EDBT 2026 Demo / reviewers in the wild / expert
Stevan Rudinac
dblp:92/7629
· DBLP profile ↗
16ranked-venue papers in the field
2as first author
7since 2021 · last 2026
0000-0003-1904-8736ORCID · verified
Domains — venue-derived; a paper can count in several
Information Retrieval & Web Search · 16 (2 first)
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A-MAR: Agent-based Multimodal Art Retrieval for Fine-Grained Artwork UnderstandingabstractUnderstanding artworks requires multi-step reasoning over visual content and cultural, historical, and stylistic context. While recent multimodal large language models show promise in artwork explanation, they rely on implicit reasoning and internalized knowledge, limiting interpretability and explicit evidence grounding. We propose A-MAR, an Agent-based Multimodal Art Retrieval framework that explicitly conditions retrieval on structured reasoning plans. Given an artwork and a user query, A-MAR first decomposes the task into a structured reasoning plan that specifies the goals and evidence requirements for each step. Retrieval is then conditioned on this plan, enabling targeted evidence selection and supporting step-wise, grounded explanations. To evaluate agent-based multimodal reasoning within the art domain, we introduce ArtCoT-QA. This diagnostic benchmark features multi-step reasoning chains for diverse art-related queries, enabling a granular analysis that extends beyond simple final answer accuracy. Experiments on SemArt and Artpedia show that A-MAR consistently outperforms static, non-planned retrieval and strong MLLM baselines in final explanation quality, while evaluations on ArtCoT-QA further demonstrate its advantages in evidence grounding and multi-step reasoning ability. These results highlight the importance of reasoning-conditioned retrieval for knowledge-intensive multimodal understanding and position A-MAR as a step toward interpretable, goal-driven AI systems, with particular relevance to cultural industries. The code and data are available at: https://github.com/ShuaiWang97/A-MAR. Shuai Wang 0054, Hongyi Zhu 0004, Yixian Shen, Chengxi Zeng, Stevan Rudinac, Monika Kackovic, Nachoem Wijnberg, Marcel Worring |
ICMR | 6 |
| 2026 | SAM3-LiteText: An Anatomical Study of the SAM3 Text Encoder for Efficient Vision-Language SegmentationabstractVision-language segmentation models such as SAM3 enable flexible, prompt-driven visual grounding, but inherit large, general-purpose text encoders originally designed for open-ended language understanding. In practice, segmentation prompts are short, structured, and semantically constrained, leading to substantial over-provisioning in text encoder capacity and persistent computational and memory overhead. In this paper, we perform a large-scale anatomical analysis of text prompting in vision–language segmentation, covering 404,796 real prompts across multiple benchmarks. Our analysis reveals severe redundancy: most context windows are underutilized, vocabulary usage is highly sparse, and text embeddings lie on a low-dimensional manifold despite high-dimensional representations. Motivated by these findings, we propose SAM3-LiteText, a lightweight text encoding framework that replaces the original SAM3 text encoder with a compact MobileCLIP student that is optimized by knowledge distillation. Extensive experiments on image and video segmentation benchmarks show that SAM3-LiteText reduces text encoder parameters by up to 88%, substantially reducing static memory footprint, while maintaining segmentation performance comparable to the original model. Code: https://github.com/SimonZeng7108/efficientsam3/tree/sam3_litetext. Chengxi Zeng, Yuxuan Jiang 0015, Ge Gao 0005, Shuai Wang 0054, Duolikun Danier, Bin Zhu 0006, Stevan Rudinac, David Bull 0001, Fan Zhang 0017 |
ICMR | 7 |
| 2026 | Agent-Based Query Reformulation: Simulating Feedback and Mitigating Negation Blindness in Interactive Image RetrievalabstractInteractive image retrieval overcomes the limitations of single-turn search by allowing users to refine their intent through dialogue. However, developing robust retrieval systems is currently hindered by reliance on pre-generated question-answer pairs that do not capture actual retrieval results during the conversation, preventing the system from dynamically adjusting its strategy to real-time errors. In this paper, we first address this limitation by proposing a Multimodal Conversational Search Simulation framework. This closed-loop environment enables a user simulator to have direct interaction with the retrieval