VLDB 2026 Research / reviewers in the wild / expert
Alex Pentland
dblp:p/AlexPentland · also Alex 'Sandy' Pentland, Sandy Pentland
· DBLP profile ↗
234ranked-venue papers
55as first author
25since 2021 · last 2025
0000-0002-8053-9983ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 143 · 38 first-author · 14 since 2021Graphics, computer vision, multimedia, augmented reality and games · 103 · 28 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 44 · 8 first-author · 6 since 2021Databases, data management, data science and information retrieval · 12 · 2 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 8Security and privacy · 4 · 3 since 2021Systems, architecture and hardware · 2 · 1 first-authorComputer networks · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Human-AI Coevolution (Abstract Reprint)abstractHuman-AI coevolution, defined as a process in which humans and AI algorithms continuously influence each other, increasingly characterises our society, but is understudied in artificial intelligence and complexity science literature. Recommender systems and assistants play a prominent role in human-AI coevolution, as they permeate many facets of daily life and influence human choices through online platforms. The interaction between users and AI results in a potentially endless feedback loop, wherein users' choices generate data to train AI models, which, in turn, shape subsequent user preferences. This human-AI feedback loop has peculiar characteristics compared to traditional human-machine interaction and gives rise to complex and often “unintended” systemic outcomes. This paper introduces human-AI coevolution as the cornerstone for a new field of study at the intersection between AI and complexity science focused on the theoretical, empirical, and mathematical investigation of the human-AI feedback loop. In doing so, we: (i) outline the pros and cons of existing methodologies and highlight shortcomings and potential ways for capturing feedback loop mechanisms; (ii) propose a reflection at the intersection between complexity science, AI and society; (iii) provide real-world examples for different human-AI ecosystems; and (iv) illustrate challenges to the creation of such a field of study, conceptualising them at increasing levels of abstraction, i.e., scientific, legal and socio-political. Dino Pedreschi, Luca Pappalardo, Emanuele Ferragina, Ricardo Baeza-Yates, Albert-László Barabási, Frank Dignum, Virginia Dignum, Tina Eliassi-Rad, Fosca Giannotti, János Kertész, Alistair Knott, Yannis E. Ioannidis, Paul Lukowicz, Andrea Passarella, Alex Pentland, John Shawe-Taylor, Alessandro Vespignani |
IJCAI | 15 |
| 2025 | ReCAP: Recursive Context-Aware Reasoning and Planning for Large Language Model AgentsabstractLong-horizon tasks requiring multi-step reasoning and dynamic re-planning remain challenging for large language models (LLMs). Sequential prompting methods are prone to context drift, loss of goal information, and recurrent failure cycles, while hierarchical prompting methods often weaken cross-level continuity or incur substantial runtime overhead. We introduce ReCAP (Recursive Context-Aware Reasoning and Planning), a hierarchical framework with shared context for reasoning and planning in LLMs. ReCAP combines three key mechanisms: (i) plan-ahead decomposition, in which the model generates a full subtask list, executes the first item, and refines the remainder; (ii) structured re-injection of parent plans, maintaining consistent multi-level context during recursive return; and (iii) memory-efficient execution, bounding the active prompt so costs scale linearly with task depth. Together these mechanisms align high-level goals with low-level actions, reduce redundant prompting, and preserve coherent context updates across recursion. Experiments demonstrate that ReCAP substantially improves subgoal alignment and success rates on various long-horizon reasoning benchmarks, achieving a 32\% gain on synchronous Robotouille and a 29\% improvement on asynchronous Robotouille under the strict pass@1 protocol. Weiran Xu, Alex Pentland, Jiaxin Pei |
NeurIPS | 4 |
| 2025 | Human-AI coevolutionabstractHuman-AI coevolution, defined as a process in which humans and AI algorithms continuously influence each other, increasingly characterises our society, but is understudied in artificial intelligence and complexity science literature. Recommender systems and assistants play a prominent role in human-AI coevolution, as they permeate many facets of daily life and influence human choices through online platforms. The interaction between users and AI results in a potentially endless feedback loop, wherein users' choices generate data to train AI models, which, in turn, shape subsequent user preferences. This human-AI feedback loop has peculiar characteristics compared to traditional human-machine interaction and gives rise to complex and often “unintended” systemic outcomes. This paper introduces human-AI coevolution as the cornerstone for a new field of study at the intersection between AI and complexity science focused on the theoretical, empirical, and mathematical investigation of the human-AI feedback loop. In doing so, we: (i) outline the pros and cons of existing methodologies and highlight shortcomings and potential ways for capturing feedback loop mechanisms; (ii) propose a reflection at the intersection between complexity science, AI and society; (iii) provide real-world examples for different human-AI ecosystems; and (iv) illustrate challenges to the creation of such a field of study, conceptualising them at increasing levels of abstraction, i.e., scientific, legal and socio-political. Dino Pedreschi, Luca Pappalardo, Emanuele Ferragina, Ricardo Baeza-Yates, Albert-László Barabási, Frank Dignum, Virginia Dignum, Tina Eliassi-Rad, Fosca Giannotti, János Kertész, Alistair Knott, Yannis E. Ioannidis, Paul Lukowicz, Andrea Passarella, Alex Pentland, John Shawe-Taylor, Alessandro Vespignani |
Artif. Intell. | 15 |
| 2024 | Leveraging Large Language Models for Learning Complex Legal Concepts through StorytellingabstractHang Jiang, Xiajie Zhang, Robert Mahari, Daniel Kessler, Eric Ma, Tal August, Irene Li, Alex Pentland, Yoon Kim, Deb Roy, Jad Kabbara. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024. Xiajie Zhang, Robert Mahari, Daniel T. Kessler, Eric Ma, Tal August, Irene Li, Alex Pentland, Deb Roy, Jad Kabbara |
ACL (1) | 8 |
| 2024 | LePaRD: A Large-Scale Dataset of Judicial Citations to PrecedentabstractWe present the Legal Passage Retrieval Dataset, LePaRD.LePaRD contains millions of examples of U.S. federal judges citing precedent in context.The dataset aims to facilitate work on legal passage retrieval, a challenging practice-oriented legal retrieval and reasoning task.Legal passage retrieval seeks to predict relevant passages from precedential court decisions given the context of a legal argument.We extensively evaluate various approaches on LePaRD, and find that classification-based retrieval appears to work best.Our best models only achieve a recall of 59% when trained on data corresponding to the 10,000 most-cited passages, underscoring the difficulty of legal passage retrieval.By publishing LePaRD, we provide a large-scale and high quality resource to foster further research on legal passage retrieval.We hope that research on this practiceoriented NLP task will help expand access to justice by reducing the burden associated with legal research via computational assistance. Robert Mahari, Dominik Stammbach, Elliott Ash, Alex Pentland |
ACL (1) | 4 |
| 2024 | Unstoppable Wallets: Chain-assisted Threshold ECDSA and its ApplicationsabstractThe security and usability of cryptocurrencies and other blockchain-based applications depend on the secure management of cryptographic keys. However, current approaches for managing these keys often rely on third parties, trusted to be available at a minimum, and even serve as custodians in some solutions, creating single points of failure and limiting the ability of users to fully control their own assets. In this work we first revisit the problem of threshold ECDSA by considering the commonly admissible 'server-aided' model, namely, the presence of a semi-honest and non-colluding service provider. Then, we leverage that model and consider cases where that 'server' is distributed, introducing the novel concept of unstoppable wallets; hence eliminating any single point of failure. Unstoppable wallets are programmable threshold ECDSA wallets that allow users to co-sign transactions with a confidential smart contract, rather than a singular third-party. We construct highly efficient threshold ECDSA protocols that form the basis of unstoppable wallets and prove their security in the server-aided model, achieving the standard notion of fairness and robustness even in case of a dishonest majority among the signers. Our protocols minimize the write-complexity for threshold ECDSA key-generation and signing, while reducing communication and computation overhead. Guy Zyskind, Avishay Yanai, Alex Pentland |
AsiaCCS | 3 |
| 2024 | Poster: zkTax: A Pragmatic Way to Support Zero-Knowledge Tax DisclosuresabstractTax returns contain financial information of interest to third parties: public officials are asked to share financial data for transparency, companies seek to assess the financial status of business partners, and individuals need to prove their income to third-parties.Tax returns also contain sensitive data such that sharing them in their entirety undermines privacy.We outline how zero-knowledge cryptography may be applied to address this tension by allowing individuals and organizations to make provable claims about select information in their tax returns without revealing additional information, in a way that can be independently verified by third parties.We highlight key system goals and design specifications for this zero-knowledge tax disclosure system (zkTax) and present a prototype implementation.The prototype consists of three distinct services that can be distributed: a tax authority that provides signed tax documents; a Redact & Prove Service that enables users to redact tax documents and produce a zero-knowledge proof attesting the provenance of the redacted data; and a Verify Service to check the validity of claims.We demonstrate how zkTax could be implemented with minimal changes to existing tax infrastructure, allowing the system to be extensible to other contexts and jurisdictions.This work provides a practical example of how distributed tools leveraging cryptography can enhance existing government or financial infrastructures, providing immediate transparency alongside privacy without system overhauls. Alex Berke, Tobin South, Robert Mahari, Kent Larson, Alex Pentland |
CCS | 5 |
| 2024 | High-Throughput Three-Party DPFs with Applications to ORAM and Digital CurrenciesabstractDistributed point functions (DPF) are increasingly becoming a foundational tool with applications for application-specific and general secure computation. While two-party DPF constructions are readily available for those applications with satisfiable performance, the three-party ones are left behind in both security and efficiency. In this paper we close this gap and propose the first three-party DPF construction that matches the state-of-the-art two-party DPF on all metrics. Namely, it is secure against a malicious adversary corrupting both the dealer and one out of the three evaluators, its function's shares are of the same size and evaluation takes the same time as in the best two-party DPF. Compared to the state-of-the-art three-party DPF, our construction enjoys 40-120× smaller function's share size and shorter evaluation time, for function domains of 216 -240, respectively. Guy Zyskind, Avishay Yanai, Alex Pentland |
CCS | 3 |
| 2024 | Position: A Safe Harbor for AI Evaluation and Red TeamingabstractIndependent evaluation and red teaming are critical for identifying the risks posed by generative AI systems. However, the terms of service and enforcement strategies used by prominent AI companies to deter model misuse have disincentives on good faith safety evaluations. This causes some researchers to fear that conducting such research or releasing their findings will result in account suspensions or legal reprisal. Although some companies offer researcher access programs, they are an inadequate substitute for independent research access, as they have limited community representation, receive inadequate funding, and lack independence from corporate incentives. We propose that major generative AI developers commit to providing a legal and technical safe harbor, protecting public interest safety research and removing the threat of account suspensions or legal reprisal. These proposals emerged from our collective experience conducting safety, privacy, and trustworthiness research on generative AI systems, where norms and incentives could be better aligned with public interests, without exacerbating model misuse. We believe these commitments are a necessary step towards more inclusive and unimpeded community efforts to tackle the risks of generative AI. Shayne Longpre, Sayash Kapoor, Kevin Klyman, Ashwin Ramaswami, Rishi Bommasani, Borhane Blili-Hamelin, Yangsibo Huang, Aviya Skowron, Suhas Kotha, Yi Zeng 0005, Weiyan Shi 0001, Xianjun Yang, Reid Southen, Alexander Robey, Patrick Chao, Diyi Yang, Ruoxi Jia 0001, Daniel Kang 0001, Alex Pentland, Arvind Narayanan, Percy Liang, Peter Henderson 0002 |
ICML | 20 |
| 2024 | Position: Data Authenticity, Consent, & Provenance for AI are all broken: what will it take to fix them?abstractNew capabilities in foundation models are owed in large part to massive, widely-sourced, and under-documented training data collections. Existing practices in data collection have led to challenges in tracing authenticity, verifying consent, preserving privacy, addressing representation and bias, respecting copyright, and overall developing ethical and trustworthy foundation models. In response, regulation is emphasizing the need for training data transparency to understand foundation models’ limitations. Based on a large-scale analysis of the foundation model training data landscape and existing solutions, we identify the missing infrastructure to facilitate responsible foundation model development practices. We examine the current shortcomings of common tools for tracing data authenticity, consent, and documentation, and outline how policymakers, developers, and data creators can facilitate responsible foundation model development by adopting universal data provenance standards. Shayne Longpre, Robert Mahari, Naana Obeng-Marnu, William Brannon, Tobin South, Katy Ilonka Gero, Alex Pentland, Jad Kabbara |
ICML | 7 |
| 2024 | Consent in Crisis: The Rapid Decline of the AI Data CommonsabstractGeneral-purpose artificial intelligence (AI) systems are built on massive swathes of public web data, assembled into corpora such as C4, RefinedWeb, and Dolma. To our knowledge, we conduct the first, large-scale, longitudinal audit of the consent protocols for the web domains underlying AI training corpora. Our audit of 14,000 web domains provides an expansive view of crawlable web data and how codified data use preferences are changing over time. We observe a proliferation of AI-specific clauses to limit use, acute differences in restrictions on AI developers, as well as general inconsistencies between websites' expressed intentions in their Terms of Service and their robots.txt. We diagnose these as symptoms of ineffective web protocols, not designed to cope with the widespread re-purposing of the internet for AI. Our longitudinal analyses show that in a single year (2023-2024) there has been a rapid crescendo of data restrictions from web sources, rendering ~5\%+ of all tokens in C4, or 28%+ of the most actively maintained, critical sources in C4, fully restricted from use. For Terms of Service crawling restrictions, a full 45% of C4 is now restricted. If respected or enforced, these restrictions are rapidly biasing the diversity, freshness, and scaling laws for general-purpose AI systems. We hope to illustrate the emerging crises in data consent, for both developers and creators. The foreclosure of much of the open web will impact not only commercial AI, but also non-commercial AI and academic research. Shayne Longpre, Robert Mahari, Ariel Lee, Campbell Lund, Hamidah Oderinwale, William Brannon, Nayan Saxena, Naana Obeng-Marnu, Tobin South, Cole Hunter, Kevin Klyman, Christopher Klamm, Hailey Schoelkopf, Nikhil Singh 0003, Manuel Cherep, Ahmad Anis, An Dinh, Caroline Shamiso Chitongo, Da Yin, Damien Sileo, Deividas Mataciunas, Diganta Misra, Emad A. Alghamdi, Enrico Shippole, Jianguo Zhang 0005, Joanna Materzynska, Kun Qian 0016, Kushagra Tiwary, Lester James V. Miranda, Manan Dey, Minnie Liang, Mohammed Hamdy, Niklas Muennighoff, Seonghyeon Ye, Seungone Kim, Shrestha Mohanty, Vivek Sharma 0001, Minh Chien Vu, Caiming Xiong, Stella Biderman, Daphne Ippolito, Sara Hooker, Jad Kabbara, Alex Pentland |
NeurIPS | 49 |
| 2024 | Insights from an Experiment Crowdsourcing Data from Thousands of US Amazon Users: The importance of transparency, money, and data useabstractData generated by users on digital platforms are a crucial resource for advocates and researchers interested in uncovering digital inequities, auditing algorithms, and understanding human behavior. Yet data access is often restricted. How can researchers both effectively and ethically collect user data? This paper shares an innovative approach to crowdsourcing user data to collect otherwise inaccessible Amazon purchase histories, spanning 5 years, from more than 5,000 U.S. users. We developed a data collection tool that prioritizes participant consent and includes an experimental study design. The design allows us to study multiple important aspects of privacy perception and user data sharing behavior, including how socio-demographics, monetary incentives and transparency can impact share rates. Experiment results (N=6,325) reveal both monetary incentives and transparency can significantly increase data sharing. Age, race, education, and gender also played a role, where female and less-educated participants were more likely to share. Our study design enables a unique empirical evaluation of the 'privacy paradox', where users claim to value their privacy more than they do in practice. We set up both real and hypothetical data sharing scenarios and find measurable similarities and differences in share rates across these contexts. For example, increasing monetary incentives had a 6 times higher impact on share rates in real scenarios. In addition, we study participants' opinions on how data should be used by various third parties, again finding that gender, age, education, and race have a significant impact. Notably, the majority of participants disapproved of government agencies using purchase data yet the majority approved of use by researchers. Overall, our findings highlight the critical role that transparency, incentive design, and user demographics play in ethical data collection practices, and provide guidance for future researchers seeking to crowdsource user generated data. Alex Berke, Robert Mahari, Alex Pentland, Kent Larson, Dana Calacci |
Proc. ACM Hum. Comput. Interact. | 3 |
| 2024 | Interpretable Stochastic Block Influence Model: Measuring Social Influence Among Homophilous CommunitiesabstractDecision-making on networks can be explained by both homophily and social influences. While homophily drives the formation of communities with similar characteristics, social influences occur both within and between communities. Social influences can be reasoned through role theory, which indicates that the influences among individuals depending on their roles and the behavior of interest. To operationalize these social science theories, we empirically identify the homophilous communities and use the community structures to capture such “roles”, affecting particular decision-making processes. We propose a generative model named the Stochastic Block Influence Model and jointly analyze both network formation and behavioral influences within and between different empirically-identified communities. To evaluate the performance and demonstrate the interpretability of our method, we study the adoption decisions for a microfinance product in Indian villages. We show that although individuals tend to form links within communities, there are strongly positive and negative social influences between communities, supporting the weak ties theory. Moreover, communities with shared characteristics are associated with positive influences. In contrast, communities that do not overlap are associated with negative influences. Our framework facilitates the quantification of the influences underlying decision communities and is thus a helpful tool for driving information diffusion, viral marketing, and technology adoption. Yan Leng, Tara Sowrirajan, Alex Pentland |
IEEE Trans. Knowl. Data Eng. | 4 |
| 2023 | Disaggregating sales prediction: A gravitational approachabstractWhenever companies plan to enter new geographical areas, they need disaggregated sales in each location. To make such predictions, sales time series or final customers' data in geographical disaggregation are necessary. However, for most companies, such datasets are unavailable or impractical. The manuscript has two main goals. One focal problem is how to disaggregate an aggregate sales prediction with no historical proportions. The other is how to improve spatial models using Point of Interest (POI) data. To solve these problems, we combine two literature streams — spatial marketing and sales forecasting — and propose a new hybrid probabilistic approach: Gravitational Sales Prediction (GSP). Our approach uses POI data to estimate area attraction, customer stocks, and flows to predict sales proportions. We later use these proportions to disaggregate an aggregate forecast. GSP is validated using sales data from two countries and more than ten economic segments. When compared to a strong benchmark that relies on past sales proportions, GSP exceeded expectations by achieving not only a similar performance to the benchmark but also outperforming it in some locations. It showed the most promising results in the middle level of aggregation. The result is a powerful and flexible approach that can be embedded in any decision support system. Carla Freitas Silveira Netto, Mohsen Bahrami, Vinicius Andrade Brei, Burçin Bozkaya, Selim Balcisoy, Alex Pentland |
Expert Syst. Appl. | 6 |
| 2023 | Toward Network IntelligenceabstractThis article proposes a conceptual framework to guide research in neural computation by relating it to mathematical progress in other fields and to examples illustrative of biological networks. The goal is to provide insight into how biological networks, and possibly large artificial networks such as foundation models, transition from analog computation to an analog approximation of symbolic computation. From the mathematical perspective, I focus on the development of consistent symbolic representations and optimal policies for action selection within network settings. From the biological perspective, I give examples of human and animal social network behavior that may be described using these mathematical models. Alex Pentland |
