Carles Sierra

dblp:s/CarlesSierra · DBLP profile ↗
← Back
98ranked-venue papers
8as first author
22since 2021 · last 2026
0000-0003-0839-6233ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 85 · 7 first-author · 21 since 2021Graphics, computer vision, multimedia, augmented reality and games · 15 · 2 first-author · 3 since 2021Databases, data management, data science and information retrieval · 8 · 1 since 2021Theory of computation · 4Human-computer interaction and ubiquitous computing · 3Systems, architecture and hardware · 2 · 1 first-authorSoftware engineering, systems software and programming languages · 2 · 1 since 2021Security and privacy · 1Applied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2026 A Comparative Study of LLMs and Human Judgment in UML Diagram Evaluation
Olena Chebanyuk, Carles Sierra
ICSOFT2
2025 Towards Automating the Design of Value-Aligned Clinical Protocols
Manel Rodriguez-Soto, Nardine Osman 0001, Carles Sierra, Rocio Cintas Garcia, Cristina Farriols Danes, Montserrat Garcia Retortillo, Silvia Minguez Maso, Jordi Martinez Roldan
AAMAS3
2025 A Semantic Framework for Neurosymbolic Computation (Abstract Reprint)
abstract
Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, selfinterested agents who engage in teamwork without the obligation to contribute. Drawing from psychological and game theoretical frameworks, we formalise teamwork as a one-shot aggregative game, integrating insights from Steiner’s theory of group productivity. We characterise this novel game’s Nash equilibria and propose a multiagent multi-armed bandit system that learns to converge to approximations of such equilibria. Our research contributes value to the areas of game theory and multiagent systems, paving the way for a better understanding of voluntary collaborative dynamics. We examine how team heterogeneity, task typology, and assessment difficulty inuence agents’ strategies and resulting teamwork outcomes. Finally, we empirically study the behaviour of work teams under incentive systems that defy analytical treatment. Our agents demonstrate human-like behaviour patterns, corroborating ndings from social psychology research.
Alejandra López de Aberasturi-Gómez, Jordi Sabater-Mir, Carles Sierra
IJCAI3
2025 Grounded predictions of teamwork as a one-shot game: A multiagent multi-armed bandits approach
abstract
Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, self-interested agents who engage in teamwork without the obligation to contribute. Drawing from psychological and game theoretical frameworks, we formalise teamwork as a one-shot aggregative game, integrating insights from Steiner's theory of group productivity. We characterise this novel game's Nash equilibria and propose a multiagent multi-armed bandit system that learns to converge to approximations of such equilibria. Our research contributes value to the areas of game theory and multiagent systems, paving the way for a better understanding of voluntary collaborative dynamics. We examine how team heterogeneity, task typology, and assessment difficulty influence agents' strategies and resulting teamwork outcomes. Finally, we empirically study the behaviour of work teams under incentive systems that defy analytical treatment. Our agents demonstrate human-like behaviour patterns, corroborating findings from social psychology research.
Alejandra López de Aberasturi-Gómez, Carles Sierra, Jordi Sabater-Mir
Artif. Intell.2
2024 Exploiting Peer Trust and Semantic Similarities in the Assignment Assessment Process
Jairo A. Lefebre-Lobaina, Athina Georgara, Carles Sierra
EUMAS3
2024 Towards Value Awareness in the Medical Field
Manel Rodriguez-Soto, Nardine Osman 0001, Carles Sierra, Paula Sánchez Veja, Rocio Cintas Garcia, Cristina Farriols Danes, Montserrat Garcia Retortillo, Silvia Minguez Maso
ICAART (3)3
2024 AI for Education (AI4EDU): Advancing Personalized Education with LLM and Adaptive Learning
abstract
Recent advanced AI technologies, especially large language models (LLMs) like GPTs, have significantly advanced the field of data mining and led to the development of various LLM-based applications. AI for education (AI4EDU) is a vibrant multi-disciplinary field of data mining, machine learning, and education, with increasing importance and extraordinary potential. In this field, LLM and adaptive learning-based models can be utilized as interfaces in human-in-the-loop education systems, where the model serves as a mediator among the teacher, students, and machine capabilities, including its own. This perspective has several benefits, including the ability to personalize interactions, allow unprecedented flexibility and adaptivity for human-AI collaboration and improve the user experience. However, several challenges still exist, including the need for more robust and efficient algorithms, designing effective user interfaces, and ensuring ethical considerations are addressed. This workshop aims to bring together researchers and practitioners from academia and industry to explore cutting-edge AI technologies for personalized education, especially the potential of LLMs and adaptive learning technologies.
