Christophe Marsala

dblp:13/3184 · DBLP profile ↗
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20ranked-venue papers in the field
6as first author
3since 2021 · last 2024
0000-0002-4022-9796ORCID · corroborated

Domains — venue-derived; a paper can count in several

Other / Interdisciplinary · 8 (2 first)Data Mining & Knowledge Discovery · 6 (1 first)Database Systems & Data Management · 3 (2 first)Information Retrieval & Web Search · 2Knowledge Engineering, Semantic Web & Information Systems · 1 (1 first)
YearPublicationVenuePosition
2024 Interpreting Fuzzy Decision Trees with Probability-Possibility Mixtures
Didier Dubois, Romain Guillaume, Christophe Marsala, Agnès Rico
IPMU (3)3
2022 Integrating Prior Knowledge in Post-hoc Explanations
Adulam Jeyasothy, Thibault Laugel, Marie-Jeanne Lesot, Christophe Marsala, Marcin Detyniecki
IPMU (2)4
2022 Attribute Ranking with Bipolar Information
Christophe Marsala
IPMU (1)1
2020 Polar Representation of Bipolar Information: A Case Study to Compare Intuitionistic Entropies
Christophe Marsala, Bernadette Bouchon-Meunier
IPMU (1)1
2019 Unjustified Classification Regions and Counterfactual Explanations in Machine Learning
Thibault Laugel, Marie-Jeanne Lesot, Christophe Marsala, Xavier Renard, Marcin Detyniecki
ECML/PKDD (2)3
2018 Entropy and Monotonicity
Bernadette Bouchon-Meunier, Christophe Marsala
IPMU (2)2
2018 Comparison-Based Inverse Classification for Interpretability in Machine Learning
Thibault Laugel, Marie-Jeanne Lesot, Christophe Marsala, Xavier Renard, Marcin Detyniecki
IPMU (1)3
2018 A 2D-Approach Towards the Detection of Distress Using Fuzzy K-Nearest Neighbor
Daniel Machanje, Joseph Onderi Orero, Christophe Marsala
IPMU (1)3
2018 Towards Better Understanding of Player's Game Experience
abstract
Improving player's game experience has always been the common goal of video game practitioner. In order to get a better understanding of player's perception of game experience, we carry out experimental study for data collection and present game experience prediction model based on machine learning method. The model is trained on the proposed multi-modal database which contains: physiological modality, behavioral modality and meta-information to predict the player game experience in terms of difficulty, immersion and amusement. By investigating the model trained on separate and fusion feature sets, we show that physiological modality is effective. Moreover, better understanding is achieved with further analysis on the most relevant features in the behavioral and meta-information features set. We argue that combining the physiological modalities with behavioral and meta information can provide a better performance on the game experience prediction.
Wenlu Yang, Maria Rifqi, Christophe Marsala, Andréa Pinna 0001
ICMR3
2017 Droplet Ensemble Learning on Drifting Data Streams
Pierre-Xavier Loeffel, Albert Bifet, Christophe Marsala, Marcin Detyniecki
IDA3
2016 Proximal Optimization for Fuzzy Subspace Clustering
Arthur Guillon, Marie-Jeanne Lesot, Christophe Marsala, Nikhil R. Pal
IPMU (1)3
2015 Classification with a reject option under Concept Drift: The Droplets algorithm
abstract
In this paper a new on-line algorithm is proposed (the Droplets algorithm) for dealing with concept drifts and to produce reliable predictions. The two main characteristics of this algorithm are that it is able to adapt to different types of drifts without making any assumptions regarding their type or when they occur, and can provide reliable predictions in a non-stationary environment without using a fixed confidence threshold. Experimental results on five datasets based on Random RBF and Rotating Hyperplane generators as well as a new semi-synthetic dataset based weather temperatures show that, by discarding difficult observations, the Droplets algorithm manages to obtain the best average accuracy against ten classifiers. The results also indicate that the algorithm manages to provide reliable prediction by accurately distinguishing which observations are easily classifiable.
Pierre-Xavier Loeffel, Christophe Marsala, Marcin Detyniecki
DSAA2
2015 Rank discrimination measures for enforcing monotonicity in decision tree induction
Christophe Marsala, Davide Petturiti
Inf. Sci.1
2012 An Ellipsoidal K-Means for Document Clustering
abstract
We propose an extension of the spherical K-means algorithm to deal with settings where the number of data points is largely inferior to the number of dimensions. We assume the data to lie in local and dense regions of the original space and we propose to embed each cluster into its specific ellipsoid. A new objective function is introduced, analytical solutions are derived for both the centroids and the associated ellipsoids. Furthermore, a study on the complexity of this algorithm highlights that it is of same order as the regular K-means algorithm. Results on both synthetic and real data show the efficiency of the proposed method.
Fabon Dzogang, Christophe Marsala, Marie-Jeanne Lesot, Maria Rifqi
ICDM2
2009 Data mining with ensembles of fuzzy decision trees
abstract
In this paper, a study is presented to explore ensembles of fuzzy decision trees. First of all, a quick recall of the state of the art related to ensembles of (fuzzy) decision trees in Machine Learning is presented. Afterwards, a new approach to construct a forest of fuzzy decision trees is proposed. Two experiments are described, one with forests of fuzzy decision trees, and the other with bagging of fuzzy decision trees. The results highlight the interest of using fuzzy set theory in this kind of approaches.
Christophe Marsala
CIDM1
2009 Exploiting Visual Concepts to Improve Text-Based Image Retrieval
Sabrina Tollari, Marcin Detyniecki, Christophe Marsala, Ali Fakeri-Tabrizi, Massih-Reza Amini, Patrick Gallinari
ECIR3
2006 Discrimination-Based Criteria for the Evaluation of Classifiers
Thanh Ha Dang, Christophe Marsala, Bernadette Bouchon-Meunier, Alain Boucher
FQAS2
2000 Construction of Fuzzy Classes by Fuzzy Partitioning
abstract
In this paper, we propose a new algorithm to infer automatically a fuzzy partition for the universe of a set of fuzzy values, when each of these values is associated with a class. This algorithm can be used in a fuzzy decision tree system to extract knowledge from a database and to construct a set of fuzzy rules. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Christophe Marsala, Bernadette Bouchon-Meunier
FQAS1
1998 Application of Fuzzy Rule Induction to Data Mining
Christophe Marsala
FQAS1
1998 Fuzzy Spatial OQL for Fuzzy Knowledge Discovery in Databases
Nara Martini Bigolin, Christophe Marsala
PKDD2