Neural Comput. | 1 |
| 2022 | Using gravity model to make store closing decisions: A data driven approach
Mohsen Bahrami, Miles Tweed, Burçin Bozkaya, Alex Pentland |
Expert Syst. Appl. | 5 |
| 2022 | Bargaining with the Black-Box: Designing and Deploying Worker-Centric Tools to Audit Algorithmic ManagementabstractThe increasing prevalence of large-scale labor aggregation platforms, worker analytics, and algorithmic decision-making by management raises the question of whether workers can use similar technologies to advocate for their own goals. Yet, there are inherent challenges in building worker-centric tools that collect, aggregate, and share data in responsible and ethical ways. In this paper, we present the design and deployment of the Shipt Calculator, a tool developed in collaboration with non-profit worker groups that allows app-based delivery workers to track and share aggregate data about their pay, increasing wage transparency. We first discuss the design challenges inherent to building worker-centric technologies, particularly for informally organized workers, and ground our discussion in the history of worker inquiry and co-research. We then describe some principles from this history and our own lessons in designing the Calculator that can be applied by future researchers and advocates seeking to build technical tools for organizing campaigns. Finally, we share the results of using the Calculator to audit an app's shift to a black-box pay model using data contributed by 140 workers in the Summer of 2020, finding that although the average pay per-order increased under the new payment model, almost half of workers experienced an unannounced pay cut during the shift, and many workers worked shifts that paid under their state's minimum wage. Finally, we discuss how tools like the Calculator demonstrate the important role that aggregate worker data, and a new Digital Workerism, can serve in creating and maintaining a more balanced platform economy. Dana Calacci, Alex Pentland |
Proc. ACM Hum. Comput. Interact. | 2 |
| 2022 | The Cop In Your Neighbor's Doorbell: Amazon Ring and the Spread of Participatory Mass SurveillanceabstractConsumer surveillance products such as 'smart' doorbell cameras are an already-pervasive phenomenon in the U.S. These devices are marketed as personal and community security tools that allow users to answer their front door remotely, record "suspicious activity" captured by their cameras, and share reports with neighbors. The widespread use of doorbell cameras specifically, however, has created an opaque, wide-reaching surveillance network used by thousands of law enforcement agencies nationwide. The full breadth of this network and how users operate on such platforms is largely unknown. Amazon Ring, one of the largest manufacturers of smart doorbells, offers a companion social networking app to their physical doorbells called Ring Neighbors that allows camera owners to share video and text posts with other camera owners that live nearby. In this paper, we use data collected from public posts on Neighbors to create the first comprehensive map and analysis of smart doorbell camera use across the continental U.S. We use spatial regression methods to estimate the county-level predictors of Neighbors app usage nationally. We then use Los Angeles, one of the most active areas of Ring usage in the country, as a case study to investigate how different neighborhoods in a racially heterogeneous city use a platform like Ring. Using a structured topic analysis and experimental survey design, we show that users actively frame video subjects as criminal and suspicious, that the race of a neighborhood has a significant impact on posting rates, and provide some evidence that Neighbors may be used as a racial gatekeeping tool, particularly by white neighborhoods that border non-white areas in Los Angeles. Dana Calacci, Jeffrey J. Shen, Alex Pentland |
Proc. ACM Hum. Comput. Interact. | 3 |
| 2022 | User Profiling Based on Nonlinguistic Audio DataabstractUser profiling refers to inferring people’s attributes of interest ( AoIs ) like gender and occupation, which enables various applications ranging from personalized services to collective analyses. Massive nonlinguistic audio data brings a novel opportunity for user profiling due to the prevalence of studying spontaneous face-to-face communication. Nonlinguistic audio is coarse-grained audio data without linguistic content. It is collected due to privacy concerns in private situations like doctor-patient dialogues. The opportunity facilitates optimized organizational management and personalized healthcare, especially for chronic diseases. In this article, we are the first to build a user profiling system to infer gender and personality based on nonlinguistic audio. Instead of linguistic or acoustic features that are unable to extract, we focus on conversational features that could reflect AoIs. We firstly develop an adaptive voice activity detection algorithm that could address individual differences in voice and false-positive voice activities caused by people nearby. Secondly, we propose a gender-assisted multi-task learning method to combat dynamics in human behavior by integrating gender differences and the correlation of personality traits. According to the experimental evaluation of 100 people in 273 meetings, we achieved 0.759 and 0.652 in F1-score for gender identification and personality recognition, respectively. Jiaxing Shen, Jiannong Cao 0001, Oren Lederman, Shaojie Tang 0001, Alex Pentland |
ACM Trans. Inf. Syst. | 5 |
| 2021 | Beyond Reasonable Doubt: Improving Fairness in Budget-Constrained Decision Making using Confidence ThresholdsabstractPrior work on fairness in machine learning has focused on settings where all the information needed about each individual is readily available. However, in many applications, further information may be acquired at a cost. For example, when assessing a customer's creditworthiness, a bank initially has access to a limited set of information but progressively improves the assessment by acquiring additional information before making a final decision. In such settings, we posit that a fair decision maker may want to ensure that decisions for all individuals are made with similar expected error rate, even if the features acquired for the individuals are different. We show that a set of carefully chosen confidence thresholds can not only effectively redistribute an information budget according to each individual's needs, but also serve to address individual and group fairness concerns simultaneously. Finally, using two public datasets, we confirm the effectiveness of our methods and investigate the limitations. Michiel A. Bakker, Duy Patrick Tu, Krishna P. Gummadi, Alex Pentland, Kush R. Varshney, Adrian Weller |
AIES | 4 |
| 2021 | Adaptive Methods for Real-World Domain GeneralizationabstractInvariant approaches have been remarkably successful in tackling the problem of domain generalization, where the objective is to perform inference on data distributions different from those used in training. In our work, we investigate whether it is possible to leverage domain information from the unseen test samples themselves. We propose a domain-adaptive approach consisting of two steps: a) we first learn a discriminative domain embedding from unsupervised training examples, and b) use this domain embedding as supplementary information to build a domain-adaptive model, that takes both the input as well as its domain into account while making predictions. For unseen domains, our method simply uses few unlabelled test examples to construct the domain embedding. This enables adaptive classification on any unseen domain. Our approach achieves state-of-the-art performance on various domain generalization benchmarks. In addition, we introduce the first real-world, large-scale domain generalization benchmark, Geo-YFCC, containing 1.1M samples over 40 training, 7 validation and 15 test domains, orders of magnitude larger than prior work. We show that the existing approaches either do not scale to this dataset or underperform compared to the simple baseline of training a model on the union of data from all training domains. In contrast, our approach achieves a significant 1% improvement. Abhimanyu Dubey, Vignesh Ramanathan, Alex Pentland, Dhruv Mahajan 0001 |
CVPR | 3 |
| 2021 | User Profiling based on Nonlinguistic Audio DataabstractUser profiling refers to inferring people's attributes of interest (AoIs) like gender and occupation, which enables various applications ranging from personalized services to collective analyses. Massive nonlinguistic audio data brings a novel opportunity for user profiling due to the prevalence of studying spontaneous face-to-face communication. In this poster, we are the first to build a user profiling system to infer gender and personality based on nonlinguistic audio. Instead of linguistic or acoustic features which are unable to extract, we focus on conversational features that could reflect AoIs. We firstly develop an adaptive voice activity detection algorithm that could address individual differences in voice and false-positive voice activities caused by people nearby. Secondly, we propose a gender-assisted multi-task learning method to combat dynamics in human behavior by integrating gender differences and the correlation of personality traits. The experimental evaluation of 100 people in 273 meetings indicates the superiority of the proposed method in gender identification and personality recognition respectively. Jiaxing Shen, Oren Lederman, Jiannong Cao 0001, Shaojie Tang 0001, Alex Pentland |
ICDE | 5 |
| 2021 | Optimized Human-AI Decision Making: A Personal PerspectiveabstractAI is turning up everywhere, but when people try to use it to as a tool help make better decisions it often stumbles…users reject it, rely too much on it, and so forth. Not only is this a problem for AI-as-tool applications, it is increasingly clear that AI without human oversight is prone to bad mistakes, typically because the AI has such a narrow view of the world and can't tell when it is violating norms or when the context has changed. As a consequence, AI-automation is getting serious pushback from citizens and lawmakers. What are we to do in order to integrate AI tools into human group decision making? Alex Pentland |
ICMI | 1 |
| 2021 | One More Step Towards Reality: Cooperative Bandits with Imperfect CommunicationabstractThe cooperative bandit problem is increasingly becoming relevant due to its applications in large-scale decision-making. However, most research for this problem focuses exclusively on the setting with perfect communication, whereas in most real-world distributed settings, communication is often over stochastic networks, with arbitrary corruptions and delays. In this paper, we study cooperative bandit learning under three typical real-world communication scenarios, namely, (a) message-passing over stochastic time-varying networks, (b) instantaneous reward-sharing over a network with random delays, and (c) message-passing with adversarially corrupted rewards, including byzantine communication. For each of these environments, we propose decentralized algorithms that achieve competitive performance, along with near-optimal guarantees on the incurred group regret as well. Furthermore, in the setting with perfect communication, we present an improved delayed-update algorithm that outperforms the existing state-of-the-art on various network topologies. Finally, we present tight network-dependent minimax lower bounds on the group regret. Our proposed algorithms are straightforward to implement and obtain competitive empirical performance. T. W. U. Madhushani, Abhimanyu Dubey, Naomi Ehrich Leonard, Alex Pentland |
NeurIPS | 4 |
| 2021 | Social Influence Leads to the Formation of Diverse Local TrendsabstractHow does the visual design of digital platforms impact user behavior and the resulting environment? A body of work suggests that introducing social signals to content can increase both the inequality and unpredictability of its success, but has only been shown in the context of music listening. To further examine the effect of social influence on media popularity, we extend this research to the context of algorithmically-generated images by re-adapting Salganik et al's Music Lab experiment. On a digital platform where participants discover and curate AI-generated hybrid animals, we randomly assign both the knowledge of other participants' behavior and the visual presentation of the information. We successfully replicate the Music Lab's findings in the context of images, whereby social influence leads to an unpredictable winner-take-all market. However, we also find that social influence can lead to the emergence of local cultural trends that diverge from the status quo and are ultimately more diverse. We discuss the implications of these results for platform designers and animal conservation efforts. Ziv Epstein, Matthew Groh, Abhimanyu Dubey, Alex Pentland |
Proc. ACM Hum. Comput. Interact. | 4 |
| 2020 | Cooperative Multi-Agent Bandits with Heavy TailsabstractWe study the heavy-tailed stochastic bandit problem in the cooperative multi-agent setting, where a group of agents interact with a common bandit problem, while communicating on a network with delays. Existing algorithms for the stochastic bandit in this setting utilize confidence intervals arising from an averaging-based communication protocol known as running consensus, that does not lend itself to robust estimation for heavy-tailed settings. We propose MP-UCB, a decentralized multi-agent algorithm for the cooperative stochastic bandit that incorporates robust estimation with a message-passing protocol. We prove optimal regret bounds for MP-UCB for several problem settings, and also demonstrate its superiority to existing methods. Furthermore, we establish the first lower bounds for the cooperative bandit problem, in addition to providing efficient algorithms for robust bandit estimation of location. Abhimanyu Dubey, Alex Pentland |
ICML | 2 |
| 2020 | Kernel Methods for Cooperative Multi-Agent Contextual BanditsabstractCooperative multi-agent decision making involves a group of agents cooperatively solving learning problems while communicating over a network with delays. In this paper, we consider the kernelised contextual bandit problem, where the reward obtained by an agent is an arbitrary linear function of the contexts’ images in the related reproducing kernel Hilbert space (RKHS), and a group of agents must cooperate to collectively solve their unique decision problems. For this problem, we propose Coop-KernelUCB, an algorithm that provides near-optimal bounds on the per-agent regret, and is both computationally and communicatively efficient. For special cases of the cooperative problem, we also provide variants of Coop-KernelUCB that provides optimal per-agent regret. In addition, our algorithm generalizes several existing results in the multi-agent bandit setting. Finally, on a series of both synthetic and real-world multi-agent network benchmarks, we demonstrate that our algorithm significantly outperforms existing benchmarks. Abhimanyu Dubey, Alex Pentland |
ICML | 2 |
| 2020 | Learning Quadratic Games on NetworksabstractIndividuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual’s payoff depends not only on her action but also on that of her neighbors. The current literature has largely focused on analyzing the characteristics of network games in the scenario where the structure of the network, which is represented by a graph, is known beforehand. It is often the case, however, that the actions of the players are readily observable while the underlying interaction network remains hidden. In this paper, we propose two novel frameworks for learning, from the observations on individual actions, network games with linear-quadratic payoffs, and in particular, the structure of the interaction network. Our frameworks are based on the Nash equilibrium of such games and involve solving a joint optimization problem for the graph structure and the individual marginal benefits. Both synthetic and real-world experiments demonstrate the effectiveness of the proposed frameworks, which have theoretical as well as practical implications for understanding strategic interactions in a network environment. Yan Leng, Xiaowen Dong 0001, Junfeng Wu 0001, Alex Pentland |
ICML | 4 |
| 2020 | Differentially-Private Federated Linear BanditsabstractThe rapid proliferation of decentralized learning systems mandates the need for differentially-private cooperative learning. In this paper, we study this in context of the contextual linear bandit: we consider a collection of agents cooperating to solve a common contextual bandit, while ensuring that their communication remains private. For this problem, we devise FedUCB, a multiagent private algorithm for both centralized and decentralized (peer-to-peer) federated learning. We provide a rigorous technical analysis of its utility in terms of regret, improving several results in cooperative bandit learning, and provide rigorous privacy guarantees as well. Our algorithms provide competitive performance both in terms of pseudoregret bounds and empirical benchmark performance in various multi-agent settings. Abhimanyu Dubey, Alex Pentland |
NeurIPS | 2 |
| 2020 | Inference of node attributes from social network assortativity
Dounia Mulders, Cyril de Bodt, Johannes Bjelland, Alex Pentland, Michel Verleysen, Yves-Alexandre de Montjoye |
Neural Comput. Appl. | 4 |
| 2019 | Active Fairness in Algorithmic Decision MakingabstractSociety increasingly relies on machine learning models for automated decision making. Yet, efficiency gains from automation have come paired with concern for algorithmic discrimination that can systematize inequality. Recent work has proposed optimal post-processing methods that randomize classification decisions for a fraction of individuals, in order to achieve fairness measures related to parity in errors and calibration. These methods, however, have raised concern due to the information inefficiency, intra-group unfairness, and Pareto sub-optimality they entail. The present work proposes an alternativeactive framework for fair classification, where, in deployment, a decision-maker adaptively acquires information according to the needs of different groups or individuals, towards balancing disparities in classification performance. We propose two such methods, where information collection is adapted to group- and individual-level needs respectively. We show on real-world datasets that these can achieve: 1) calibration and single error parity (e.g.,equal opportunity ); and 2) parity in both false positive and false negative rates (i.e.,equal odds ). Moreover, we show that by leveraging their additional degree of freedom,active approaches can substantially outperform randomization-based classifiers previously considered optimal, while avoiding limitations such as intra-group unfairness. Alejandro Noriega Campero, Michiel A. Bakker, Bernardo García Bulle Bueno, Alex Pentland |
AIES | 4 |
| 2019 | Detecting Permanent and Intermittent Purchase Hotspots via Computational StigmergyabstractThe analysis of credit card transactions allows gaining new insights into the spending occurrences and mobility behavior of large numbers of individuals at an unprecedented scale. However, unfolding such spatiotemporal patterns at a community level implies a non-trivial system modeling and parametrization, as well as, a proper representation of the temporal dynamic. In this work we address both those issues by means of a novel computational technique, i.e. computational stigmergy. By using computational stigmergy each sample position is associated with a digital pheromone deposit, which aggregates with other deposits according to their spatiotemporal proximity. By processing transactions data with computational stigmergy, it is possible to identify high-density areas (hotspots) occurring in different time and days, as well as, analyze their consistency over time. Indeed, a hotspot can be permanent, i.e. present throughout the period of observation, or intermittent, i.e. present only in certain time and days due to community level occurrences (e.g. nightlife). Such difference is not only spatial (where the hotspot occurs) and temporal (when the hotspot occurs) but affects also which people visit the hotspot. The proposed approach is tested on a real-world dataset containing the credit card transaction of 60k users between 2014 and 2015. Antonio L. Alfeo, Mario G. C. A. Cimino, Bruno Lepri, Alex Pentland, Gigliola Vaglini |
ICPRAM | 4 |
| 2019 | Urban Swarms: A new approach for autonomous waste managementabstractModern cities are growing ecosystems that face new challenges due to the increasing population demands. One of the many problems they face nowadays is waste management, which has become a pressing issue requiring new solutions. Swarm robotics systems have been attracting an increasing amount of attention in the past years and they are expected to become one of the main driving factors for innovation in the field of robotics. The research presented in this paper explores the feasibility of a swarm robotics system in an urban environment. By using bio-inspired foraging methods such as multi-place foraging and stigmergy-based navigation, a swarm of robots is able to improve the efficiency and autonomy of the urban waste management system in a realistic scenario. To achieve this, a diverse set of simulation experiments was conducted using real-world GIS data and implementing different garbage collection scenarios driven by robot swarms. Results presented in this research show that the proposed system outperforms current approaches. Moreover, results not only show the efficiency of our solution, but also give insights about how to design and customize these systems. Antonio L. Alfeo, Eduardo Castelló Ferrer, Yago Lizarribar 0001, Arnaud Grignard, Luis Alonso Pastor, Dylan T. Sleeper, Mario G. C. A. Cimino, Bruno Lepri, Gigliola Vaglini, Kent Larson, Marco Dorigo, Alex Pentland |
ICRA | 12 |
| 2019 | Thompson Sampling on Symmetric Alpha-Stable BanditsabstractThompson Sampling provides an efficient technique to introduce prior knowledge in the multi-armed bandit problem, along with providing remarkable empirical performance. In this paper, we revisit the Thompson Sampling algorithm under rewards drawn from symmetric alpha-stable distributions, which are a class of heavy-tailed probability distributions utilized in finance and economics, in problems such as modeling stock prices and human behavior. We present an efficient framework for posterior inference, which leads to two algorithms for Thompson Sampling in this setting. We prove finite-time regret bounds for both algorithms, and demonstrate through a series of experiments the stronger performance of Thompson Sampling in this setting. With our results, we provide an exposition of symmetric alpha-stable distributions in sequential decision-making, and enable sequential Bayesian inference in applications from diverse fields in finance and complex systems that operate on heavy-tailed features. Abhimanyu Dubey, Alex Pentland |
