EDBT 2026 Demo / reviewers in the wild / expert
Kenneth R. Koedinger
dblp:93/3741 · also Ken Koedinger
· DBLP profile ↗
261ranked-venue papers
13as first author
70since 2021 · last 2026
0000-0002-5850-4768ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 222 · 13 first-author · 57 since 2021Human-computer interaction and ubiquitous computing · 164 · 5 first-author · 44 since 2021Artificial intelligence and machine learning · 49 · 2 first-author · 19 since 2021Systems, architecture and hardware · 18 · 2 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 since 2021Databases, data management, data science and information retrieval · 2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Learning to Use AI for Learning: Teaching Responsible Use of AI Chatbot to K-12 Students Through an AI Literacy ModuleabstractAs Artificial Intelligence (AI) becomes increasingly integrated into daily life, there is a growing need to equip the next generation with the ability to apply, interact with, evaluate, and collaborate with AI systems responsibly. Prior research highlights the urgent demand from K-12 educators to teach students the ethical and effective use of AI for learning. To address this need, we designed a Large-Language Model (LLM)-based module to teach prompting literacy. This includes scenario-based deliberate practice activities with direct interaction with intelligent LLM agents, aiming to foster secondary school students' responsible engagement with AI chatbots. We conducted two iterations of classroom deployment in 11 authentic secondary education classrooms, and evaluated 1) AI-based auto-grader's capability; 2) students' prompting performance and confidence changes towards using AI for learning; and 3) the quality of learning and assessment materials. Results indicated that the AI-based auto-grader could grade student-written prompts with satisfactory quality. In addition, the instructional materials supported students in improving their prompting skills through practice and led to positive shifts in their perceptions of using AI for learning. Furthermore, data from Study 1 informed assessment revisions in Study 2. Analyses of item difficulty and discrimination in Study 2 showed that True/False and open-ended questions could measure prompting literacy more effectively than multiple-choice questions for our target learners. These promising outcomes highlight the potential for broader deployment and highlight the need for broader studies to assess learning effectiveness and assessment design. Ruiwei Xiao, Xinying Hou, Ying-Jui Tseng, Hsuan Nieu, Guanze Liao, John C. Stamper, Kenneth R. Koedinger |
AAAI | 7 |
| 2026 | Chat-Based Support Alone May Not Be Enough: Comparing Conversational and Embedded LLM Feedback for Mathematical Proof Learning
Eason Chen, Sophia Judicke, Kayla Beigh, Yumo Wang, Mingyu Yuan, Zimo Xiao, Chuangji Li, Shizhuo Li, Reed Luttmer, Shreya Singh, Maria Yampolsky, Naman Parikh, Yvonne Zhao, Meiyi Chen, Anishka Mohanty, Gregory Johnson, John Mackey, Jionghao Lin, Kenneth R. Koedinger |
AIED | 21 |
| 2026 | Practice Less, Explain More: LLM-Supported Self-Explanation Improves Explanation Quality on Transfer Problems in Calculus
Eason Chen, Yvonne Zhao, Meiyi Chen, Meryam Elmir, Elizabeth A. McLaughlin, Mingyu Yuan, Yumo Wang, Shyam Agarwal, Jared Cochrane, Jionghao Lin, Sherry Tongshuang Wu, Kenneth R. Koedinger |
AIED | 13 |
| 2026 | Does the TalkMoves Codebook Generalize to One-on-One Tutoring and Multimodal Interaction?
