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Rudolf Fleischer

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61ranked-venue papers
33as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 55 · 31 first-authorDatabases, data management, data science and information retrieval · 5 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
11 papers
Computational geometry · 54% Approximation and online algorithms · 30% Algorithms and data structures · 6%
Artificial intelligence
2 papers
Robot navigation and mapping · 100%

Topics — the 24 heaviest of 25, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational geometry
combinatorial geometry
0.212014
Weight Balancing on Boundaries and Skeletons · SoCG 2014
Computational geometry
geometric optimization
0.212014
Weight Balancing on Boundaries and Skeletons · SoCG 2014
Approximation and online algorithms › online algorithms
competitive analysis
0.112008
Competitive Online Approximation of the Optimal Search Ratio · SIAM J. Comput. 2008
Approximation and online algorithms
online algorithms
0.112008
Competitive Online Approximation of the Optimal Search Ratio · SIAM J. Comput. 2008
Approximation and online algorithms › online algorithms
online search
0.112008
Competitive Online Approximation of the Optimal Search Ratio · SIAM J. Comput. 2008
Computational geometry › robust geometric computation
exact geometric computation
0.021999
Efficient Exact Geometric Computation Made Easy · SCG 1999
A Strong and Easily Computable Separation Bound for Arithmetic Expressions Involving Square Roots · SODA 1997
Robotics › Robot navigation and mapping
localization
0.012001
Optimal Robot Localization in Trees · Inf. Comput. 2001
Robotics › Robot navigation and mapping › localization
robot localization
0.012000
Optimal robot localization in trees · SCG 2000
Graph algorithms and graph theory › graph algorithms
graph search
0.012008
Competitive Online Approximation of the Optimal Search Ratio · SIAM J. Comput. 2008
Algorithms and data structures
decision tree
0.011999
Decision Trees: Old and New Results · Inf. Comput. 1999
Computational complexity
communication complexity
0.011995
A Communication-Randomness Tradeoff for Two-Processor Systems · Inf. Comput. 1995
Computational complexity › algebraic complexity › algebraic computation tree
algebraic decision trees
0.011993
Decision trees: old and new results · STOC 1993
Algorithms and data structures › sequence algorithms › sorting › in-place sorting
heapsort
0.011993
A Lower Bound for the Worst Case of Bottom-Up-Heapsort · Inf. Comput. 1993
Mathematical optimization
linear inequalities
0.011993
Decision trees: old and new results · STOC 1993
Computational complexity
lower bounds
0.011993
Decision trees: old and new results · STOC 1993
Computational complexity › decision problems
membership problem
0.011993
Decision trees: old and new results · STOC 1993
Algorithms and data structures › sequence algorithms
sorting
0.011993
A Lower Bound for the Worst Case of Bottom-Up-Heapsort · Inf. Comput. 1993
Graph algorithms and graph theory › graph classes › median graph
trees
0.012000
Optimal robot localization in trees · SCG 2000
Computational geometry › shape analysis
boundary complexity
0.011990
Approximate Motion Planning and the Complexity of the Boundary of the Union of Simple Geometric Figures · SCG 1990
Computational geometry
motion planning
0.011990
Approximate Motion Planning and the Complexity of the Boundary of the Union of Simple Geometric Figures · SCG 1990
Computational geometry › shape analysis
shape approximation
0.011990
On Simultaneous Inner and Outer Approximation of Shapes · SCG 1990
Computational geometry › combinatorial complexity
union of geometric objects
0.011990
Approximate Motion Planning and the Complexity of the Boundary of the Union of Simple Geometric Figures · SCG 1990
Algorithms and data structures
algebraic computation
0.011997
A Strong and Easily Computable Separation Bound for Arithmetic Expressions Involving Square Roots · SODA 1997
Geometric modeling and processing › shape representation
shape approximation
0.011990
On Simultaneous Inner and Outer Approximation of Shapes · SCG 1990

Methods — techniques the papers use, named apart from their topics

center of mass · 0.2antipodal points · 0.2online algorithm design · 0.1competitive analysis · 0.1graph search · 0.1inner and outer approximation · 0.0geometric analysis · 0.0approximation · 0.0
YearPublicationVenuePosition
2019 Guest Editorial: Special Issue on Approximation and Online Algorithms
Roberto Solis-Oba, Rudolf Fleischer
Theory Comput. Syst.2
2014 Weight Balancing on Boundaries and Skeletons
abstract
Given a polygonal region containing a target point (which we assume is the origin), it is not hard to see that there are two points on the perimeter that are antipodal, i.e., whose midpoint is the origin. We prove three generalizations of this fact. (1) For any polygon (or any bounded closed region with connected boundary) containing the origin, it is possible to place a given set of weights on the boundary so that their barycenter (center of mass) coincides with the origin, provided that the largest weight does not exceed the sum of the other weights. (2) On the boundary of any 3-dimensional bounded polyhedron containing the origin, there exist three points that form an equilateral triangle centered at the origin. (3) On the 1-skeleton of any 3-dimensional bounded convex polyhedron containing the origin, there exist three points whose center of mass coincides with the origin.
