Mads Bødker

dblp:99/1184 · also Mads Boedker · DBLP profile ↗
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7ranked-venue papers
1as first author
4since 2021 · last 2024
0000-0002-2688-7258ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 6 · 4 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2024 Human AI conversational systems: when humans and machines start to chat
Simone Borsci, Alan Chamberlain, Elena Nichele, Mads Bødker, Tommaso Turchi
Pers. Ubiquitous Comput.4
2022 Incidental Encounters with Robots
abstract
This paper reports on a field study of more than three hundred ‘incidental’ human-robot encounters in a public outdoor space. We have used an ethnomethodologically informed ethnographic method, employing breaching experiments and membership categorization analysis to reveal how Incidentally Co-present Persons (InCoPs) interact with and make sense of robots in an urban environment.
Frederik Moesgaard, Lasse Hulgaard, Mads Bødker
RO-MAN3
2021 From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound
Alan Chamberlain, Adrian Hazzard, Elizabeth Kelly, Mads Bødker, Maria Kallionpää
Pers. Ubiquitous Comput.4
2021 Correction to: from AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound
Alan Chamberlain, Adrian Hazzard, Elizabeth Kelly, Mads Bødker, Maria Kallionpää
Pers. Ubiquitous Comput.4
2017 Culturally Informed Notions of Mobile Context Awareness - Lessons Learned from User-Centred Exploration of Concepts of Context and Context Awareness
Xiangang Qin, Chee-Wee Tan, Mads Bødker, Torkil Clemmensen
INTERACT (1)3
2017 "What else is there...?": reporting meditations in experiential computing
abstract
Compelled by Yoo’s (MIS Q, 34:213–231, ) call for research on experiential computing, the paper suggests meditations as a genre for both doing and reporting on fieldwork. Meditations are used to engender passionate renderings of research encounters that are part introspective and reflective and part causative and instructive. The meditations weave together everyday experiences with IT with theoretical reflections on embodiment and affect, and suggest the potential for a new scholarly sensuousness. The paper suggests that paying attention to feelings related to technology in everyday life and the use of alternative representational tactics and theoretical motifs can be generative of new matters for empirical research. Emphasizing the senses and the body and their importance in developing a sensory apprenticeship in IS, the paper suggests alternative routes to knowledge and representation.
Mads Bødker
Eur. J. Inf. Syst.1
2009 Designing for Naturally Engaging Experiences
David Browning, Marlyn van Erp, Mads Bødker, Nicola J. Bidwell, Truna Aka J. Turner
INTERACT (2)3