Corina Luca Focsan, Marie Cynthia Abijuru Kamikazi, Tamisha Thompson, Jennifer St. John, Kirk Vanacore, Danielle R. Thomas, Kenneth R. Koedinger, René F. Kizilcec |
AIED (5) | 7 |
| 2026 | Cross-Subject Predictive Validity for Learning Outcomes of Delayed Start Behavior
Jordan Gutterman, Ashish Gurung, Lee G. Branstetter, Kenneth R. Koedinger, Vincent Aleven |
AIED | 4 |
| 2026 | Evaluating a Data-Driven Redesign Process for Intelligent Tutoring Systems
Qianru Lyu, Conrad Borchers, Meng Xia 0002, Karen Xiao, Paulo Carvalho 0004, Kenneth R. Koedinger, Vincent Aleven |
AIED (3) | 6 |
| 2026 | Modernizing Ground Truth: Four Shifts Toward Improving Reliability and Validity in AI in Education
Danielle R. Thomas, Conrad Borchers, Kirk Vanacore, Kenneth R. Koedinger, René F. Kizilcec |
AIED (6) | 4 |
| 2026 | Not Everyone Wins with LLMs: Behavioral Patterns and Pedagogical Implications for AI Literacy in Programmatic Data ScienceabstractLLMs promise to democratize technical work in complex domains like programmatic data analysis, but not everyone benefits equally. We study how students with varied experiences use LLMs to complete Python-based data analysis in computational notebooks in a graduate course. Drawing on homework logs, recordings, and surveys from 36 students, we ask: Which experience matters most, and how does it shape AI use? Our mixed-methods analysis shows that technical experience – not AI familiarity or communication skills – remains a significant predictor of success. Students also vary widely in how they leverage LLMs, struggling at stages of forming intent, expressing inputs, interpreting outputs, and assessing results. We identify success and failure behaviors, such as providing context or decomposing prompts, that distinguish effective use. These findings inform AI literacy interventions, highlighting that lightweight demonstrations improve surface fluency but are insufficient; deeper training and scaffolds are needed to cultivate resilient AI use skills. Qianou Ma, Kenneth R. Koedinger, Sherry Tongshuang Wu |
CHI | 2 |
| 2026 | Brief but Impactful: How Human Tutoring Interactions Shape Engagement in Online LearningabstractLearning analytics can guide human tutors to efficiently address motivational barriers to learning that AI systems struggle to support. Students become more engaged when they receive human attention. However, what occurs during short interventions, and when are they most effective? We align student–tutor dialogue transcripts with MATHia tutoring system log data to study brief human-tutor interactions on Zoom drawn from 2,075 hours of 191 middle school students’ classroom math practice. Mixed-effect models reveal that engagement, measured as successful solution steps per minute, is higher during a human-tutor visit and remains elevated afterward. Visit length exhibits diminishing returns: engagement rises during and shortly after visits, irrespective of visit length. Timing also matters: later visits yield larger immediate lifts than earlier ones, though an early visit remains important to counteract engagement decline. We create analytics that identify which tutor-student dialogues raise engagement the most. Qualitative analysis reveals that interactions with concrete, stepwise scaffolding with explicit work organization elevate engagement most strongly. We discuss implications for resource-constrained tutoring, prioritizing several brief, well-timed check-ins by a human tutor while ensuring at least one early contact. Our analytics can guide the prioritization of students for support and surface effective tutor moves in real-time. Conrad Borchers, Ashish Gurung, Qinyi Liu, Danielle R. Thomas, Mohammad Khalil, Kenneth R. Koedinger |
LAK | 6 |
| 2026 | AI Knows Best? The Paradox of Expertise, AI-Reliance, and Performance in Educational Tutoring Decision-Making TasksabstractWe present an empirical study examining how experienced tutors (experts) and non-tutors (novices) evaluate the correctness of tutor praise responses under different AI-assisted decision-support interfaces and explanation styles. We examine human-AI reliance patterns by decomposing interaction errors into over-reliance (accepting incorrect AI suggestions) and under-reliance (rejecting correct AI suggestions), together with time cost as a process-level indicator. Across conditions, human-AI collaboration improved accuracy compared to humans working alone, but consistently underperformed an AI-only baseline, indicating that human judgment introduced additional errors even when assisted by a highly accurate model. Novices benefited more from AI support since they tend to follow AI suggestions, whereas experts frequently overrode correct AI advice, resulting in lower overall performance, revealing a paradox of expertise in