Yang Yu 0001

dblp:46/2181-1 · DBLP profile ↗
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16ranked-venue papers in the field
3as first author
6since 2021 · last 2024
—ORCID · conflict

Domains — venue-derived; a paper can count in several

Data Mining & Knowledge Discovery · 13 (3 first)Database Systems & Data Management · 2Information Retrieval & Web Search · 1
YearPublicationVenuePosition
2024 Beimingwu: A Learnware Dock System
abstract
The learnware paradigm proposed by Zhou [40] aims to enable users to leverage numerous existing high-performing models instead of building machine learning models from scratch.This paradigm envisions that: Any developer worldwide can submit their well-trained models spontaneously into a learnware dock system (formerly known as learnware market).The system uniformly generates a specification for each model to form a learnware and accommodates it.As the key component, a specification should represent the capabilities of the model while preserving developer's original data.Based on the specifications, the learnware dock system can identify and assemble existing learnwares for users to solve new machine learning tasks.Recently, based on reduced kernel mean embedding (RKME) specification, a series of studies have shown the effectiveness of the learnware paradigm theoretically and empirically.However, the realization of a learnware dock system is still missing and remains a big challenge.This paper proposes Beimingwu, the first open-source learnware dock system, providing foundational support for future research.The system provides implementations and extensibility for the entire process of learnware paradigm, including the submitting, usability testing, organization, identification, deployment, and reuse of learnwares.Utilizing Beimingwu, the model development for new user tasks can be significantly streamlined, thanks to integrated architecture and engine design, specifying unified learnware structure and scalable APIs, and the integration of various algorithms for learnware identification and reuse.Notably, this is possible even for users with limited data and minimal expertise in machine learning, without compromising the raw data's security.The system facilitates the future research implementations in learnware-related algorithms and systems, and lays the ground for hosting a vast array of learnwares and establishing a learnware ecosystem.The system is fully open-source and we expect the research community
Zhi-Hao Tan, Jian-Dong Liu, Xiaodong Bi, Peng Tan 0002, Qin-Cheng Zheng, Hai-Tian Liu, Xiao-Chuan Zou, Yang Yu 0001, Zhi-Hua Zhou
KDD9
2024 Dynamics Adaptive Safe Reinforcement Learning with a Misspecified Simulator
Ruiqi Xue, Lihe Li, Feng Chen 0042, Yi-Chen Li 0001, Yang Yu 0001, Lei Yuan 0005
ECML/PKDD (7)6
2024 Understanding or Manipulation: Rethinking Online Performance Gains of Modern Recommender Systems
abstract
Recommender systems are expected to be assistants that help human users find relevant information automatically without explicit queries. As recommender systems evolve, increasingly sophisticated learning techniques are applied and have achieved better performance in terms of user engagement metrics such as clicks and browsing time. The increase in the measured performance, however, can have two possible attributions: a better understanding of user preferences, and a more proactive ability to utilize human bounded rationality to seduce user over-consumption. A natural following question is whether current recommendation algorithms are manipulating user preferences. If so, can we measure the manipulation level? In this article, we present a general framework for benchmarking the degree of manipulations of recommendation algorithms, in both slate recommendation and sequential recommendation scenarios. The framework consists of four stages, initial preference calculation, training data collection, algorithm training and interaction, and metrics calculation that involves two proposed metrics, Manipulation Score and Preference Shift. We benchmark some representative recommendation algorithms in both synthetic and real-world datasets under the proposed framework. We have observed that a high online click-through rate does not necessarily mean a better understanding of user initial preference, but ends in prompting users to choose more documents they initially did not favor. Moreover, we find that the training data have notable impacts on the manipulation degrees, and algorithms with more powerful modeling abilities are more sensitive to such impacts. The experiments also verified the usefulness of the proposed metrics for measuring the degree of manipulations. We advocate that future recommendation algorithm studies should be treated as an optimization problem with constrained user preference manipulations.
