Fangli Xu

dblp:89/10932 · DBLP profile ↗
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7ranked-venue papers in the field
0as first author
6since 2021 · last 2024
0000-0003-1519-2909ORCID · corroborated

Domains — venue-derived; a paper can count in several

Data Mining & Knowledge Discovery · 4Information Retrieval & Web Search · 3
YearPublicationVenuePosition
2024 Multi-Interest Multi-Round Conversational Recommendation System with Fuzzy Feedback Based User Simulator
abstract
Conversational recommendation system (CRS) is able to obtain fine-grained and dynamic user preferences based on interactive dialogue. Previous CRS assumes that the user has a clear target item, which often deviates from the real scenario. The user may have a clear single preference for some attribute types (e.g., brand) of items, while for other attribute types (e.g., color), the user may have multiple preferences or even no clear preferences, which leads to multiple acceptable items under multiple combinations of attribute instances. Furthermore, previous works assume that users would provide clear responses to any questions asked by the system. And, they also assume that users would be dedicated to the target item, that is, user would answer “yes” to the attribute corresponding to the target item and answer “no” to other attributes. However, users’ responses to attributes are not completely dependent on target items, but also influenced by users’ inherent interests. Besides, for some over-specific or equivocal questions, the feedback of user might not be clear (“yes”/“no”) and user might give some fuzzy response like “I don’t know”. To address the aforementioned issues, we first propose a more realistic conversational recommendation learning setting, namely Multi-Interest Multi-round Conversational Recommendation (MIMCR), where users may have multiple interests in attribute instance combinations and accept multiple items with partially overlapped combinations of attribute instances. To effectively cope with MIMCR, we propose a novel learning framework, namely Multiple Choice questions based on Multi-Interest Policy Learning. Moreover, we further propose a more realistic User-centric User Simulator with Fuzzy Feedback (UUSFF), which naturally calibrates the user response with additional fuzzy feedback based on user’s inherent preference. To better match the new scenario UUSFF, we propose a simple but effective adaption method for different backbones. Extensive experimental results on several datasets demonstrate the superiority of our methods for the proposed settings.
Qi Shen 0001, Lingfei Wu 0001, Yiming Zhang 0020, Yitong Pang, Zhihua Wei 0001, Fangli Xu, Bo Long, Jian Pei 0001
Trans. Recomm. Syst.6
2023 Graph Learning Augmented Heterogeneous Graph Neural Network for Social Recommendation
abstract
Social recommendation based on social network has achieved great success in improving the performance of the recommendation system. Since social network (user-user relations) and user-item interactions are both naturally represented as graph-structured data, Graph Neural Networks (GNNs) have thus been widely applied for social recommendation. Despite the superior performance of existing GNNs-based methods, there are still several severe limitations: (i) Few existing GNNs-based methods have considered a single heterogeneous global graph which takes into account user-user relations, user-item interactions, and item-item similarities simultaneously. That may lead to a lack of complex semantic information and rich topological information when encoding users and items based on GNN. (ii) Furthermore, previous methods tend to overlook the reliability of the original user-user relations which may be noisy and incomplete. (iii) More importantly, the item-item connections established by a few existing methods merely using initial rating attributes or extra attributes (such as category) of items, may be inaccurate or sub-optimal with respect to social recommendation. In order to address these issues, we propose an end-to-end heterogeneous global graph learning framework, namely Graph Learning Augmented Heterogeneous Graph Neural Network (GL-HGNN) for social recommendation. GL-HGNN aims to learn a heterogeneous global graph that makes full use of user-user relations, user-item interactions and item-item similarities in a unified perspective. To this end, we design a Graph Learner (GL) method to learn and optimize user-user and item-item connections separately. Moreover, we employ a Heterogeneous Graph Neural Network (HGNN) to capture the high-order complex semantic relations from our learned heterogeneous global graph. To scale up the computation of graph learning, we further present the Anchor-based Graph Learner (AGL) to reduce computational complexity. Extensive experiments on four real-world datasets demonstrate the effectiveness of our model.
Yiming Zhang 0020, Lingfei Wu 0001, Qi Shen 0001, Yitong Pang, Zhihua Wei 0001, Fangli Xu, Ethan Chang, Bo Long
Trans. Recomm. Syst.6
2022 Heterogeneous Global Graph Neural Networks for Personalized Session-based Recommendation
abstract
Predicting the next interaction of a short-term interaction session is a challenging task in session-based recommendation. Almost all existing works rely on item transition patterns, and neglect user historical sessions while modeling user preference, which often leads to non-personalized recommendation. And existing personalized session-based recommenders are limited to sessions of the current user, and ignore the useful item-transition patterns from other user's historical sessions. To address these issues, we propose a novel Heterogeneous Global Graph Neural Networks (HG-GNN) to exploit the item transitions over all sessions in a subtle manner for better inferring user preference from the current and historical sessions. To effectively exploit the item transitions over all sessions from users, our global graph contains item transitions of sessions, user-item interactions and global co-occurrence items. Moreover, to capture user preference from sessions comprehensively, we propose a graph augmented preference encoder to learn the session representation. Specifically, we design a novel heterogeneous graph neural network (HGNN) on heterogeneous global graph to learn long-term user preference and item representations with rich semantics. Based on the HGNN, we propose the Personalized Session Encoder to combine the general user preference and temporal interest of the current session to generate the personalized session representation for recommendation. Extensive experimental results on three real-world datasets show that our model outperforms other state-of-the-art methods.
Yitong Pang, Lingfei Wu 0001, Qi Shen 0001, Yiming Zhang 0020, Zhihua Wei 0001, Fangli Xu, Ethan Chang, Bo Long, Jian Pei 0001