results and generate feedback about the most relevant images. We further propose an agent-based image retrieval system that tracks user preferences in multi-turn interactions and summarizes the historical information into a reformulated query. Leveraging this dynamic environment, we conduct an extensive exploration of query reformulation strategies based on Large Language Models (LLMs) and identify a persistent yet underexplored failure mode in conversational image search: the inability of dense retrievers to process negation and exclusion constraints (e.g., “not red”). We analyze this phenomenon and propose effective mitigation strategies based on zero-shot learning and supervised fine-tuning. Finally, to synthesize these insights into a robust system, we propose a transition from passive query rewriting to Agent-Based Query Reformulation. Unlike traditional methods that merely mimic human conversation, our approach treats the reformulator as a strategic agent optimized for ranking performance. We introduce a novel pipeline that fine-tunes an LLM using Direct Preference Optimization (DPO) on retrieval rewards, effectively enabling the model to learn the specific “dialect” of the search engine. Extensive experiments demonstrate that our agent-based approach significantly outperforms standard baselines, particularly in complex scenarios involving negation and exclusion. Hongyi Zhu 0004, Shuai Wang 0054, Jia-Hong Huang, Yixian Shen, Stevan Rudinac, Evangelos Kanoulas |
ICMR | 5 |
| 2026 | VL-KGE: Vision-Language Models Meet Knowledge Graph EmbeddingsabstractReal-world multimodal knowledge graphs (MKGs) are inherently heterogeneous, modeling entities that are associated with diverse modalities. Traditional knowledge graph embedding (KGE) methods excel at learning continuous representations of entities and relations, yet they are typically designed for unimodal settings. Recent approaches extend KGE to multimodal settings but remain constrained, often processing modalities in isolation, resulting in weak cross-modal alignment, and relying on simplistic assumptions such as uniform modality availability across entities. Vision-Language Models (VLMs) offer a powerful way to align diverse modalities within a shared embedding space. We propose Vision-Language Knowledge Graph Embeddings (VL-KGE), a framework that integrates cross-modal alignment from VLMs with structured relational modeling to learn unified multimodal representations of knowledge graphs. Experiments on WN9-IMG and two novel fine art MKGs, WikiArt-MKG-v1 and WikiArt-MKG-v2, demonstrate that VL-KGE consistently improves over traditional unimodal and multimodal KGE methods in link prediction tasks. Our results highlight the value of VLMs for multimodal KGE, enabling more robust and structured reasoning over large-scale heterogeneous knowledge graphs. Athanasios Efthymiou, Stevan Rudinac, Monika Kackovic, Nachoem Wijnberg, Marcel Worring |
WWW | 2 |
| 2025 | Domain-Informed Negative Sampling Strategies for Dynamic Graph Embedding in Meme Stock-Related Social NetworksabstractSocial network platforms like Reddit are increasingly impacting real-world economics. Meme stocks are a recent phenomena where price movements are driven by retail investors organizing themselves via social networks. To study the impact of social networks on meme stocks, the first step is to analyze these networks. Going forward, predicting meme stocks' returns would require to predict dynamic interactions first. This is different from conventional link prediction, frequently applied in e.g. recommendation systems. For this task, it is essential to predict more complex interaction dynamics, such as the exact timing. These are crucial for linking the network to meme stock price movements. Dynamic graph embedding (DGE) has recently emerged as a promising approach for modeling dynamic graph-structured data. However, current negative sampling strategies, an important component of DGE, are designed for conventional dynamic link prediction and do not capture the specific patterns present in meme stock-related social networks. This limits the training and evaluation of DGE models in such social networks. To overcome this drawback, we propose novel negative sampling strategies based on the analysis of real meme stock-related social networks and financial knowledge. Our experiments show that the proposed negative sampling strategies can better evaluate and train DGE models targeted at meme stock-related social networks compared to existing baselines. Yunming Hui, Inez Maria Zwetsloot, Simon Trimborn, Stevan Rudinac |