educational decision-making. We further compare two explanation modalities: textual reasoning and inline highlighting. Textual reasoning reduced under-reliance when the AI was correct but increased over-reliance when the AI was wrong, while inline highlighting exerted minimal influence on either behavior. Notably, neither explanation modality improved accuracy, and both increased time costs. As a contribution to learning analytics, we demonstrate how reliance patterns (over-reliance and under-reliance) and time cost function as process-level indicators that reveal how users integrate, or fail to integrate, AI recommendations. Our findings underscore the need for adaptive, trust-calibrated explanation strategies in tutor-facing decision support systems that balance accuracy, efficiency, and accountability in human-AI collaboration. Eason Chen, Jeffrey Li, Scarlett Huang, Jionghao Lin, Paulo Carvalho 0004, Kenneth R. Koedinger |
LAK | 7 |
| 2026 | Active Learning Beyond Borders: PEOE Enhancement of Explanatory Understanding in Japanese Undergraduates
Yugo Hayashi, Shigen Shimojyo, Paulo Carvalho 0004, Kenneth R. Koedinger |
LAK | 4 |
| 2026 | How to Assess AI Literacy: Misalignment Between Self-Reported and Objective-Based Measures
Shan Zhang 0003, Ruiwei Xiao, Anthony Botelho, Guanze Liao, Thomas K. F. Chiu, John C. Stamper, Kenneth R. Koedinger |
LAK | 7 |
| 2026 | LLM-based Multimodal Feedback Produces Equivalent Learning and Better Student Perceptions than Educator FeedbackabstractProviding timely, targeted, and multimodal feedback helps students quickly correct errors, build deep understanding and stay motivated, yet making it at scale remains a challenge. This study introduces a real-time AI-facilitated multimodal feedback system that integrates structured textual explanations with dynamic multimedia resources, including the retrieved most relevant slide page references and streaming AI audio narration. In an online crowdsourcing experiment, we compared this system against fixed business-as-usual feedback by educators across three dimensions: (1) learning effectiveness, (2) learner engagement, (3) perceived feedback quality and value. Results showed that AI multimodal feedback achieved learning gains equivalent to original educator feedback while significantly outperforming it on perceived clarity, specificity, conciseness, motivation, satisfaction, and reducing cognitive load, with comparable correctness, trust, and acceptance. Process logs revealed distinct engagement patterns: for multiple-choice questions, educator feedback encouraged more submissions; for open-ended questions, AI-facilitated targeted suggestions lowered revision barriers and promoted iterative improvement. These findings highlight the potential of AI multimodal feedback to provide scalable, real-time, and context-aware support that both reduces instructor workload and enhances student experience. Chloe Qianhui Zhao, Jionghao Lin, Kenneth R. Koedinger |
LAK | 4 |
| 2026 | Coasting Through Class: Learning Opportunity Loss from Practice Avoidance During Individual SeatworkabstractMeasures of disengagement provide insights into unproductive use of learning opportunities. Although measures of active disengagement, such as gaming the system and mind-wandering, are well studied, loss of practice time due to outright task avoidance remains relatively understudied. The current study addresses this gap by extending existing within-task measures (idle time) with two new session-level measures (delayed start and early stop) to capture loss of practice time due to task avoidance. We characterize the combined lost time as coasted time and the associated behavior as coasting behavior. Using ASSISTments logs (N = 1,425), we find that students dedicate only 40% of available classwork time to math practice and coast through the remaining 60%. Of the coasted time, 36% resulted from delayed starts, 2% from mid-practice idling, and 62% from stopping early. Delayed start and early stop showed moderate temporal stability (G = 0.73 and 0.71, respectively), suggesting that coasting is a consistent behavioral pattern. Even after excluding early stops attributable to assignment completion (i.e., early stop = 0), coasted time remained substantial at 32%. While we observe significant differences in coasting by gender and IEP status, we do not observe them by other demographic factors or school locale. Critically, students who continued working beyond the first assignment completion (''extra effort'') performed significantly better on standardized tests. For research, coasting offers a new lens on opportunity loss by combining session-level disengagement with within-task disengagement. For practitioners, our results highlight the need for platform affordances that support sustained engagement and more productive use of available practice time. Ashish Gurung, Jordan Gutterman, Danielle R. Thomas, Mingyu Feng, Vincent Aleven, Kenneth R. Koedinger |
