Serge Miguet

dblp:98/594 · DBLP profile ↗
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38ranked-venue papers
3as first author
6since 2021 · last 2026
0000-0001-7722-9899ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 24 · 6 since 2021Artificial intelligence and machine learning · 12 · 2 first-author · 2 since 2021Systems, architecture and hardware · 4 · 1 first-authorDatabases, data management, data science and information retrieval · 1Theory of computation · 1Applied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2026 HFVideoSwin: High-Frequency Spatio-Temporal Features for More Generalizable Deepfake Video Detection
Mehdi Atamna, Iuliia Tkachenko, Serge Miguet
ICPR (11)3
2026 A General Framework for Adapting Foundation Models to Specialized Domains: A Case Study in Sewer Defect Classification
Aloïs Babé, Rémi Cuingnet, Mihaela Scuturici, Serge Miguet
ICPR (10)4
2026 Open-vocabulary models for object detection and segmentation in visual art: survey and comparative study
abstract
Abstract Objects present in paintings help art history specialists interpret and decode artworks. The analysis of large, digitized artistic collections became feasible thanks to modern object detection approaches. Nevertheless, the use of object detection models typically requires fine-tuning for specific tasks. Therefore, art history specialists remain constrained by the categories of objects in existing labeled artistic datasets when using artificial intelligence methods. This limitation can be overcome by using recent models that combine two modalities: vision and text. Vision-language models have made open-vocabulary detection (OVD) possible, allowing detection without restrictions on the applied categories, in contrast to fixed-vocabulary detection. Recent literature lacks a comprehensive review focusing on OVD in artistic images. In this paper we analyze state-of-the-art models for OVD, analyze their transferability to cultural heritage categories and systematically evaluate them on artistic datasets commonly used in literature. The DEArt and IconArt datasets, which are annotated with cultural heritage-specific categories contain paintings from the 11th to the 20th century. While the Watercolor2K dataset, annotated with common object categories consists of watercolor paintings. Based on our analysis, the OWLv2 model achieved the best performance in both object detection and grounding task scenarios on these datasets. Additionally, we discuss existing challenges of open-vocabulary segmentation in artistic images and future tasks.
Tetiana Yemelianenko, Iuliia Tkachenko, Tess Masclef, Mihaela Scuturici, Serge Miguet
Multim. Tools Appl.5
2025 Artwork recommendations guided by foundation models: survey and novel approach
Tetiana Yemelianenko, Iuliia Tkachenko, Tess Masclef, Mihaela Scuturici, Serge Miguet
Multim. Tools Appl.5
2023 Improving Generalization in Facial Manipulation Detection Using Image Noise Residuals and Temporal Features
abstract
The high visual quality of modern deepfakes raises significant concerns about the trustworthiness of digital media and makes facial tampering detection more challenging. Although current deep learning-based deepfake detectors achieve excellent results when tested on deepfake images or image sequences generated using known methods, generalization—where a trained model is tasked with detecting deepfakes created with previously unseen manipulation techniques—is still a major challenge. In this paper, we investigate the impact of training spatial and spatio-temporal deep learning network architectures in the image noise residual domain using spatial rich model (SRM) filters on generalization performance. To this end, we conduct a series of tests on the manipulation methods of the FaceForensics++, DeeperForensics-1.0 and Celeb-DF datasets, demonstrating the value of image noise residuals and temporal feature exploitation in tackling the generalization task.
Mehdi Atamna, Iuliia Tkachenko, Serge Miguet
ICIP3
2021 A skyline-based approach for mobile augmented reality
Mehdi Ayadi, Mihaela Scuturici, Chokri Ben Amar, Serge Miguet
Vis. Comput.4
2019 Local appearance modeling for objects class recognition
Mokhtar Taffar, Serge Miguet
Pattern Anal. Appl.2
2018 A fast voxelization algorithm for trilinearly interpolated isosurfaces
Rachid Namane, Serge Miguet, Fatima Oulebsir-Boumghar
Vis. Comput.2
2017 Face Class Modeling based on Local Appearance for Recognition
abstract
This work proposes a new formulation of the objects modeling combining geometry and appearance. The object local appearance location is referenced with respect to an invariant which is a geometric landmark. The appearance (shape and texture) is a combination of Harris-Laplace descriptor and local binary pattern (LBP), all is described by the invariant local appearance model (ILAM). We applied the model to describe and learn facial appearances and to recognize them. Given the extracted visual traits from a test image, ILAM model is performed to predict the most similar features to the facial appearance, first, by estimating the highest facial probability, then in terms of LBP Histogram-based measure. Finally, by a geometric computing the invariant allows to locate appearance in the image. We evaluate the model by testing it on different images databases. The experiments show that the model results in high accuracy of detection and provides an acceptable tolerance to the appearance variability.