Luis Barba, Otfried Cheong, Jean-Lou De Carufel, Michael Gene Dobbins, Rudolf Fleischer, Akitoshi Kawamura, Matias Korman, Yoshio Okamoto, János Pach, Takeshi Tokuyama, Sander Verdonschot, Tianhao Wang 0001
SoCG5
2014 Order-preserving matching
Jinil Kim, Peter Eades, Rudolf Fleischer, Seok-Hee Hong 0001, Costas S. Iliopoulos, Kunsoo Park, Simon J. Puglisi, Takeshi Tokuyama
Theor. Comput. Sci.3
2012 An algorithmic analysis of the Honey-Bee game
Rudolf Fleischer, Gerhard J. Woeginger
Theor. Comput. Sci.1
2011 Computing minimum diameter color-spanning sets is hard
Rudolf Fleischer
Inf. Process. Lett.1
2010 Extended Islands of Tractability for Parsimony Haplotyping
Rudolf Fleischer, Jiong Guo, Rolf Niedermeier, Johannes Uhlmann, Mathias Weller, Xi Wu 0001
CPM1
2010 Densest k-Subgraph Approximation on Intersection Graphs
Danny Ziyi Chen, Rudolf Fleischer, Jian Li 0015
WAOA2
2010 Distance Approximating Dimension Reduction of Riemannian Manifolds
abstract
We study the problem of projecting high-dimensional tensor data on an unspecified Riemannian manifold onto some lower dimensional subspace We note that, technically, the low-dimensional space we compute may not be a subspace of the original high-dimensional space. However, it is convenient to envision it as a subspace when explaining the algorithms. without much distorting the pairwise geodesic distances between data points on the Riemannian manifold while preserving discrimination ability. Existing algorithms, e.g., ISOMAP, that try to learn an isometric embedding of data points on a manifold have a nonsatisfactory discrimination ability in practical applications such as face and gait recognition. In this paper, we propose a two-stage algorithm named tensor-based Riemannian manifold distance-approximating projection (TRIMAP), which can quickly compute an approximately optimal projection for a given tensor data set. In the first stage, we construct a graph from labeled or unlabeled data, which correspond to the supervised and unsupervised scenario, respectively, such that we can use the graph distance to obtain an upper bound on an objective function that preserves pairwise geodesic distances. Then, we perform some tensor-based optimization of this upper bound to obtain a projection onto a low-dimensional subspace. In the second stage, we propose three different strategies to enhance the discrimination ability, i.e., make data points from different classes easier to separate and make data points in the same class more compact. Experimental results on two benchmark data sets from the University of South Florida human gait database and the Face Recognition Technology face database show that the discrimination ability of TRIMAP exceeds that of other popular algorithms. We theoretically show that TRIMAP converges. We demonstrate, through experiments on six synthetic data sets, its potential ability to unfold nonlinear manifolds in the first stage.
Changyou Chen, Junping Zhang, Rudolf Fleischer
IEEE Trans. Syst. Man Cybern. Part B3
2010 Low-Resolution Gait Recognition
abstract
Unlike other biometric authentication methods, gait recognition is noninvasive and effective from a distance. However, the performance of gait recognition will suffer in the low-resolution (LR) case. Furthermore, when gait sequences are projected onto a nonoptimal low-dimensional subspace to reduce the data complexity, the performance of gait recognition will also decline. To deal with these two issues, we propose a new algorithm called superresolution with manifold sampling and backprojection (SRMS), which learns the high-resolution (HR) counterparts of LR test images from a collection of HR/LR training gait image patch pairs. Then, we incorporate SRMS into a new algorithm called multilinear tensor-based learning without tuning parameters (MTP) for LR gait recognition. Our contributions include the following: 1) With manifold sampling, the redundancy of gait image patches is remarkably decreased; thus, the superresolution procedure is more efficient and reasonable. 2) Backprojection guarantees that the learned HR gait images and the corresponding LR gait images can be more consistent. 3) The optimal subspace dimension for dimension reduction is automatically determined without introducing extra parameters. 4) Theoretical analysis of the algorithm shows that MTP converges. Experiments on the USF human gait database and the CASIA gait database show the increased efficiency of the proposed algorithm, compared with previous algorithms.