L@S | 6 |
| 2025 | Engagement and Learning Benefits of Goal Setting with Rewards in Human-AI Tutoring
Conrad Borchers, Alex Houk, Vincent Aleven, Kenneth R. Koedinger |
AIED (4) | 4 |
| 2025 | Involving Parents in Tutoring Systems to Increase Content Confidence: A Design Probe Study
Conrad Borchers, Ha Tien Nguyen, Paulo Carvalho 0004, Kenneth R. Koedinger, Vincent Aleven |
AIED (6) | 4 |
| 2025 | Student Perceptions of Adaptive Goal Setting Recommendations: A Design Prototyping Study
Conrad Borchers, Cindy Peng, Qianru Lyu, Paulo Carvalho 0004, Kenneth R. Koedinger, Vincent Aleven |
AIED (5) | 5 |
| 2025 | From First Draft to Final Insight: A Multi-agent Approach for Feedback Generation
Chloe Qianhui Zhao, Shuman Wang, Christian D. Schunn, Kenneth R. Koedinger, Jionghao Lin |
AIED (2) | 6 |
| 2025 | Identifying Effective Praise in Tutoring: Large Language Models with Transparent Explanations
Eason Chen, Jeffrey Li, Scarlett Huang, Jionghao Lin, Paulo Carvalho 0004, Kenneth R. Koedinger |
AIED (6) | 7 |
| 2025 | Human Tutoring Improves the Impact of AI Tutor Use on Learning Outcomes
Ashish Gurung, Jionghao Lin, Jordan Gutterman, Danielle R. Thomas, Alex Houk, Shivang Gupta, Emma Brunskill, Lee G. Branstetter, Vincent Aleven, Kenneth R. Koedinger |
AIED (4) | 10 |
| 2025 | Improving Open-Response Assessment with LearnLM
Danielle R. Thomas, Conrad Borchers, Shambhavi Bhushan, Sanjit Kakarla, Alex Houk, Ralph Abboud, Shivang Gupta, Erin Gatz, Kenneth R. Koedinger |
AIED (5) | 9 |
| 2025 | SlideItRight: Using AI to Find Relevant Slides and Provide Feedback for Open-Ended Questions
Chloe Qianhui Zhao, Eason Chen, Kenneth R. Koedinger, Jionghao Lin |
AIED (4) | 4 |
| 2025 | What's going on? Surprising difficulties in complex relational rule discovery
Julia J. Conti, Kenneth R. Koedinger, Paulo Carvalho 0004 |
CogSci | 2 |
| 2025 | Decomposed Inductive Procedure Learning: Learning Academic Tasks with Human-Like Data Efficiency
Daniel Weitekamp III, Christopher J. MacLellan, Erik Harpstead, Napol Rachatasumrit, Kenneth R. Koedinger |
CogSci | 5 |
| 2025 | Leveraging LLMs to Assess Tutor Moves in Real-Life Dialogues: A Feasibility Study
Danielle R. Thomas, Conrad Borchers, Jionghao Lin, Sanjit Kakarla, Shambhavi Bhushan, Erin Gatz, Shivang Gupta, Ralph Abboud, Kenneth R. Koedinger |
EC-TEL (2) | 9 |
| 2025 | 9th Educational Data Mining in Computer Science Education (CSEDM) Workshop
Bita Akram, Yang Shi 0004, Peter Brusilovsky, Thomas W. Price, Kenneth R. Koedinger, Paulo Carvalho 0004, Shan Zhang 0003, Andrew S. Lan, Juho Leinonen 0001 |
EDM | 5 |
| 2025 | Starting Seatwork Earlier as a Valid Measure of Student Engagement
Ashish Gurung, Jionghao Lin, Zhongtian Huang, Conrad Borchers, Ryan Baker 0001, Vincent Aleven, Kenneth R. Koedinger |
EDM | 7 |
| 2025 | How to Teach Programming in the AI Era? Using LLMs as a Teachable Agent for Debugging (Extended Abstract)abstractLarge Language Models (LLMs) excel at generating content at impeccable speeds. However, they are imperfect and still make various mistakes. In Computer Science education, as LLMs are widely recognized as "AI pair programmers," it becomes increasingly important to train students on evaluating and debugging LLM-generated codes. In this work, we introduce HypoCompass, a novel system to facilitate deliberate practice on debugging, where human novices play the role of Teaching Assistants and help LLM-powered teachable agents debug code. We enable effective task delegation between students and LLMs in this learning-by-teaching environment: students focus on hypothesizing the cause of code errors, while adjacent skills like code completion are offloaded to LLM-agents. Our evaluations demonstrate that HypoCompass generates high-quality training materials (e.g., bugs and fixes), outperforming human counterparts fourfold in efficiency, and significantly improves student performance on debugging by 12% in the pre-to-post test. Qianou Ma, Hua Shen 0005, Kenneth R. Koedinger, Sherry Tongshuang Wu |
IJCAI | 3 |
