EDBT 2026 Demo / reviewers in the wild / expert
Chaoyi Chen
dblp:198/9084
· DBLP profile ↗
9ranked-venue papers in the field
1as first author
9since 2021 · last 2025
0000-0002-2158-7969ORCID · conflict
Domains — venue-derived; a paper can count in several
Database Systems & Data Management · 8 (1 first)Big Data, Cloud & Distributed Data Systems · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Dual RAG: An Effective Graph-Based RAG Framework with Adaptively Integrating Knowledge Graphs and Chunks
Jiaming Tian, Zhenbo Fu, Qiange Wang, Chaoyi Chen, Minghe Yu 0001, Yanfeng Zhang 0001, Ge Yu 0001 |
IEEE Big Data | 5 |
| 2025 | NeutronHeter: Optimizing Distributed Graph Neural Network Training for Heterogeneous Clusters
Chunyu Cao, Xin Ai 0006, Qiange Wang, Yanfeng Zhang 0001, Zhenbo Fu, Mingyi Cao, Chaoyi Chen, Yingyou Wen, Yu Gu 0002, Ge Yu 0001 |
Proc. ACM Manag. Data | 8 |
| 2025 | DepCache: A KV Cache Management Framework for GraphRAG with Dependency AttentionabstractGraph-based Retrieval-Augmented Generation (GraphRAG) has emerged as a promising paradigm for enhancing LLM reliability by enabling multi-hop reasoning over graph-structured knowledge. However, existing LLMs struggle to efficiently process graph-structured inputs, as traditional attention mechanisms are sequence-based and introduce significant redundancy when serializing graphs into prompt sequences, leading to excessive computation and memory overhead. To address this, we introduce dependency attention, a novel graph-aware attention mechanism that restricts attention computation to token pairs with structural dependencies in the retrieved subgraph. Unlike standard self-attention that computes fully connected interactions, dependency attention prunes irrelevant token pairs and reuses computations along shared relational paths, substantially reducing inference overhead. Building on this idea, we develop DepCache, a KV cache management framework tailored for dependency attention. DepCache enables efficient KV cache reuse through (i) a graph-based KV cache reuse strategy that aligns KV caches across varying prompt contexts, enabling efficient cross-request reuse in GraphRAG, and (ii) a locality-aware replacement policy that leverages spatial and temporal access patterns to improve KV cache hit rate. Evaluations across diverse models and datasets show that DepCache improves LLM inference throughput by 1.5×-5.0× and reduces time-to-first-token latency by up to 3.2×, without compromising generation accuracy. Xin Ai 0006, Qiange Wang, Peizheng Li, Jiayang Yu, Chaoyi Chen, Xinbo Yang, Yanfeng Zhang 0001, Zhenbo Fu, Yingyou Wen, Ge Yu 0001 |
Proc. ACM Manag. Data | 6 |
| 2025 | NeutronTask: Scalable and Efficient Multi-GPU GNN Training with Task ParallelismabstractGraph neural networks (GNNs) have emerged as a promising method for learning from graph data, but large-scale GNN training requires extensive memory and computation resources. To address this, researchers have proposed using multi-GPU processing, which partitions graph data across GPUs for parallel training. However, vertex dependencies in multi-GPU GNN training lead to significant neighbor replications across GPUs, increasing memory consumption. The substantial intermediate data generated during training further exacerbates this issue. Neighbor replication and intermediate data constitute the primary memory consumption in GNN training (i.e., typically accounting for over 80%). In this work, we propose GNN task parallelism for multi-GPU GNN training, which reduces neighbor replication by partitioning training tasks in each layer across different GPUs rather than partitioning the graph structure. This approach only partitions the graph data within individual GPUs, reducing the memory requirements of single tasks while overlapping subgraph computation across different GPUs. Shared neighbor embeddings among different subgraphs can be efficiently reused within a single GPU. Additionally, we employ a task-decoupled GNN training framework, which decouples different training tasks to manage their associated intermediate data independently and release it as early as possible to reduce memory usage. By integrating these techniques, we propose a multi-GPU GNN training system, NeutronTask. Experimental results on a 4×A5000 GPU server show that NeutronTask effectively supports billion-scale full-graph GNN training. For small graphs where the training data fits into the GPUs, NeutronTask achieves 1.27× - 5.47× speedup compared to state-of-the-art GNN systems including NeutronStar and Sancus. Zhenbo Fu, Xin Ai 0006, Qiange Wang, Yanfeng Zhang 0001, Shizhan Lu, Chaoyi Chen, Chunyu Cao, Zhewei Wei, Yu Gu 0002, Yingyou Wen, Ge Yu 0001 |