Qingsong Wen, Jing Liang 0008, Carles Sierra, Rosemary Luckin, Richard Jiarui Tong, Zitao Liu 0001, Peng Cui 0001, Jiliang Tang
KDD3
2024 Automated Negotiation Mechanisms for Autonomous Vehicles at Intersections
Jianglin Qiao, Dongmo Zhang, Dave de Jonge, Simeon J. Simoff, Carles Sierra
PRICAI (4)5
2024 Correction to: The AI4Citizen pilot: Pipelining AI-based technologies to support school-work alternation programmes
Athina Georgara, Raman Kazhamiakin, Ornella Mich, Alessio Palmero Aprosio, Jean-Christophe R. Pazzaglia, Juan A. Rodríguez-Aguilar, Carles Sierra
Appl. Intell.7
2023 Towards Convention-Based Game Strategies
Shuxian Pan, Carles Sierra
COINE2
2023 Modelling Group Performance in Multiagent Systems: Introducing the CollabQuest Simulation Game
Alejandra López de Aberasturi-Gómez, Jordi Sabater-Mir, Carles Sierra
EUMAS3
2023 A Computational Model of Ostrom's Institutional Analysis and Development Framework (Extended Abstract)
abstract
Ostrom's Institutional Analysis and Development (IAD) framework represents a comprehensive theoretical effort to identify and outline the variables that determine the outcome in any social interaction. Taking inspiration from it, we define the Action Situation Language (ASL), a machine-readable logical language to express the components of a multiagent interaction, with a special focus on the rules adopted by the community. The ASL is complemented by a game engine that takes an interaction description as input and automatically grounds its semantics as an Extensive-Form Game (EFG), which can be readily analysed using standard game-theoretical solution concepts. Overall, our model allows a community of agents to perform what-if analysis on a set of rules being considered for adoption, by automatically connecting rule configurations to the outcomes they incentivize.
Nieves Montes, Nardine Osman 0001, Carles Sierra
IJCAI3
2023 Combining theory of mind and abductive reasoning in agent-oriented programming
abstract
Abstract This paper presents a novel model, called TomAbd, that endows autonomous agents with Theory of Mind capabilities. TomAbd agents are able to simulate the perspective of the world that their peers have and reason from their perspective. Furthermore, TomAbd agents can reason from the perspective of others down to an arbitrary level of recursion, using Theory of Mind of $$n^{\text {th}}$$ n th order. By combining the previous capability with abductive reasoning, TomAbd agents can infer the beliefs that others were relying upon to select their actions, hence putting them in a more informed position when it comes to their own decision-making. We have tested the TomAbd model in the challenging domain of Hanabi, a game characterised by cooperation and imperfect information. Our results show that the abilities granted by the TomAbd model boost the performance of the team along a variety of metrics, including final score, efficiency of communication, and uncertainty reduction.
Nieves Montes, Michael Luck, Nardine Osman 0001, Odinaldo Rodrigues, Carles Sierra
Auton. Agents Multi Agent Syst.5
2023 Price of anarchy of traffic assignment with exponential cost functions
Jianglin Qiao, Dave de Jonge, Dongmo Zhang, Simeon J. Simoff, Carles Sierra, Bo Du 0004
Auton. Agents Multi Agent Syst.5
2023 The AI4Citizen pilot: Pipelining AI-based technologies to support school-work alternation programmes
abstract
Abstract The School-Work Alternation (SWA) programme was developed (under a European Commission call) to bridge the gaps and establish a well-tuned partnership between education and the job market. This work details the development of the AI4Citizen pilot, an AI software suite designed to support the SWA programme. The AI4Citizen pilot, developed within the H2020 AI4EU project, offers AI tools to automate and enhance the current SWA process. At the same time, the AI4Citizen pilot offers novel tools to support the complex problem of allocating student teams to internship programs, promoting collaborative learning and teamwork skills acquisition. Notably, the AI4Citizen pilot corresponds to a pipeline of AI tools, integrating existing and novel technologies. Our exhaustive empirical analysis confirms that the AI4Citizen pilot can alleviate the difficulties of current processes in the SWA, and therefore it is ready for real-world deployment.