| 2025 | Does Multiple Choice Have a Future in the Age of Generative AI? A Posttest-only RCTabstractThe role of multiple-choice questions (MCQs) as effective learning tools has been debated in past research. While MCQs are widely used due to their ease in grading, open response questions are increasingly used for instruction, given advances in large language models (LLMs) for automated grading. This study evaluates MCQs effectiveness relative to open-response questions, both individually and in combination, on learning. These activities are embedded within six tutor lessons on advocacy. Using a posttest-only randomized control design, we compare the performance of 234 tutors (790 lesson completions) across three conditions: MCQ only, open response only, and a combination of both. We find no significant learning differences across conditions at posttest, but tutors in the MCQ condition took significantly less time to complete instruction. These findings suggest that MCQs are as effective, and more efficient, than open response tasks for learning when practice time is limited. To further enhance efficiency, we autograded open responses using GPT-4o and GPT-4-turbo. GPT models demonstrate proficiency for purposes of low-stakes assessment, though further research is needed for broader use. This study contributes a dataset of lesson log data, human annotation rubrics, and LLM prompts to promote transparency and reproducibility. Danielle R. Thomas, Conrad Borchers, Sanjit Kakarla, Jionghao Lin, Shambhavi Bhushan, Boyuan Guo, Erin Gatz, Kenneth R. Koedinger |
LAK | 8 |
| 2025 | Do Tutors Learn from Equity Training and Can Generative AI Assess It?abstractEquity is a core concern of learning analytics. However, applications that teach and assess equity skills, particularly at scale are lacking, often due to barriers in evaluating language. Advances in generative AI via large language models (LLMs) are being used in a wide range of applications, with this present work assessing its use in the equity domain. We evaluate tutor performance within an online lesson on enhancing tutors' skills when responding to students in potentially inequitable situations. We apply a mixed-method approach to analyze the performance of 81 undergraduate remote tutors. We find marginally significant learning gains with increases in tutors' self-reported confidence in their knowledge in responding to middle school students experiencing possible inequities from pretest to posttest. Both GPT-4o and GPT-4-turbo demonstrate proficiency in assessing tutors ability to predict and explain the best approach. Balancing performance, efficiency, and cost, we determine that few-shot learning using GPT-4o is the preferred model. This work makes available a dataset of lesson log data, tutor responses, rubrics for human annotation, and generative AI prompts. Future work involves leveling the difficulty among scenarios and enhancing LLM prompts for large-scale grading and assessment. Danielle R. Thomas, Conrad Borchers, Sanjit Kakarla, Jionghao Lin, Shambhavi Bhushan, Boyuan Guo, Erin Gatz, Kenneth R. Koedinger |
LAK | 8 |
| 2025 | VTutor for High-Impact Tutoring at Scale: Managing Engagement and Real-Time Multi-Screen Monitoring with P2P Connections
Eason Chen, Aprille J. Xi, Chenyu Lin, Conrad Borchers, Shivang Gupta, Jionghao Lin, Kenneth R. Koedinger |
L@S | 8 |
| 2025 | Demo of VTutor for High-Impact Tutoring at Scale: A Real-Time Multi-Screen Tutor Support System with P2P Connectionsabstractpublished_or_final_version Eason Chen, Aprille Xi, Chenyu Lin, Conrad Borchers, Shivang Gupta, Jionghao Lin, Kenneth R. Koedinger |
L@S | 8 |
| 2025 | Advancing the Science of Teaching with Tutoring Data: A Collaborative Workshop with the National Tutoring ObservatoryabstractL@S ’25, Palermo, Italy Danielle R. Thomas, Dorottya Demszky, Kenneth R. Koedinger, Josh Marland, Doug Pietrzak, Justin Reich, Rachel Slama, Amalia Christina Toutziaridi, René F. Kizilcec |
L@S | 3 |
| 2025 | What Should We Engineer in Prompts? Training Humans in Requirement-Driven LLM UseabstractPrompting LLMs for complex tasks (e.g., building a trip advisor chatbot) needs humans to clearly articulate customized requirements (e.g., “start the response with a tl;dr”). However, existing prompt engineering instructions often lack focused training on requirement articulation and instead tend to emphasize increasingly automatable strategies (e.g., tricks like adding role-plays and “think step-by-step”). To address the gap, we introduce Requirement-Oriented Prompt Engineering ( ROPE ), a paradigm that focuses human attention on generating clear, complete requirements during prompting. We implement ROPE through an assessment and training suite that provides deliberate practice with LLM-generated feedback. In a randomized controlled experiment with 30 novices, ROPE significantly outperforms conventional prompt engineering training (20% vs. 1% gains), a gap that automatic prompt optimization cannot close. Furthermore, we demonstrate a direct correlation between the quality of input requirements and LLM outputs. Our work paves the way to empower more end-users to build complex LLM applications. Qianou Ma, Weirui Peng, Chenyang Yang 0002, Hua Shen 0005, Kenneth R. Koedinger, Sherry Tongshuang Wu |
ACM Trans. Comput. Hum. Interact. | 5 |
| 2024 | How to Teach Programming in the AI Era? Using LLMs as a Teachable Agent for Debugging