Proc. VLDB Endow. | 6 |
| 2024 | NeutronOrch: Rethinking Sample-based GNN Training under CPU-GPU Heterogeneous EnvironmentsabstractGraph Neural Networks (GNNs) have shown exceptional performance across a wide range of applications. Current frameworks leverage CPU-GPU heterogeneous environments for GNN model training, incorporating mini-batch and sampling techniques to mitigate GPU memory constraints. In such settings, sample-based GNN training can be divided into three phases: sampling, gathering, and training. Existing GNN systems deploy various task orchestration methods to execute each phase on either the CPU or GPU. However, through comprehensive experimentation and analysis, we observe that these task orchestration approaches do not optimally exploit the available heterogeneous resources, hindered by either inefficient CPU processing or GPU resource bottlenecks. In this paper, we propose NeutronOrch, a system for sample-based GNN training that ensures balanced utilization of the CPU and GPU. NeutronOrch decouples the training process by layer and pushes down the training task of the bottom layer to the CPU. This significantly reduces the computational load and memory footprint of GPU training. To avoid inefficient CPU processing, NeutronOrch only offloads the training of frequently accessed vertices to the CPU and lets GPU reuse their embeddings with bounded staleness. Furthermore, NeutronOrch provides a fine-grained pipeline design for the layer-based task orchestrating method. The experimental results show that compared with the state-of-the-art GNN systems, NeutronOrch can achieve up to 11.51× performance speedup. Xin Ai 0006, Qiange Wang, Chunyu Cao, Yanfeng Zhang 0001, Chaoyi Chen, Yu Gu 0002, Ge Yu 0001 |
Proc. VLDB Endow. | 5 |
| 2024 | NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor ParallelismabstractGraph neural networks (GNNs) have emerged as a promising direction. Training large-scale graphs that relies on distributed computing power poses new challenges. Existing distributed GNN systems leverage data parallelism by partitioning the input graph and distributing it to multiple workers. However, due to the irregular nature of the graph structure, existing distributed approaches suffer from unbalanced workloads and high overhead in managing cross-worker vertex dependencies. In this paper, we leverage tensor parallelism for distributed GNN training. GNN tensor parallelism eliminates cross-worker vertex dependencies by partitioning features instead of graph structures. Different workers are assigned training tasks on different feature slices with the same dimensional size, leading to a complete load balance. We achieve efficient GNN tensor parallelism through two critical functions. Firstly, we employ a generalized decoupled training framework to decouple NN operations from graph aggregation operations, significantly reducing the communication overhead caused by NN operations which must be computed using complete features. Secondly, we employ a memory-efficient task scheduling strategy to support the training of large graphs exceeding single GPU memory, while further improving performance by overlapping communication and computation. By integrating the above techniques, we propose a distributed GNN training system NeutronTP. Our experimental results on a 16-node Aliyun cluster demonstrate that NeutronTP achieves 1.29×-8.72× speedup over state-of-the-art GNN systems including DistDGL, NeutronStar, and Sancus. Xin Ai 0006, Zeyu Ling, Qiange Wang, Yanfeng Zhang 0001, Zhenbo Fu, Chaoyi Chen, Yu Gu 0002, Ge Yu 0001 |
Proc. VLDB Endow. | 7 |