Athina Georgara, Raman Kazhamiakin, Ornella Mich, Alessio Palmero Aprosio, Jean-Christophe R. Pazzaglia, Juan A. Rodríguez-Aguilar, Carles Sierra
Appl. Intell.7
2022 Allocating Teams to Tasks: An Anytime Heuristic Competence-Based Approach
Athina Georgara, Juan A. Rodríguez-Aguilar, Carles Sierra
EUMAS3
2022 Combining Theory of Mind and Abduction for Cooperation Under Imperfect Information
Nieves Montes, Nardine Osman 0001, Carles Sierra
EUMAS3
2022 A norm optimisation approach to SDGs: tackling poverty by acting on discrimination
abstract
Policies that seek to mitigate poverty by acting on equal opportunity have been found to aggravate discrimination against the poor (aporophobia), since individuals are made responsible for not progressing in the social hierarchy. Only a minority of the poor benefit from meritocracy in this era of growing inequality, generating resentment among those who seek to escape their needy situations by trying to climb up the ladder. Through the formulation and development of an agent-based social simulation, this study aims to analyse the role of norms implementing equal opportunity and social solidarity principles as enhancers or mitigators of aporophobia, as well as the threshold of aporophobia that would facilitate the success of poverty-reduction policies. The ultimate goal of the social simulation is to extract insights that could help inform and guide a new generation of policy making for poverty reduction by acting on the discrimination against the poor, in line with the UN “Leave No One Behind” principle. An “aporophobia-meter” will be developed and guidelines will be drafted based on both the simulation results and a review of poverty reduction policies at regional levels.
Georgina Curto, Nieves Montes, Carles Sierra, Nardine Osman 0001, Flavio Comim
IJCAI3
2022 Privacy-Aware Explanations for Team Formation
Athina Georgara, Juan A. Rodríguez-Aguilar, Carles Sierra
PRIMA3
2022 A Hybrid Model of Traffic Assignment and Control for Autonomous Vehicles
Jianglin Qiao, Dave de Jonge, Dongmo Zhang, Carles Sierra, Simeon J. Simoff
PRIMA4
2022 A computational model of Ostrom's Institutional Analysis and Development framework
abstract
The Institutional Analysis and Development (IAD) framework developed by Elinor Ostrom and colleagues provides great conceptual clarity on the immensely varied topic of social interactions. In this work, we propose a computational model to examine the impact that any of the variables outlined in the IAD framework has on the resulting social interactions. Of particular interest are the rules adopted by a community of agents, as they are the variables most susceptible to change in the short term. To provide systematic descriptions of social interactions, we define the Action Situation Language (ASL) and provide a game engine capable of automatically generating formal game-theoretical models out of ASL descriptions. Then, by incorporating any agent decision-making models, the connection from a rule configuration description to the outcomes encouraged by it is complete. Overall, our model enables any community of agents to perform what-if analysis, where they can foresee and examine the impact that a set of regulations will have on the social interaction they are engaging in. Hence, they can decide whether their implementation is desirable.
Nieves Montes, Nardine Osman 0001, Carles Sierra
Artif. Intell.3
2022 Synthesis and Properties of Optimally Value-Aligned Normative Systems
abstract
The value alignment problem is concerned with the design of systems that provably abide by our human values. One approach to this challenge is through the leverage of prescriptive norms that, if carefully designed, are able to steer a multiagent system away from harmful outcomes and towards more beneficial ones. In this work, we first present a general methodology for the automated synthesis of value aligned normative systems, based on a consequentialist view of values. In the second part, we provide analytical tools to examine such value aligned normative systems, namely the Shapley value of individual norms and the compatibility of several values under a fixed set of norms. We illustrate all of our contributions with a running example of a society of agents where taxes are collected and redistributed according to a set of parametrised norms.
Nieves Montes, Carles Sierra
J. Artif. Intell. Res.2
2020 Responsible Agency
Carles Sierra
ICAART (1)1
2019 Synergistic team composition: A computational approach to foster diversity in teams
Ewa Andrejczuk, Filippo Bistaffa, Christian Blum 0001, Juan A. Rodríguez-Aguilar, Carles Sierra
Knowl. Based Syst.5
2018 Don't Leave Anyone Behind: Achieving Team Performance Through Diversity
abstract
In education, student teams are composed aiming at completing academic tasks and co-learning. Key factors influencing team performance are individual competencies, personality and gender. In this paper, we present a computational model to compose proficient and congenial teams based on students' personalities, gender, and competencies to perform tasks of different nature. Our model, called synergistic team composition, extends Wilde's post-Jungian method, which solely employs individuals' personalities and gender. In addition to formally present the synergistic team composition problem, we develop an approximate algorithm to solve it. That is, an algorithm that partitions student groups into teams that are diverse in competencies, personality and gender. Finally, we discuss our positive empirical results on student performance.