Qianou Ma, Hua Shen 0005, Kenneth R. Koedinger, Sherry Tongshuang Wu |
AIED (1) | 3 |
| 2024 | The Neglected 15%: Positive Effects of Hybrid Human-AI Tutoring Among Students with Disabilities
Danielle R. Thomas, Erin Gatz, Shivang Gupta, Vincent Aleven, Kenneth R. Koedinger |
AIED (1) | 5 |
| 2024 | Students Can Learn More Efficiently When Lectures Are Replaced with Practice Opportunities and Feedback
Michael W. Asher, Faria Sana, Kenneth R. Koedinger, Paulo Carvalho 0004 |
CogSci | 3 |
| 2024 | ActiveAI: The Effectiveness of an Interactive Tutoring System in Developing K-12 AI Literacy
Ying-Jui Tseng, Gautam Yadav, Xinying Hou, Muzhe Wu, Yun-Shuo Chou, Claire Che Chen, Chia-Chia Wu, Shi-Gang Chen, Yi-Jo Lin, Guanze Liao, Kenneth R. Koedinger |
EC-TEL (1) | 11 |
| 2024 | 8th Educational Data Mining in Computer Science Education (CSEDM) Workshop
Yang Shi 0004, Peter Brusilovsky, Bita Akram, Thomas W. Price, Juho Leinonen 0001, Kenneth R. Koedinger, Andrew S. Lan |
EDM | 6 |
| 2024 | Combining Dialog Acts and Skill Modeling: What Chat Interactions Enhance Learning Rates During AI-Supported Peer Tutoring?
Conrad Borchers, Jionghao Lin, Nikol Rummel, Kenneth R. Koedinger, Vincent Aleven |
EDM | 5 |
| 2024 | How Can I Improve? Using GPT to Highlight the Desired and Undesired Parts of Open-ended Responses
Jionghao Lin, Eason Chen, Zifei FeiFei Han, Ashish Gurung, Danielle R. Thomas, Ngoc Dang Nguyen, Kenneth R. Koedinger |
EDM | 8 |
| 2024 | Beyond Accuracy: Embracing Meaningful Parameters in Educational Data Mining
Napol Rachatasumrit, Paulo Carvalho 0004, Kenneth R. Koedinger |
EDM | 3 |
| 2024 | Content Matters: A Computational Investigation into the Effectiveness of Retrieval Practice and Worked Examples (Extended Abstract)
Napol Rachatasumrit, Paulo Carvalho 0004, Sophie Li, Kenneth R. Koedinger |
IJCAI | 4 |
| 2024 | Improving Student Learning with Hybrid Human-AI Tutoring: A Three-Study Quasi-Experimental InvestigationabstractArtificial intelligence (AI) applications to support human tutoring have potential to significantly improve learning outcomes, but engagement issues persist, especially among students from low-income backgrounds. We introduce an AI-assisted tutoring model that combines human and AI tutoring and hypothesize this synergy will have positive impacts on learning processes. To investigate this hypothesis, we conduct a three-study quasi-experiment across three urban and low-income middle schools: 1) 125 students in a Pennsylvania school; 2) 385 students (50% Latinx) in a California school, and 3) 75 students (100% Black) in a Pennsylvania charter school, all implementing analogous tutoring models. We compare learning analytics of students engaged in human-AI tutoring compared to students using math software only. We find human-AI tutoring has positive effects, particularly in student’s proficiency and usage, with evidence suggesting lower achieving students may benefit more compared to higher achieving students. We illustrate the use of quasi-experimental methods adapted to the particulars of different schools and data-availability contexts so as to achieve the rapid data-driven iteration needed to guide an inspired creation into effective innovation. Future work focuses on improving the tutor dashboard and optimizing tutor-student ratios, while maintaining annual costs per student of approximately $700 annually. Danielle R. Thomas, Jionghao Lin, Erin Gatz, Ashish Gurung, Shivang Gupta, Kole Norberg, Stephen Fancsali, Vincent Aleven, Lee G. Branstetter, Emma Brunskill, Kenneth R. Koedinger |
LAK | 11 |
| 2024 | GPTutor: Great Personalized Tutor with Large Language Models for Personalized Learning Content GenerationabstractWe developed GPTutor, a pioneering web application designed to revolutionize personalized learning by leveraging the capabilities of Generative AI at scale. GPTutor adapts educational content and practice exercises to align with individual students' interests and career goals, enhancing their engagement and understanding of critical academic concepts. The system uses a serverless architecture to deliver personalized and scalable learning experiences. By integrating advanced Chain-of-Thoughts prompting methods, GPTutor provides a personalized educational journey that not only addresses the unique interests of each student but also prepares them for future professional success. This demo paper presents the design, functionality, and potential of GPTutor to foster a more engaging and effective educational environment. Eason Chen, Jia-En Lee, Jionghao Lin, Kenneth R. Koedinger |
L@S | 4 |
