John A. Boman

dblp:97/4874 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video coding · 67% Image and video processing · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image restoration › artifact removal
tile boundary artifact reduction
0.112005
Tile-boundary artifact reduction using odd tile size and the low-pass first convention · IEEE Trans. Image Process. 2005
Image and video coding › image compression
wavelet-based image coding
0.112005
Tile-boundary artifact reduction using odd tile size and the low-pass first convention · IEEE Trans. Image Process. 2005
Image and video coding › transform coding
wavelet coding
0.112005
Tile-boundary artifact reduction using odd tile size and the low-pass first convention · IEEE Trans. Image Process. 2005

Methods — techniques the papers use, named apart from their topics

symmetric extension · 0.1low-pass first convention · 0.1
YearPublicationVenuePosition
2005 Tile-boundary artifact reduction using odd tile size and the low-pass first convention
abstract
It is well known that tile-boundary artifacts occur in wavelet-based lossy image coding. However, until now, their cause has not been understood well. In this paper, we show that boundary artifacts are an inescapable consequence of the usual methods used to choose tile size and the type of symmetric extension employed in a wavelet-based image decomposition system. This paper presents a novel method for reducing these tile-boundary artifacts. The method employs odd tile sizes (2N + 1 samples) rather than the conventional even tile sizes (2N samples). It is shown that, for the same bit rate, an image compressed using an odd tile length low-pass first (OTLPF) convention has significantly less boundary artifacts than an image compressed using even tile sizes. The OTLPF convention can also be incorporated into the JPEG 2000 image compression algorithm using extensions defined in Part 2 of this standard.
Jianxin Wei 0002, Mark R. Pickering, Michael R. Frater, John F. Arnold, John A. Boman, Wenjun Zeng 0001
IEEE Trans. Image Process.5
2001 A new method for boundary artefact reduction in JPEG 2000
abstract
It is well known that tile boundary artefacts occur in wavelet-based lossy image coding. However, until now, their cause has not been well understood. We show that boundary artefacts are an intrinsic feature associated with the common method used to choose the tile size and the type of symmetric extension employed in wavelet-based image decomposition. A novel method of reducing tile boundary artefacts is presented. This method has recently been adopted as part of the JPEG 2000 verification model. In this technique, odd tile sizes of 2/sup N/+1 are chosen rather than the conventional even tile sizes of 2/sup N/. We show that, for the same bit-rate, an image compressed using odd tile length and low pass first convention (OTLPF) has significantly fewer boundary artefacts than an image compressed using even tile sizes.
Jianxin Wei 0002, Mark R. Pickering, Michael R. Frater, John A. Boman, John F. Arnold
ICIP (3)4