Ewa Andrejczuk, Juan A. Rodríguez-Aguilar, Carles Sierra, Carme Roig, Yolanda Parejo-Romero
FIE3
2018 Heterogeneous Teams for Homogeneous Performance
Ewa Andrejczuk, Filippo Bistaffa, Christian Blum 0001, Juan A. Rodríguez-Aguilar, Carles Sierra
PRIMA5
2018 Collaborative Rankings
Ewa Andrejczuk, Juan A. Rodríguez-Aguilar, Carles Sierra
Fundam. Informaticae3
2017 D-Brane: a diplomacy playing agent for automated negotiations research
Dave de Jonge, Carles Sierra
Appl. Intell.2
2017 Managing Different Sources of Uncertainty in a BDI Framework in a Principled Way with Tractable Fragments
abstract
The Belief-Desire-Intention (BDI) architecture is a practical approach for modelling large-scale intelligent systems. In the BDI setting, a complex system is represented as a network of interacting agents - or components - each one modelled based on its beliefs, desires and intentions. However, current BDI implementations are not well-suited for modelling more realistic intelligent systems which operate in environments pervaded by different types of uncertainty. Furthermore, existing approaches for dealing with uncertainty typically do not offer syntactical or tractable ways of reasoning about uncertainty. This complicates their integration with BDI implementations, which heavily rely on fast and reactive decisions. In this paper, we advance the state-of-the-art w.r.t. handling different types of uncertainty in BDI agents. The contributions of this paper are, first, a new way of modelling the beliefs of an agent as a set of epistemic states. Each epistemic state can use a distinct underlying uncertainty theory and revision strategy, and commensurability between epistemic states is achieved through a stratification approach. Second, we present a novel syntactic approach to revising beliefs given unreliable input. We prove that this syntactic approach agrees with the semantic definition, and we identify expressive fragments that are particularly useful for resource-bounded agents. Third, we introduce full operational semantics that extend CAN, a popular semantics for BDI, to establish how reasoning about uncertainty can be tightly integrated into the BDI framework. Fourth, we provide comprehensive experimental results to highlight the usefulness and feasibility of our approach, and explain how the generic epistemic state can be instantiated into various representations.
Kim Bauters, Kevin McAreavey, Weiru Liu, Jun Hong 0001, Lluís Godo, Carles Sierra
J. Artif. Intell. Res.6
2016 Reputation in the Academic World
abstract
This paper proposes a computational model based on peer reviews for assessing the reputation of researchers and research work. We argue that by relying on peer opinions, we address some of the pitfalls of current approaches for calculating the reputation of authors and papers. We also introduce a much needed feature for review management: calculating the reputation of reviews and reviewers.
Nardine Osman 0001, Carles Sierra
ECAI2
2015 Collaborative Judgement
Ewa Andrejczuk, Juan A. Rodríguez-Aguilar, Carles Sierra
PRIMA3
2015 NB3: a multilateral negotiation algorithm for large, non-linear agreement spaces with limited time
Dave de Jonge, Carles Sierra
Auton. Agents Multi Agent Syst.2
2015 Engineering multiuser museum interactives for shared cultural experiences
Roberto Confalonieri 0001, Matthew Yee-King, Katina Hazelden, Mark d'Inverno, Dave de Jonge, Nardine Osman 0001, Carles Sierra, Leila Amgoud, Henri Prade
Eng. Appl. Artif. Intell.7
2015 Trustworthy advice
Nardine Osman 0001, Patricia Gutierrez, Carles Sierra
Knowl. Based Syst.3
2015 Trust-based community assessment
Patricia Gutierrez, Nardine Osman 0001, Carme Roig, Carles Sierra
Pattern Recognit. Lett.4
2014 Trustworthy Advice
abstract
We propose a novel trust model for assessing the trustworthiness of advice. We say an advice is composed of a plan to execute and a goal to be fulfilled. The expectation of an advice's outcome is calculated by assessing the probabilities of commiting to and executing the plan, and the probability of the executed plan fulfiling the intended goal. The probabilities are learned from similar past experiences.
Nardine Osman 0001, Patricia Gutierrez, Carles Sierra
ECAI3
2014 MORE: Merged Opinions Reputation Model
Nardine Osman 0001, Alessandro Provetti, Valerio Riggi, Carles Sierra
EUMAS4
2014 A Syntactic Approach to Revising Epistemic States with Uncertain Inputs
abstract
Revising its beliefs when receiving new information is an important ability of any intelligent system. However, in realistic settings the new input is not always certain. A compelling way of dealing with uncertain input in an agent-based setting is to treat it as unreliable input, which may strengthen or weaken the beliefs of the agent. Recent work focused on the postulates associated with this form of belief change and on finding semantical operators that satisfy these postulates. In this paper we propose a new syntactic approach for this form of belief change and show that it agrees with the semantical definition. This makes it feasible to develop complex agent systems capable of efficiently dealing with unreliable input in a semantically meaningful way. Additionally, we show that imposing restrictions on the input and the beliefs that are entailed allows us to devise a tractable approach suitable for resource-bounded agents or agents where reactive ness is of paramount importance.