Mokhtar Taffar, Serge Miguet
ICPRAM2
2016 A Parametric Algorithm for Skyline Extraction
Mehdi Ayadi, Loreta Adriana Suta, Mihaela Scuturici, Serge Miguet, Chokri Ben Amar
ACIVS4
2016 Skyline-based approach for natural scene identification
abstract
The skyline, defined as the line separating the sky from other objects on the ground, could provide unique and useful information for a variety of applications. This line was used as a key data, especially, for geo-localization and aerial robotic applications. The particular shape and the geometric features of a skyline may be the identity of the landscape itself. The skyline, once well extracted, could show the silhouette of a famous tower, the mountain peaks, or the landscape topography. In this paper, we proposed a geometric description of the extracted skyline from landscapes. Based on some geometric descriptors, we tried to pick up practical measurements for each skyline. The first proposed approach was the straight lines' classification to differentiate between urban and natural landscapes from their horizon line. The second one is the curvature analysis using a Curvature Scale Space descriptor. This descriptor was used to enhance the first one and to distinguish between natural part and buildings in the same skyline. The results obtained from these geometric description tools were very competitive and they will be the inputs for a classification process.
Ameni Sassi, Chokri Ben Amar, Serge Miguet
AICCSA3
2015 Detection of entry and exit zones in image sequences for automatic traffic analysis
abstract
This paper is placed in the context of video traffic analysis. Typically, hundreds of cameras installed in cities produce a very large amount of data, impossible to handle without automatic processing. For helping traffic controllers to take their decisions, it is important to know in real time, the state of the traffic (number and speed of vehicles on each track segment) but also to have temporal statistics of these measures throughout the day, the week or the year. We can obtain such information by detection and tracking of moving objects in videos, which is a widely studied domain. Nevertheless, most of the automatic video analysis systems face many difficulties: occlusions, variation of the apparent size of objects, illumination changes, etc. In these difficult cases, traditional methods provide only partial trajectories of objects. Rather than trying to make these systems more robust for individual tracking, we propose to aggregate the partial data to build global information on the flow of vehicles in the scene. Specifically, we propose a method which, at first, automatically identifies input Eiand output Xjareas in the scene. Secondly, for each pair Ei, Xj, we record the number ni,jof vehicles that enter the scene in Eiand leave it in Xj.
Kannikar Intawong, Mihaela Scuturici, Serge Miguet
AVSS3
2013 A New Pixel-Based Quality Measure for Segmentation Algorithms Integrating Precision, Recall and Specificity
Kannikar Intawong, Mihaela Scuturici, Serge Miguet
CAIP (1)3
2013 PaTHOS: Part-Based Tree Hierarchy for Object Segmentation
Loreta Adriana Suta, Mihaela Scuturici, Vasile-Marian Scuturici, Serge Miguet
CAIP (1)4
2011 A cognitive and video-based approach for multinational License Plate Recognition
Nicolas Thome, Antoine Vacavant, Lionel Robinault, Serge Miguet
Mach. Vis. Appl.4
2009 Real Time Foreground-Background Segmentation Using a Modified Codebook Model
abstract
Real time segmentation of scene into objects and background is really important and represents an initial step of object tracking. Starting from the codebook method we propose some modifications which show significant improvements in most of the normal and also difficult conditions. We include parameter of frequency for accessing, deleting, matching and adding codewords in codebook or to move cache codewords into codebook. We also propose an evaluation method in order to objectively compare several segmentation techniques, based on receiver operating characteristic (ROC) analysis and on precision and recall method. We propose to summarize the quality factor of a method by a single value based on a weighted Euclidean distance or on a harmonic mean between two related characteristics.
