Zitong Chen

dblp:130/7170 · DBLP profile ↗
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15ranked-venue papers in the field
7as first author
7since 2021 · last 2026
—ORCID · conflict

Domains — venue-derived; a paper can count in several

Database Systems & Data Management · 10 (6 first)Knowledge Engineering, Semantic Web & Information Systems · 2 (1 first)Other / Interdisciplinary · 2Data Mining & Knowledge Discovery · 1
YearPublicationVenuePosition
2026 Efficient Traffic Forecasting on Large-Scale Road Network by Regularized Adaptive Graph Convolution
abstract
Traffic prediction is a critical task in spatial-temporal forecasting with broad applications in travel planning and urban management. To model the complex spatial-temporal dependencies in traffic data, Spatial-Temporal Graph Convolutional Networks (STGCNs) have been widely employed, achieving advanced performance. However, when applied to large-scale road networks, the quadratic computational complexity of traditional graph convolution operations severely limits their scalability. Several methods attempt to address this issue through approximation, compression, or spatial partitioning. Nevertheless, these methods often either fail to achieve sufficient computational efficiency or compromise prediction accuracy. To address these challenges, we propose a Regularized Adaptive Graph Convolution (RAGC) model. First, to ensure scalability on large road networks, we develop the Efficient Cosine Operator (ECO), which performs graph convolution based on the cosine similarity of node embeddings with linear time complexity. Second, we introduce a regularized adaptive graph convolution framework that combines Stochastic Shared Embedding (SSE) and adaptive graph convolution through a residual difference mechanism. This design enables the model to learn high-quality node embeddings, thereby improving prediction accuracy while maintaining computational efficiency. Extensive experiments on four large-scale real-world traffic datasets show that RAGC consistently outperforms state-of-the-art methods in terms of prediction accuracy and exhibits competitive computational efficiency. The code is available at: https://github.com/wkq-wukaiqi/RAGC.
Kaiqi Wu, Weiyang Kong, Zitong Chen
ICDE4
2023 An Efficient Keywords Search in Temporal Social Networks
abstract
Abstract With the increasing of requirements from many aspects, various queries and analyses arise focusing on social network. Time is a common and necessary dimension in various types of social networks. Social networks with time information are called temporal social networks, in which time information can be the time when a user sends message to another user. Keywords search in temporal social networks consists of finding relationships between a group users that has a set of query labels and is valid within the query time interval. It provides assistance in social network analysis, classification of social network users, community detection, etc. However, the existing methods have limitations in solving temporal social network keyword search problems. We propose a basic algorithm, the discrete timestamp algorithm, with the intention of turning the problem into a traditional keyword search on social networks. We also propose an approximative algorithm based on the discrete timestamp algorithm, but it still suffers from the traditional algorithms’ low efficiency. To further improve the performance, we propose a new algorithm based on dynamic programming to solve the keyword search in temporal social network. The main idea is to extend a vertex into a solution by edge-growth operation and tree-merger operation. We also propose two powerful pruning techniques to reduce the intermediate results during the extension. Additionally, all of the algorithms we proposed are capable of handling a variety of ranking functions, and all of them can be made to conform to top-N keyword querying. The efficiency and effectiveness of the proposed algorithms are verified through extensive empirical studies.
Youming Ge, Zitong Chen
Data Sci. Eng.2
2023 An Efficient Dynamic Programming Algorithm for Finding Group Steiner Trees in Temporal Graphs
abstract
The computation of a group Steiner tree (GST) in various types of graph networks, such as social network and transportation network, is a fundamental graph problem in graphs, with important applications. In these graphs, time is a common and necessary dimension, for example, time information in social network can be the time when a user sends a message to another user. Graphs with time information can be called temporal graphs. However, few studies have been conducted on GST in terms of temporal graphs. This study analyzes the computation of GST for temporal graphs, i.e., the computation of temporal GST (TGST), which is shown to be an NP‐hard problem. We propose an efficient solution based on a dynamic programming algorithm for our problem. This study adopts new optimization techniques, including graph simplification, state pruning, and A∗ search, are adopted to dramatically reduce the algorithm search space. Moreover, we consider three extensions for our problem, namely the TGST with unspecified tree root, the progressive search of TGST, and the top‐N search of TGST. Results of the experimental study performed on real temporal networks verify the efficiency and effectiveness of our algorithms.