Kim Bauters, Weiru Liu, Jun Hong 0001, Lluís Godo, Carles Sierra
ICTAI5
2014 Plan Selection for Probabilistic BDI Agents
abstract
When an agent wants to fulfill its desires about the world, the agent usually has multiple plans to choose from and these plans have different pre-conditions and additional effects in addition to achieving its goals. Therefore, for further reasoning and interaction with the world, a plan selection strategy (usually based on plan cost estimation) is mandatory for an autonomous agent. This demand becomes even more critical when uncertainty on the observation of the world is taken into account, since in this case, we consider not only the costs of different plans, but also their chances of success estimated according to the agent's beliefs. In addition, when multiple goals are considered together, different plans achieving the goals can be conflicting on their preconditions (contexts) or the required resources. Hence a plan selection strategy should be able to choose a subset of plans that fulfills the maximum number of goals while maintaining context consistency and resource-tolerance among the chosen plans. To address the above two issues, in this paper we first propose several principles that a plan selection strategy should satisfy, and then we present selection strategies that stem from the principles, depending on whether a plan cost is taken into account. In addition, we also show that our selection strategy can partially recover intention revision.
Jianbing Ma, Weiru Liu, Jun Hong 0001, Lluís Godo, Carles Sierra
ICTAI5
2014 CAN(PLAN)+: Extending the Operational Semantics of the BDI Architecture to deal with Uncertain Information
Kim Bauters, Weiru Liu, Jun Hong 0001, Carles Sierra, Lluís Godo
UAI4
2014 HANA: A Human-Aware Negotiation Architecture
Angela Fabregues, Carles Sierra
Decis. Support Syst.2
2013 An experience-based BDI logic: Motivating shared experiences and intentionality
abstract
This paper proposes the notion of experience to help situate agents in their environment, providing a link on how the continually evolving environment impacts the evolution of an agent's BDI model and vice versa. Then, using the notion of shared experience as a primitive construct, we develop a novel formal model of shared intention which we believe more adequately describes social behaviour than traditional BDI logics that focus on individual agents. Whilst many philosophers have argued that collective intentionality cannot always be equated to the collection of the individual agents' intentions, there has been no AI model that addresses this issue. We believe this is the first attempt to develop an explicit notion of shared experience from an AI perspective.
Nardine Osman 0001, Mark d'Inverno, Carles Sierra, Leila Amgoud, Henri Prade, Matthew Yee-King, Roberto Confalonieri 0001, Dave de Jonge, Katina Hazelden
IECON3
2013 Communicating Open Systems: Extended Abstract
Mark d'Inverno, Michael Luck, Pablo Noriega, Juan A. Rodríguez-Aguilar, Carles Sierra
IJCAI5
2013 Incorporating PGMs into a BDI Architecture
Yingke Chen, Jun Hong 0001, Weiru Liu, Lluís Godo, Carles Sierra, Michael Loughlin
PRIMA5
2013 Trust and matching algorithms for selecting suitable agents
abstract
This article addresses the problem of finding suitable agents to collaborate with for a given interaction in distributed open systems, such as multiagent and P2P systems. The agent in question is given the chance to describe its confidence in its own capabilities. However, since agents may be malicious, misinformed, suffer from miscommunication, and so on, one also needs to calculate how much trusted is that agent. This article proposes a novel trust model that calculates the expectation about an agent's future performance in a given context by assessing both the agent's willingness and capability through the semantic comparison of the current context in question with the agent's performance in past similar experiences. The proposed mechanism for assessing trust may be applied to any real world application where past commitments are recorded and observations are made that assess these commitments, and the model can then calculate one's trust in another with respect to a future commitment by assessing the other's past performance.
Nardine Osman 0001, Carles Sierra, Fiona McNeill, Juan Pane, John K. Debenham
ACM Trans. Intell. Syst. Technol.2
2012 Sharing Online Cultural Experiences: An Argument-Based Approach
Leila Amgoud, Roberto Confalonieri 0001, Dave de Jonge, Mark d'Inverno, Katina Hazelden, Nardine Osman 0001, Henri Prade, Carles Sierra, Matthew Yee-King
MDAI8
2012 Communicating open systems
abstract
Just as conventional institutions are organisational structures for coordinating the activities of multiple interacting individuals, electronic institutions provide a computational analogue for coordinating the activities of multiple interacting software agents. In this paper, we argue that open multi-agent systems can be effectively designed and implemented as electronic institutions, for which we provide a comprehensive computational model. More specifically, the paper provides an operational semantics for electronic institutions, specifying the essential data structures, the state representation and the key operations necessary to implement them. We specify the agent workflow structure that is the core component of such electronic institutions and particular instantiations of knowledge representation languages that support the institutional model. In so doing, we provide the first formal account of the electronic institution concept in a rigorous and unambiguous way.