Atif Ilyas, Mihaela Scuturici, Serge Miguet
AVSS3
2009 Self-Calibration and Control of a PTZ Camera Based on a Spherical Mirror
abstract
In video surveillance applications, PTZ cameras can focus and analyze in details specific zones of the scene. In a computer supervised intrusion detection, a single PTZ camera is unable to visualize the entire scene at once. This article proposes an original solution to this problem, by using an additional spherical mirror. Besides the equations needed to control the PTZ camera, this article presents also a self calibration processes of the camera with the mirror.
Lionel Robinault, Ionel Pop, Serge Miguet
AVSS3
2008 Incremental trajectory aggregation in video sequences
abstract
This article introduces new similarity measures between trajectories, in order to detect uncommon behaviors. These measures are used to find the most common trajectories in a sequence, using an implicit aggregation method. They may be applied to trajectories of objects tracked in real time. Moreover, by combining one or more measures, it is possible to variate the impact of the temporal dimension - velocity along a trajectory. Our experiments show that the measures are able to properly identify rare trajectories in a video, as well as to detect the most frequent ones.
Ionel Pop, Mihaela Scuturici, Serge Miguet
ICPR3
2008 Learning articulated appearance models for tracking humans: A spectral graph matching approach
Nicolas Thome, Djamel Merad, Serge Miguet
Signal Process. Image Commun.3
2008 A Real-Time, Multiview Fall Detection System: A LHMM-Based Approach
abstract
Automatic detection of a falling person in video sequences has interesting applications in video-surveillance and is an important part of future pervasive home monitoring systems. In this paper, we propose a multiview approach to achieve this goal, where motion is modeled using a layered hidden Markov model (LHMM). The posture classification is performed by a fusion unit, merging the decision provided by the independently processing cameras in a fuzzy logic context. In each view, the fall detection is optimized in a given plane by performing a metric image rectification, making it possible to extract simple and robust features, and being convenient for real-time purpose. A theoretical analysis of the chosen descriptor enables us to define the optimal camera placement for detecting people falling in unspecified situations, and we prove that two cameras are sufficient in practice. Regarding event detection, the LHMM offers a principle way for solving the inference problem. Moreover, the hierarchical architecture decouples the motion analysis into different temporal granularity levels, making the algorithm able to detect very sudden changes, and robust to low-level steps errors.
Nicolas Thome, Serge Miguet, Sebastien Ambellouis
IEEE Trans. Circuits Syst. Video Technol.2
2006 Human Body Part Labeling and Tracking Using Graph Matching Theory
abstract
Properly labeling human body parts in video sequences is essential for robust tracking and motion interpretation frameworks. We propose to perform this task by using Graph Matching. The silhouette skeleton is computed and decomposed into a set of segments corresponding to the different limbs. A Graph capturing the topology of the segments is generated and matched against a 3D model of the human skeleton. The limb identification is carried out for each node of the graph, potentially leading to the absence of correspondence. The method captures the minimal information about the skeleton shape. No assumption about the viewpoint, the human pose, the geometry or the appearance of the limbs is done during the matching process, making the approach applicable to every configuration. Some correspondences that might be ambiguous only relying on topology are enforced by tracking each graph node over time. Several results present the efficiency of the labeling, particularly its robustness to limb detection errors that are likely to occur in real situations because of occlusions or low level system failures. Finally the relevance of the labeling in an overall tracking system is described.