Youming Ge, Zitong Chen, Weiyang Kong, Raymond Chi-Wing Wong
Int. J. Intell. Syst.2
2023 k-Pleased Querying
abstract
k-Regret Querying is a well studied problem to query a dataset$D$for a small subset$S$of size$k$with the minimal regret ratio for unknown utility functions. In this paper, we point out some issues in$k$-Regret Querying, including the assumption of non-negative dataset and the lack of shift invariance. Known algorithms for$k$-Regret Querying are limited in scope and result quality, and are based on the assumption of non-negative data. We introduce a new problem definition called$k$-pleased querying for dealing with the shift variance issue, and propose a strategy of random sampling of the utility functions. This strategy is based on a study of the theoretical guarantee of the sampling approach. We also introduce a dimensionality reduction strategy, an improved greedy algorithm, and a study of other utility function sampling methods. All of our solutions can handle negative data. Theoretically, we derive a guarantee on the approximation attained by our sampling algorithm. Experimental results on numerous real datasets show that our proposed method is effective even with a small number of samples and small values of$k$.
Zitong Chen, Ada Wai-Chee Fu, Cheng Long 0001
IEEE Trans. Knowl. Data Eng.1
2022 k-Pleased Querying (Extended Abstract)
abstract
$k$-Regret Querying is a well studied problem to query a dataset$D$for a small subset$S$of size$k$with the minimal regret ratio for unknown utility functions. In this paper, we point out some issues in$k$- Regret Querying, including the assumption of non-negative dataset and the lack of shift invariance. Known algorithms for$k$- Regret Querying are limited in scope and result quality, and are based on the assumption of non-negative data. We introduce a new problem definition called k-pleased querying for dealing with the shift variance issue, and propose a strategy of random sampling of the utility functions. This strategy is based on a study of the theoretical guarantee of the sampling approach. We also introduce a dimensionality reduction strategy, an improved greedy algorithm, and a study of other utility function sampling methods. All of our solutions can handle negative data. Theoretically, we derive a guarantee on the approximation attained by our sampling algorithm. Experimental results on numerous real datasets show that our proposed method is effective even with a small number of samples and small values of$k$.
Zitong Chen, Ada Wai-Chee Fu, Cheng Long 0001
ICDE1
2021 P2H: Efficient Distance Querying on Road Networks by Projected Vertex Separators
abstract
The most efficient known approach for shortest distance querying on road networks is via a tree decomposition based 2-hop labeling index. A major challenge here is how to reduce the query time by reducing the label size. To this end, we propose P2H with the novel ideas of projected vertex separators and optimized selection of vertex separators. We also introduce mechanisms for index maintenance for edge weight updating. Our experiments on multiple real road networks show that P2H can greatly reduce the effective label sizes and query time over existing algorithms. For larger datasets, P2H is around twice as efficient as the best known algorithm.
Zitong Chen, Ada Wai-Chee Fu, Minhao Jiang, Eric Lo 0001
SIGMOD Conference1
2021 Transfer learning based countermeasure against label flipping poisoning attack
Patrick P. K. Chan, Fengzhi Luo, Zitong Chen, Ying Shu, Daniel S. Yeung
Inf. Sci.3
2019 KOLQ in a Road Network
abstract
Optimal location querying (OLQ) in road networks is important for various applications. Existing work assumes no labels for servers and that a client only visits the nearest server. These assumptions are not realistic and it renders the existing work not useful in many cases. In this paper, we introduce the KOLQ problem which considers the k nearest servers of clients and labeled servers. We also proposed algorithms for the problem. Extensive experiments on the real road networks illustrate the efficiency of our proposed solutions.
Zitong Chen, Ada Wai-Chee Fu, Raymond Chi-Wing Wong, Genan Dai
MDM1
2018 Counting Edges with Target Labels in Online Social Networks via Random Walk
abstract
Online social network (OSN) analysis has attracted much attention in recent years. One important distinguishing feature of OSNs is that every user provides his/her personal profile online, which can be regarded as the labels or attributes of this user. Knowing the number of nodes or edge with a particular label will give us deeper insight of the OSNs and can provide valuable information in many real-world applications such as web marketing and advertising. For many OSNs, one can only access parts of the network using the application programming interfaces (APIs). In such cases, conventional algorithms become infeasible. In this paper, we introduce efficient algorithms for estimating the number of edges with target labels in OSNs based on random walk. We also derive theoretical bounds on the sample size and the number of APIs calls needed in our algorithms for a probabilistic accuracy guarantee. We ran experiments on several publicly available real-world networks and the results demonstrate the effectiveness of our algorithms.
