized cognitive structures. Here we use a computational analysis of the task of object tracking to ask which human failures arise from cognitive limitations and which are consequences of inevitable perceptual uncertainty in the tracking task. We find that many human performance phenomena, measured through novel behavioral experiments, are naturally produced by the operation of our ideal observer model (a Rao-Blackwelized particle filter). The tradeoff between the speed and number of objects being tracked, however, can only arise from the allocation of a flexible cognitive resource, which can be formalized as either memory or attention.
Ed Vul, Michael C. Frank, George A. Alvarez, Josh Tenenbaum
NIPS1
2008 Discovering Structure in the Space of Activation Profiles in fMRI
Danial Lashkari, Ed Vul, Nancy Kanwisher, Polina Golland
MICCAI (1)2