| 2024 | Comprehensive Evaluation of GNN Training Systems: A Data Management PerspectiveabstractMany Graph Neural Network (GNN) training systems have emerged recently to support efficient GNN training. Since GNNs embody complex data dependencies between training samples, the training of GNNs should address distinct challenges different from DNN training in data management, such as data partitioning, batch preparation for mini-batch training, and data transferring between CPUs and GPUs. These factors, which take up a large proportion of training time, make data management in GNN training more significant. This paper reviews GNN training from a data management perspective and provides a comprehensive analysis and evaluation of the representative approaches. We conduct extensive experiments on various benchmark datasets and show many interesting and valuable results. We also provide some practical tips learned from these experiments, which are helpful for designing GNN training systems in the future. Yajiong Liu, Yanfeng Zhang 0001, Xin Ai 0006, Qiange Wang, Chaoyi Chen, Yu Gu 0002, Ge Yu 0001 |
Proc. VLDB Endow. | 6 |
| 2023 | NeutronStream: A Dynamic GNN Training Framework with Sliding Window for Graph StreamsabstractExisting Graph Neural Network (GNN) training frameworks have been designed to help developers easily create performant GNN implementations. However, most existing GNN frameworks assume that the input graphs are static, but ignore that most real-world graphs are constantly evolving. Though many dynamic GNN models have emerged to learn from evolving graphs, the training process of these dynamic GNNs is dramatically different from traditional GNNs in that it captures both the spatial and temporal dependencies of graph updates. This poses new challenges for designing dynamic GNN training frameworks. First, the traditional batched training method fails to capture real-time structural evolution information. Second, the time-dependent nature makes parallel training hard to design. Third, it lacks system supports for users to efficiently implement dynamic GNNs. In this paper, we present NeutronStream, a framework for training dynamic GNN models. NeutronStream abstracts the input dynamic graph into a chronologically updated stream of events and processes the stream with an optimized sliding window to incrementally capture the spatial-temporal dependencies of events. Furthermore, NeutronStream provides a parallel execution engine to tackle the sequential event processing challenge to achieve high performance. NeutronStream also integrates a built-in graph storage structure that supports dynamic updates and provides a set of easy-to-use APIs that allow users to express their dynamic GNNs. Our experimental results demonstrate that, compared to state-of-the-art dynamic GNN implementations, NeutronStream achieves speedups ranging from 1.48X to 5.87X and an average accuracy improvement of 3.97%. Chaoyi Chen, Dechao Gao, Yanfeng Zhang 0001, Qiange Wang, Zhenbo Fu, Xuecang Zhang, Junhua Zhu, Yu Gu 0002, Ge Yu 0001 |
Proc. VLDB Endow. | 1 |
| 2022 | NeutronStar: Distributed GNN Training with Hybrid Dependency ManagementabstractGNN's training needs to resolve issues of vertex dependencies, i.e., each vertex representation's update depends on its neighbors. Existing distributed GNN systems adopt either a dependencies-cached approach or a dependencies-communicated approach. Having made intensive experiments and analysis, we find that a decision to choose one or the other approach for the best performance is determined by a set of factors, including graph inputs, model configurations, and an underlying computing cluster environment. If various GNN trainings are supported solely by one approach, the performance results are often suboptimal. We study related factors for each GNN training before its execution to choose the best-fit approach accordingly. We propose a hybrid dependency-handling approach that adaptively takes the merits of the two approaches at runtime. Based on the hybrid approach, we further develop a distributed GNN training system called NeutronStar, which makes high performance GNN trainings in an automatic way. NeutronStar is also empowered by effective optimizations in CPU-GPU computation and data processing. Our experimental results on 16-node Aliyun cluster demonstrate that NeutronStar achieves 1.81X-14.25X speedup over existing GNN systems including DistDGL and ROC. Qiange Wang, Yanfeng Zhang 0001, Hao Wang 0002, Chaoyi Chen, Xiaodong Zhang 0001, Ge Yu 0001 |
SIGMOD Conference | 4 |