Cheng Long 0001, Ada Wai-Chee Fu, Zitong Chen
EDBT4
2017 MinSum Based Optimal Location Query in Road Networks
Lv Xu, Ganglin Mai, Zitong Chen, Genan Dai
DASFAA (2)3
2016 Finding multiple new optimal locations in a road network
abstract
We study the problem of optimal location querying for location-based services in road networks, which aims to find locations for new servers or facilities. The existing optimal solutions on this problem consider only the cases with one new server. When two or more new servers are to be set up, the problem with minmax cost criteria, MinMax, becomes NP-hard. In this work we identify some useful properties about the potential locations for the new servers, from which we derive a novel algorithm for MinMax, and show that it is efficient when the number of new servers is small. When the number of new servers is large, we propose an efficient 3-approximate algorithm. We verify with experiments on real road networks that our solutions are effective and attain significantly better result quality compared to the existing greedy algorithms.
Ruifeng Liu, Ada Wai-Chee Fu, Zitong Chen, Silu Huang
SIGSPATIAL/GIS3
2015 Rotating MaxRS queries
Zitong Chen, Raymond Chi-Wing Wong, Jiamin Xiong, Xiuyuan Cheng, Peihuan Chen
Inf. Sci.1
2015 Optimal Location Queries in Road Networks
abstract
In this article, we study an optimal location query based on a road network. Specifically, given a road network containing clients and servers, an optimal location query finds a location on the road network such that when a new server is set up at this location, a certain cost function computed based on the clients and servers (including the new server) is optimized. Two types of cost functions, namely, MinMax and MaxSum, have been used for this query. The optimal location query problem with MinMax as the cost function is called the MinMax query, which finds a location for setting up a new server such that the maximum cost of a client being served by his/her closest server is minimized. The optimal location query problem with MaxSum as the cost function is called the MaxSum query, which finds a location for setting up a new server such that the sum of the weights of clients attracted by the new server is maximized. The MinMax query and the MaxSum query correspond to two types of optimal location query with the objectives defined from the clients' perspective and from the new server's perspective, respectively. Unfortunately, the existing solutions for the optimal query problem are not efficient. In this article, we propose an efficient algorithm, namely, MinMax-Alg ( MaxSum-Alg ), for the MinMax (MaxSum) query, which is based on a novel idea of nearest location component . We also discuss two extensions of the optimal location query, namely, the optimal multiple-location query and the optimal location query on a 3D road network. Extensive experiments were conducted, showing that our algorithms are faster than the state of the art by at least an order of magnitude on large real benchmark datasets. For example, in our largest real datasets, the state of the art ran for more than 10 (12) hours while our algorithm ran within 3 (2) minutes only for the MinMax (MaxSum) query, that is, our algorithm ran at least 200 (600) times faster than the state of the art.
Zitong Chen, Raymond Chi-Wing Wong, Jiamin Xiong, Ganglin Mai, Cheng Long 0001
ACM Trans. Database Syst.1
2014 Efficient algorithms for optimal location queries in road networks
abstract
In this paper, we study the optimal location query problem based on road networks. Specifically, we have a road network on which some clients and servers are located. Each client finds the server that is closest to her for service and her cost of getting served is equal to the (network) distance between the client and the server serving her multiplied by her weight or importance. The optimal location query problem is to find a location for setting up a new server such that the maximum cost of clients being served by the servers (including the new server) is minimized. This problem has been studied before, but the state-of-the-art is still not efficient enough. In this paper, we propose an efficient algorithm for the optimal location query problem, which is based on a novel idea of \emph{nearest location component}. We also discuss three extensions of the optimal location query problem, namely the optimal multiple-location query problem, the optimal location query problem on 3D road networks, and the optimal location query problem with another objective. Extensive experiments were conducted which showed that our algorithms are faster than the state-of-the-art by at least an order of magnitude on large real benchmark datasets. For example, on our largest real datasets, the state-of-the-art ran for more than 10 hours but our algorithm ran within 3 minutes only (i.e., >200 times faster).
Zitong Chen, Raymond Chi-Wing Wong, Jiamin Xiong, Ganglin Mai, Cheng Long 0001
SIGMOD Conference1
2013 A new approach for maximizing bichromatic reverse nearest neighbor search
Raymond Chi-Wing Wong, Ke Wang 0001, Zitong Chen
Knowl. Inf. Syst.6