Nicolas Thome, Djamel Merad, Serge Miguet
AVSS3
2006 A HHMM-Based Approach for Robust Fall Detection
abstract
Automatic detection of a falling person in video sequences is an important part of future pervasive home monitoring systems. We propose here a robust method to achieve this goal. Motion is modeled by a hierarchical hidden Markov model (HHMM) whose first layer states are related to the orientation of the tracked person. Finding a consistent way for robustly linking the observation vector to the human poses is the heart of our contribution. In that sense, we carefully study the relationship between angles in the 3D world and their projection onto the image plane. After performing an initial image metric rectification, we derive theoretical properties making it possible to bound the error angle introduced by the image formation process for a standing posture. This allows us to confidently identify other poses as "non-standing" ones, and thus to robustly analyze pose sequences against a given motion model. Several results illustrate the efficiency of the algorithm by pointing out its ability to accurately recognize a person falling down from another walking or sitting, as well as its capacity to run in an unspecified configuration
Nicolas Thome, Serge Miguet
ICARCV2
2006 Two-Dimensional Discrete Shape Matching and Recognition
Isameddine Boukhriss, Serge Miguet, Laure Tougne
IWCIA2
2005 A robust appearance model for tracking human motions
abstract
We propose an original method for tracking people based on the construction of a 2-D human appearance model. The general framework, which is a region-based tracking approach, is applicable to any type of object. We show how to specialize the method for taking advantage of the structural properties of the human body. We segment its visible parts, construct and update the appearance model. This latter one provides a discriminative feature capturing both color and shape properties of the different limbs, making it possible to recognize people after they have temporarily disappeared. The method does not make use of skin color detection, which allows us to perform tracking under any viewpoint. The only assumption for the recognition is the approximate viewpoint correspondence during the matching process between the different models. Several results in complex situations prove the efficiency of the algorithm, which runs in near real time. Finally, the model provides an important clue for further human motion analysis process.
Nicolas Thome, Serge Miguet
AVSS2
2005 Discrete Average of Two-Dimensional Shapes
Isameddine Boukhriss, Serge Miguet, Laure Tougne
CAIP2
2005 A Segmentation Algorithm for Noisy Images
Soufiane Rital, Hocine Cherifi, Serge Miguet
CAIP3
2004 Two-Dimensional Discrete Morphing
Isameddine Boukhriss, Serge Miguet, Laure Tougne
IWCIA2
2004 Medical Images Simulation, Storage, and Processing on the European DataGrid Testbed
Johan Montagnat, Fabrice Bellet, Hugues Benoit-Cattin, Vincent Breton, Lionel Brunie, Hector Duque, Yannick Legré, Isabelle E. Magnin, Lydia Maigne, Serge Miguet, Jean-Marc Pierson, Ludwig Seitz, Tiffany Tweed
J. Grid Comput.10
2004 2D and 3D visibility in discrete geometry: an application to discrete geodesic paths
David Coeurjolly, Serge Miguet, Laure Tougne
Pattern Recognit. Lett.2
2000 Quality and Complexity Bounds of Load Balancing Algorithms for Parallel Image Processing
abstract
The parallel implementation of image processing algorithms implies an important choice of data distribution strategy. In order to handle the specific constraints associated with images, data distribution must take into account not only the locality of the data and its geometrical regularity but also the possible irregular computation costs associated with different image elements. A widely studied field to tackle this problem is the family of methods related to rectilinear partitioning. We introduce two fully parallel heuristics that compute suboptimal partitions, with a better complexity than the best known algorithms that compute optimal partitions. In this paper, we compare our heuristics to an optimal partitioning, both in terms of execution time and accuracy of the partition. We give some theoretical bounds on the quality of these heuristics that are corroborated by results of random numerical experiments and real applications.
Serge Miguet, Jean-Marc Pierson
Int. J. Pattern Recognit. Artif. Intell.1
1999 A Load-Balanced Algorithm for Parallel Digital Image Warping
abstract
This paper introduces and compares three parallel algorithms to compute general geometric image transformations on MIMD machines. We propose three variants of a parallel general scheme. We focus on the load balancing and the data redistributions. Experimental results are reported and compared. The implementation has been done using PPCM library allowing us to run the program over different parallel machines. We compare logical communication schemes for message-passing machines. Since our parallel algorithm needs global communications such as multiscatters, we study the efficiency of two different logical topologies usable with PPCM. These studies allow us to find the best combination of algorithm and virtual topology to use on a given parallel machine.
