Demo Data from VLDB 2026 / reviewers in the wild / expert
Brett Allen
dblp:a/BrettAllen
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2003
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 76% Computer animation and physical simulation · 24% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape modeling
human body modeling |
0.1 | 2 | 2003 | The space of human body shapes: reconstruction and parameterization from range scans · ACM Trans. Graph. 2003 Articulated body deformation from range scan data · ACM Trans. Graph. 2002 |
Computer vision › 3D vision
3d reconstruction |
0.0 | 1 | 2003 | The space of human body shapes: reconstruction and parameterization from range scans · ACM Trans. Graph. 2003 |
Geometric modeling and processing › deformation modeling
example-based deformation |
0.0 | 1 | 2002 | Articulated body deformation from range scan data · ACM Trans. Graph. 2002 |
Computer animation and physical simulation
skeleton-driven deformation |
0.0 | 1 | 2002 | Articulated body deformation from range scan data · ACM Trans. Graph. 2002 |
Methods — techniques the papers use, named apart from their topics
nonlinear optimization · 0.1affine transformation · 0.1subdivision surface · 0.0k-nearest neighbor interpolation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | The space of human body shapes: reconstruction and parameterization from range scansabstractWe develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the degrees of freedom are an affine transformation at each template vertex. The objective function is a weighted combination of three measures: proximity of transformed vertices to the range data, similarity between neighboring transformations, and proximity of sparse markers at corresponding locations on the template and target surface. We solve for the transformations with a non-linear optimizer, run at two resolutions to speed convergence. We demonstrate reconstruction and consistent parameterization of 250 human body models. With this parameterized set, we explore a variety of applications for human body modeling, including: morphing, texture transfer, statistical analysis of shape, model fitting from sparse markers, feature analysis to modify multiple correlated parameters (such as the weight and height of an individual), and transfer of surface detail and animation controls from a template to fitted models. Brett Allen, Brian Curless, Zoran Popovic |
ACM Trans. Graph. | 1 |
| 2002 | Articulated body deformation from range scan dataabstractThis paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Using markers captured during range scanning, we construct a kinematic skeleton and identify the pose of each scan. We then construct a mutually consistent parameterization of all the scans using a posable subdivision surface template. The detail deformations are represented as displacements from this surface, and holes are filled smoothly within the displacement maps. Finally, we combine the range scans using k -nearest neighbor interpolation in pose space. We demonstrate results for a human upper body with controllable pose, kinematics, and underlying surface shape. Brett Allen, Brian Curless, Zoran Popovic |
ACM Trans. Graph. | 1 |