Mark d'Inverno, Michael Luck, Pablo Noriega, Juan A. Rodríguez-Aguilar, Carles Sierra
Artif. Intell.5
2012 Self-disclosure decision making based on intimacy and privacy
Jose M. Such, Agustín Espinosa Minguet, Ana García-Fornes, Carles Sierra
Inf. Sci.4
2011 CBR with Commonsense Reasoning and Structure Mapping: An Application to Mediation
Atilim Günes Baydin, Ramón López de Mántaras, Simeon J. Simoff, Carles Sierra
ICCBR4
2011 Simulating Research Behaviour
Nardine Osman 0001, Jordi Sabater-Mir, Carles Sierra, Jordi Madrenas-Ciurana
MABS3
2011 Coalition-Oriented Sensing in Wireless Sensor Networks
Maria del Carmen Delgado-Roman, Carles Sierra
PRIMA2
2011 Weaving a Fabric of Socially Aware Agents
Mark d'Inverno, Michael Luck, Pablo Noriega, Juan A. Rodríguez-Aguilar, Carles Sierra
PRIMA5
2011 A graded BDI agent model to represent and reason about preferences
Ana Casali, Lluís Godo, Carles Sierra
Artif. Intell.3
2011 DipGame: A challenging negotiation testbed
Angela Fabregues, Carles Sierra
Eng. Appl. Artif. Intell.2
2010 An Agent Model of Business Relationships
John K. Debenham, Carles Sierra
DEXA (2)2
2010 Propagation of Opinions in Structural Graphs
abstract
Trust and reputation measures are crucial in distributed open systems where agents need to decide whom or what to choose. Existing work has overlooked the impact of an entity's position in its structural graph and its effect on the propagation of trust in such graphs. This paper presents an algorithm for the propagation of reputation in structural graphs. It allows agents to infer their opinion about unfamiliar entities based on their view of related entities. The proposed mechanism focuses on the “part of” relation to illustrate how reputation may flow (or propagate) from one entity to another. The paper bases its reputation measures on opinions, which it defines as probability distributions over an evaluation space, providing a rich representation of opinions.
Nardine Osman 0001, Carles Sierra, Jordi Sabater-Mir
ECAI2
2010 An Agent for Ecological Deliberation
John K. Debenham, Carles Sierra
KES (1)2
2010 A multiagent network for peer norm enforcement
Adrián Perreau de Pinninck, Carles Sierra, Marco Schorlemmer
Auton. Agents Multi Agent Syst.2
2010 Eric R. Kandel, In Search of Memory: The Emergence of a New Science of Mind , W.W. Norton (2006) 352 pp
Carles Sierra
Artif. Intell.1
2009 g-BDI: A Graded Intensional Agent Model for Practical Reasoning
Ana Casali, Lluís Godo, Carles Sierra
MDAI3
2009 Constraint rule-based programming of norms for electronic institutions
Andrés García-Camino, Juan A. Rodríguez-Aguilar, Carles Sierra, Wamberto Weber Vasconcelos
Auton. Agents Multi Agent Syst.3
2008 A Logical Framework to Represent and Reason about Graded Preferences and Intentions
Ana Casali, Lluís Godo, Carles Sierra
KR3
2008 A Map of Trust between Trading Partners
John K. Debenham, Carles Sierra
TrustBus2
2008 Intelligent Objects to Facilitate Human Participation in Virtual Institutions
abstract
Our research combines electronic institutions and 3D virtual worlds for the construction of virtual institutions which are virtual worlds with normative regulation of interactions. That is, a virtual world where participants actions have to comply with predefined institutional rules. In this context, the actions a participant may perform depend on the institutional rules and the current execution state. We propose to include iObjects, intelligent objects, as entities having both visualization properties and decision mechanisms in the virtual institution. They are a new key element to improve users participation in virtual institutions. We situate them in a middleware infrastructure in order to be independent of 3D virtual world platform and to provide a general solution in which participants could be connected from different immersive environment platforms.
