Suhong Wang

dblp:19/6246 · DBLP profile ↗
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3ranked-venue papers in the field
2as first author
2since 2021 · last 2021
—ORCID · conflict

Domains — venue-derived; a paper can count in several

Big Data, Cloud & Distributed Data Systems · 3 (2 first)
YearPublicationVenuePosition
2021 Quad-Treea Based Sample Refinement Filter for Video Coding
abstract
In-loop filter is a crucial module in video coding, which can improve both subjective and object quality of reconstructed videos. In this paper, a new sample-based classification method is first proposed using features extracted from different stages of the existing in-loop filter process. Based on this method, an adaptive three-layer Quad-tree Based Sample Refinement Filter (QSRF) algorithm is designed to further improve the coding efficiency. Experimental results show that the proposed QSRF algorithm achieves 0.39%, 0.77% and 0.70% BD-rate savings for random access, lowdelay B and lowdelay P configurations compared to AVS3 reference software, respectively. Moreover, the proposed method can also improve visual quality of reconstructed videos significantly.
Yunrui Jian, Jiaqi Zhang 0007, Chuanmin Jia, Suhong Wang, Shanshe Wang, Siwei Ma 0001
DCC4
2021 Flow-Grounded Dynamic Texture Synthesis for Video Compression
abstract
The basic ingredients of modern video coding standards are block-based prediction and transforms. However, when dealing with video contents containing dynamic textures (DT), the existing prediction schemes usually failed due to temporal variability and randomness of DT, which results in more bit cost on residual coding compared with other contents. In view of this point, a novel video compression scheme for DT is proposed in this work. In particular, wavelet-based analysis on motion characteristics of DT is firstly presented and based on the analysis, we introduce a flow-grounded texture synthesis method for video compression. Instead of conventional inter prediction, synthesized DT contents are used for reconstruction at the decoder. The proposed scheme has been fully integrated into the test model of Versatile Video Coding standard, VTM-10.0, for validation and a subjective test has also been carried out. Experimental results show that bitrate savings can be achieved by 40% on average at comparable visual quality.
Suhong Wang, Xinfeng Zhang 0001, Shanshe Wang, Siwei Ma 0001, Wen Gao 0001
DCC1
2019 Adaptive Wavelet Domain Filter for Versatile Video Coding (VVC)
abstract
Owing to the ability of removing compression artifacts, extensive in-loop filters have been proposed for video coding standards. They are performed after the reconstruction of all coding units (CUs), however, none of them has been taken into account in the mode decision when coding each CU. To address this issue and make the rate-distortion optimization (RDO) more precise for each CU, we introduce a low-pass filter when checking the rate-distortion cost after the reconstruction of each CU. Specifically, based on Haar wavelet, the reconstructed block is transformed to the frequency domain, and then an adaptive wavelet domain filter (AWF) is proposed to suppress the quantization noises in coded blocks. To be adaptive, the filter strength varies from CU to CU according to the texture complexity and quantization parameters (QPs). Experimental results show that the proposed method can reduce the compression artifacts and improve both the objective and subjective quality.
Suhong Wang, Xiang Zhang 0004, Shanshe Wang, Siwei Ma 0001, Wen Gao 0001
DCC1