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Yang Wang 0046

dblp:w/YangWang46 · DBLP profile ↗
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4ranked-venue papers
2as first author
0since 2021 · last 2020
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 80% Robot navigation and mapping · 6% Video understanding and tracking · 6%

Topics — the 14 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
1.132020
Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020
UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos · CVPR 2019
LEGO: Learning Edge With Geometry All at Once by Watching Videos · CVPR 2018
Computer vision › 3D vision › motion estimation
optical flow
1.132020
Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020
UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos · CVPR 2019
Occlusion Aware Unsupervised Learning of Optical Flow · CVPR 2018
Computer vision › 3D vision › motion estimation › optical flow
unsupervised optical flow
0.722019
UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos · CVPR 2019
Occlusion Aware Unsupervised Learning of Optical Flow · CVPR 2018
Computer vision › 3D vision
scene flow estimation
0.412020
Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020
Computer vision › 3D vision › depth estimation
stereo depth estimation
0.412019
UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos · CVPR 2019
Machine learning › Graph learning
link prediction
0.312018
LEGO: Learning Edge With Geometry All at Once by Watching Videos · CVPR 2018
Computer vision › Video understanding and tracking › object tracking
occlusion handling
0.312018
Occlusion Aware Unsupervised Learning of Optical Flow · CVPR 2018
Computer vision › 3D vision › depth estimation
self-supervised depth estimation
0.312018
LEGO: Learning Edge With Geometry All at Once by Watching Videos · CVPR 2018
Computer vision › 3D vision
surface normal estimation
0.312018
LEGO: Learning Edge With Geometry All at Once by Watching Videos · CVPR 2018
Computer vision › Segmentation and scene understanding › object segmentation
moving object segmentation
0.112020
Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020
Robotics › Robot navigation and mapping › localization
odometry
0.112020
Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding · IEEE Trans. Pattern Anal. Mach. Intell. 2020
Robotics › Robot navigation and mapping › visual odometry
direct visual odometry
0.112019
UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos · CVPR 2019
Robotics › Robot navigation and mapping
visual odometry
0.112019
UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos · CVPR 2019
Computer vision › 3D vision › motion estimation › displacement estimation
large motion estimation
0.112018
Occlusion Aware Unsupervised Learning of Optical Flow · CVPR 2018