Junping Zhang, Jian Pu, Changyou Chen, Rudolf Fleischer
IEEE Trans. Syst. Man Cybern. Part B4
2009 Experimental Study of FPT Algorithms for the Directed Feedback Vertex Set Problem
Rudolf Fleischer, Xi Wu 0001, Liwei Yuan 0003
ESA1
2009 On the Camera Placement Problem
Rudolf Fleischer
ISAAC1
2009 Die Another Day
Rudolf Fleischer
Theory Comput. Syst.1
2009 Foreword
Rudolf Fleischer, Jinhui Xu 0001
Theor. Comput. Sci.1
2008 Competitive Online Approximation of the Optimal Search Ratio
abstract
How efficiently can we search an unknown environment for a goal in an unknown position? How much would it help if the environment were known? We answer these questions for simple polygons and for undirected graphs by providing online search strategies that are as good as the best offline search algorithms, up to a constant factor. For other settings we prove that no such online algorithms exist. We introduce a natural measure which gives reasonable results and is more realistic than pure pessimistic competitive analysis.
Rudolf Fleischer, Tom Kamphans, Rolf Klein, Elmar Langetepe, Gerhard Trippen
SIAM J. Comput.1
2007 Efficient Algorithms for k -Disjoint Paths Problems on DAGs
Rudolf Fleischer, Qi Ge, Jian Li 0015, Hong Zhu 0004
AAIM1
2007 Algorithms for Core Stability, Core Largeness, Exactness, and Extendability of Flow Games
Qizhi Fang, Rudolf Fleischer, Jian Li 0015, Xiaoxun Sun
COCOON2
2007 Approximating the Maximum Sharing Problem
Amitabh Chaudhary, Danny Ziyi Chen, Rudolf Fleischer, Xiaobo Sharon Hu, Jian Li 0015, Michael T. Niemier, Zhiyi Xie, Hong Zhu 0004
WADS3
2006 Non-metric Multicommodity and Multilevel Facility Location
Rudolf Fleischer, Jian Li 0015, Shijun Tian, Hong Zhu 0004
AAIM1
2006 Traversing the Machining Graph
Danny Ziyi Chen, Rudolf Fleischer, Jian Li 0015, Haitao Wang 0001, Hong Zhu 0004
ESA2
2006 On Approximating the Maximum Simple Sharing Problem
Danny Ziyi Chen, Rudolf Fleischer, Jian Li 0015, Zhiyi Xie, Hong Zhu 0004
ISAAC2
2006 Foreword
Rudolf Fleischer
Algorithmica1
2006 Online Maintenance of k-Medians and k-Covers on a Line
Rudolf Fleischer, Mordecai J. Golin, Yan Zhang 0021
Algorithmica1
2006 Approximating the minimum weight weak vertex cover
Yong Zhang 0001, Qi Ge, Rudolf Fleischer, Hong Zhu 0004
Theor. Comput. Sci.3
2005 Exploring an Unknown Graph Efficiently
Rudolf Fleischer, Gerhard Trippen
ESA1
2005 Approximating Spanning Trees with Inner Nodes Cost
abstract
We consider the practical NP-complete problem of finding a minimum weight spanning tree with both edge weights and inner nodes weights. We present two polynomial time algorithms with approximation factors of 2.35 · ln n and 2Hn, respectively, where n is the number of nodes in the graph and Hn is the n-th Harmonic number. This nearly matches the lower bound of (l-\in )Hn, for any \in \ge 0. We also give an approximation algorithm with approximation factor \Delta - 1, where \Delta is the maximum degree of the graph. For metric spaces, we give a 3.105-approximation algorithm and show that an approximation factor of 1.463 is impossible unless {NP \subseteq DTIME[n^{O(\log longn)} ]}.