IJCAI | 2 |
| 2019 | Assessing Refugees' Integration via Spatio-Temporal Similarities of Mobility and Calling BehaviorsabstractIn Turkey, the increasing tension, due to the presence of 3.4 million Syrian refugees, demands the formulation of effective integration policies. Moreover, their design requires tools aimed at understanding the integration of refugees despite the complexity of this phenomenon. In this work, we propose a set of metrics aimed at providing insights and assessing the integration of Syrian refugees, by analyzing a real-world call detail record (CDR) dataset including calls from refugees and locals in Turkey throughout 2017. Specifically, we exploit the similarity between refugees' and locals' spatial and temporal behaviors, in terms of communication and mobility in order to assess integration dynamics. Together with the already known methods for data analysis, we use a novel computational approach to analyze spatio-temporal patterns: computational stigmergy, a bio-inspired scalar and temporal aggregation of samples. Computational stigmergy associates each sample with a virtual pheromone deposit (mark). Marks in spatiotemporal proximity are aggregated into functional structures called trails, which summarize the spatiotemporal patterns in data and allow computing the similarity between different patterns. According to our results, collective mobility and behavioral similarity with locals have great potential as measures of integration, since they are: 1) correlated with the amount of interaction with locals; 2) an effective proxy for refugee's economic capacity, and thus refugee's potential employment; and 3) able to capture events that may disrupt the integration phenomena, such as social tension. Antonio L. Alfeo, Mario G. C. A. Cimino, Bruno Lepri, Alex Pentland, Gigliola Vaglini |
IEEE Trans. Comput. Soc. Syst. | 4 |
| 2018 | An Experimental Study of Cryptocurrency Market DynamicsabstractAs cryptocurrencies gain popularity and credibility, marketplaces for cryptocurrencies are growing in importance. Understanding the dynamics of these markets can help to assess how viable the cryptocurrnency ecosystem is and how design choices affect market behavior. One existential threat to cryptocurrencies is dramatic fluctuations in traders' willingness to buy or sell. Using a novel experimental methodology, we conducted an online experiment to study how susceptible traders in these markets are to peer influence from trading behavior. We created bots that executed over one hundred thousand trades costing less than a penny each in 217 cryptocurrencies over the course of six months. We find that individual "buy" actions led to short-term increases in subsequent buy-side activity hundreds of times the size of our interventions. From a design perspective, we note that the design choices of the exchange we study may have promoted this and other peer influence effects, which highlights the potential social and economic impact of HCI in the design of digital institutions. P. M. Krafft, Nicolás Della Penna, Alex Pentland |
CHI | 3 |
| 2018 | GINA: Group Gender Identification Using Privacy-Sensitive Audio DataabstractGroup gender is essential in understanding social interaction and group dynamics. With the increasing privacy concerns of studying face-to-face communication in natural settings, many participants are not open to raw audio recording. Existing voice-based gender identification methods rely on acoustic characteristics caused by physiological differences and phonetic differences. However, these methods might become ineffective with privacy-sensitive audio for two main reasons. First, compared to raw audio, privacy-sensitive audio contains significantly fewer acoustic features. Moreover, natural settings generate various uncertainties in the audio data. In this paper, we make the first attempt to identify group gender using privacy-sensitive audio. Instead of extracting acoustic features from privacy-sensitive audio, we focus on conversational features including turn-taking behaviors and interruption patterns. However, conversational behaviors are unstable in gender identification as human behaviors are affected by many factors like emotion and environment. We utilize ensemble feature selection and a two-stage classification to improve the effectiveness and robustness of our approach. Ensemble feature selection could reduce the risk of choosing an unstable subset of features by aggregating the outputs of multiple feature selectors. In the first stage, we infer the gender composition (mixed-gender or same-gender) of a group which is used as an additional input feature for identifying group gender in the second stage. The estimated gender composition significantly improves the performance as it could partially account for the dynamics in conversational behaviors. According to the experimental evaluation of 100 people in 273 meetings, the proposed method outperforms baseline approaches and achieves an F1-score of 0.77 using linear SVM. Jiaxing Shen, Oren Lederman, Jiannong Cao 0001, Florian Berg, Shaojie Tang 0001, Alex Pentland |
ICDM | 6 |
| 2018 | ScamCoins, S*** Posters, and the Search for the Next BitcoinTM: Collective Sensemaking in Cryptocurrency DiscussionsabstractParticipants in cryptocurrency markets are in constant communication with each other about the latest coins and news releases. Do these conversations build hype through the contagiousness of excitement, help the community process information, or play some other role? Using a novel dataset from a major cryptocurrency forum, we conduct an exploratory study of the characteristics of online discussion around cryptocurrencies. Through a regression analysis, we find that coins with more information available and higher levels of technical innovation are associated with higher quality discussion. People who talk about "serious" coins tend to participate in discussion displaying signatures of collective intelligence and information processing, while people who talk about "less serious" coins tend to display signatures of hype and naïvety. Interviews with experienced forum members also confirm these quantitative findings. These results highlight the varied roles of discussion in the cryptocurrency ecosystem and suggest that discussion of serious coins may be oriented towards earnest, perhaps more accurate, attempts at discovering which coins are likely to succeed. Eaman Jahani, P. M. Krafft, Yoshihiko Suhara, Esteban Moro, Alex Pentland |
Proc. ACM Hum. Comput. Interact. | 5 |
| 2018 | Social Bridges in Urban Purchase BehaviorabstractThe understanding and modeling of human purchase behavior in city environment can have important implications in the study of urban economy and in the design and organization of cities. In this article, we study human purchase behavior at the community level and argue that people who live in different communities but work at close-by locations could act as “social bridges” between the respective communities and that they are correlated with similarity in community purchase behavior. We provide empirical evidence by studying millions of credit card transaction records for tens of thousands of individuals in a city environment during a period of three months. More specifically, we show that the number of social bridges between communities is a much stronger indicator of similarity in their purchase behavior than traditionally considered factors such as income and sociodemographic variables. Our findings also suggest that such an effect varies across different merchant categories, that the presence of female customers in social bridges is a stronger indicator compared to that of their male counterparts, and that there seems to be a geographical constraint for this effect, all of which may have implications in the studies of urban economy and data-driven urban planning. Xiaowen Dong 0001, Yoshihiko Suhara, Burçin Bozkaya, Vivek K. Singh 0001, Bruno Lepri, Alex Pentland |
ACM Trans. Intell. Syst. Technol. | 6 |
| 2017 | Bots as Virtual Confederates: Design and EthicsabstractThe use of bots as virtual confederates in online field experiments holds extreme promise as a new methodological tool in computational social science. However, this potential tool comes with inherent ethical challenges. Informed consent can be difficult to obtain in many cases, and the use of confederates necessarily implies the use of deception. In this work we outline a design space for bots as virtual confederates, and we propose a set of guidelines for meeting the status quo for ethical experimentation. We draw upon examples from prior work in the CSCW community and the broader social science literature for illustration. While a handful of prior researchers have used bots in online experimentation, our work is meant to inspire future work in this area and raise awareness of the associated ethical issues. P. M. Krafft, Michael W. Macy, Alex Pentland |
CSCW | 3 |
| 2017 | Exploiting the use of recurrent neural networks for driver behavior profilingabstractDriver behavior affects traffic safety, fuel/energy consumption and gas emissions. The purpose of driver behavior profiling is to understand and have a positive influence on driver behavior. Driver behavior profiling tasks usually involve an automated collection of driving data and the application of computer models to classify what characterizes the aggressiveness of drivers. Different sensors and classification methods have been employed for this task, although low-cost solutions, high performance and collaborative sensing remain open questions for research. This paper makes an investigation with different Recurrent Neural Networks (RNN), aiming to classify driving events employing data collected by smartphone accelerometers. The results show that specific configurations of RNN upon accelerometer data provide high accuracy results, being a step towards the development of safer transportation systems. Eduardo Carvalho, Bruno V. Ferreira, Jair S. Ferreira Jr., Cleidson R. B. de Souza, Hanna V. Carvalho, Yoshihiko Suhara, Alex Pentland, Gustavo Pessin |
IJCNN | 7 |
| 2017 | Modeling the Temporal Nature of Human Behavior for Demographics Prediction
Bjarke Felbo, Pål Roe Sundsøy, Alex Pentland, Sune Lehmann, Yves-Alexandre de Montjoye |
ECML/PKDD (3) | 3 |
| 2017 | DeepMood: Forecasting Depressed Mood Based on Self-Reported Histories via Recurrent Neural NetworksabstractDepression is a prevailing issue and is an increasing problem in many people's lives. Without observable diagnostic criteria, the signs of depression may go unnoticed, resulting in high demand for detecting depression in advance automatically. This paper tackles the challenging problem of forecasting severely depressed moods based on self-reported histories. Despite the large amount of research on understanding individual moods including depression, anxiety, and stress based on behavioral logs collected by pervasive computing devices such as smartphones, forecasting depressed moods is still an open question. This paper develops a recurrent neural network algorithm that incorporates categorical embedding layers for forecasting depression. We collected large-scale records from 2,382 self-declared depressed people to conduct the experiment. Experimental results show that our method forecast the severely depressed mood of a user based on self-reported histories, with higher accuracy than SVM. The results also showed that the long-term historical information of a user improves the accuracy of forecasting depressed mood. Yoshihiko Suhara, Yinzhan Xu, Alex Pentland |
WWW | 3 |
| 2016 | Modeling Human Ad Hoc CoordinationabstractWhether in groups of humans or groups of computer agents, collaboration is most effective between individuals who have the ability to coordinate on a joint strategy for collective action. However, in general a rational actor will only intend to coordinate if that actor believes the other group members have the same intention. This circular dependence makes rational coordination difficult in uncertain environments if communication between actors is unreliable and no prior agreements have been made. An important normative question with regard to coordination in these ad hoc settings is therefore how one can come to believe that other actors will coordinate, and with regard to systems involving humans, an important empirical question is how humans arrive at these expectations. We introduce an exact algorithm for computing the infinitely recursive hierarchy of graded beliefs required for rational coordination in uncertain environments, and we introduce a novel mechanism for multiagent coordination that uses it. Our algorithm is valid in any environment with a finite state space, and extensions to certain countably infinite state spaces are likely possible. We test our mechanism for multiagent coordination as a model for human decisions in a simple coordination game using existing experimental data. We then explore via simulations whether modeling humans in this way may improve human-agent collaboration. P. M. Krafft, Chris L. Baker, Alex Pentland, Josh Tenenbaum |
AAAI | 3 |
| 2016 | bandicoot: a Python Toolbox for Mobile Phone Metadataabstractbandicoot is an open-source Python toolbox to extract more than 1442 features from standard mobile phone metadata. bandicoot makes it easy for machine learning researchers and practitioners to load mobile phone data, to analyze and visualize them, and to extract robust features which can be used for various classification and clustering tasks. Emphasis is put on ease of use, consistency, and documentation. bandicoot has no dependencies and is distributed under MIT license. Yves-Alexandre de Montjoye, Luc Rocher, Alex Pentland |
J. Mach. Learn. Res. | 3 |
| 2016 | The role of personality in shaping social networks and mediating behavioral change
Bruno Lepri, Jacopo Staiano, Erez Shmueli, Fabio Pianesi, Alex Pentland |
User Model. User Adapt. Interact. | 5 |
| 2015 | Improving Information Spread through a Scheduled Seeding ApproachabstractOne highly studied aspect of social networks is the identification of influential nodes that can spread ideas in a highly efficient way. The vast majority of works in this field have investigated the problem of identifying a set of nodes, that if "seeded" simultaneously, would maximize the information spread in the network. Yet, the timing aspect, namely, finding not only which nodes should be seeded but also when to seed them, has not been sufficiently addressed. In this work, we revisit the problem of network seeding and demonstrate by simulations how an approach takes takes into account the timing aspect, can improve the rates of spread by over 23% compared to existing seeding methods. Such an approach has a wide range of applications, especially in cases where the network topology is easily accessible. Alon Sela, Irad Ben-Gal, Alex Pentland, Erez Shmueli |
ASONAM | 3 |
| 2015 | Emergent Collective Sensing in Human Groups
P. M. Krafft, Robert D. Hawkins, Alex Pentland, Noah D. Goodman, Josh Tenenbaum |
CogSci | 3 |
| 2014 | Once Upon a Crime: Towards Crime Prediction from Demographics and Mobile DataabstractIn this paper, we present a novel approach to predict crime in a geographic space from multiple data sources, in particular mobile phone and demographic data. The main contribution of the proposed approach lies in using aggregated and anonymized human behavioral data derived from mobile network activity to tackle the crime prediction problem. While previous research efforts have used either background historical knowledge or offenders' profiling, our findings support the hypothesis that aggregated human behavioral data captured from the mobile network infrastructure, in combination with basic demographic information, can be used to predict crime. In our experimental results with real crime data from London we obtain an accuracy of almost 70% when predicting whether a specific area in the city will be a crime hotspot or not. Moreover, we provide a discussion of the implications of our findings for data-driven crime analysis. Andrey Bogomolov, Bruno Lepri, Jacopo Staiano, Nuria Oliver, Fabio Pianesi, Alex Pentland |
ICMI | 6 |
| 2014 | Daily Stress Recognition from Mobile Phone Data, Weather Conditions and Individual TraitsabstractResearch has proven that stress reduces quality of life and causes many diseases. For this reason, several researchers devised stress detection systems based on physiological parameters. However, these systems require that obtrusive sensors are continuously carried by the user. In our paper, we propose an alternative approach providing evidence that daily stress can be reliably recognized based on behavioral metrics, derived from the user's mobile phone activity and from additional indicators, such as the weather conditions (data pertaining to transitory properties of the environment) and the personality traits (data concerning permanent dispositions of individuals). Our multifactorial statistical model, which is person-independent, obtains the accuracy score of 72.28% for a 2-class daily stress recognition problem. The model is efficient to implement for most of multimedia applications due to highly reduced low-dimensional feature space (32d). Moreover, we identify and discuss the indicators which have strong predictive power. Andrey Bogomolov, Bruno Lepri, Michela Ferron, Fabio Pianesi, Alex Pentland |
ACM Multimedia | 5 |
| 2014 | Building privacy-preserving location-based appsabstractSocial apps usually require a lot of personal information in order to be tailored to the needs of individual users. However, the inherent social exchange of data exposes a user's personal data to other app users or publicly for anyone to see. In this paper, we present an app that enables users to determine the optimal location and time to meet without exposing their information to other users. We compare this app to other research-based and commercial social apps and show that ours is the only one where the risk of exposure is not present. In order to provide such improved privacy protections, we use openPDS, a decentralized and open-source framework. openPDS enables users to store their data on their own servers and participate in group computations without exposing their raw data. Brian Sweatt, Sharon Paradesi, Ilaria Liccardi, Lalana Kagal, Alex Pentland |
PST | 5 |
| 2014 | Social Persuasion in Online and Physical NetworksabstractSocial persuasion to influence the actions, beliefs, and behaviors of individuals, embedded in a social network, has been widely studied. It has been applied to marketing, healthcare, sustainability, political campaigns, and public policy. Traditionally, there has been a separation between physical (offline) and cyber (online) worlds. While persuasion methods in the physical world focused on strong interpersonal trust and design principles, persuasion methods in the online world were rich on data-driven analysis and algorithms. Recent trends including Internet of Things, “big data,” and smartphone adoption point to the blurring divide between the cyber world and the physical world in the following ways. Fine grained data about each individual's location, situation, social ties, and actions are collected and merged from different sources. The messages for persuasion can be transmitted through both worlds at suitable times and places. The impact of persuasion on each individual is measurable. Hence, we posit that the social persuasion will soon be able to span seamlessly across these worlds and will be able to employ computationally and empirically rigorous methods to understand and intervene in both cyber and physical worlds. Several early examples indicate that this will impact the fundamental facets of persuasion including who, how, where, and when, and pave way for multiple opportunities as well as research challenges. Vivek K. Singh 0001, Ankur Mani, Alex Pentland |
Proc. IEEE | 3 |
| 2014 | Campaign Optimization Through Behavioral Modeling and Mobile Network AnalysisabstractOptimizing the use of available resources is one of the key challenges in activities that consist of interactions with a large number of “target individuals,” with the ultimate goal of “winning” as many of them as possible, such as in marketing, service provision, political campaigns, or homeland security. Typically, the cost of interactions is monotonically increasing such that a method for maximizing the performance of these campaigns iPs required. In this paper, we propose a mathematical model to compute an optimized campaign by automatically determining the number of interacting units and their type, and how they should be allocated to different geographical regions in order to maximize the campaign's performance. We validate our proposed model using real world mobility data. Yaniv Altshuler, Erez Shmueli, Guy Zyskind, Oren Lederman, Nuria Oliver, Alex Pentland |
IEEE Trans. Comput. Soc. Syst. | 6 |
| 2014 | Sensing, Understanding, and Shaping Social BehaviorabstractThe ability to understand social systems through the aid of computational tools is central to the emerging field of computational social systems. Such understanding can answer epistemological questions on human behavior in a data-driven manner, and provide prescriptive guidelines for persuading humans to undertake certain actions in real-world social scenarios. The growing number of works in this subfield has the potential to impact multiple walks of human life including health, wellness, productivity, mobility, transportation, education, shopping, and sustenance. The contribution of this paper is twofold. First, we provide a functional survey of recent advances in sensing, understanding, and shaping human behavior, focusing on real-world behavior of users as measured using passive sensors. Second, we present a case study on how trust, which is an important building block of computational social systems, can be quantified, sensed, and applied to shape human behavior. Our findings suggest that:1) trust can be operationalized and predicted via computational methods (passive sensing and network analysis) and 2) trust has a significant impact on social persuasion; in fact, it was found to be significantly more effective than the closeness of ties in determining the amount of behavior change. Erez Shmueli, Vivek K. Singh 0001, Bruno Lepri, Alex Pentland |
IEEE Trans. Comput. Soc. Syst. | 4 |