Zhengbang Zhu, Rongjun Qin, Xinyi Dai, Yang Yu 0001, Yong Yu 0001, Weinan Zhang 0001
ACM Trans. Inf. Syst.5
2023 Sim2Rec: A Simulator-based Decision-making Approach to Optimize Real-World Long-term User Engagement in Sequential Recommender Systems
abstract
Long-term user engagement (LTE) optimization in sequential recommender systems (SRS) is shown to be suited by reinforcement learning (RL) which finds a policy to maximize long-term rewards. Meanwhile, RL has its shortcomings, particularly requiring a large number of online samples for exploration, which is risky in real-world applications. One of the appealing ways to avoid the risk is to build a simulator and learn the optimal recommendation policy in the simulator. In LTE optimization, the simulator is to simulate multiple users’ daily feedback for given recommendations. However, building a user simulator with no reality-gap, i.e., can predict user’s feedback exactly, is unrealistic because the users’ reaction patterns are complex and historical logs for each user are limited, which might mislead the simulator-based recommendation policy. In this paper, we present a practical simulator-based recommender policy training approach, Simulation-to-Recommendation (Sim2Rec) to handle the reality-gap problem for LTE optimization. Specifically, Sim2Rec introduces a simulator set to generate various possibilities of user behavior patterns, then trains an environment-parameter extractor to recognize users’ behavior patterns in the simulators. Finally, a context-aware policy is trained to make the optimal decisions on all of the variants of the users based on the inferred environment-parameters. The policy is transferable to unseen environments (e.g., the real world) directly as it has learned to recognize all various user behavior patterns and to make the correct decisions based on the inferred environment-parameters. Experiments are conducted in synthetic environments and a real-world large-scale ride-hailing platform, DidiChuxing. The results show that Sim2Rec achieves significant performance improvement, and produces robust recommendations in unseen environments.
Xiong-Hui Chen, Bowei He, Yang Yu 0001, Qingyang Li 0001, Zhiwei (Tony) Qin, Wenjie Shang, Jieping Ye, Chen Ma 0001
ICDE3
2023 Internal Logical Induction for Pixel-Symbolic Reinforcement Learning
abstract
Reinforcement Learning (RL) has experienced rapid advancements in recent years. The widely studied RL algorithms mainly focus on a single input form, such as pixel-based image input or symbolic vector input. These two forms have different characteristics and, in many scenarios, will appear together, while few RL algorithms have studied the problems with mixed input types. Specifically, in the scenario where both pixel and symbolic inputs are available, symbolic input usually offers abstract features with specific semantics, which is more conducive to the agent's focus. Conversely, pixel input provides more comprehensive information, enabling the agent to make well-informed decisions. Tailoring the processing approach based on the properties of these two input types can contribute to solving the problem more effectively. To tackle the above issue, we propose an Internal Logical Induction (ILI) framework that integrates deep RL and rule learning into one system. ILI utilizes the deep RL algorithm to process the pixel input and the rule learning algorithm to induce propositional logic knowledge from symbolic input. To efficiently combine these two mechanisms, we further adopt a reward shaping technique by treating valuable knowledge as intrinsic rewards for the RL procedure. Experimental results demonstrate that the ILI framework outperforms baseline approaches in RL problems with pixel-symbolic input, and its inductive knowledge exhibits transferability advantages when pixel input semantics change.
Jiacheng Xu 0003, Chao Chen 0028, Fuxiang Zhang, Lei Yuan 0005, Zongzhang Zhang, Yang Yu 0001
KDD6
2023 AliExpress Learning-to-Rank: Maximizing Online Model Performance Without Going Online
abstract
Most existing LTR approaches follow a supervised learning paradigm from offline data collected from the online system. However, it has been noticed that previous LTR models can have good performances over offline validation data but have poor online performances, which implies a possible large inconsistency between the offline and online evaluation. We investigate and confirm in this paper that such inconsistency exists and can have a significant impact on AliExpress Search. Reasons for the inconsistency include the ignorance of item context. Therefore, this paper proposes an evaluator-generator framework for LTR with item context. The framework consists of an evaluator that generalizes to evaluate recommendations involving the context, and a generator that maximizes the evaluator score by reinforcement learning, and a discriminator that ensures the generalization of the evaluator. Extensive experiments in simulation environments and AliExpress Search online system show that, firstly, the classic data-based metrics on the offline dataset can show significant inconsistency with online performance. Secondly, the proposed evaluator score is significantly more consistent with the online performance than common ranking metrics. Finally, as the consequence, our method achieves a significant improvement in terms of Conversion Rate over the industrial-level fine-tuned model in online A/B tests.
