EDBT 2026 Demo / reviewers in the wild / expert
Mengyuan Liu 0001
dblp:143/0160-1
· DBLP profile ↗
3ranked-venue papers in the field
0as first author
3since 2021 · last 2023
0000-0002-6332-8316ORCID · conflict
Domains — venue-derived; a paper can count in several
Other / Interdisciplinary · 3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Learning Snippet-to-Motion Progression for Skeleton-based Human Motion PredictionabstractExisting Graph Convolutional Networks to achieve human motion prediction largely adopt a one-step scheme, which output the prediction straight from history input, failing to exploit human motion patterns. We observe that human motions have transitional patterns and can be split into snippets representative of each transition. Each snippet can be reconstructed from its starting and ending poses referred to as the transitional poses. We propose a snippet-to-motion multi-stage framework that breaks motion prediction into sub-tasks easier to accomplish. Each sub-task integrates three modules: transitional pose prediction, snippet reconstruction, and snippet-to-motion prediction. Specifically, we propose to first predict only the transitional poses. Then we use them to reconstruct the corresponding snippets, obtaining a close approximation to the true motion sequence. Finally we refine them to produce the final prediction output. To implement the network, we propose a novel unified graph modeling, which allows for direct and effective feature propagation compared to existing approaches which rely on separate space-time modeling. Extensive experiments on Human 3.6M, CMU Mocap and 3DPW datasets verify the effectiveness of our method which achieves state-of-the-art performance. Xinshun Wang, Qiongjie Cui, Chen Chen 0001, Mengyuan Liu 0001 |
MMAsia | 5 |
| 2023 | Graph-Guided MLP-Mixer for Skeleton-Based Human Motion PredictionabstractIn recent years, Graph Convolutional Networks (GCNs) have been widely used in human motion prediction, but their performance remains unsatisfactory. Recently, MLP-Mixer, initially developed for vision tasks, has been leveraged into human motion prediction as a promising alternative to GCNs, which achieves both better performance and better efficiency than GCNs. Xinshun Wang, Qiongjie Cui, Chen Chen 0001, Mengyuan Liu 0001 |
MMAsia | 5 |
| 2023 | Cross-Modal Retrieval for Motion and Text via DropTriple LossabstractCross-modal retrieval of image-text and video-text is a prominent research area in computer vision and natural language processing. However, there has been insufficient attention given to cross-modal retrieval between human motion and text, despite its wide-ranging applicability. To address this gap, we utilize a concise yet effective dual-unimodal transformer encoder for tackling this task. Recognizing that overlapping atomic actions in different human motion sequences can lead to semantic conflicts between samples, we explore a novel triplet loss function called DropTriple Loss. This loss function discards false negative samples from the negative sample set and focuses on mining remaining genuinely hard negative samples for triplet training, thereby reducing violations they cause. We evaluate our model and approach on the HumanML3D and KIT Motion-Language datasets. On the latest HumanML3D dataset, we achieve a recall of 62.9% for motion retrieval and 71.5% for text retrieval (both based on R@10). The source code for our approach is publicly available at https://github.com/eanson023/rehamot. Yang Liu 0264, Haoqiang Wang, Mengyuan Liu 0001, Hong Liu 0008 |
MMAsia | 5 |