Sylvain Contassot-Vivier, Serge Miguet
Int. J. Pattern Recognit. Artif. Intell.2
1998 ParList: A Parallel Data Structure for Dynamic Load Balancing
Fabien Feschet, Serge Miguet, Laurent Perroton
J. Parallel Distributed Comput.2
1997 Complexity Analysis of a parallel Implementation of The Marching-Cubes Algorithm
abstract
This paper presents a load-balanced parallelization of the well known Marching-Cubes algorithm, that aims at constructing an iso-surface in a 3D image. We first derive a modelization for the computation time as a function of the generated surface complexity. The workload associated to each slice of the input data is evaluated by counting the number of vertices that will be generated on that slice. The slices are then locally redistributed to ensure a balanced workload. We give an upper bound on the number of polygons of the triangulation, and present a family of surfaces whose number of triangles tends to this bound. This analysis allows us to foresee (and thus to allocate) the memory size needed for the data structures and to assign to each vertex a unique global reference. Experiments done on an Intel Paragon machine are given both for synthetic and medical images. They show the usefulness of our dynamic data redistribution scheme.
Serge Miguet, Jean-Marc Nicod
Int. J. Pattern Recognit. Artif. Intell.1
1995 Data Allocation Strategies for Parallel Image Processing Algorithms
abstract
This paper discusses several data allocation strategies used for the parallel implementation of basic imaging operators. It shows that depending on the operator (sequential or parallel, with regular or irregular execution time), the image data must be partitioned in very different manners: The square sub-domains are best adapted for minimizing the communication volume, but rectangles can perform better when we take into account the time for constructing messages. Block allocations are well adapted for inherently parallel operators since they minimize interprocessor interactions, but in the case of recursive operators, they lead to nearly sequential executions. In this framework, we show the usefulness of block-cyclic allocations. Finally, we illustrate the fact that allocating the same amount of image data to each processor can lead to severe load imbalance in the case of some operators with data-dependant execution times.
Virginie Marion-Poty, Serge Miguet
Int. J. Pattern Recognit. Artif. Intell.2
1992 Implementation of the Z-Buffer Algorithm on A Reconfigurable Network of Processors
abstract
This paper describes the parallel implementation of the Z-Buffer algorithm on a distributed memory machine. The Z-Buffer is one of the most popular techniques used to generate a representation of a scene consisting of objects in a three-dimensional world. We propose and compare two different parallel implementations on a reconfigurable network of Transputers. In the first approach, the description of the scene is distributed among the processors configured as a tree. The picture is processed in a pipelined fashion, in order to output parts of the image during the computation of the remainder. We show the influence of the degree and the height of the tree on the global performance of the algorithm. In a second approach, both the picture and the scene description are distributed to the processors. We have therefore to redistribute dynamically the tiles among the processors at the beginning of the computation. To perform this redistribution, a special algorithm is designed for the case where the processors are configured as a unidirectional or bidirectional ring. Then we implement a greedy algorithm that enables us to perform the redistribution on an arbitrary interconnection network. We show that the two approaches are complementary: for small pictures or large scenes, a tree-based algorithm performs better than a redistribution-based algorithm, but for large pictures or smaller scenes, it is the other way round. We obtain substantial speedups over the sequential implementation, with up to 32 processors.
Serge Miguet, Yves Robert
Int. J. Pattern Recognit. Artif. Intell.2
1992 Reduction Operations on a Distributed Memory Machine with a Reconfigurable Interconnection Network
abstract
Performing reduction operations with distributed memory machines whose interconnection networks are reconfigurable is considered. The focus is on machines whose interconnection graph can be configured as any graph of maximum degree d. The best way of interconnecting the p processors as a function of p,d and some problem- and machine-dependent parameters that characterize the ratio communication/arithmetic for the reduction operation are discussed. Experiments on transputer-based networks are in good accordance with the theoretical results.>
Serge Miguet, Yves Robert
IEEE Trans. Parallel Distributed Syst.1
1990 Symmetric Matrix-Vector Product on a Ring of Processors
Ken Grigg, Serge Miguet, Yves Robert
Inf. Process. Lett.2
1990 Scattering on a ring of processors
Pierre Fraigniaud, Serge Miguet, Yves Robert
Parallel Comput.2