Guangda Huzhang, Zhen-Jia Pang, Yongqing Gao, Weijie Shen, Qianying Lin, Qing Da, Anxiang Zeng, Han Yu 0001, Yang Yu 0001, Zhi-Hua Zhou
IEEE Trans. Knowl. Data Eng.11
2019 Environment Reconstruction with Hidden Confounders for Reinforcement Learning based Recommendation
abstract
Reinforcement learning aims at searching the best policy model for decision making, and has been shown powerful for sequential recommendations. The training of the policy by reinforcement learning, however, is placed in an environment. In many real-world applications, however, the policy training in the real environment can cause an unbearable cost, due to the exploration in the environment. Environment reconstruction from the past data is thus an appealing way to release the power of reinforcement learning in these applications. The reconstruction of the environment is, basically, to extract the casual effect model from the data. However, real-world applications are often too complex to offer fully observable environment information. Therefore, quite possibly there are unobserved confounding variables lying behind the data. The hidden confounder can obstruct an effective reconstruction of the environment. In this paper, by treating the hidden confounder as a hidden policy, we propose a deconfounded multi-agent environment reconstruction (DEMER) approach in order to learn the environment together with the hidden confounder. DEMER adopts a multi-agent generative adversarial imitation learning framework. It proposes to introduce the confounder embedded policy, and use the compatible discriminator for training the policies. We then apply DEMER in an application of driver program recommendation. We firstly use an artificial driver program recommendation environment, abstracted from the real application, to verify and analyze the effectiveness of DEMER. We then test DEMER in the real application of Didi Chuxing. Experiment results show that DEMER can effectively reconstruct the hidden confounder, and thus can build the environment better. DEMER also derives a recommendation policy with a significantly improved performance in the test phase of the real application.
Wenjie Shang, Yang Yu 0001, Qingyang Li 0001, Zhiwei (Tony) Qin, Yiping Meng, Jieping Ye
KDD2
2018 Stabilizing Reinforcement Learning in Dynamic Environment with Application to Online Recommendation
abstract
Deep reinforcement learning has shown great potential in improving system performance autonomously, by learning from iterations with the environment. However, traditional reinforcement learning approaches are designed to work in static environments. In many real-world problems, the environments are commonly dynamic, in which the performance of reinforcement learning approaches can degrade drastically. A direct cause of the performance degradation is the high-variance and biased estimation of the reward, due to the distribution shifting in dynamic environments. In this paper, we propose two techniques to alleviate the unstable reward estimation problem in dynamic environments, the stratified sampling replay strategy and the approximate regretted reward, which address the problem from the sample aspect and the reward aspect, respectively. Integrating the two techniques with Double DQN, we propose the Robust DQN method. We apply Robust DQN in the tip recommendation system in Taobao online retail trading platform. We firstly disclose the highly dynamic property of the recommendation application. We then carried out online A/B test to examine Robust DQN. The results show that Robust DQN can effectively stabilize the value estimation and, therefore, improves the performance in this real-world dynamic environment.
Shi-Yong Chen, Yang Yu 0001, Qing Da, Hai-Kuan Huang, Hai-Hong Tang
KDD2
2018 Reinforcement Learning to Rank in E-Commerce Search Engine: Formalization, Analysis, and Application
abstract
In E-commerce platforms such as Amazon and TaoBao , ranking items in a search session is a typical multi-step decision-making problem. Learning to rank (LTR) methods have been widely applied to ranking problems. However, such methods often consider different ranking steps in a session to be independent, which conversely may be highly correlated to each other. For better utilizing the correlation between different ranking steps, in this paper, we propose to use reinforcement learning (RL) to learn an optimal ranking policy which maximizes the expected accumulative rewards in a search session. Firstly, we formally define the concept of search session Markov decision process (SSMDP) to formulate the multi-step ranking problem. Secondly, we analyze the property of SSMDP and theoretically prove the necessity of maximizing accumulative rewards. Lastly, we propose a novel policy gradient algorithm for learning an optimal ranking policy, which is able to deal with the problem of high reward variance and unbalanced reward distribution of an SSMDP. Experiments are conducted in simulation and TaoBao search engine. The results demonstrate that our algorithm performs much better than the state-of-the-art LTR methods, with more than 40% and 30% growth of total transaction amount in the simulation and the real application, respectively.