Methods — techniques the papers use, named apart from their topics

convolutional neural network · 1.0multi-task learning · 0.4deep convolutional network · 0.4adaptive training strategy · 0.4rigid-scene assumption · 0.4geometric consistency · 0.4warping · 0.3unsupervised learning · 0.3smoothness prior · 0.3occlusion modeling · 0.3
YearPublicationVenuePosition
2020 Every Pixel Counts ++: Joint Learning of Geometry and Motion with 3D Holistic Understanding
abstract
Learning to estimate 3D geometry in a single frame and optical flow from consecutive frames by watching unlabeled videos via deep convolutional network has made significant progress recently. Current state-of-the-art (SoTA) methods treat the two tasks independently. One typical assumption of the existing depth estimation methods is that the scenes contain no independent moving objects. while object moving could be easily modeled using optical flow. In this paper, we propose to address the two tasks as a whole, i.e., to jointly understand per-pixel 3D geometry and motion. This eliminates the need of static scene assumption and enforces the inherent geometrical consistency during the learning process, yielding significantly improved results for both tasks. We call our method as “Every Pixel Counts++” or “EPC++”. Specifically, during training, given two consecutive frames from a video, we adopt three parallel networks to predict the camera motion (MotionNet), dense depth map (DepthNet), and per-pixel optical flow between two frames (OptFlowNet) respectively. The three types of information, are fed into a holistic 3D motion parser (HMP), and per-pixel 3D motion of both rigid background and moving objects are disentangled and recovered. Various loss terms are formulated to jointly supervise the three networks. An effective adaptive training strategy is proposed to achieve better performance and more efficient convergence. Comprehensive experiments were conducted on datasets with different scenes, including driving scenario (KITTI 2012 and KITTI 2015 datasets), mixed outdoor/indoor scenes (Make3D) and synthetic animation (MPI Sintel dataset). Performance on the five tasks of depth estimation, optical flow estimation, odometry, moving object segmentation and scene flow estimation shows that our approach outperforms other SoTA methods, demonstrating the effectiveness of each module of our proposed method. Code will be available at: https://github.com/chenxuluo/EPC.
Chenxu Luo, Zhenheng Yang, Peng Wang 0001, Yang Wang 0046, Wei Xu 0017, Ramakant Nevatia, Alan L. Yuille
IEEE Trans. Pattern Anal. Mach. Intell.4
2019 UnOS: Unified Unsupervised Optical-Flow and Stereo-Depth Estimation by Watching Videos
abstract
In this paper, we propose UnOS, an unified system for unsupervised optical flow and stereo depth estimation using convolutional neural network (CNN) by taking advantages of their inherent geometrical consistency based on the rigid-scene assumption. UnOS significantly outperforms other state-of-the-art (SOTA) unsupervised approaches that treated the two tasks independently. Specifically, given two consecutive stereo image pairs from a video, UnOS estimates per-pixel stereo depth images, camera ego-motion and optical flow with three parallel CNNs. Based on these quantities, UnOS computes rigid optical flow and compares it against the optical flow estimated from the FlowNet, yielding pixels satisfying the rigid-scene assumption. Then, we encourage geometrical consistency between the two estimated flows within rigid regions, from which we derive a rigid-aware direct visual odometry (RDVO) module. We also propose rigid and occlusion-aware flow-consistency losses for the learning of UnOS. We evaluated our results on the popular KITTI dataset over 4 related tasks, \ie stereo depth, optical flow, visual odometry and motion segmentation.
Yang Wang 0046, Peng Wang 0001, Zhenheng Yang, Chenxu Luo, Yi Yang 0007, Wei Xu 0017
CVPR1
2018 Occlusion Aware Unsupervised Learning of Optical Flow
abstract
It has been recently shown that a convolutional neural network can learn optical flow estimation with unsupervised learning. However, the performance of the unsupervised methods still has a relatively large gap compared to its supervised counterpart. Occlusion and large motion are some of the major factors that limit the current unsupervised learning of optical flow methods. In this work we introduce a new method which models occlusion explicitly and a new warping way that facilitates the learning of large motion. Our method shows promising results on Flying Chairs, MPI-Sintel and KITTI benchmark datasets. Especially on KITTI dataset where abundant unlabeled samples exist, our unsupervised method outperforms its counterpart trained with supervised learning.
Yang Wang 0046, Yi Yang 0007, Zhenheng Yang, Liang Zhao 0006, Peng Wang 0001, Wei Xu 0017
CVPR1
2018 LEGO: Learning Edge With Geometry All at Once by Watching Videos
abstract
Learning to estimate 3D geometry in a single image by watching unlabeled videos via deep convolutional network is attracting significant attention. In this paper, we introduce a "3D as-smooth-as-possible (3D-ASAP)" prior inside the pipeline, which enables joint estimation of edges and 3D scene, yielding results with significant improvement in accuracy for fine detailed structures. Specifically, we define the 3D-ASAP prior by requiring that any two points recovered in 3D from an image should lie on an existing planar surface if no other cues provided. We design an unsupervised framework that Learns Edges and Geometry (depth, normal) all at Once (LEGO). The predicted edges are embedded into depth and surface normal smoothness terms, where pixels without edges in-between are constrained to satisfy the prior. In our framework, the predicted depths, normals and edges are forced to be consistent all the time. We conduct experiments on KITTI to evaluate our estimated geometry and CityScapes to perform edge evaluation. We show that in all of the tasks, i.e. depth, normal and edge, our algorithm vastly outperforms other state-of-the-art (SOTA) algorithms, demonstrating the benefits of our approach.
Zhenheng Yang, Peng Wang 0001, Yang Wang 0046, Wei Xu 0017, Ramakant Nevatia
CVPR3