WWW | 4 |
| 2024 | Enhancing Interactive Image Retrieval With Query Rewriting Using Large Language Models and Vision Language ModelsabstractImage search stands as a pivotal task in multimedia and computer vision, finding applications across diverse domains, ranging from internet search to medical diagnostics. Conventional image search systems operate by accepting textual or visual queries, retrieving the top-relevant candidate results from the database. However, prevalent methods often rely on single-turn procedures, introducing potential inaccuracies and limited recall. These methods also face the challenges, such as vocabulary mismatch and the semantic gap, constraining their overall effectiveness. To address these issues, we propose an interactive image retrieval system capable of refining queries based on user relevance feedback in a multi-turn setting. This system incorporates a vision language model (VLM) based image captioner to enhance the quality of text-based queries, resulting in more informative queries with each iteration. Moreover, we introduce a large language model (LLM) based denoiser to refine text-based query expansions, mitigating inaccuracies in image descriptions generated by captioning models. To evaluate our system, we curate a new dataset by adapting the MSR-VTT video retrieval dataset to the image retrieval task, offering multiple relevant ground truth images for each query. Through comprehensive experiments, we validate the effectiveness of our proposed system against baseline methods, achieving state-of-the-art performance with a notable 10% improvement in terms of recall. Our contributions encompass the development of an innovative interactive image retrieval system, the integration of an LLM-based denoiser, the curation of a meticulously designed evaluation dataset, and thorough experimental validation. Hongyi Zhu 0004, Jia-Hong Huang, Stevan Rudinac, Evangelos Kanoulas |
ICMR | 3 |
| 2021 | Impact of Interaction Strategies on User Relevance FeedbackabstractUser Relevance Feedback (URF) is a class of interactive learning methods that rely on the interaction between a human user and a system to analyze a media collection. To improve URF system evaluation and design better systems, it is important to understand the impact that different interaction strategies can have. Based on the literature and observations from real user sessions from the Lifelog Search Challenge and Video Browser Showdown, we analyze interaction strategies related to (a) labeling positive and negative examples, and (b) applying filters based on users' domain knowledge. Experiments show that there is no single optimal labeling strategy, as the best strategy depends on both the collection and the task. In particular, our results refute the common assumption that providing more training examples is always beneficial: strategies with a smaller number of prototypical examples lead to better results in some cases. We further observe that while expert filtering is unsurprisingly beneficial, aggressive filtering, especially by novice users, can hinder the completion of tasks. Finally, we observe that combining URF with filters leads to better results than using filters alone. Omar Shahbaz Khan, Björn Þór Jónsson 0001, Jan Zahálka, Stevan Rudinac, Marcel Worring |
ICMR | 4 |
| 2020 | Interactive Learning for Multimedia at Large
Omar Shahbaz Khan, Björn Þór Jónsson 0001, Stevan Rudinac, Jan Zahálka, Hanna Ragnarsdóttir, Þórhildur Þorleiksdóttir, Gylfi Þór Guðmundsson, Laurent Amsaleg, Marcel Worring |
ECIR (1) | 3 |
| 2020 | Semantic Path-Based Learning for Review Volume Prediction
Ujjwal Sharma 0001, Stevan Rudinac, Marcel Worring, Joris Demmers, Willemijn van Dolen |
ECIR (1) | 2 |
| 2020 | Urban Object Detection Kit: A System for Collection and Analysis of Street-Level ImageryabstractIn this paper, we propose Urban Object Detection Kit, a system for the real-time collection and analysis of street-level imagery. The system is affordable and portable and allows local government agencies to receive actionable intelligence about the objects on the streets. This system can be attached to service vehicles, such as garbage trucks, parking scanners and maintenance cars, thus allowing for large-scale deployment. This will, in turn, result in street-level imagery captured at a high collection frequency, while covering a large geographical region. Unlike more traditional panoramic street-level imagery, the data collected by this system has a higher frequency, making it suitable for the highly dynamic nature of city streets. For example, the proposed system allows for real-time detection of urban objects and potential issues that require the attention of city services. It paves the way for easy deployment and testing of multimedia information retrieval algorithms in a dynamic real-world setting. We showcase the usefulness of object detection for identifying issues in public spaces that occur within a limited time span. Finally, we make the kit, as well as the data collected using it, openly available for the research community. Maarten Sukel, Stevan Rudinac, Marcel Worring |