| 2024 | MuFIN: A Framework for Automating Multimodal Feedback Generation using Generative Artificial IntelligenceabstractWritten feedback has long been a cornerstone in educational and professional settings, essential for enhancing learning outcomes. However, multimodal feedback-integrating textual, auditory, and visual cues-promises a more engaging and effective learning experience. By leveraging multiple sensory channels, multimodal feedback better accommodates diverse learning preferences and aids in deeper information retention. Despite its potential, creating multimodal feedback poses challenges, including the need for increased time and resources. Recent advancements in generative artificial intelligence (GenAI) offer solutions to automate the feedback process, predominantly focusing on textual feedback. Yet, the application of GenAI in generating multimodal feedback remains largely unexplored. Our study investigates the use of GenAI techniques to generate multimodal feedback, aiming to provide this feedback for large cohorts of learners, thereby enhancing learning experience and engagement. By exploring the potential of GenAI for this purpose, we propose a framework for automating the generation of multimodal feedback, which we name MuFIN. Jionghao Lin, Eason Chen, Ashish Gurung, Kenneth R. Koedinger |
L@S | 4 |
| 2024 | HAROR: A System for Highlighting and Rephrasing Open-Ended ResponsesabstractAutomated feedback systems are pivotal for scaling personalized learning, especially when dealing with large cohorts of learners.This paper introduces HAROR (Highlighting and Rephrasing Openended Responses), a feedback system that utilizes the advanced capabilities of Generative Pre-trained Transformer (GPT) models, including GPT-4 and GPT-3.5, to provide explanatory feedback on learner responses (trainee tutors as learners in our study) to openended questions.HAROR can identify desirable and undesirable parts of open-ended responses, offer explanatory feedback, and rephrase the undesired responses into desirable forms, aiming to foster learners' understanding and improvement. Jionghao Lin, Kenneth R. Koedinger |
L@S | 2 |
| 2024 | Edgeworth: Efficient and Scalable Authoring of Visual Thinking ActivitiesabstractVisual thinking with diagrams is a crucial skill for learning and problem-solving in STEM subjects. To improve in this area, students need a variety of visual problems for deliberate practice. However, in our interviews, educators shared that they struggle to create these practice exercises because of limitations of existing tools. We introduce Edgeworth, a tool designed to help educators easily create visual problems. Edgeworth works in two main ways: firstly, it takes a single diagram from the user and systematically alters it to produce many variations, which the educator can then choose from to create multiple problems. Secondly, it automates the layout of diagrams, ensuring consistent high quality without the need for manual adjustments. To assess Edgeworth, we carried out case studies, a technical evaluation, and expert walkthrough demonstrations. We show that Edgeworth can create problems in three domains: geometry, chemistry, and discrete math. These problems were authored in just 15 lines of Edgeworth code on average. Edgeworth generated usable answer options within the first 10 diagram variations in 87% of authored problems. Finally, educators gave positive feedback on Edgeworth's utility and the real-world applicability of its outputs. Wode Ni, Sam Estep, Hwei-Shin Harriman, Kenneth R. Koedinger, Joshua Sunshine |
L@S | 4 |
| 2024 | Learning and AI Evaluation of Tutors Responding to Students Engaging in Negative Self-TalkabstractAddressing negative self-talk by students, such as responding to a student when saying, "I am dumb"or "I can't do this"can be difficult for even the most experienced tutor. Despite potential tutor learning from scenario-based lessons on this topic, human-graded assessment remains time-consuming. Leveraging generative AI for evaluating textual responses in online training presents a scalable solution. Research suggests a tutor validates student's feelings when they speak negatively of themselves, e.g., by a tutor responding, "I understand how you feel"or "I recognize this is difficult."This ongoing work assesses the performance of 60 undergraduate tutors within an online lesson on enhancing tutors' abilities to respond to students engaging in negative self-talk. We find statistically significant tutor learning gains from pretest to posttest. Additionally, we describe a method of using generative AI for assessing tutors' responses to predict the best approach and subsequently explain the rationale behind it. Using the large language model GPT-4, we find high absolute performance when evaluating tutor responses involving predicting (F1 = 0.85) and explaining (F1 = 0.83) the best approach. Minor improvements are needed to the lesson itself. A future goal of this work is to fully develop automated systems of assessing tutor learning attending to barriers to students' motivation and doing so at scale. Danielle R. Thomas, Jionghao Lin, Shambhavi Bhushan, Ralph Abboud, Erin Gatz, Shivang Gupta, Kenneth R. Koedinger |