| 2013 | Quantization Games on NetworksabstractWe consider a network quantizer design setting where agents must balance fidelity in representing their local source distributions against their ability to successfully communicate with other connected agents. By casting the problem as a network game, we show existence of Nash equilibrium quantizer designs. For any agent, under Nash equilibrium, the word representing a given partition region is the conditional expectation of the mixture of local and social source probability distributions within the region. Further, the network may converge to equilibrium through a distributed version of the Lloyd-Max algorithm. In contrast to traditional results in the evolution of language, we find several vocabularies may coexist in the Nash equilibrium, with each individual having exactly one of these vocabularies. The overlap between vocabularies is high for individuals that communicate frequently and have similar local sources. Finally, we argue error in translation along a chain of communication does not grow if and only if the chain consists of agents with shared vocabulary. Ankur Mani, Lav R. Varshney, Alex Pentland |
DCC | 3 |
| 2013 | Summary abstract for the 1st ACM international workshop on personal data meets distributed multimediaabstractMultimedia data are now created at a macro, public scale as well as individual personal scale. While distributed multimedia streams (e.g. images, microblogs, and sensor readings) have recently been combined to understand multiple spatio-temporal phenomena like epidemic spreads, seasonal patterns, and political situations; personal data (via mobile sensors, quantified-self technologies) are now being used to identify user behavior, intent, affect, social connections, health, gaze, and interest level in real time. An effective combination of the two types of data can revolutionize multiple applications ranging from healthcare, to mobility, to product recommendation, to content delivery. Building systems at this intersection can lead to better orchestrated media systems that may also improve users' social, emotional and physical well-being. For example, users trapped in risky hurricane situations can receive personalized evacuation instructions based on their health, mobility parameters, and distance to nearest shelter. This workshop bring together researchers interested in exploring novel techniques that combine multiple streams at different scales (macro and micro) to understand and react to each user's needs. Vivek K. Singh 0001, Tat-Seng Chua, Ramesh Jain 0001, Alex Pentland |
ACM Multimedia | 4 |
| 2013 | Modeling Functional Roles Dynamics in Small Group InteractionsabstractThe paper addresses the automatic recognition of social and task-oriented functional roles in small-group meetings, focusing on several properties: a) the importance of non-linguistic behaviors, b) the relative time-consistency of the social roles played by a given person during the course of a meeting, and c) the interplays and mutual constraints among the roles enacted by the different participants in a social encounter. In particular, this paper proposes that the Influence Model framework can address these properties of functional roles, and compares the performance obtained by this framework to the performances of models that consider only property (a) (SVM), and to those that address both (a) and (b) (HMM). The results obtained confirm our expectations: the classification of social functional roles improves if models account for temporal dependencies among the roles played by the same subject, for the time properties of the roles played by each individual, and for the mutual constraints among the roles of different group members. The two versions of the Influence Model (IM and newIM), which encode all three properties together, outperform both the SVM and the HMM on most of the figures of merit used. Of particular interest is the capability of the Influence Model to obtain good or very good results on the less-populated classes-Orienteer and Seeker for the task area, and Attacker and Supporter for the socio-emotional area. Wen Dong 0001, Bruno Lepri, Fabio Pianesi, Alex Pentland |
IEEE Trans. Multim. | 4 |
| 2012 | Mapping Organizational Dynamics with Body Sensor NetworksabstractThis paper demonstrates a novel approach that combines generative models of organizational dynamics and sensor network data with a stochastic method. Generative models specify how organizational performance is related to who interacts with whom and who performs what. Sensor network data track who interacts with whom and who performs what within an organization, and the stochastic methodology fits multi-agent models to data through the Monte Carlo method. The data set used in this paper documents how employees in a data service center handle tasks with different difficulty levels - tracked with sociometric badges for one month - and documents links between performance and behavior. This paper demonstrates the potential for improving organizational dynamics with body sensor network data, and therefore also shows the need to systematically benchmark differential organizational dynamics models on data sets for different types of organizations. Wen Dong 0001, Daniel Olguín Olguín, Benjamin N. Waber, Taemie Jung Kim, Alex Pentland |
BSN | 5 |
| 2012 | Awareness as an antidote to distance: making distributed groups cooperative and consistentabstractSociometric feedback visualizes social signals among group members to increase their awareness of their communication patterns. We deployed the Meeting Mediator, a real-time sociometric feedback system to groups participating in two rounds of a social dilemma task: in one round, all members were co-located and in the other round, the members were geographically distributed. Laboratory results show that the sociometric feedback successfully increases the speaking time and the frequency of turn transitions of groups that are initially distributed and later co-located, and also leads to a higher cooperation rate, increasing the overall earnings of these groups. In addition, the sociometric feedback helps groups have a more consistent pattern of behavior before and after a change in their geographic distribution. Alex Pentland, Pamela J. Hinds, Taemie Jung Kim |
CSCW | 1 |
| 2012 | Friends don't lie: inferring personality traits from social network structureabstractIn this work, we investigate the relationships between social network structure and personality; we assess the performances of different subsets of structural network features, and in particular those concerned with ego-networks, in predicting the Big-5 personality traits. In addition to traditional survey-based data, this work focuses on social networks derived from real-life data gathered through smartphones. Besides showing that the latter are superior to the former for the task at hand, our results provide a fine-grained analysis of the contribution the various feature sets are able to provide to personality classification, along with an assessment of the relative merits of the various networks exploited. Jacopo Staiano, Bruno Lepri, Nadav Aharony, Fabio Pianesi, Nicu Sebe, Alex Pentland |
UbiComp | 6 |
| 2012 | Graph-Coupled HMMs for Modeling the Spread of Infection
Wen Dong 0001, Alex Pentland, Katherine A. Heller |
UAI | 2 |
| 2012 | Privacy-sensitive recognition of group conversational context with sociometers
Dinesh Babu Jayagopi, Taemie Jung Kim, Alex Pentland, Daniel Gatica-Perez |
Multim. Syst. | 3 |
| 2011 | Composite Social Network for Predicting Mobile Apps InstallationabstractWe have carefully instrumented a large portion of the population living in a university graduate dormitory by giving participants Android smart phones running our sensing software. In this paper, we propose the novel problem of predicting mobile application (known as “apps”) installation using social networks and explain its challenge. Modern smart phones, like the ones used in our study, are able to collect different social networks using built-in sensors. (e.g. Bluetooth proximity network, call log network, etc) While this information is accessible to app market makers such as the iPhone AppStore, it has not yet been studied how app market makers can use these information for marketing research and strategy development. We develop a simple computational model to better predict app installation by using a composite network computed from the different networks sensed by phones. Our model also captures individual variance and exogenous factors in app adoption. We show the importance of considering all these factors in predicting app installations, and we observe the surprising result that app installation is indeed predictable. We also show that our model achieves the best results compared with generic approaches. Wei Pan 0002, Nadav Aharony, Alex Pentland |
AAAI | 3 |
| 2011 | The social fMRI: measuring, understanding, and designing social mechanisms in the real worldabstractA key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experimental interventions in-situ, in a way comparable to the reliability and intentionality of ex-situ laboratory experiments. In this paper we introduce the Friends and Family study, in which a young-family residential community is transformed into a living laboratory. We employ a ubiquitous computing approach that combines extremely rich data collection in terms of signals, dimensionality, and throughput, together with the ability to conduct targeted experimental interventions with study populations. We present our mobile-phone-based social and behavioral sensing system, which has been deployed for over a year now. Finally, we describe a novel tailored intervention aimed at increasing physical activity in the subject population. Results demonstrate the value of social factors for motivation and adherence, and allow us to quantify the contribution of different incentive mechanisms. Nadav Aharony, Wei Pan 0002, Cory Ip, Inas Khayal, Alex Pentland |
UbiComp | 5 |
| 2011 | Signals and Speech
Alex Pentland |
INTERSPEECH | 1 |
| 2011 | Joint ACM workshop on human gesture and behavior understanding: (J-HGBU'11)abstractThe ability to understand social signals of a person we are communicating with is the core of social intelligence. Social Intelligence is a facet of human intelligence that has been argued to be indispensable and perhaps the most important for success in life. At the same time, human-centric multimedia applications for humans and about humans are becoming increasingly important. 3D modeled human-objects, like bodies, heads and faces are exploited for animation, security, and human computer interaction, while three dimensional motion of arms, legs and local body features is used for more complete human gesture, activity and behavior analysis. The Joint Human Gesture and Behavior Understanding (J-HGBU) workshop event consists of two parts focusing on these complementary challenges: the Workshop on Multimedia Access to 3D Human Objects (MA3HO'11) and the Workshop on Social Signal Processing (SSPW'11). Maja Pantic, Alex Pentland, Alessandro Vinciarelli, Rita Cucchiara, Mohamed Daoudi, Alberto Del Bimbo |
ACM Multimedia | 2 |
| 2011 | Honest signals: how social networks shape human behaviorabstractHow did humans coordinate before we had sophisticated language capabilities? Pre-linguistic social species coordinate by signaling, and in particular 'honest signals' which actually cause changes in the listener. I will describe examples of human behaviors that are honest signals, and how they can be used to accurately predict and shape the outcomes of interactions (medical compliance, negotiation, trust assessment, depression screening, etc.). Understanding how human decision making is influenced by these pre-linguistic patterns of signaling also leads to very different ways to build incentives to change. In a recent trial we were able to change population behaviors using a social signaling strategy, and achieved twice the efficiency of standard behavior change schemes. Alex Pentland |
ACM Multimedia | 1 |
| 2011 | Modeling the co-evolution of behaviors and social relationships using mobile phone dataabstractThe co-evolution of social relationships and individual behavior in time and space has important implications, but is poorly understood because of the difficulty closely tracking the everyday life of a complete community. We offer evidence that relationships and behavior co-evolve in a student dormitory, based on monthly surveys and location tracking through resident cellular phones over a period of nine months. We demonstrate that a Markov jump process could capture the co-evolution in terms of the rates at which residents visit places and friends. Wen Dong 0001, Bruno Lepri, Alex Pentland |
MUM | 3 |
| 2011 | A nervous system for humanity: Making health, financial, logistics, and transportation networks workabstractSummary form only given. Most of the functions of our society are based on networks designed during the late 1800s, and are modeled after centralized water systems. The spread of mobile cellular networks, and particularly the sensors contained in mobile telephones and cars, allow these networks to be reinvented as much more active and reactive control networks. Because the demands placed on these networks are due to human behavior, the key technical challenge in building control systems for them is the ability to sense, model, and shape the relevant human behaviors. The ability to create such inte- grated human-computer network systems will transform the economics of health, finance, logistics, and transportation. Alex Pentland |
PerCom | 1 |
| 2011 | Keynote: Building a Nervous System for Society: The 'New Deal on Data' and How to Make Health, Financial, Logistics, and Transportation Systems Work
Alex Pentland |
ISWC (2) | 1 |
| 2011 | Social fMRI: Investigating and shaping social mechanisms in the real world
Nadav Aharony, Wei Pan 0002, Cory Ip, Inas Khayal, Alex Pentland |
Pervasive Mob. Comput. | 5 |
| 2010 | Social sensing for epidemiological behavior changeabstractAn important question in behavioral epidemiology and public health is to understand how individual behavior is affected by illness and stress. Although changes in individual behavior are intertwined with contagion, epidemiologists today do not have sensing or modeling tools to quantitatively measure its effects in real-world conditions. In this paper, we propose a novel application of ubiquitous computing. We use mobile phone based co-location and communication sensing to measure characteristic behavior changes in symptomatic individuals, reflected in their total communication, interactions with respect to time of day (e.g., late night, early morning), diversity and entropy of face-to-face interactions and movement. Using these extracted mobile features, it is possible to predict the health status of an individual, without having actual health measurements from the subject. Finally, we estimate the temporal information flux and implied causality between physical symptoms, behavior and mental health. Anmol Madan, Manuel Cebrián, David Lazer, Alex Pentland |
UbiComp | 4 |
| 2010 | MM'10 workshop summary for SSPW: ACM workshop on social signal processing 2010abstractThe Workshop on Social Signal Processing (SSPW) is the yearly event of the Social Signal Processing Network (EU-FP7 SSPNet project). This year's workshop programme consists of 4 premium Key Note Talks by Jeff Cohn, Alex Pentland. Justine Cassell, and Toyoaki Nishida, an oral session with 4 presentations, a poster session with 7 posters, and a panel session where the panelists will be the Key Note Speakers and the workshop organizers. Maja Pantic, Alessandro Vinciarelli, Alex Pentland |
ACM Multimedia | 3 |
| 2010 | Recognizing conversational context in group interaction using privacy-sensitive mobile sensorsabstractThe availability of mobile sociometric sensors allows Computer-Supported Cooperative Work (CSCW) designers the possibility to enhance online meeting support through automatic recognition of conversational context. This paper addresses the task of discriminating one conversational context against another, specifically brainstorming from decision-making interactions using easily computable nonverbal behavioral cues. We hypothesize that the difference in the dynamics between brainstorming and decision-making discussions is significant and measurable using speech activity based nonverbal cues. We employ a set of nonverbal cues to characterize the entire group by the aggregation (both temporal and person-wise) of their nonverbal behavior. Our results on a dataset collected using privacy-sensitive sociometric badges show that the floor-occupation patterns in a brain-storming interaction are different from a decision-making interaction and we can obtain a discrimination accuracy as high as 87.5%. Dinesh Babu Jayagopi, Taemie Jung Kim, Alex Pentland, Daniel Gatica-Perez |
MUM | 3 |
| 2010 | Identifying and facilitating social interaction with a wearable wireless sensor network
Joseph A. Paradiso, Jonathan Gips, Mathew Laibowitz, Sajid Sadi, David Merrill, Ryan Aylward, Pattie Maes, Alex Pentland |
Pers. Ubiquitous Comput. | 8 |
| 2009 | A quantitative analysis of the collective creativity in playing 20-questions gamesabstractCreativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach of discovering the structure of problem-solving creativity with statistical methods, and mapping the interaction patterns of group processes to their performances through the discovered creativity structure. Our discussion is based on a lab study data set using the meeting mediator system through which we collected objective quantitative data. We hope our findings and quantitative approach could be applied to many other real-world problem-solving processes and to helping people. Wen Dong 0001, Taemie Jung Kim, Alex Pentland |
Creativity & Cognition | 3 |
| 2009 | Sensible Organizations: Technology and Methodology for Automatically Measuring Organizational BehaviorabstractWe present the design, implementation, and deployment of a wearable computing platform for measuring and analyzing human behavior in organizational settings. We propose the use of wearable electronic badges capable of automatically measuring the amount of face-to-face interaction, conversational time, physical proximity to other people, and physical activity levels in order to capture individual and collective patterns of behavior. Our goal is to be able to understand how patterns of behavior shape individuals and organizations. By using on-body sensors in large groups of people for extended periods of time in naturalistic settings, we have been able to identify, measure, and quantify social interactions, group behavior, and organizational dynamics. We deployed this wearable computing platform in a group of 22 employees working in a real organization over a period of one month. Using these automatic measurements, we were able to predict employees' self-assessments of job satisfaction and their own perceptions of group interaction quality by combining data collected with our platform and e-mail communication data. In particular, the total amount of communication was predictive of both of these assessments, and betweenness in the social network exhibited a high negative correlation with group interaction satisfaction. We also found that physical proximity and e-mail exchange had a negative correlation of r = -0.55 (p 0.01), which has far-reaching implications for past and future research on social networks. Daniel Olguín Olguín, Benjamin N. Waber, Taemie Jung Kim, Akshay Mohan, Koji Ara, Alex Pentland |
IEEE Trans. Syst. Man Cybern. Part B | 6 |
| 2009 | Special Issue on Human ComputingabstractThe seven articles in this special issue focus on human computing. Most focus on two challenging issues in human computing, namely, machine analysis of human behavior in group interactions and context-sensitive modeling. Maja Pantic, Alex Pentland, Anton Nijholt |
IEEE Trans. Syst. Man Cybern. Part B | 2 |
| 2008 | Meeting mediator: enhancing group collaborationusing sociometric feedbackabstractWe present the Meeting Mediator (MM), a real-time portable system that detects social interactions and provides persuasive feedback to enhance group collaboration. Social interactions is captured using Sociometric badges [17] and are visualized on mobile phones to promote behavioral change. Particularly in distributed collaborations, MM attempts to bridge the gap among the distributed groups by detecting and communicating social signals. In a study on brainstorming and problem solving meetings, MM had a significant effect on overlapping speaking time and interactivity level without distracting the subjects. The Sociometric badges were also able to detect dominant players in the group and measure their influence on other participants. Most interestingly, in groups with one or more dominant people, MM effectively reduced the dynamical difference between co-located and distributed collaboration as well as the behavioral difference between dominant and non-dominant people. Our system encourages change in group dynamics that may lead to higher performance and satisfaction. We envision that MM will be deployed in real-world organizations to improve interactions across various group collaboration contexts. Taemie Jung Kim, Agnes Chang, Lindsey Holland, Alex Pentland |
CSCW | 4 |
| 2008 | Social signals, their function, and automatic analysis: a surveyabstractSocial Signal Processing (SSP) aims at the analysis of social behaviour in both Human-Human and Human-Computer interactions. SSP revolves around automatic sensing and interpretation of social signals, complex aggregates of nonverbal behaviours through which individuals express their attitudes towards other human (and virtual) participants in the current social context. As such, SSP integrates both engineering (speech analysis, computer vision, etc.) and human sciences (social psychology, anthropology, etc.) as it requires multimodal and multidisciplinary approaches. As of today, SSP is still in its early infancy, but the domain is quickly developing, and a growing number of works is appearing in the literature. This paper provides an introduction to nonverbal behaviour involved in social signals and a survey of the main results obtained so far in SSP. It also outlines possibilities and challenges that SSP is expected to face in the next years if it is to reach its full maturity. Alessandro Vinciarelli, Maja Pantic, Hervé Bourlard, Alex Pentland |
ICMI | 4 |
| 2008 | Social signal processing: state-of-the-art and future perspectives of an emerging domainabstractThe ability to understand and manage social signals of a person we are communicating with is the core of social intelligence. Social intelligence is a facet of human intelligence that has been argued to be indispensable and perhaps the most important for success in life. This paper argues that next-generation computing needs to include the essence of social intelligence - the ability to recognize human social signals and social behaviours like politeness, and disagreement - in order to become more effective and more efficient. Although each one of us understands the importance of social signals in everyday life situations, and in spite of recent advances in machine analysis of relevant behavioural cues like blinks, smiles, crossed arms, laughter, and similar, design and development of automated systems for Social Signal Processing (SSP) are rather difficult. This paper surveys the past efforts in solving these problems by a computer, it summarizes the relevant findings in social psychology, and it proposes a set of recommendations for enabling the development of the next generation of socially-aware computing. Alessandro Vinciarelli, Maja Pantic, Hervé Bourlard, Alex Pentland |