Inmaculada Rodríguez, Anna Puig, Marc Esteva, Carles Sierra, Anton Bogdanovych, Simeon J. Simoff
Web Intelligence4
2008 Merging intelligent agency and the Semantic Web
John K. Debenham, Carles Sierra
Knowl. Based Syst.2
2007 Beyond Individualism: Modeling Team Playing Behavior in Robot Soccer through Case-Based Reasoning
Raquel Ros, Manuela M. Veloso, Ramón López de Mántaras, Carles Sierra, Josep Lluís Arcos
AAAI4
2007 On the Logic of Normative Systems
Thomas Ågotnes, Wiebe van der Hoek, Juan A. Rodríguez-Aguilar, Carles Sierra, Michael J. Wooldridge
IJCAI4
2007 Information-Based Agency
Carles Sierra, John K. Debenham
IJCAI1
2007 Implicit Training of Virtual Agents
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, Carles Sierra
IVA4
2007 Applications and environments for multi-agent systems
Paul Valckenaers, John A. Sauter, Carles Sierra, Juan A. Rodríguez-Aguilar
Auton. Agents Multi Agent Syst.3
2007 Negotiating using rewards
Sarvapali D. Ramchurn, Carles Sierra, Lluís Godo, Nicholas R. Jennings
Artif. Intell.2
2006 Travel Agents vs. Online Booking: Tackling the Shortcomings of Nowadays Online Tourism Portals
Anton Bogdanovych, Helmut Berger, Simeon J. Simoff, Carles Sierra
ENTER4
2006 A Negotiation Meta Strategy Combining Trade-off and Concession Moves
Raquel Ros, Carles Sierra
Auton. Agents Multi Agent Syst.2
2005 A Real-Time Negotiation Model and A Multi-Agent Sensor Network Implementation
Carles Sierra, Liz Sonenberg
Auton. Agents Multi Agent Syst.1
2005 Engineering open environments with electronic institutions
Josep Lluís Arcos, Marc Esteva, Pablo Noriega, Juan A. Rodríguez-Aguilar, Carles Sierra
Eng. Appl. Artif. Intell.5
2005 Evolving a multiagent system for landmark-based robot navigation
abstract
In this article, we build upon a multiagent architecture for landmark-based navigation in unknown environments. In this architecture, each of the agents in the navigation system has a bidding function that is controlled by a set of parameters. We show here the good results obtained by an evolutionary approach that tunes the parameter set values for two navigation tasks. © 2005 Wiley Periodicals, Inc. Int J Int Syst 20: 523–539, 2005.
Madhur Ambastha, Dídac Busquets, Ramón López de Mántaras, Carles Sierra
Int. J. Intell. Syst.4
2004 MASFIT: Multi-Agent System for Flsh Trading
Guifre Cuní, Marc Esteva, Pere Garcia-Calvés, Eloi Puertas, Carles Sierra, Teresa Solchaga
ECAI5
2004 Integrating a Potential Field Based Pilot into a Multiagent Navigation Architecture for Autonomous Robots
Manikanth Mohan, Dídac Busquets, Ramón López de Mántaras, Carles Sierra
ICINCO (2)4
2004 Electronics Institutions: Methodology of Multi-agent Systems Development
Carles Sierra
PRICAI1
2004 Agent-Mediated Electronic Commerce
Carles Sierra
Auton. Agents Multi Agent Syst.1
2002 Evolutionary Computation in MAS design
Carles Sierra, Jordi Sabater-Mir, Jaume Agustí-Cullell, Pere Garcia-Calvés
ECAI1
2002 Action Refinement in Reinforcement Learning by Probability Smoothing
Thomas G. Dietterich, Dídac Busquets, Ramón López de Mántaras, Carles Sierra
ICML4
2002 An Approach to Rapid Prototyping of Large Multi-Agent Systems
abstract
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable technique to help software engineers explore the design space while gaining insight and a "feel" for the dynamics of the system; prototyping also allows engineers to learn more about the relationships among design features and the desired computational behaviour. In this paper we describe an approach to building prototypes of large multi-agent systems with which we can experiment and analyse results. We have implemented an environment embodying our approach. This environment is supported by a distributed platform that helps us achieve controlled simulations.
Wamberto Weber Vasconcelos, Carles Sierra, Marc Esteva
ASE2
2002 Using similarity criteria to make issue trade-offs in automated negotiations
Peyman Faratin, Carles Sierra, Nicholas R. Jennings
Artif. Intell.2
2002 Engineering Executable Agents using Multi-context Systems
abstract
In the area of agent‐based computing there are many proposals for specific system architectures, and a number of proposals for general approaches to building agents. As yet, however, there are comparatively few attempts to relate these together, and even fewer attempts to provide methodologies which relate designs to architectures and then to executable agents. This paper provides a first attempt to address this shortcoming. We propose a general method of specifying logic‐based agents, which is based on the use of multi‐context systems, and give examples of its use. The resulting specifications can be directly executed, and we discuss an implementation which makes this direct execution possible.