Rudolf Fleischer, Qi Ge, Jian Li 0015, Shijun Tian, Haitao Wang 0001
PDCAT1
2004 Competitive Online Approximation of the Optimal Search Ratio
Rudolf Fleischer, Tom Kamphans, Rolf Klein, Elmar Langetepe, Gerhard Trippen
ESA1
2004 Balanced Scheduling toward Loss-Free Packet Queuing and Delay Fairness
Rudolf Fleischer, Hisashi Koga
Algorithmica1
2004 Fun-Sort--or the chaos of unordered binary search
Therese Biedl, Timothy M. Chan, Erik D. Demaine, Rudolf Fleischer, Mordecai J. Golin, James A. King, J. Ian Munro
Discret. Appl. Math.4
2004 Finding optimal paths in MREP routing
Rudolf Fleischer, Mordecai J. Golin, Chin-Tau A. Lea, Steven Wong
Inf. Process. Lett.1
2004 Solitaire Clobber
Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer
Theor. Comput. Sci.3
2004 Appendix B: Open problems at the 2002 Dagstuhl Seminar on Algorithmic Combinatorial Game Theory
Erik D. Demaine, Rudolf Fleischer, Aviezri S. Fraenkel, Richard J. Nowakowski
Theor. Comput. Sci.2
2004 Traveling salesmen in the presence of competition
Sándor P. Fekete, Rudolf Fleischer, Aviezri S. Fraenkel, Matthias Schmitt
Theor. Comput. Sci.2
2004 New results for online page replication
Rudolf Fleischer, Wodzimierz Glazek, Steven S. Seiden
Theor. Comput. Sci.1
2004 Preface: Algorithmic Combinatorial Game Theory
Rudolf Fleischer, Richard J. Nowakowski
Theor. Comput. Sci.1
2003 Maximum residual energy routing with reverse energy cost
abstract
The maximum residual energy path (MREP) routing has been shown an effective routing scheme for energy conservation in a battery wireless network. Past studies on MREP are based on the assumption that the transmitting node consumes power, but the receiving node does not. This assumption is false if acknowledgement is required, or if the ad hoc network has deployed the energy-conservation mode (sleeping mode). When backward energy consumption is present in transmission (i.e. the receiving end consumes energy), finding an MRE path that has enough energy for finishing the transmission has become NP-hard. We show in this paper a Dijkstra-like heuristic algorithm for finding the optimal MRE path. The new algorithm guarantees that once a path is found, it will have enough energy to finish the transmission task, while the original MREP algorithm, ignoring the backward energy costs, cannot guarantee that. We also show another routing technique that can extend the system life. The technique works for both MREP-based routing schemes.
Qiling Xie, Chin-Tau A. Lea, Mordecai J. Golin, Rudolf Fleischer
GLOBECOM4
2001 Tight Bounds on Maximal and Maximum Matchings
Therese Biedl, Erik D. Demaine, Christian A. Duncan, Rudolf Fleischer, Stephen G. Kobourov
ISAAC4
2001 Optimal Robot Localization in Trees
Rudolf Fleischer, Kathleen Romanik, Sven Schuierer, Gerhard Trippen
Inf. Comput.1
2001 On the Bahncard problem
Rudolf Fleischer
Theor. Comput. Sci.1
2000 Optimal robot localization in trees
abstract
No abstract available.
Rudolf Fleischer, Gerhard Trippen
SCG1
2000 Online Scheduling Revisited
Rudolf Fleischer, Michaela Wahl
ESA1
2000 Online Routing in Convex Subdivisions
Prosenjit Bose, Pat Morin, Andrej Brodnik, Svante Carlsson, Erik D. Demaine, Rudolf Fleischer, J. Ian Munro, Alejandro López-Ortiz
ISAAC6
2000 Balanced k-Colorings
Therese Biedl, Eowyn Cenek, Timothy M. Chan, Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Ming-wei Wang
MFCS6
2000 A Strong and Easily Computable Separation Bound for Arithmetic Expressions Involving Radicals
Christoph Burnikel, Rudolf Fleischer, Kurt Mehlhorn, Stefan Schirra
Algorithmica2
2000 Limited bookmark randomized online algorithms for the paging problem
Wolfgang W. Bein, Rudolf Fleischer, Lawrence L. Larmore
Inf. Process. Lett.2
1999 Efficient Exact Geometric Computation Made Easy
abstract
We show that the combination of the CGAL framework for geometric computation and the number type ledareal yields easy-to-write, correct and efficient geometric programs.