ACM Multimedia | 4 |
| 2007 | Using the influence model to recognize functional roles in meetingsabstractIn this paper, an influence model is used to recognize functional roles played during meetings. Previous works on the same corpus demonstrated a high recognition accuracy using SVMs with RBF kernels. In this paper, we discuss the problems of that approach, mainly over-fitting, the curse of dimensionality and the inability to generalize to different group configurations. We present results obtained with an influence modeling method that avoid these problems and ensures both greater robustness and generalization capability. Wen Dong 0001, Bruno Lepri, Alessandro Cappelletti, Alex Pentland, Fabio Pianesi, Massimo Zancanaro |
ICMI | 4 |
| 2006 | A 'need to know' system for group classificationabstractThis paper outlines the design of a distributed sensor classification system with abnormality detection intended for groups of people who are participating in coordinated activities. The system comprises an implementation of a distributed Dynamic Bayesian Network (DBN) model called the Influence Model (IM) that relies heavily on an inter-process communication architecture called Enchantment to establish the pathways of information that the model requires. We use three examples to illustrate how the "need to know" system effectively recognizes the group structure by simulating the work of cooperating individuals. Wen Dong 0001, Jonathan Gips, Alex Pentland |
ICMI | 3 |
| 2006 | Human computing and machine understanding of human behavior: a surveyabstractA widely accepted prediction is that computing will move to the background, weaving itself into the fabric of our everyday living spaces and projecting the human user into the foreground. If this prediction is to come true, then next generation computing, which we will call human computing, should be about anticipatory user interfaces that should be human-centered, built for humans based on human models. They should transcend the traditional keyboard and mouse to include natural, human-like interactive functions including understanding and emulating certain human behaviors such as affective and social signaling. This article discusses a number of components of human behavior, how they might be integrated into computers, and how far we are from realizing the front end of human computing, that is, how far are we from enabling computers to understand human behavior. Maja Pantic, Alex Pentland, Anton Nijholt, Thomas S. Huang |
ICMI | 2 |
| 2006 | A sensor network for social dynamicsabstractThis paper describes the design and architecture of the UbER-Badge, a wireless sensor node and wearable display designed to facilitate group interaction in large meetings and acquire a wide range of data for analyzing social dynamics. The platform design and its application suite are described. Data is presented that shows the social patterns developing across large events and indicates that certain individual characteristics (interest, affiliation) can be determined from the sensor data from deployments of this system with groups of over 100 people. Mathew Laibowitz, Jonathan Gips, Ryan Aylward, Alex Pentland, Joseph A. Paradiso |
IPSN | 4 |
| 2006 | Human computing for interactive digital mediaabstractWidespread adoption of interactive, peer-to-peer digital media will require a solution to the Privacy, Sharing, and Interest (PSI) problem: how can we know what the user wants to share with whom, and when, without burdening the user with constant updating of lists of approved users and sharing preferences? We argue that real-time analysis of user behavior provides an automatic PSI capability, allowing media to be automatically and proactively shared with a much lower user burden. Alex Pentland, Jonathan Gips, Wen Dong 0001, Will Stoltzman |
ACM Multimedia | 1 |
| 2006 | Mapping Human NetworksabstractWe have developed a method of measuring user interest and affiliation for conference attendees, using behavioral data to collected by 'smart badges' worn by the attendees. These measures allow validation, refinement, and extension of online user profiles, improving the dissemination of conference information Jonathan Gips, Alex Pentland |
PerCom | 2 |
| 2006 | Reality mining: sensing complex social systems
Nathan Eagle, Alex Pentland |
Pers. Ubiquitous Comput. | 2 |
| 2005 | Socially aware computation and communicationabstractBy building machines that understand social signaling and social context, we can dramatically improve collective decision making and help keep remote users 'in the loop.' I will describe three systems that have a substantial understanding of social context, and use this understanding to improve human group performance. The first system is able to interpret social displays of interest and attraction, and uses this information to improve conferences and meetings. The second is able to infer friendship, acquaitance, and workgroup relationships, and uses this to help people build social capital. The third is able to examine human interactions and categorize participants attitudes (attentive, agreeable, determined, interested, etc), and uses this information to proactively promote group cohesion and to match participants on the basis of their compatiblity. Alex Pentland |
ICMI | 1 |
| 2005 | Socially aware mediaabstractFace-to-face communication conveys social context as well as words, and it is this social signaling that allows new information to be smoothly integrated into a shared, group-wide understanding. By building machines that understand social signaling and social context we can begin to make communication tools that keep remote users 'in the loop,' and can dramatically improve collective decision making. Alex Pentland |
ACM Multimedia | 1 |
| 2005 | Human dynamics: computation for organizations: Human dynamics: computation for organizations
Alex Pentland, Tanzeem Choudhury, Nathan Eagle, Push Singh |
Pattern Recognit. Lett. | 1 |
| 2004 | GroupMedia: distributed multi-modal interfacesabstractIn this paper, we describe the GroupMedia system, which uses wireless wearable computers to measure audio features, head-movement, and galvanic skin response (GSR) for dyads and groups of interacting people. These group sensor measurements are then used to build a real-time group interest index. The group interest index can be used to control group displays, annotate the group discussion for later retrieval, and even to modulate and guide the group discussion itself. We explore three different situations where this system has been introduced, and report experimental results. Anmol Madan, Ron Caneel, Alex Pentland |
ICMI | 3 |
| 2004 | The Transcendent GreekabstractSummary form only given, as follows. Ever wish you were better at getting a date? Or just remembering names? Have trouble getting a fair shake at your annual job review? Are you the last one to hear about the corporate reorg? Computers are now becoming socially aware, and that means we can begin to augment our social reality. I will describe a series of machine perception tools that sense social signals and map social networks, and then use AR interfaces that may someday help you get a date, get a job, and get a raise. Alex Pentland |
ISMAR | 1 |
| 2003 | Social Network Computing
Nathan Eagle, Alex Pentland |
UbiComp | 2 |
| 2003 | Human Design: Wearable Computers for Human NetworkingabstractComputer technology has mostly focused either on the isolated individual, or has treated the person as a clueless extra wandering in a computer-controlled environment. Researchers seem to have forgotten that people are social animals, and that the quality of their lives is defined by their roles in human organizations. Instead of inventing technology for the individual as an isolated entity, why not invent systems that support people's organizational roles? Or even invent new types of organizations? My colleagues and I are inventing technology that can potentially produce organizations that are more creative and efficient, and that better support the individual. Using wearable computers that actively analyze face-to-face interactions within the workplace we can extract conversational features, identify participants, define context, and determine content. By aggregating this information, high-potential collaborations and expertise within the organization can be identified, information movement and decisionmaking can be augmented, and social networks reinforced. Examples using this technology to initiate productive connections are shown, and privacy concerns are addressed. Alex Pentland |
ICDCS | 1 |
| 2003 | Learning communities: connectivity and dynamics of interacting agentsabstractIntelligent agents need to learn how the communication structure evolves within interacting groups and how to influence the groups overall behavior. We are developing methods to automatically and unobtrusively learn the social network structure that arises within a human group based on wearable sensors. Computational models of group interaction dynamics are derived from data gathered using wearable sensors. The questions we are exploring are: Can we tell who influences whom? Can we quantify this amount of influence? How can we modify group interactions to promote better information diffusion? The goal is real-time learning and modification of social network relationships by applying statistical machine learning techniques to data obtained from unobtrusive wearable sensors. Tanzeem Choudhury, Brian P. Clarkson, Sumit Basu, Alex Pentland |
IJCNN | 4 |
| 2003 | Human Design: Building Computation around Human Networks
Alex Pentland |
INTERACT | 1 |
| 2002 | Open source handheld-based EMR for paramedics working in rural areas
Vishwanath Anantraman, Tarjei S. Mikkelsen, Reshma Khilnani, Vikram S. Kumar, Alex Pentland, Lucila Ohno-Machado |
AMIA | 5 |
| 2001 | Smart headphones: enhancing auditory awareness through robust speech detection and source localizationabstractWe describe a method for enhancing auditory awareness by selectively passing speech sounds in the environment to the user. We develop a robust far-field speech detection algorithm for noisy environments and a source localization algorithm for flexible arrays. We then combine these methods to give a user control over the spatial regions from which speech will be passed through. Using this technique, we have implemented a "smart headphones" system in which a user can be listening to music over headphones and hear speech from specified directions mixed in. We show our preliminary results on the algorithms and describe initial user feedback about the system. Sumit Basu, Brian P. Clarkson, Alex Pentland |
ICASSP | 3 |
| 2001 | Expectation Maximization for Weakly Labeled Data
Yuri A. Ivanov, Bruce Blumberg, Alex Pentland |
ICML | 3 |
| 2001 | A Bayesian similarity measure for deformable image matching
Baback Moghaddam, Chahab Nastar, Alex Pentland |
Image Vis. Comput. | 3 |
| 2000 | Understanding Purposeful Human MotionabstractHuman motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion that humans exist in a physical universe, as a consequence of this, a large part of human motion can be modeled and predicted with the laws of physics. Finally there is the notion that humans utilize muscles to actively shape purposeful motion. We employ a recursive framework for real-time, 3D tracking of human motion that enables pixel-level, probabilistic processes to take advantage of the contextual knowledge encoded in the higher-level models, including models of dynamic constraints on human motion. We show that models of purposeful action arise naturally from this framework, and further, that those models can be used to improve the perception of human motion. Results are shown that demonstrate automatic discovery of features in this new feature space. Christopher Richard Wren, Brian P. Clarkson, Alex Pentland |
FG | 3 |
| 2000 | Framing Through Peripheral PerceptionabstractContext is an essential line of information for systems that rely on real world inputs. However, it is frequently ignored because modeling context by definition requires modeling features outside of the chosen domain. We model context by using peripheral perception, which basically means non-attentional features. This naturally and intuitively defines what it means to model context. We give the results of two experiments in the domain of wearable sensors (camera and microphone). Brian P. Clarkson, Alex Pentland |
ICIP | 2 |
| 2000 | Motion Field Histograms for Robust Modeling of Facial ExpressionsabstractThis paper presents motion field histograms as a new way of extracting facial features and modeling expressions. Features are based on local receptive field histograms, which are robust against errors in rotation, translation and scale changes during image alignment. Motion information is incorporated into the histograms by using difference images instead of raw images. We take the principal components of these histograms of selected facial regions and use the top 20 eigenvectors for compact representation. The eigen-coefficients are then used to model the temporal structure of different facial expressions from real-life data in the presence of translational and rotational errors that arise from head-tracking. The results demonstrate a 44% average performance increase over traditional optic flow methods for expressions extracted from unconstrained interactions. Tanzeem Choudhury, Alex Pentland |
ICPR | 2 |
| 2000 | On Reversing Jensen's InequalityabstractJensen's inequality is a powerful mathematical tool and one of the workhorses in statistical learning. Its applications therein include the EM algorithm, Bayesian estimation and Bayesian inference. Jensen com(cid:173) putes simple lower bounds on otherwise intractable quantities such as products of sums and latent log-likelihoods. This simplification then per(cid:173) mits operations like integration and maximization. Quite often (i.e. in discriminative learning) upper bounds are needed as well. We derive and prove an efficient analytic inequality that provides such variational upper bounds. This inequality holds for latent variable mixtures of exponential family distributions and thus spans a wide range of contemporary statis(cid:173) tical models. We also discuss applications of the upper bounds including maximum conditional likelihood, large margin discriminative models and conditional Bayesian inference. Convergence, efficiency and prediction results are shown. 1 Tony Jebara, Alex Pentland |
NIPS | 2 |
| 2000 | A Bayesian Computer Vision System for Modeling Human InteractionsabstractWe describe a real-time computer vision and machine learning system for modeling and recognizing human behaviors in a visual surveillance task. The system deals in particularly with detecting when interactions between people occur and classifying the type of interaction. Examples of interesting interaction behaviors include following another person, altering one's path to meet another, and so forth. Our system combines top-down with bottom-up information in a closed feedback loop, with both components employing a statistical Bayesian approach. We propose and compare two different state-based learning architectures, namely, HMMs and CHMMs for modeling behaviors and interactions. Finally, a synthetic "Alife-style" training system is used to develop flexible prior models for recognizing human interactions. We demonstrate the ability to use these a priori models to accurately classify real human behaviors and interactions with no additional tuning or training. Nuria Oliver, Barbara Rosario, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2000 | Looking at People: Sensing for Ubiquitous and Wearable ComputingabstractThe research topic of looking at people, that is, giving machines the ability to detect, track, and identify people and more generally, to interpret human behavior, has become a central topic in machine vision research. Initially thought to be the research problem that would be hardest to solve, it has proven remarkably tractable and has even spawned several thriving commercial enterprises. The principle driving application for this technology is "fourth generation" embedded computing: "smart" environments and portable or wearable devices. The key technical goals are to determine the computer's context with respect to nearby humans (e.g., who, what, when, where, and why) so that the computer can act or respond appropriately without detailed instructions. The paper examines the mathematical tools that have proven successful, provides a taxonomy of the problem domain, and then examines the state of the art. Four areas receive particular attention: person identification, surveillance/monitoring, 3D methods, and smart rooms/perceptual user interfaces. Finally, the paper discusses some of the research challenges and opportunities. Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2000 | Bayesian face recognition
Baback Moghaddam, Tony Jebara, Alex Pentland |
Pattern Recognit. | 3 |
| 2000 | LAFTER: a real-time face and lips tracker with facial expression recognition
Nuria Oliver, Alex Pentland, François Bérard |
Pattern Recognit. | 2 |
| 1999 | Unsupervised clustering of ambulatory audio and videoabstractA truly personal and reactive computer system should have access to the same information as its user, including the ambient sights and sounds. To this end, we have developed a system for extracting events and scenes from natural audio/visual input. We find our system can (without any prior labeling of data) cluster the audio/visual data into events, such as passing through doors and crossing the street. Also, we hierarchically cluster these events into scenes and get clusters that correlate with visiting the supermarket, or walking down a busy street. Brian P. Clarkson, Alex Pentland |
ICASSP | 2 |
| 1999 | Probabilistic Object Recognition and LocalizationabstractObjects can be represented by regions of local structure as well as dependencies between these regions. The appearance of local structure can be characterized by a vector of local features measured by local operators such as Gaussian derivatives or Gabor filters. This paper presents a technique in which the appearance of objects is represented by the joint statistics of local neighborhood operators. A probabilistic technique based on joint statistics is developed for the identification of multiple objects at arbitrary positions and orientations. Furthermore, by incorporating structural dependencies, a procedure for probabilistic localization of objects is obtained. The current recognition system runs at approximately 10 Hz on a Silicon 02. Experimental results are provided and an application using a head mounted camera is described. Bernt Schiele, Alex Pentland |
ICCV | 2 |
| 1999 | Action Reaction Learning: Automatic Visual Analysis and Synthesis of Interactive Behaviour
Tony Jebara, Alex Pentland |
ICVS | 2 |
| 1999 | A Bayesian Computer Vision System for Modeling Human Interaction
Nuria Oliver, Barbara Rosario, Alex Pentland |
ICVS | 3 |
| 1999 | An Interactive Computer Vision System DyPERS: Dynamic Personal Enhanced Reality System
Bernt Schiele, Nuria Oliver, Tony Jebara, Alex Pentland |
ICVS | 4 |
| 1999 | Modeling and Prediction of Human BehaviorabstractWe propose that many human behaviors can be accurately described as a set of dynamic modes (e.g., Kalman filters) sequenced together by a Markov chain. We then use these dynamic Markov models to recognize human behaviors from sensory data and to predict human behaviors over a few seconds time. To test the power of this modeling approach, we report an experiment in which we were able to achieve 95% accuracy at predicting automobile drivers' subsequent actions from their initial preparatory movements. Alex Pentland |
Neural Comput. | 1 |
| 1998 | Beyond Eigenfaces: Probabilistic Matching for Face Recognition
Baback Moghaddam, Wasiuddin Wahid, Alex Pentland |
FG | 3 |
| 1998 | Dynamic Models of Human Motion
Christopher Richard Wren, Alex Pentland |
FG | 2 |
| 1998 | Word learning in a multimodal environmentabstractWe are creating human machine interfaces which let people communicate with machines using natural modalities including speech and gesture. A problem with current multimodal interfaces is that users are forced to learn the set of words and gestures which the interface understands. We report on a trainable interface which lets the user teach the system words of their choice through natural multimodal interactions. Deb Roy, Alex Pentland |
ICASSP | 2 |
| 1998 | 3D Modeling of Human Lip MotionabstractWe address the problem of tracking and reconstructing 3D human lip motions from a 2D view. This problem is challenging due both to the complex nature of lip motions and the minimal data available from a raw video stream of the face. We counter both of these difficulties with statistical approaches. We first build a physically-based 3D model of lips and train it to cover only the subspace of lip motions. We then track this model in video by finding the shape within the subspace that maximizes the posterior probability of the model given the observed features. In this study, the features are the likelihoods of the lip and non-lip color classes: we iteratively derive forces from these values to apply to the physical model and converge to the final solution. Because of the full 3D nature of the model, this framework allows us to track the lips from any head pose. In addition, because of the constraints imposed by the learned subspace of the model, we are able to accurately estimate the full 3D lip shape from the 2D view. Sumit Basu, Nuria Oliver, Alex Pentland |
ICCV | 3 |
| 1998 | Mixtures of Eigen Features for Real-Time Structure from TextureabstractWe describe a face modeling system which estimates complete facial structure and texture from a real-time video stream. The system begins with a face trading algorithm which detects and stabilizes live facial images into a canonical 3D pose. The resulting canonical texture is then processed by a statistical model to filter imperfections and estimate unknown components such as missing pixels and underlying 3D structure. This statistical model is a soft mixture of eigenfeature selectors which span the 3D deformations and texture changes across a training set of laser scanned faces. An iterative algorithm is introduced for determining the dimensional partitioning of the eigenfeatures to maximize their generalization capability over a cross-validation set of data. The model's abilities to filter and estimate absent facial components are then demonstrated over incomplete 3D data. This ultimately allows the model to span known and regress unknown facial information front stabilized natural video sequences generated by a face tracking algorithm. The resulting continuous and dynamic estimation of the model's parameters over a video sequence generates a compact temporal description of the 3D deformations and texture changes of the face. Tony Jebara, Kenneth B. Russell, Alex Pentland |