ICMR | 2 |
| 2016 | Scenemash: Multimodal Route Summarization for City Exploration
Jorrit van den Berg, Stevan Rudinac, Marcel Worring |
ECIR | 2 |
| 2016 | What Multimedia Sentiment Analysis Says About City Liveability
Joost Boonzajer Flaes, Stevan Rudinac, Marcel Worring |
ECIR | 2 |
| 2016 | Interactive Multimodal Learning on 100 Million ImagesabstractThis paper presents Blackthorn, an efficient interactive multimodal learning approach facilitating analysis of multimedia collections of 100 million items on a single high-end workstation. This is achieved by efficient data compression and optimizations to the interactive learning process. The compressed i-I64 data representation costs tens of bytes per item yet preserves most of the visual and textual semantic information. The optimized interactive learning model scores the i-I64-compressed data directly, greatly reducing the computational requirements. The experiments show that Blackthorn is up to 105x faster than the conventional relevance feedback baseline. Blackthorn is shown to vastly outperform the baseline with respect to recall over time. Blackthorn reaches up to 92% of the precision achieved by the baseline, validating the efficacy of the i-I64 representation. On the YFCC100M dataset, Blackthorn performes one complete interaction round in 0.7 seconds. Blackthorn thus opens multimedia collections comprising 100 million items to learning-based analysis in fully interactive time. Jan Zahálka, Stevan Rudinac, Björn Þór Jónsson 0001, Dennis C. Koelma, Marcel Worring |
ICMR | 2 |
| 2011 | Automatic tagging and geotagging in video collections and communitiesabstractAutomatically generated tags and geotags hold great promise to improve access to video collections and online communities. We overview three tasks offered in the MediaEval 2010 benchmarking initiative, for each, describing its use scenario, definition and the data set released. For each task, a reference algorithm is presented that was used within MediaEval 2010 and comments are included on lessons learned. The Tagging Task, Professional involves automatically matching episodes in a collection of Dutch television with subject labels drawn from the keyword thesaurus used by the archive staff. The Tagging Task, Wild Wild Web involves automatically predicting the tags that are assigned by users to their online videos. Finally, the Placing Task requires automatically assigning geo-coordinates to videos. The specification of each task admits the use of the full range of available information including user-generated metadata, speech recognition transcripts, audio, and visual features. Martha A. Larson, Mohammad Soleymani 0001, Pavel Serdyukov, Stevan Rudinac, Christian Wartena, Vanessa Murdock 0001, Gerald Friedland, Roeland Ordelman, Gareth J. F. Jones |
ICMR | 4 |
| 2010 | Exploiting Result Consistency to Select Query Expansions for Spoken Content Retrieval
Stevan Rudinac, Martha A. Larson, Alan Hanjalic |
ECIR | 1 |
| 2010 | Visual concept-based selection of query expansions for spoken content retrievalabstractIn this paper we present a novel approach to semantic-theme-based video retrieval that considers entire videos as retrieval units and exploits automatically detected visual concepts to improve the results of retrieval based on spoken content. We deploy a query prediction method that makes use of a coherence indicator calculated on top returned documents and taking into account the information about visual concepts presence in videos to make a choice between query expansion methods. The main contribution of our approach is in its ability to exploit noisy shot-level concept detection to improve semantic-theme-based video retrieval. Strikingly, improvement is possible using an extremely limited set of concepts. In the experiments performed on TRECVID 2007 and 2008 datasets our approach shows an interesting performance improvement compared to the best performing baseline. Stevan Rudinac, Martha A. Larson, Alan Hanjalic |
SIGIR | 1 |