Yujing Hu, Qing Da, Anxiang Zeng, Yang Yu 0001
KDD4
2012 Multi-label hypothesis reuse
abstract
Multi-label learning arises in many real-world tasks where an object is naturally associated with multiple concepts. It is well-accepted that, in order to achieve a good performance, the relationship among labels should be exploited. Most existing approaches require the label relationship as prior knowledge, or exploit by counting the label co-occurrence. In this paper, we propose the MAHR approach, which is able to automatically discover and exploit label relationship. Our basic idea is that, if two labels are related, the hypothesis generated for one label can be helpful for the other label. MAHR implements the idea as a boosting approach with a hypothesis reuse mechanism. In each boosting round, the base learner for a label is generated by not only learning on its own task but also reusing the hypotheses from other labels, and the amount of reuse across labels provides an estimate of the label relationship. Extensive experimental results validate that MAHR is able to achieve superior performance and discover reasonable label relationship. Moreover, we disclose that the label relationship is usually asymmetric.
Sheng-Jun Huang, Yang Yu 0001, Zhi-Hua Zhou
KDD2
2012 Diversity Regularized Ensemble Pruning
Nan Li 0019, Yang Yu 0001, Zhi-Hua Zhou
ECML/PKDD (1)2
2010 A framework for modeling positive class expansion with single snapshot
Yang Yu 0001, Zhi-Hua Zhou
Knowl. Inf. Syst.1
2009 Semi-naive Exploitation of One-Dependence Estimators
abstract
It is well known that the key of Bayesian classifier learning is to balance the two important issues, that is, the exploration of attribute dependencies in high orders for ensuring a sufficient flexibility in approximating the ground-truth dependencies, and the exploration of low orders for ensuring a stable probability estimate from limited training samples. By allowing one-order attribute dependencies, one-dependence estimators (ODEs) have been shown to be able to approximate the ground-truth attribute dependencies whilst keeping the effectiveness of probability estimation, and therefore leading to excellent performance. In previous studies, however, ODEs were exploited in simple ways, such as by averaging, for classification. In this paper, we propose a semi-naive exploitation of ODEs that fits a function of ODEs to pursue higher-order attribute dependencies. Extensive experiments show that the proposed SNODE approach can achieve better performance than many state-of-the-art Bayesian classifiers.
Nan Li 0019, Yang Yu 0001, Zhi-Hua Zhou
ICDM2
2008 TEFE: A Time-Efficient Approach to Feature Extraction
abstract
With the rapid evolution of Internet applications, people all over the world are sharing pictures, videos and audios online, and thus, content-based analysis is often demanded. Test efficiency is crucial to the success of online information processing. One obstacle to high-speed testing is the time cost of feature extraction for test objects, particularly for objects with complex representation such as images, videos and audios. In this paper, we study the problem of reducing test time cost by extracting cheap but sufficient features. We propose the TEFE (time-efficient feature extraction) approach, which balances between the test accuracy and test time cost by extracting a proper subset of features for each test object. In the implementation, TEFE trains a sequence of support vector machines and classifies each test object cascadingly. Empirical study shows that TEFE is time efficient while holding a classification accuracy close to that of using all features. It also shows that the test time is linearly adjustable in TEFE.
Liping Liu 0001, Yang Yu 0001, Yuan Jiang 0001, Zhi-Hua Zhou
ICDM2
2008 A Framework for Modeling Positive Class Expansion with Single Snapshot
Yang Yu 0001, Zhi-Hua Zhou
PAKDD1
2007 Cocktail Ensemble for Regression
abstract
This paper is motivated to improve the performance of individual ensembles using a hybrid mechanism in the regression setting. Based on an error-ambiguity decomposition, we formally analyze the optimal linear combination of two base ensembles, which is then extended to multiple individual ensembles via pairwise combinations. The Cocktail ensemble approach is proposed based on this analysis. Experiments over a broad range of data sets show that the proposed approach outperforms the individual ensembles, two other methods of ensemble combination, and two state-of-the-art regression approaches.
Yang Yu 0001, Zhi-Hua Zhou, Kai Ming Ting
ICDM1