ICCV | 3 |
| 1998 | Efficient MAP/ML similarity matching for visual recognitionabstractMoghaddam et al. previously (1996, 1998) advanced a new technique for direct visual matching of images for the purposes of face recognition and image retrieval, using a probabilistic measure of similarity, based primarily on a Bayesian (MAP) analysis of image differences. The performance advantage of this probabilistic matching technique over standard Euclidean nearest-neighbor eigenspace matching was recently demonstrated using results from DARPA's 1996 "FERET" face recognition competition, in which our probabilistic matching algorithm was found to be the top performer. We have further developed a simple method of replacing the rather costly computation of nonlinear (online) Bayesian similarity measures by the relatively inexpensive computation of linear (off-line) subspace projections and simple Euclidean norms, thus resulting in a significant computational speed-up for implementation with very large image databases. Baback Moghaddam, Tony Jebara, Alex Pentland |
ICPR | 3 |
| 1998 | Smart rooms, smart clothesabstractTo change inanimate objects like offices, houses, cars, or glasses into smart, active helpmates they need to have perceptual intelligence. They need to begin paying attention to people and the surrounding situation the way another person would. That way they can begin to adapt their behavior to us, rather than the other way around. We have developed computer systems that can follow people's actions, recognizing their faces, gestures, and expressions. Using this technology we have begun to make "smart rooms" and "smart clothes" that can help people in day-to-day life, have the potential to recognize people, understand their speech, allow them to control computer displays without wires or keyboards, communicate by sign language, and warn them they are about to make a mistake. Alex Pentland |
ICPR | 1 |
| 1998 | Learning words from natural audio-visual inputabstractWe present a model of early word learning which learns from natural audio and visual input. The model has been successfully implemented to learn words and their audio-visual grounding from camera and microphone input. Although simple in its current form, this model is a first step towards a more complete, fully-grounded model of language acquisition. Practical applications include adaptive human-machine interfaces for information browsing, assistive technologies, education, and entertainment. Deb Roy, Alex Pentland |
ICSLP | 2 |
| 1998 | Maximum Conditional Likelihood via Bound Maximization and the CEM Algorithm
Tony Jebara, Alex Pentland |
NIPS | 2 |
| 1998 | Bayesian Modeling of Facial Similarity
Baback Moghaddam, Tony Jebara, Alex Pentland |
NIPS | 3 |
| 1998 | Graphical Models for Recognizing Human Interactions
Nuria Oliver, Barbara Rosario, Alex Pentland |
NIPS | 3 |
| 1998 | Characterization of Neuropathological Shape DeformationsabstractWe present a framework for analyzing the shape deformation of structures within the human brain. A mathematical model is developed describing the deformation of any brain structure whose shape is affected by both gross and detailed physical processes. Using our technique, the total shape deformation is decomposed into analytic modes of variation obtained from finite element modeling, and statistical modes of variation obtained from sample data. Our method is general, and can be applied to many problems where the goal is to separate out important from unimportant shape variation across a class of objects. In this paper, we focus on the analysis of diseases that affect the shape of brain structures. Because the shape of these structures is affected not only by pathology but also by overall brain shape, disease discrimination is difficult. By modeling the brain's elastic properties, we are able to compensate for some of the nonpathological modes of shape variation. This allows us to experimentally characterize modes of variation that are indicative of disease processes. We apply our technique to magnetic resonance images of the brains of individuals with schizophrenia, Alzheimer's disease, and normal-pressure hydrocephalus, as well as to healthy volunteers. Classification results are presented. Alex Pentland, Stan Sclaroff, Ron Kikinis |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1998 | Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based VideoabstractWe present two real-time hidden Markov model-based systems for recognizing sentence-level continuous American sign language (ASL) using a single camera to track the user's unadorned hands. The first system observes the user from a desk mounted camera and achieves 92 percent word accuracy. The second system mounts the camera in a cap worn by the user and achieves 98 percent accuracy (97 percent with an unrestricted grammar). Both experiments use a 40-word lexicon. Thad Starner, Joshua Weaver, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 1998 | 3D lip shapes from video: A combined physical-statistical model
Sumit Basu, Nuria Oliver, Alex Pentland |
Speech Commun. | 3 |
| 1997 | Coupled hidden Markov models for complex action recognitionabstractWe present algorithms for coupling and training hidden Markov models (HMMs) to model interacting processes, and demonstrate their superiority to conventional HMMs in a vision task classifying two-handed actions. HMMs are perhaps the most successful framework in perceptual computing for modeling and classifying dynamic behaviors, popular because they offer dynamic time warping, a training algorithm and a clear Bayesian semantics. However the Markovian framework makes strong restrictive assumptions about the system generating the signal-that it is a single process having a small number of states and an extremely limited state memory. The single-process model is often inappropriate for vision (and speech) applications, resulting in low ceilings on model performance. Coupled HMMs provide an efficient way to resolve many of these problems, and offer superior training speeds, model likelihoods, and robustness to initial conditions. Matthew Brand, Nuria Oliver, Alex Pentland |
CVPR | 3 |
| 1997 | Parametrized structure from motion for 3D adaptive feedback tracking of facesabstractA real-time system is described for automatically detecting, modeling and tracking faces in 3D. A closed loop approach is proposed which utilizes structure from motion to generate a 3D model of a face and then feed back the estimated structure to constrain feature tracking in the next frame. The system initializes by using skin classification, symmetry operations, 3D warping and eigenfaces to find a face. Feature trajectories are then computed by SSD or correlation-based tracking. The trajectories are simultaneously processed by an extended Kalman filter to stably recover 3D structure, camera geometry and facial pose. Adaptively weighted estimation is used in this filter by modeling the noise characteristics of the 2D image patch tracking technique. In addition, the structural estimate is constrained by using parametrized models of facial structure (eigen-heads). The Kalman filter's estimate of the 3D state and motion of the face predicts the trajectory of the features which constrains the search space for the next frame in the video sequence. The feature tracking and Kalman filtering closed loop system operates at 25 Hz. Tony Jebara, Alex Pentland |
CVPR | 2 |
| 1997 | LAFTER: Lips and Face Real-Time TrackerabstractThis paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system is based on use of 2-D blob features, which are spatially-compact clusters of pixels that are similar in terms of low-level image properties. Patterns of behavior (e.g., facial expressions and head movements) can be classified in real-time using Hidden Markov Model (HMM) methods. The system has been tested on hundreds of users and has demonstrated extremely reliable and accurate performance. Typical classification accuracies are near 100%. Nuria Oliver, Alex Pentland, François Bérard |
CVPR | 2 |
| 1997 | Smart rooms, desks and clothesabstractWe are working to develop smart networked environments that can help people in their homes, offices, cars, and when walking about. Our research is aimed at giving rooms, desks, and clothes the perceptual and cognitive intelligence needed to become active helpers. Alex Pentland |
ICASSP | 1 |
| 1997 | Flexible Images: Matching and Recognition Using Learned Deformations
Chahab Nastar, Baback Moghaddam, Alex Pentland |
Comput. Vis. Image Underst. | 3 |
| 1997 | Panel report: the potential of geons for generic 3-D object recognition
Sven J. Dickinson, Robert Bergevin, Irving Biederman, Jan-Olof Eklundh, Roger Munck-Fairwood, Anil K. Jain 0001, Alex Pentland |
Image Vis. Comput. | 7 |
| 1997 | The ALIVE System: Wireless, Full-Body Interaction with Autonomous Agents
Pattie Maes, Trevor Darrell, Bruce Blumberg, Alex Pentland |
Multim. Syst. | 4 |
| 1997 | The Role of Model-Based Segmentation in the Recovery of Volumetric Parts From Range DataabstractWe present a method for segmenting and estimating the shape of 3D objects from range data. The technique uses model views, or aspects, to constrain the fitting of deformable models to range data. Based on an initial region segmentation of a range image, regions are grouped into aspects corresponding to the volumetric parts that make up an object. The qualitative segmentation of the range image into a set of volumetric parts not only captures the coarse shape of the parts, but qualitatively encodes the orientation of each part through its aspect. Knowledge of a part's coarse shape, its orientation, as well as the mapping between the faces in its aspect and the surfaces on the part provides strong constraints on the fitting of a deformable model (supporting both global and local deformations) to the data. Unlike previous work in physics-based deformable model recovery from range data, the technique does not require presegmented data. Furthermore, occlusion is handled at segmentation time and does not complicate the fitting process, as only 3D points known to belong to a part participate in the fitting of a model to the part. We present the approach in detail and apply it to the recovery of objects from range data. Sven J. Dickinson, Dimitris N. Metaxas, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 1997 | Coding, Analysis, Interpretation, and Recognition of Facial ExpressionsabstractWe describe a computer vision system for observing facial motion by using an optimal estimation optical flow method coupled with geometric, physical and motion-based dynamic models describing the facial structure. Our method produces a reliable parametric representation of the face's independent muscle action groups, as well as an accurate estimate of facial motion. Previous efforts at analysis of facial expression have been based on the facial action coding system (FACS), a representation developed in order to allow human psychologists to code expression from static pictures. To avoid use of this heuristic coding scheme, we have used our computer vision system to probabilistically characterize facial motion and muscle activation in an experimental population, thus deriving a new, more accurate, representation of human facial expressions that we call FACS+. Finally, we show how this method can be used for coding, analysis, interpretation, and recognition of facial expressions. Irfan A. Essa, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1997 | Probabilistic Visual Learning for Object RepresentationabstractWe present an unsupervised technique for visual learning, which is based on density estimation in high-dimensional spaces using an eigenspace decomposition. Two types of density estimates are derived for modeling the training data: a multivariate Gaussian (for unimodal distributions) and a mixture-of-Gaussians model (for multimodal distributions). Those probability densities are then used to formulate a maximum-likelihood estimation framework for visual search and target detection for automatic object recognition and coding. Our learning technique is applied to the probabilistic visual modeling, detection, recognition, and coding of human faces and nonrigid objects, such as hands. Baback Moghaddam, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1997 | Pfinder: Real-Time Tracking of the Human BodyabstractPfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10 Hz on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multiclass statistical model of color and shape to obtain a 2D representation of head and hands in a wide range of viewing conditions. Pfinder has been successfully used in a wide range of applications including wireless interfaces, video databases, and low-bandwidth coding. Christopher Richard Wren, Ali Azarbayejani, Trevor Darrell, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 1997 | A Wearable Computer-Based American Sign Language Recogniser
Thad Starner, Joshua Weaver, Alex Pentland |
Pers. Ubiquitous Comput. | 3 |
| 1997 | Tactual Displays for Wearable Computing
Hong Z. Tan, Alex Pentland |
Pers. Ubiquitous Comput. | 2 |
| 1996 | Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from VideoabstractWe describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real time interactive facial animation. These tools share common goals but rely on varying details of physical and geometric modeling and in their input measurement system. Accurate facial modeling involves fine details of geometry and muscle coarticulation. By coupling pixel by pixel measurements of surface motion to a physically based face model and a muscle control model, we have been able to obtain detailed spatio temporal records of both the displacement of each point on the facial surface and the muscle control required to produce the observed facial motion. We discuss the importance of this visually extracted representation in terms of realistic facial motion synthesis. A similar method that uses an ellipsoidal model of the head coupled with detailed estimates of visual motion allows accurate tracking of head motion in 3D. Additionally, by coupling sparse, fast visual measurements with our physically based model via an interpolation process, we have produced a real time interactive facial animation/mimicking system. Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pentland |
CA | 4 |
| 1996 | Active Face Tracking and Pose Estimation in an Interactive RoomabstractWe demonstrate real-time face tracking and pose estimation in an unconstrained office environment with an active foveated camera. Using vision routines previously implemented for an interactive environment, we determine the spatial location of a user's head and guide an active camera to obtain foveated images of the face. Faces are analyzed using a set of eigenspaces indexed over both pose and world location. Closed loop feedback from the estimated facial location is used to guide the camera when a face is present in the foveated view. Our system can detect the head pose of an unconstrained user in real-time as he or she moves about an open room. Trevor Darrell, Baback Moghaddam, Alex Pentland |
CVPR | 3 |
| 1996 | Bayesian face recognition using deformable intensity surfacesabstractWe describe a novel technique for face recognition based on deformable intensity surfaces which incorporates both the shape and texture components of the 2D image. The intensity surface of the facial image is modeled as a deformable 3D mesh in (z, y, I(x, y)) space. Using an efficient technique for matching two surfaces (in terms of the analytic modes of vibration), we obtain a dense correspondence field (or 3D warp) between two images. The probability distributions of two classes of warps are then estimated from training data: interpersonal and extrapersonal variations. These densities are then used in a Bayesian framework for image matching and recognition. Experimental results with facial data from the US Army FERET database demonstrate an increased recognition rate over the previous best methods. Baback Moghaddam, Chahab Nastar, Alex Pentland |
CVPR | 3 |
| 1996 | Generalized Image Matching: Statistical Learning of Physically-Based Deformations
Chahab Nastar, Baback Moghaddam, Alex Pentland |
ECCV (1) | 3 |
| 1996 | Invariant features for 3-D gesture recognitionabstractTen different feature vectors are tested in a gesture recognition task which utilizes 3D data gathered in real-time from stereo video cameras, and HMMs for learning and recognition of gestures. Results indicate velocity features are superior to positional features, and partial rotational invariance is sufficient for good performance. Lee W. Campbell, David A. Becker, Ali Azarbayejani, Aaron F. Bobick, Alex Pentland |
FG | 5 |
| 1996 | Trends in Understanding and Perception of Humans
Alex Pentland |
FG | 1 |
| 1996 | Automatic Spoken Affect Classification and AnalysisabstractThis paper reports results from preliminary experiments on automatic classification of spoken affect valence. The task was to classify short spoken sentences into one of two classes: approving or disapproving. Using an optimal combination of six acoustic measurements our classifier achieved an accuracy of 65% to 88% for speaker dependent, text-independent classification. The results suggest that pitch and energy measurements may be used to automatically classify spoken affect valence but more research will be necessary to understand individual variations and how to broaden the range of affect classes which can be recognized. In a second experiment we compared human performance in classifying the same speech samples. We found similarities between human and automatic classification results. Deb Roy, Alex Pentland |
FG | 2 |
| 1996 | Pfinder: real-time tracking of the human bodyabstractPfinder is a real-time system for tracking and interpretation of people. It runs on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multi-class statistical model of color and shape to obtain a 2-D representation of head and hands in a wide range of viewing conditions. These representations are useful for applications such as wireless interfaces, video databases, and low-bandwidth coding, without cumbersome wires or attached sensors. Christopher Richard Wren, Ali Azarbayejani, Trevor Darrell, Alex Pentland |
FG | 4 |
| 1996 | Real-time self-calibrating stereo person tracking using 3-D shape estimation from blob featuresabstractWe describe a method for estimation of 3D geometry from 2D blob features. Blob features are clusters of similar pixels in the image plane and can arise from similarity of color, texture, motion and other signal-based metrics. The motivation for considering such features comes from recent successes in real-time extraction and tracking of such blob features in complex cluttered scenes in which traditional feature finders fail, e.g. scenes containing moving people. We use nonlinear modeling and a combination of iterative and recursive estimation methods to recover 3D geometry from blob correspondences across multiple images. The 3D geometry includes the 3D shapes, translations, and orientations of blobs and the relative orientation of the cameras. Using this technique, we have developed a real-time wide-baseline stereo person tracking system which can self-calibrate itself from watching a moving person and can subsequently track people's head and hands with RIMS errors of 1-2 cm in translation and 2 degrees in rotation. The blob formulation is efficient and reliable, running at 20-30 Hz on a pair of SGI Indy R4400 workstations with no special hardware. Ali Azarbayejani, Alex Pentland |
ICPR | 2 |
| 1996 | Motion regularization for model-based head trackingabstractThis paper describes a method for the robust tracking of rigid head motion from video. This method uses a 3D ellipsoidal model of the head and interprets the optical flow in terms of the possible rigid motions of the model. This method is robust to large angular and translational motions of the head and is not subject to the singularities of a 2D model. The method has been successfully applied to heads with a variety of shapes, hair styles, etc. This method also has the advantage of accurately capturing the 3D motion parameters of the head. This accuracy is shown through comparison with a ground truth synthetic sequence (a rendered 3D animation of a model head). In addition, the ellipsoidal model is robust to small variations in the initial fit, enabling the automation of the model initialization. Lastly, due to its consideration of the entire 3D aspect of the head, the tracking is very stable over a large number of frames. This robustness extends even to sequences with very low frame rates and noisy camera images. Sumit Basu, Irfan A. Essa, Alex Pentland |
ICPR | 3 |
| 1996 | Active gesture recognition using partially observable Markov decision processesabstractWe present a foveated gesture recognition system that guides an active camera to foveate salient features based on a reinforcement learning paradigm. Using vision routines previously implemented for an interactive environment, we determine the spatial location of salient body parts of a user and guide an active camera to obtain images of gestures of expressions. A hidden-state reinforcement learning paradigm based on the partially observable Markov decision process (POMDP) is used to implement this visual attention. The attention module selects targets to foveate based on the goal of successful recognition, and uses a new multiple-model Q-learning formulation. Given a set of target and distracter gestures, our system can learn where to foveate to maximally discriminate a particular gesture. Trevor Darrell, Alex Pentland |
ICPR | 2 |
| 1996 | A Bayesian similarity measure for direct image matchingabstractWe propose a probabilistic similarity measure for direct image matching based on a Bayesian analysis of image deformations. We model two classes of variation in object appearance: intra-object and extra-object. The probability density functions for each class are then estimated from training data and used to compute a similarity measure based on the a posteriori probabilities. Furthermore, we use a novel representation for characterizing image differences using a deformable technique for obtaining pixel-wise correspondences. This representation, which is based on a deformable 3D mesh in XYI-space, is then experimentally compared with two simpler representations: intensity differences and optical flow. The performance advantage of our deformable matching technique is demonstrated using a typically hard test set drawn from the US Army's FERET face database. Baback Moghaddam, Chahab Nastar, Alex Pentland |
ICPR | 3 |
| 1996 | Photobook: Content-based manipulation of image databases