WSDM6
2022 Multiple Choice Questions based Multi-Interest Policy Learning for Conversational Recommendation
abstract
Conversational recommendation system (CRS) is able to obtain fine-grained and dynamic user preferences based on interactive dialogue. Previous CRS assumes that the user has a clear target item, which often deviates from the real scenario, that is for many users who resort to CRS, they might not have a clear idea about what they really like. Specifically, the user may have a clear single preference for some attribute types (e.g. brand) of items, while for other attribute types (e.g. color), the user may have multiple preferences or even no clear preferences, which leads to multiple acceptable attribute instances (e.g. black and red) of one attribute type. Therefore, the users could show their preferences over items under multiple combinations of attribute instances rather than a single item with unique combination of all attribute instances. As a result, we first propose a more realistic conversational recommendation learning setting, namely Multi-Interest Multi-round Conversational Recommendation (MIMCR), where users may have multiple interests in attribute instance combinations and accept multiple items with partially overlapped combinations of attribute instances. To effectively cope with the new CRS learning setting, in this paper, we propose a novel learning framework, namely Multiple Choice questions based Multi-Interest Policy Learning (MCMIPL). In order to obtain user preferences more efficiently, the agent generates multiple choice questions rather than binary yes/no ones on specific attribute instance. Furthermore, we propose a union set strategy to select candidate items instead of existing intersection set strategy in order to overcome over-filtering items during the conversation. Finally, we design a Multi-Interest Policy Learning (MIPL) module, which utilizes captured multiple interests of the user to decide next action, either asking attribute instances or recommending items. Extensive experimental results on four datasets demonstrate the superiority of our method for the proposed MIMCR setting.
Yiming Zhang 0020, Lingfei Wu 0001, Qi Shen 0001, Yitong Pang, Zhihua Wei 0001, Fangli Xu, Bo Long, Jian Pei 0001
WWW6
2022 Exploiting Heterogeneous Graph Neural Networks with Latent Worker/Task Correlation Information for Label Aggregation in Crowdsourcing
abstract
Crowdsourcing has attracted much attention for its convenience to collect labels from non-expert workers instead of experts. However, due to the high level of noise from the non-experts, a label aggregation model that infers the true label from noisy crowdsourced labels is required. In this article, we propose a novel framework based on graph neural networks for aggregating crowd labels. We construct a heterogeneous graph between workers and tasks and derive a new graph neural network to learn the representations of nodes and the true labels. Besides, we exploit the unknown latent interaction between the same type of nodes (workers or tasks) by adding a homogeneous attention layer in the graph neural networks. Experimental results on 13 real-world datasets show superior performance over state-of-the-art models.
Hanlu Wu, Tengfei Ma 0001, Lingfei Wu 0001, Fangli Xu, Shouling Ji
ACM Trans. Knowl. Discov. Data4
2021 Deep Graph Matching and Searching for Semantic Code Retrieval
abstract
Code retrieval is to find the code snippet from a large corpus of source code repositories that highly matches the query of natural language description. Recent work mainly uses natural language processing techniques to process both query texts (i.e., human natural language) and code snippets (i.e., machine programming language), however, neglecting the deep structured features of query texts and source codes, both of which contain rich semantic information. In this article, we propose an end-to-end deep graph matching and searching (DGMS) model based on graph neural networks for the task of semantic code retrieval. To this end, we first represent both natural language query texts and programming language code snippets with the unified graph-structured data, and then use the proposed graph matching and searching model to retrieve the best matching code snippet. In particular, DGMS not only captures more structural information for individual query texts or code snippets, but also learns the fine-grained similarity between them by cross-attention based semantic matching operations. We evaluate the proposed DGMS model on two public code retrieval datasets with two representative programming languages (i.e., Java and Python). Experiment results demonstrate that DGMS significantly outperforms state-of-the-art baseline models by a large margin on both datasets. Moreover, our extensive ablation studies systematically investigate and illustrate the impact of each part of DGMS.
Xiang Ling 0001, Lingfei Wu 0001, Saizhuo Wang, Tengfei Ma 0001, Fangli Xu, Alex X. Liu, Chunming Wu 0001, Shouling Ji
ACM Trans. Knowl. Discov. Data6
2018 Scalable Spectral Clustering Using Random Binning Features
abstract
Spectral clustering is one of the most effective clustering approaches that capture hidden cluster structures in the data. However, it does not scale well to large-scale problems due to its quadratic complexity in constructing similarity graphs and computing subsequent eigendecomposition. Although a number of methods have been proposed to accelerate spectral clustering, most of them compromise considerable information loss in the original data for reducing computational bottlenecks. In this paper, we present a novel scalable spectral clustering method using Random Binning features (RB) to simultaneously accelerate both similarity graph construction and the eigendecomposition. Specifically, we implicitly approximate the graph similarity (kernel) matrix by the inner product of a large sparse feature matrix generated by RB. Then we introduce a state-of-the-art SVD solver to effectively compute eigenvectors of this large matrix for spectral clustering. Using these two building blocks, we reduce the computational cost from quadratic to linear in the number of data points while achieving similar accuracy. Our theoretical analysis shows that spectral clustering via RB converges faster to the exact spectral clustering than the standard Random Feature approximation. Extensive experiments on 8 benchmarks show that the proposed method either outperforms or matches the state-of-the-art methods in both accuracy and runtime. Moreover, our method exhibits linear scalability in both the number of data samples and the number of RB features.
Lingfei Wu 0001, Ian En-Hsu Yen, Fangli Xu, Yinglong Xia, Charu C. Aggarwal
KDD4