Jordi Sabater-Mir, Carles Sierra, Simon Parsons, Nicholas R. Jennings
J. Log. Comput.2
2001 Renoir, Pneumon-IA and Terap-IA: three medical applications based on fuzzy logic
Lluís Godo, Ramón López de Mántaras, Josep Puyol-Gruart, Carles Sierra
Artif. Intell. Medicine4
1998 Possibility Theory-Based Environment Modelling by Means of Behaviour-Based Autonomous Robots
Maite López-Sánchez, Ramón López de Mántaras, Carles Sierra
ECAI3
1998 Specialisation calculus and communication
Josep Puyol-Gruart, Lluís Godo, Carles Sierra
Int. J. Approx. Reason.3
1998 Agents That Reason and Negotiate by Arguing
abstract
The need for negotiation in multi-agent systems stems from the requirement for agents to solve the problems posed by their interdependence upon one another. Negotiation provides a solution to these problems by giving the agents the means to resolve their conflicting objectives, correct inconsistencies in their knowledge of other agents' world views, and coordinate a joint approach to domain tasks which benefits all the agents concerned. We propose a framework, based upon a system of argumentation, which permits agents to negotiate in order to establish acceptable ways of solving problems. The framework provides a formal model of argumentation-based reasoning and negotiation, details a design philosophy which ensures a clear link between the formal model and its practical instantiation, and describes a case study of this relationship for a particular class of architectures (namely those for belief-desire-intention agents).
Simon Parsons, Carles Sierra, Nicholas R. Jennings
J. Log. Comput.2
1998 Competing Agents in Agent-Mediated Institutions
Enric Plaza, Pablo Noriega, Carles Sierra
Pers. Ubiquitous Comput.3
1997 Incremental Map Generation by Low Cost Robots Based on Possibility/Necessity Grids
Maite López-Sánchez, Ramón López de Mántaras, Carles Sierra
UAI3
1997 A knowledge level analysis of taxonomic domains
abstract
The Knowledge Level (KL) is an abstract level of description, prior to the symbol or software level, which aims at discovering the components of expertise without thinking of computational aspects. The KL analysis emphasizes the regularities in knowledge use for knowledge engineering. We consider the knowledge level analysis the AI counterpart of the specification of programs. Then, it must be possible to define formal ways of putting in relation the KL analysis with computational elements that implement it. The ultimate goal of the research presented in this article is to contribute in the filling of the gap between specification at the KL and implementation. To do so we propose (i) a particular interpretation of the three main concepts involved in the knowledge level theories, i.e., tasks, methods, and domain models, and (ii) a mapping between these notions and computational elements of Milord II, a shell developed at the IIIA Institute and used as the target programming environment of an example in biological identification. © 1997 John Wiley & Sons, Inc.
Marta Domingo, Carles Sierra
Int. J. Intell. Syst.2
1996 Descriptive dynamic logic and its application to reflective architectures
Carles Sierra, Lluís Godo, Ramón López de Mántaras, Mara Manzano
Future Gener. Comput. Syst.1
1994 Many-Valued Epistemic States: An Application to a Reflexive Architecture: Milord-II
Lluís Godo, Wiebe van der Hoek, John-Jules Ch. Meyer, Carles Sierra
IPMU4
1994 Local multi-valued logics in modular expert systems
abstract
. In this paper we describe an approach to the problem of dealing with uncertainty by means of finite multi-valued logics in modular expert systems, and the results obtained. The modularity of the systems allows us to address two main characteristics of human problem-solving: the adaptation of general knowledge to particular problems and the dependency of the management of uncertainty on the different subtasks being implemented in the modules of the system, i.e. different modules can have different local multiple-valued logics as part of their local deductive mechanisms. Although the results obtained are general, we use, throughout the paper, examples of a medical expert system that has been designed using a modular language called MILORD-II, that implements them showing the practical interest of the theoretical concepts involved.
Jaume Agustí-Cullell, Francesc Esteva, Pere Garcia-Calvés, Lluís Godo, Ramón López de Mántaras, Carles Sierra
J. Exp. Theor. Artif. Intell.6
1992 A Specialisation Calculus to Improve Expert Systems Communication
Josep Puyol-Gruart, Lluís Godo, Carles Sierra
ECAI3
1992 Intellignet Process Control by means of Expert Systems and Machine Vision
Lluís Vila, Carles Sierra, Antonio B. Martínez, Joan Climent
IEA/AIE2
1991 Combining Multiple-valued Logics in Modular Expert Systems
Jaume Agustí-Cullell, Francesc Esteva, Pere Garcia-Calvés, Lluís Godo, Carles Sierra
UAI5