Alex Pentland, Rosalind W. Picard, Stan Sclaroff |
Int. J. Comput. Vis. | 1 |
| 1996 | Task-Specific Gesture Analysis in Real-Time Using Interpolated ViewsabstractHand and face gestures are modeled using an appearance-based approach in which patterns are represented as a vector of similarity scores to a set of view models defined in space and time. These view models are learned from examples using unsupervised clustering techniques. A supervised teaming paradigm is then used to interpolate view scores into a task-dependent coordinate system appropriate for recognition and control tasks. We apply this analysis to the problem of context-specific gesture interpolation and recognition, and demonstrate real-time systems which perform these tasks. Trevor Darrell, Irfan A. Essa, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 1996 | Introduction to the Special Section on Digital Libraries: Representation and Retrieval
Rosalind W. Picard, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1996 | Video semantics
Andy Lippman, Philippe Aigrain, Arcot Desai Narasimhalu, Alex Pentland |
Signal Process. Image Commun. | 4 |
| 1995 | The ALIVE system: full-body interaction with autonomous agentsabstractThe cumbersome nature of wired interfaces and the limited nature of the interaction with graphical objects has so far limited the range of application of virtual environments. We discuss the design and implementation of a novel system, called ALIVE, which allows wireless full-body interaction between a human participant and a rich graphical world inhabited by autonomous agents. Based on results obtained with real users, the paper argues that this kind of system can provide more complex and very different experiences than traditional virtual reality systems. The ALIVE system significantly broadens the range of potential applications of virtual reality systems; in particular the paper discusses novel applications in the area of training and teaching, entertainment and last but not least, digital assistants or interface agents.> Pattie Maes, Trevor Darrell, Bruce Blumberg, Alex Pentland |
CA | 4 |
| 1995 | An Automatic System for Model-Based Coding of FacesabstractWe present a fully automatic system for 2D model-based image coding of human faces for potential applications such as video telephony, database image compression, and face recognition. The system operates by locating a face in the input image, normalizing its scale and geometry and representing it in terms of a compact parametric image model obtained with a Karhunen-Loeve basis. This leads to a compact representation of the face that can be used for both recognition as well as image compression. Good-quality facial images are automatically generated using approximately 100-bytes worth of encoded data. The system has been successfully tested on a database of nearly 2000 facial photographs. Baback Moghaddam, Alex Pentland |
Data Compression Conference | 2 |
| 1995 | Facial Expression Recognition Using a Dynamic Model and Motion EnergyabstractPrevious efforts at facial expression recognition have been based on the Facial Action Coding System (FACS), a representation developed in order to allow human psychologists to code expression from static facial "mugshots." We develop new more accurate representations for facial expression by building a video database of facial expressions and then probabilistically characterizing the facial muscle activation associated with each expression using a detailed physical model of the skin and muscles. This produces a muscle based representation of facial motion, which is then used to recognize facial expressions in two different ways. The first method uses the physics based model directly, by recognizing expressions through comparison of estimated muscle activations. The second method uses the physics based model to generate spatio temporal motion energy templates of the whole face for each different expression. These simple, biologically plausible motion energy "templates" are then used for recognition. Both methods show substantially greater accuracy at expression recognition than has been previously achieved.> Irfan A. Essa, Alex Pentland |
ICCV | 2 |
| 1995 | Probabilistic Visual Learning for Object DetectionabstractWe present an unsupervised technique for visual learning which is based on density estimation in high-dimensional spaces using an eigenspace decomposition. Two types of density estimates are derived for modeling the training data: a multivariate Gaussian (for a unimodal distributions) and a multivariate Mixture-of-Gaussians model (for multimodal distributions). These probability densities are then used to formulate a maximum-likelihood estimation framework for visual search and target detection for automatic object recognition. This learning technique is tested in experiments with modeling and subsequent detection of human faces and non-rigid objects such as hands.> Baback Moghaddam, Alex Pentland |
ICCV | 2 |
| 1995 | A subspace method for maximum likelihood target detectionabstractWe present an unsupervised technique for visual target modeling which is based on density estimation in high-dimensional spaces using an eigenspace decomposition. A computationally efficient and optimal estimator for a multivariate Gaussian distribution is derived. This density estimate is then used to formulate a maximum likelihood estimation framework for visual search and target detection. Our learning technique is applied to the probabilistic visual modeling and subsequent detection of facial features and is shown to be superior to matched filtering. Baback Moghaddam, Alex Pentland |
ICIP (3) | 2 |
| 1995 | Modeling Interactive Agents in ALIVE
Pattie Maes, Bruce Blumberg, Trevor Darrell, Alex Pentland, Alan Wexelblat |
IJCAI | 4 |
| 1995 | Active Gesture Recognition using Learned Visual Attention
Trevor Darrell, Alex Pentland |
NIPS | 2 |
| 1995 | Recursive Estimation of Motion, Structure, and Focal LengthabstractPresents a formulation for recursive recovery of motion, pointwise structure, and focal length from feature correspondences tracked through an image sequence. In addition to adding focal length to the state vector, several representational improvements are made over earlier structure from motion formulations, yielding a stable and accurate estimation framework which applies uniformly to both true perspective and orthographic projection. Results on synthetic and real imagery illustrate the performance of the estimator.> Ali Azarbayejani, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1995 | Cooperative Robust Estimation Using Layers of SupportabstractWe present an approach to the problem of representing images that contain multiple objects or surfaces. Rather than using an edge-based approach to represent the segmentation of a scene, we propose a multilayer estimation framework which uses support maps to represent the segmentation of the image into homogeneous chunks. This support-based approach can represent objects that are split into disjoint regions, or have surfaces that are transparently interleaved. Our framework is based on an extension of robust estimation methods that provide a theoretical basis for support-based estimation. We use a selection criteria derived from the minimum description length principle to decide how many support maps to use in describing an image. Our method has been applied to a number of different domains, including the decomposition of range images into constituent objects, the segmentation of image sequences into homogeneous higher-order motion fields, and the separation of tracked motion features into distinct rigid-body motions.> Trevor Darrell, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1995 | Modal Matching for Correspondence and RecognitionabstractModal matching is a new method for establishing correspondences and computing canonical descriptions. The method is based on the idea of describing objects in terms of generalized symmetries, as defined by each object's eigenmodes. The resulting modal description is used for object recognition and categorization, where shape similarities are expressed as the amounts of modal deformation energy needed to align the two objects. In general, modes provide a global-to-local ordering of shape deformation and thus allow for selecting which types of deformations are used in object alignment and comparison. In contrast to previous techniques, which required correspondence to be computed with an initial or prototype shape, modal matching utilizes a new type of finite element formulation that allows for an object's eigenmodes to be computed directly from available image information. This improved formulation provides greater generality and accuracy, and is applicable to data of any dimensionality. Correspondence results with 2D contour and point feature data are shown, and recognition experiments with 2D images of hand tools and airplanes are described.> Stan Sclaroff, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1994 | ALIVE: Artificial Life Interactive Video Environment
Pattie Maes, Trevor Darrell, Bruce Blumberg, Alex Pentland |
AAAI | 4 |
| 1994 | Visually guided animationabstractWe are interested in being able to take classic film characters, or video of current-day personalities, and produce computer models and animations of them by automatic analysis of the video or film footage. In this paper we survey our progress toward producing such automatic modeling and animation systems.> Alex Pentland, Trevor Darrell, Irfan A. Essa, Ali Azarbayejani, Stan Sclaroff |
CA | 1 |
| 1994 | A vision system for observing and extracting facial action parametersabstractWe describe a computer vision system for observing the "action units" of a face using video sequences as input. The visual observation (sensing) is achieved by using an optimal estimation optical flow method coupled with a geometric and a physical (muscle) model describing the facial structure. This modeling results in a time-varying spatial patterning of facial shape and a parametric representation of the independent muscle action groups, responsible for the observed facial motions. These muscle action patterns may then be used for analysis, interpretation, and synthesis. Thus, by interpreting facial motions within a physics-based optimal estimation framework, a new control model of facial movement is developed. The newly extracted action units (which we name "FACS+") are both physics and geometry-based, and extend the well-known FACS parameters for facial expressions by adding temporal information and non-local spatial patterning of facial motion.> Irfan A. Essa, Alex Pentland |
CVPR | 2 |
| 1994 | Shape analysis of brain structures using physical and experimental modesabstractWe present a framework for analyzing the shape of structures within the human brain. A mathematical model is developed describing the deformation of any brain structure whose shape is affected by both gross and detailed physical processes. The total shape deformation is decomposed into physical modes of variation obtained from finite element analysis, and experimental modes of variation obtained from sample data using principal component analysis. This mathematical model is used to classify diseases that affect the shape of the ventricular system of the brain. Because ventricular shape is affected not only by pathology but also by overall brain shape, disease discrimination is difficult. By modeling the brain's elastic properties, we are able to compensate for some of the nonpathological modes of ventricular shape variation. This allows us to experimentally characterize modes of variation that are indicative of disease processes.> Alex Pentland, Ron Kikinis |
CVPR | 2 |
| 1994 | View-based and modular eigenspaces for face recognitionabstractWe describe experiments with eigenfaces for recognition and interactive search in a large-scale face database. Accurate visual recognition is demonstrated using a database of O(10/sup 3/) faces. The problem of recognition under general viewing orientation is also examined. A view-based multiple-observer eigenspace technique is proposed for use in face recognition under variable pose. In addition, a modular eigenspace description technique is used which incorporates salient features such as the eyes, nose and mouth, in an eigenfeature layer. This modular representation yields higher recognition rates as well as a more robust framework for face recognition. An automatic feature extraction technique using feature eigentemplates is also demonstrated.> Alex Pentland, Baback Moghaddam, Thad Starner |
CVPR | 1 |
| 1994 | Object representation for object recognitionabstractThis paper discusses some representation issues and challenges involved in object recognition. It is intended as a step toward assessing current object representation schemes and proposing design and evaluation criteria for future ones.> Jean Ponce, Ruzena Bajcsy, Dimitris N. Metaxas, Thomas O. Binford, David A. Forsyth, Martial Hebert, Katsushi Ikeuchi, Avinash C. Kak, Linda G. Shapiro, Stan Sclaroff, Alex Pentland, George C. Stockman |
CVPR | 11 |
| 1994 | Visual perception of human bodies and faces for multi-modal interfaces
Alex Pentland, Trevor Darrell |
ICSLP | 1 |
| 1994 | Multimedia Databases and Information Systems (Panel)abstractNo abstract available. Dragutin Petrovic, Farshid Arman, Charlie Judice, Alex Pentland, James O. Normile |
ACM Multimedia | 4 |
| 1994 | Correlation and Interpolation Networks for Real-time Expression Analysis/SynthesisabstractWe describe a framework for real-time tracking of facial expressions that uses neurally-inspired correlation and interpolation methods. A distributed view-based representation is used to characterize facial state, and is computed using a replicated correlation network. The ensemble response of the set of view correlation scores is input to a network based interpolation method, which maps perceptual state to motor control states for a simulated 3-D face model. Activation levels of the motor state correspond to muscle activations in an anatomically derived model. By integrating fast and robust 2-D processing with 3-D models, we obtain a system that is able to quickly track and interpret complex facial motions in real-time. Trevor Darrell, Irfan A. Essa, Alex Pentland |
NIPS | 3 |
| 1994 | Interpolation Using Wavelet BasesabstractEfficient solutions to regularization problems can be obtained using orthogonal wavelet bases for preconditioning. Good approximate solutions can be obtained in only two or three iterations, with each iteration requiring only O(n) operations and O(n) storage locations. Two- and three-dimensional examples are shown using both synthetic and real range data.> Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1993 | Recursive estimation of structure and motion using relative orientation constraintsabstractA recursive estimation technique for recovering the 3-D motion and pointwise structure of an object is presented. It is based on the use of relative orientation constraints in a local coordinate frame. By carefully formulating the problem to propagate all constraints and to use the minimal number of parameters, an estimator is obtained which is remarkably accurate, stable, and fast-conveying. Numerous experiments using both real and synthetic data demonstrate structure recovery with a typical error of 1.5% and typical motion recovery errors of 1% in translation and 2/spl deg/ in rotation.> Ali Azarbayejani, Bradley Horowitz, Alex Pentland |
CVPR | 3 |
| 1993 | Space-time gesturesabstractA method for learning, tracking, and recognizing human gestures using a view-based approach to model articulated objects is presented. Objects are represented using sets of view models, rather than single templates. Stereotypical space-time patterns, i.e., gestures, are then matched to stored gesture patterns using dynamic time warping. Real-time performance is achieved by using special purpose correlation hardware and view prediction to prune as much of the search space as possible. Both view models and view predictions are learned from examples. Results showing tracking and recognition of human hand gestures at over 10 Hz are presented.> Trevor Darrell, Alex Pentland |
CVPR | 2 |
| 1993 | A modal framework for correspondence and descriptionabstractThe authors describe a framework for establishing correspondence, computing canonical descriptions, and recognizing objects that is based on the idea of describing objects by their generalized symmetries, as defined by the object's free vibration modes. A technique given by A. Pentland and S. Scarloff (1991) described objects in terms of the modes of some prototype shape. In contrast, this new method computes the object's modes directly from available image information. This results in greater generality and accuracy, and is applicable to data of any dimensionality. For the purposes of illustration, a detailed mathematical formulation of the method is given for 2-D problems, and it is demonstrated on gray-scale image and contour data.> Stan Sclaroff, Alex Pentland |
ICCV | 2 |
| 1993 | The Use of Geons for Generic 3D Object Recognition
Sven J. Dickinson, Robert Bergevin, Irving Biederman, Jan-Olof Eklundh, Roger Munck-Fairwood, Alex Pentland |
IJCAI | 6 |
| 1993 | Classifying Hand Gestures with a View-Based Distributed Representation
Trevor Darrell, Alex Pentland |
NIPS | 2 |
| 1993 | Surface Interpolation NetworksabstractOrthogonal wavelets can be used as models for receptive fields in the human visual system. They may also be used to solve spatial interpolation problems formulated either as regularization or 2-D Kalman filtering. The solutions take the form of simple feedback networks, and only a few iterations are required for convergence. Alex Pentland |
Neural Comput. | 1 |
| 1993 | Visually Controlled GraphicsabstractInteractive graphics systems that are driven by visual input are discussed. The underlying computer vision techniques and a theoretical formulation that addresses issues of accuracy, computational efficiency, and compensation for display latency are presented. Experimental results quantitatively compare the accuracy of the visual technique with traditional sensing. An extension to the basic technique to include structure recovery is discussed.> Ali Azarbayejani, Thad Starner, Bradley Horowitz, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 1992 | A simple algorithm for shape from shadingabstractA shape-from-shading algorithm that recovers depth from a brightness image typically in fewer than ten iterations, is described. This algorithm, which is a simplification of the algorithm of J. Oliensis and P. Dupuis (1991), is based on a minimum downhill principle that guarantees continuous surfaces and stable results. The algorithm is applicable to a broad variety of objects and reflectance maps.> Martin Bichsel, Alex Pentland |
CVPR | 2 |
| 1992 | Surface Interpolation Using Wavelets
Alex Pentland |
ECCV | 1 |
| 1992 | Device Synchronization Using an Optimal Linear FilterabstractAbstract To be convincing and natural, interactive graphics applications must correctly synchronize user motion with rendered graphics and sound output. We present a solution to the synchronization problem that is based on optimal estimation methods and fixed-lag dataflow techniques. A method for discovering and correcting prediction errors using a generalized likelihood approach is also presented. And finally, Music World, a simulated environment employing these ideas, is described. Martin Friedmann, Thad Starner, Alex Pentland |
SI3D | 3 |
| 1992 | A Unified Approach for Physical and Geometric Modeling for Graphics and AnimationabstractAbstract We present a unified approach for geometric and physical modeling using implicit functions, for application to graphics and animation. This method extends previously proposed techniques, and allows the standard finite element method to be directly combined with geometric modeling, resulting in quick calculation of an object's mass and stiffness matrices, and its vibration modes and frequencies. Because the approach is based on an implicitfunction representation, it allows very fast collision detection and characterization. Examples of complex physical and geometric modeling are presented. Irfan A. Essa, Stan Sclaroff, Alex Pentland |
Comput. Graph. Forum | 3 |
| 1992 | From volumes to views: An approach to 3-D object recognition
Sven J. Dickinson, Alex Pentland, Azriel Rosenfeld |
CVGIP Image Underst. | 2 |
| 1992 | Why aspect graphs are not (yet) practical for computer vision
Olivier D. Faugeras, Joseph L. Mundy, Narendra Ahuja, Charles R. Dyer, Alex Pentland, Ramesh Jain 0001, Katsushi Ikeuchi, Kevin W. Bowyer |
CVGIP Image Underst. | 5 |
| 1992 | 3-D Shape Recovery Using Distributed Aspect MatchingabstractAn approach to the recovery of 3-D volumetric primitives from a single 2-D image is presented. The approach first takes a set of 3-D volumetric modeling primitives and generates a hierarchical aspect representation based on the projected surfaces of the primitives; conditional probabilities capture the ambiguity of mappings between levels of the hierarchy. From a region segmentation of the input image, the authors present a formulation of the recovery problem based on the grouping of the regions into aspects. No domain-independent heuristics are used; only the probabilities inherent in the aspect hierarchy are exploited. Once the aspects are recovered, the aspect hierarchy is used to infer a set of volumetric primitives and their connectivity. As a front end to an object recognition system, the approach provides the indexing power of complex 3-D object-centered primitives while exploiting the convenience of 2-D viewer-centered aspect matching; aspects are used to represent a finite vocabulary of 3-D parts from which objects can be constructed.> Sven J. Dickinson, Alex Pentland, Azriel Rosenfeld |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1992 | Fast solutions to physical equilibrium and interpolation problems
Alex Pentland |
Vis. Comput. | 1 |
| 1991 | On the representation of occluded shapesabstractMost approaches to simultaneously recovering both model parameters and segmentation have relied on an edge field to represent segmentation. This restriction, and the implementations it leads to, have fundamental limitations in representing occluded stimuli. The authors develop a framework that overcomes these limitations by using multiple layers of explicit support to represent segmentation. Results from an initial implementation demonstrate that this method can segment images containing occluded objects. > Trevor Darrell, Alex Pentland |
CVPR | 2 |
| 1991 | Recovery of non-rigid motion and structureabstractThe elastic properties of real materials provide constraint on the types of non-rigid motion that can occur, and thus allow overconstrained estimates of 3-D non-rigid motion from optical flow data. It is shown that by modeling and simulating the physics of non-rigid motion it is possible to obtain good estimates of both object shape and velocity. Examples using grey-scale and X-ray imagery are presented, including an example of tracking a complex articulated figure.> Bradley Horowitz, Alex Pentland |