Christoph Burnikel, Rudolf Fleischer, Kurt Mehlhorn, Stefan Schirra
SCG2
1999 Decision Trees: Old and New Results
Rudolf Fleischer
Inf. Comput.1
1998 On The Bahncard Problem
Rudolf Fleischer
COCOON1
1997 Episode Matching
Gautam Das 0001, Rudolf Fleischer, Leszek Gasieniec, Dimitrios Gunopulos, Juha Kärkkäinen
CPM2
1997 A Strong and Easily Computable Separation Bound for Arithmetic Expressions Involving Square Roots
Christoph Burnikel, Rudolf Fleischer, Kurt Mehlhorn, Stefan Schirra
SODA2
1996 Matching Nuts and Bolts Faster
Noga Alon, Phillip G. Bradford, Rudolf Fleischer
Inf. Process. Lett.3
1995 Matching Nuts and Bolts Faster
Phillip G. Bradford, Rudolf Fleischer
ISAAC2
1995 A Communication-Randomness Tradeoff for Two-Processor Systems
Rudolf Fleischer, Hermann Jung 0001, Kurt Mehlhorn
Inf. Comput.1
1994 A Tight Lower Bound for the Worst Case of Bottom-Up-Heapsort
Rudolf Fleischer
Algorithmica1
1993 A Simple Balanced Search Tree with O(1) Worst-Case Update Time
Rudolf Fleischer
ISAAC1
1993 Decision trees: old and new results
abstract
In this paper, we prove two general lower bounds for algebraic decision trees which test membership in a set S ~iRn which is defined by linear inequalities.Let ?'ank(S) be the maximal dimension of a linear subspace cent ained in the closure of S.
Rudolf Fleischer
STOC1
1993 A Lower Bound for the Worst Case of Bottom-Up-Heapsort
Rudolf Fleischer, Bhabani P. Sinha, Christian Uhrig
Inf. Comput.1
1992 Approximate Motion Planning and the Complexity of the Boundary of the Union of Simple Geometric Figures
abstract
We study rigid motions of a rectangle amidst polygonal obstacles. The best known algorithms for this problem have running time Ω(n2) where n is the number of obstacle corners. We introduce the tightness of a motion planning problem as a measure of the difficulty of a planning problem in an intuitive sense and describe an algorithm with running time ο((a/b · 1/ε crit + 1)n(log n)2), where a ≥ b are the lengths of the sides of a rectangle and εcrit is the tightness of the problem. We show further that the complexity (= number of vertices) of the boundary of n bow-ties (c.f. Figure 1.1) is Ο(n). Similar results for the union of other simple geometric figures such as triangles and wedges are also presented.
Helmut Alt, Rudolf Fleischer, Michael Kaufmann 0001, Kurt Mehlhorn, Stefan Näher, Stefan Schirra, Christian Uhrig
Algorithmica2
1992 Simultaneous Inner and Outer Approximation of Shapes
abstract
For compact Euclidean bodiesP, Q, we define λ(P, Q) to be the smallest ratior/s wherer > 0,s > 0 satisfy $$sQ' \subseteq P \subseteq rQ''$$ . HeresQ denotes a scaling ofQ by the factors, andQ′,Q″ are some translates ofQ. This function λ gives us a new distance function between bodies which, unlike previously studied measures, is invariant under affine transformations. If homothetic bodies are identified, the logarithm of this function is a metric. (Two bodies arehomothetic if one can be obtained from the other by scaling and translation.) For integerk ≥ 3, define λ(k) to be the minimum value such that for each convex polygonP there exists a convexk-gonQ with λ(P, Q) ≤ λ(k). Among other results, we prove that 2.118 ... <-λ(3) ≤ 2.25 and λ(k) = 1 + Θ(k −2). We give anO(n 2 log2 n)-time algorithm which, for any input convexn-gonP, finds a triangleT that minimizes λ(T, P) among triangles. However, in linear time we can find a trianglet with λ(t, P)<-2.25. Our study is motivated by the attempt to reduce the complexity of the polygon containment problem, and also the motion-planning problem. In each case we describe algorithms which run faster when certain implicitslackness parameters of the input are bounded away from 1. These algorithms illustrate a new algorithmic paradigm in computational geometry for coping with complexity.
Rudolf Fleischer, Kurt Mehlhorn, Günter Rote, Emo Welzl, Chee-Keng Yap
Algorithmica1
1990 Approximate Motion Planning and the Complexity of the Boundary of the Union of Simple Geometric Figures
Helmut Alt, Rudolf Fleischer, Michael Kaufmann 0001, Kurt Mehlhorn, Stefan Näher, Stefan Schirra, Christian Uhrig
SCG2
1990 On Simultaneous Inner and Outer Approximation of Shapes
Rudolf Fleischer, Kurt Mehlhorn, Günter Rote, Emo Welzl, Chee-Keng Yap
SCG1
1989 Communication Complexity of Multi-Processor Systems
Rudolf Fleischer
Inf. Process. Lett.1