CVPR | 2 |
| 1991 | Markov/Gibbs texture modeling: aura matrices and temperature effectsabstractAn 'aura' framework is used to rewrite the nonlinear energy function of a homogeneous anisotropic Markov/Gibbs random field (MRF) as a linear sum of aura measures. The formulation relates MRFs to co-occurrence matrices. It also provides a physical interpretation of MRF textures in terms of the mixing and separation of gray-level sets, and in terms of boundary maximization and minimization. Within this framework, the authors introduce the use of temperature for texture modeling and show how the parameters of the MRF can be interpreted as temperature annealing rates. In particular, they show evidence for a transition temperature, above which all patterns generated will be visually similar, and below which a pattern evolves down to its ground state. Results which characterize the ground state patterns are described.> Rosalind W. Picard, Ibrahim M. Elfadel, Alex Pentland |
CVPR | 3 |
| 1991 | Closed-form solutions for physically-based shape modeling and recognitionabstractAn efficient, physically based solution for recovering a 3-D solid model from collections of 3-D surface measurements is presented. Given a sufficient number of independent measurements, the solution is overconstrained and unique except for rotational symmetries. A physically based object recognition method that allows simple, closed-form comparisons of recovered 3-D solid models is given. The performance of these methods is evaluated using both synthetic and real laser rangefinder data.> Stan Sclaroff, Alex Pentland |
CVPR | 2 |
| 1991 | Face recognition using eigenfacesabstractAn approach to the detection and identification of human faces is presented, and a working, near-real-time face recognition system which tracks a subject's head and then recognizes the person by comparing characteristics of the face to those of known individuals is described. This approach treats face recognition as a two-dimensional recognition problem, taking advantage of the fact that faces are normally upright and thus may be described by a small set of 2-D characteristic views. Face images are projected onto a feature space ('face space') that best encodes the variation among known face images. The face space is defined by the 'eigenfaces', which are the eigenvectors of the set of faces; they do not necessarily correspond to isolated features such as eyes, ears, and noses. The framework provides the ability to learn to recognize new faces in an unsupervised manner.> Matthew Turk 0001, Alex Pentland |
CVPR | 2 |
| 1991 | A Practical Approach to Fractal-Based Image CompressionabstractA technique for image compression is based on a very simple type of iterative fractal. A wavelet transform (quadrature mirror filter pyramid) is used to decompose an image into bands containing information from different scales (spatial frequencies) and orientations. The conditional probabilities between these different scale bands are then determined, and used as the basis for a predictive coder. The wavelet transform's various scale and orientation bands have a great deal of redundant, self-similar structure in the form of multi-modal conditional probabilities, so that linear predictors perform poorly. A simple histogram method is used to determine the multi-modal conditional probabilities between scales. The resulting predictive coder is easily integrated into existing subband coding schemes.> Alex Pentland, Bradley Horowitz |
Data Compression Conference | 1 |
| 1991 | Against Edges: Function Approximation with Multiple Support Maps
Trevor Darrell, Alex Pentland |
NIPS | 2 |
| 1991 | Generalized implicit functions for computer graphicsabstractWe describe a method of generalizing implicit functions by use of modal deformations and displacement maps. Modal deformations, also known as free vibration modes, are used to describe the overall shape of a solid, while displacement maps provide local and fine surface detail by offsetting the surface of the solid along its surface normals. The advantage of this approach to geometric description is that collision detection and dynamic simulation become simple and inexpensive even for complex shapes. In addition, we outline an efficient method for fitting such models to three dimensional point data. Stan Sclaroff, Alex Pentland |
SIGGRAPH | 2 |
| 1991 | Photometric MotionabstractThe author compares the photometric effects of motion (which is defined as the variation of a point's imaged intensity as a consequence of motion) and the geometric effects of motion (which is defined as the variation in projected surface geometry as a consequence of motion). It is shown that photometric motion provides a cue to surface shape that is potentially as useful as that provided by geometric motion. A simple technique for using this photometric motion information to extract both surface shape and reflectance is developed, and a biological implementation is proposed. How this photometric motion mechanism can be integrated with and used to enhance existing structure-motion algorithms is discussed. Intensity information is sometimes even more important than geometric distortion when estimating the shape of a single, continuous surface that is rotating relative to the observer's frame of reference.> Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1991 | Recovery of Nonrigid Motion and StructureabstractThe authors introduce a physically correct model of elastic nonrigid motion. This model is based on the finite element method, but decouples the degrees of freedom by breaking down object motion into rigid and nonrigid vibration or deformation modes. The result is an accurate representation for both rigid and nonrigid motion that has greatly reduced dimensionality, capturing the intuition that nonrigid motion is normally coherent and not chaotic. Because of the small number of parameters involved, this representation is used to obtain accurate overstrained estimates of both rigid and nonrigid global motion. It is also shown that these estimates can be integrated over time by use of an extended Kalman filter, resulting in stable and accurate estimates of both three-dimensional shape and three-dimensional velocity. The formulation is then extended to include constrained nonrigid motion. Examples of tracking single nonrigid objects and multiple constrained objects are presented.> Alex Pentland, Bradley Horowitz |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1991 | Closed-Form Solutions for Physically Based Shape Modeling and RecognitionabstractThe authors present a closed-form, physically based solution for recovering a three-dimensional (3-D) solid model from collections of 3-D surface measurements. Given a sufficient number of independent measurements, the solution is overconstrained and unique except for rotational symmetries. The proposed approach is based on the finite element method (FEM) and parametric solid modeling using implicit functions. This approach provides both the convenience of parametric modeling and the expressiveness of the physically based mesh formulation and, in addition, can provide great accuracy at physical simulation. A physically based object-recognition method that allows simple, closed-form comparisons of recovered 3-D solid models is presented. The performance of these methods is evaluated using both synthetic range data with various signal-to-noise ratios and using laser rangefinder data.> Alex Pentland, Stan Sclaroff |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1990 | Extraction Of Deformable Part Models
Alex Pentland |
ECCV | 1 |
| 1990 | Segmentation by minimal descriptionabstractThe authors formulate the segmentation task as a search for a set of descriptions which minimally encodes a scene. A novel framework for cooperative robust estimation is used to estimate descriptions that locally provide the most savings in encoding an image. A modified Hopfield-Tank networks finds the subset of these descriptions which best describes an entire scene, accounting for occlusion and transparent overlap among individual descriptions. Using a part-based 3-D shape model the authors have implemented a system that is able to successfully segment images into their constituent structure.> Trevor Darrell, Stan Sclaroff, Alex Pentland |
ICCV | 3 |
| 1990 | Qualitative 3-D shape reconstruction using distributed aspect graph matchingabstractAn approach is presented to 3-D primitive reconstruction that is independent of the selection of volumetric primitives used to model objects. The approach first takes an arbitrary set of 3-D volumetric primitives and generates a hierarchical aspect representation based on the projected surfaces of the primitives; conditional probabilities capture the ambiguity of mappings between levels of the hierarchy. The integration of object-centered and viewer-centered representations provides the indexing power of 3-D volumetric primitives, while supporting a 2-D matching paradigm for primitive reconstruction. Formulation of the problem based on grouping the image regions according to aspect is presented. No domain dependent heuristics are used; the authors exploit only the probabilities inherent in the aspect hierarchy. For a given selection of primitives, the success of the heuristic depends on the likelihood of the various aspects; best results are achieved when certain aspects are more likely, and fewer primitives project to a given aspect.> Sven J. Dickinson, Alex Pentland, Azriel Rosenfeld |
ICCV | 2 |
| 1990 | Photometric motionabstractPhotometric changes can lead to severe errors in shape recovery if not correctly accounted for. The author shows that photometric motion can be used to obtain a closed-form solution for both surface shape and reflectance and discusses how this solution can be used to enhance the performance of geometrically based structure-from-motion algorithms. A simple biological mechanism is demonstrated that accomplishes the recovery of both shape and reflectance.> Alex Pentland |
ICCV | 1 |
| 1990 | Computational complexity versus virtual worldsabstractThe ability to simulate complex physical situations in real-time is a critical element of any "virtual world" scenario, as well as being key for many engineering and robotics applications. Unfortunately the computation cost of standard physical simulation methods increases rapidly as the situation becomes more complex. The result is that even when using the fastest supercomputers we are still able to interactively simulate only small, toy worlds. To solve this problem I propose changing the way we represent and simulate physics in order to reduce the computational complexity of physical simulation, thus making possible interactive simulation of complex situations. Alex Pentland |
I3D | 1 |
| 1990 | The ThingWorld modeling system: virtual sculpting by modal forcesabstractWe describe a real-time solid modeling system that is based on the physical analogy of forming clay by applying forces. The system is implemented by simulating real materials as they react to user-supplied forces. Unlike other physically-based modeling approaches, the Thingworld system allows the user to restrict forming action to simple global deformations during the initial roughing in phase of modeling, and then later concern themselves with detailing. The Thingworld system also allows users to automatically model existing objects by using measurements taken from the object's surface. These measurements are used to generate artificial forces that mold the computer model much as a human would mold a clay model. Timed examples for constructing solid models are shown. Stanley E. Scharoff, Alex Pentland, Irfan A. Essa, Martin Friedmann, Bradley Horowitz |
I3D | 2 |
| 1990 | Automatic extraction of deformable part models
Alex Pentland |
Int. J. Comput. Vis. | 1 |
| 1990 | Linear shape from shading
Alex Pentland |
Int. J. Comput. Vis. | 1 |
| 1990 | Analysis of Neural Networks with RedundancyabstractBiological systems have a large degree of redundancy, a fact that is usually thought to have little effect beyond providing reliable function despite the death of individual neurons. We have discovered, however, that redundancy can qualitatively change the computations carried out by a network. We prove that for both feedforward and feedback networks the simple duplication of nodes and connections results in more accurate, faster, and more stable computation. Yoshio Izui, Alex Pentland |
Neural Comput. | 2 |
| 1989 | A simple, real-time range cameraabstractA simple imaging range sensor is described, based on the measurement of focal error, as described by A. Pentland (1982 and 1987). The current implementation can produce range over a 1 m/sup 3/ workspace with a measured standard error of 2.5% (4.5 significant bits of data). The system is implemented using relatively inexpensive commercial image-processing equipment. Experience shows that this ranging technique can be both economical and practical for tasks which require quick and reliable but coarse estimates of range. Examples of such tasks are initial target acquisition or obtaining the initial coarse estimate of stereo disparity in a coarse-to-fine stereo algorithm.> Alex Pentland, Trevor Darrell, Matthew Turk 0001 |
CVPR | 1 |
| 1989 | Perception of Non-Rigid Motion: Inference of Shape, Material and Force
Alex Pentland |
IJCAI | 1 |
| 1989 | Good vibrations: model dynamics for graphics and animationabstractMany of the problems of simulating and rendering complex systems of non-rigid objects can be minimized by describing the geometry and dynamics separately, using representations optimized for either one or the other, and then coupling these representations together.We describe a system which uses polynomial deformation mappings to couple a vibration-mode ("modal") representation of object dynamics together with volumetric models of object geometry.By use of such a hybrid representation we have been able to gain up to two orders of magnitude in efficiency, control temporal aliasing, and obtain simple, closed-form solutions to common (non-rigid) inverse dynamics problems.Further, this approach to dynamic simulation naturally lends itself to the emphasis and exaggeration techniques used in traditional animation. Alex Pentland |
SIGGRAPH | 1 |
| 1989 | Part Segmentation for Object RecognitionabstractVisual object recognition is a difficult problem that has been solved by biological visual systems. An approach to object recognition is described in which the image is segmented into parts using two simple, biologically-plausible mechanisms: a filtering operation to produce a large set of potential object “parts,” followed by a new type of network that searches among these part hypotheses to produce the simplest, most likely description of the image's part structure. Alex Pentland |
Neural Comput. | 1 |
| 1989 | A Possible Neural Mechanism for Computing Shape From ShadingabstractA simple neural mechanism that recovers surface shape from image shading is derived from a simplified model of the physics of image formation. The mechanism's performance is surprisingly good even when applied to complex natural images, and is even able to extract significant shape information from some line drawings. Alex Pentland |
Neural Comput. | 1 |
| 1988 | On the Extraction of Shape Information from Shading
Alex Pentland |
AAAI | 1 |
| 1988 | Shape Information From Shading: A Theory About Human PerceptionabstractI show that people assume a simple, linear reflectance function when interpreting shading information. Using this reflectance function I derive a closed-form solution to the problem extracting shape information from image shading. The solution does not employ a assumptions about surface smoothness and so is directly applicable to complex natural surfaces such as hair or cloth. A simple biological mechanism is proposed to implement this recovery of shape. It is shown that this simple mechanism can also extract significant shape information from line drawings. Alex Pentland |
ICCV | 1 |
| 1988 | On the Imaging of Fractal SurfacesabstractAn analysis is presented of the imaging of surfaces modeled by fractal Brownian elevation functions of the sort used in computer graphics. It is shown that, if Lambertian reflectance modest surface slopes and the absence of occlusions and self shadowing are assumed, a fractal surface with Fourier power spectrum proportional to f/sup beta / produces an image with power spectrum proportional to f/sup 2- beta /; here, f is the spatial frequency and beta is related to the fractional dimension value. This allows one to use the spectral falloff of the images to predict the fractal dimension of the surface.> Paul Kube, Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1987 | A New Sense for Depth of FieldabstractThis paper examines a novel source of depth information: focal gradients resulting from the limited depth of field inherent in most optical systems. Previously, autofocus schemes have used depth of field to measured depth by searching for the lens setting that gives the best focus, repeating this search separately for each image point. This search is unnecessary, for there is a smooth gradient of focus as a function of depth. By measuring the amount of defocus, therefore, we can estimate depth simultaneously at all points, using only one or two images. It is proved that this source of information can be used to make reliable depth maps of useful accuracy with relatively minimal computation. Experiments with realistic imagery show that measurement of these optical gradients can provide depth information roughly comparable to stereo disparity or motion parallax, while avoiding image-to-image matching problems. Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1986 | Parts: Structured Descriptions of Shape
Alex Pentland |
AAAI | 1 |
| 1986 | Shading into Texture
Alex Pentland |
Artif. Intell. | 1 |
| 1986 | Perceptual Organization and the Representation of Natural FormabstractTo support our reasoning abilities perception must recover environmental regularities—e.g., rigidity, “objectness,” axes of symmetry—for later use by cognition. To create a theory of how our perceptual apparatus can produce meaningful cognitive primitives from an array of image intensities we require a representation whose elements may be lawfully related to important physical regularities, and that correctly describes the perceptual organization people impose on the stimulus. Unfortunately, the representations that are currently available were originally developed for other purposes (e.g., physics, engineering) and have so far proven unsuitable for the problems of perception or common-sense reasoning. In answer to this problem we present a representation that has proven competent to accurately describe an extensive variety of natural forms (e.g., people, mountains, clouds, trees), as well as man-made forms, in a succinct and natural manner. The approach taken in this representational system is to describe scene structure at a scale that is similar to our naive perceptual notion of “a part,” by use of descriptions that reflect a possible formative history of the object, e.g., how the object might have been constructed from lumps of clay. For this representation to be useful it must be possible to recover such descriptions from image data; we show that the primitive elements of such descriptions may be recovered in an overconstrained and therefore reliable manner. We believe that this descriptive system makes an important contribution towards solving current problems in perceiving and reasoning about natural forms by allowing us to construct accurate descriptions that are extremely compact and that capture people's intuitive notions about the part structure of three-dimensional forms. Alex Pentland |
Artif. Intell. | 1 |
| 1985 | A New Sense for Depth of Field
Alex Pentland |
IJCAI | 1 |
| 1985 | On describing complex surface shapes
Alex Pentland |
Image Vis. Comput. | 1 |
| 1984 | Shading Into Texture
Alex Pentland |
AAAI | 1 |
| 1984 | Local Shading AnalysisabstractLocal analysis of image shading, in the absence of prior knowledge about the viewed scene, may be used to provide information about the scene. The following has been proved. Every image point has the same image intensity and first and second derivatives as the image of some point on a Lambertian surface with principal curvatures of equal magnitude. Further, if the principal curvatures are assumed to be equal there is a unique combination of image formation parameters (up to a mirror reversal) that will produce a particular set of image intensity and first and second derivatives. A solution for the unique combination of surface orientation, etc., is presented. This solution has been extended to natural imagery by using general position and regional constraints to obtain estimates of the following: ¿ surface orientation at each image point; ¿ the qualitative type of the surface, i.e., whether the surface is planar, cylindrical, convex, concave, or saddle; ¿ the illuminant direction within a region. Algorithms to recover illuminant direction and estimate surface orientation have been evaluated on both natural and synthesized images, and have been found to produce useful information about the scene. Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1984 | Fractal-Based Description of Natural ScenesabstractThis paper addresses the problems of 1) representing natural shapes such as mountains, trees, and clouds, and 2) computing their description from image data. To solve these problems, we must be able to relate natural surfaces to their images; this requires a good model of natural surface shapes. Fractal functions are a good choice for modeling 3-D natural surfaces because 1) many physical processes produce a fractal surface shape, 2) fractals are widely used as a graphics tool for generating natural-looking shapes, and 3) a survey of natural imagery has shown that the 3-D fractal surface model, transformed by the image formation process, furnishes an accurate description of both textured and shaded image regions. The 3-D fractal model provides a characterization of 3-D surfaces and their images for which the appropriateness of the model is verifiable. Furthermore, this characterization is stable over transformations of scale and linear transforms of intensity. The 3-D fractal model has been successfully applied to the problems of 1) texture segmentation and classification, 2) estimation of 3-D shape information, and 3) distinguishing between perceptually ``smooth'' and perceptually ``textured'' surfaces in the scene. Alex Pentland |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1983 | Three-Dimensional Shape From Line Drawings
Stephen T. Barnard, Alex Pentland |
IJCAI | 2 |
| 1983 | Fractal-Based Description
Alex Pentland |
IJCAI | 1 |
| 1982 | Local Computation of Shape
Alex Pentland |
AAAI | 1 |
| 1982 | Local Computation of Shape
Alex Pentland |
ECAI | 1 |