L@S | 7 |
| 2024 | Beyond Repetition: The Role of Varied Questioning and Feedback in Knowledge GeneralizationabstractThis study examines the effects of question type and feedback on learning outcomes in a hybrid graduate-level course. By analyzing data from 32 students over 30,198 interactions, we assess the efficacy of unique versus repeated questions and the impact of feedback on student learning. The findings reveal students demonstrate significantly better knowledge generalization when encountering unique questions compared to repeated ones, even though they perform better with repeated opportunities. Moreover, we find that the timing of explanatory feedback is a more robust predictor of learning outcomes than the practice opportunities themselves. These insights suggest that educational practices and technological platforms should prioritize a variety of questions to enhance the learning process. The study also highlights the critical role of feedback; opportunities preceding feedback are less effective in enhancing learning. Gautam Yadav, Paulo Carvalho 0004, Elizabeth A. McLaughlin, Kenneth R. Koedinger |
L@S | 4 |
| 2024 | Ninth SPLICE Workshop on Technology and Data Infrastructure for CS Education ResearchabstractMany SIGCSE attendees are either developing or using online educational tools, and all will benefit from better interoperability among these tools and better analysis of the clickstream data coming from those tools. New tools for analyzing big data leveraged by AI (e.g., deep learning for assessment) in turn improve both content and pedagogy, thus setting up a virtuous cycle fueling learning discoveries and leveraging innovation in AI: Online technologies → big data analysis → better online technologies. This NSF-supported workshop is the latest in a series of SPLICE workshops, and is a continuation of our event at SIGCSE 2023, where the SPLICE-Portal, a dedicated socio-technical research infrastructure for Computing Education Research, was presented. This year, we continue the work with several new SPLICE community working groups, including those on Dashboards, Large Language Models, Parsons Problems, and Smart Learning Content Protocols. We continue to build upon our existing collaborations developed over the course of the project to engage more members of the community in tasks that will advance the project agenda. Clifford A. Shaffer, Peter Brusilovsky, Kenneth R. Koedinger, Thomas W. Price, Tiffany Barnes, Behrooz Mostafavi |
SIGCSE (2) | 3 |
| 2023 | Content Matters: A Computational Investigation into the Effectiveness of Retrieval Practice and Worked Examples
Napol Rachatasumrit, Paulo Carvalho 0004, Sophie Li, Kenneth R. Koedinger |
AIED | 4 |
| 2023 | What Makes Problem-Solving Practice Effective? Comparing Paper and AI TutoringabstractAbstract In numerous studies, intelligent tutoring systems (ITSs) have proven effective in helping students learn mathematics. Prior work posits that their effectiveness derives from efficiently providing eventually-correct practice opportunities. Yet, there is little empirical evidence on how learning processes with ITSs compare to other forms of instruction. The current study compares problem-solving with an ITS versus solving the same problems on paper. We analyze the learning process and pre-post gain data from N = 97 middle school students practicing linear graphs in three curricular units. We find that (i) working with the ITS, students had more than twice the number of eventually-correct practice opportunities than when working on paper and (ii) omission errors on paper were associated with lower learning gains. Yet, contrary to our hypothesis, tutor practice did not yield greater learning gains, with tutor and paper comparing differently across curricular units. These findings align with tutoring allowing students to grapple with challenging steps through tutor assistance but not with eventually-correct opportunities driving learning gains. Gaming-the-system, lack of transfer to an unfamiliar test format, potentially ineffective tutor design, and learning affordances of paper can help explain this gap. This study provides first-of-its-kind quantitative evidence that ITSs yield more learning opportunities than equivalent paper-and-pencil practice and reveals that the relation between opportunities and learning gains emerges only when the instruction is effective. Conrad Borchers, Paulo Carvalho 0004, Meng Xia 0002, Pinyang Liu, Kenneth R. Koedinger, Vincent Aleven |
EC-TEL | 5 |
| 2023 | When the Tutor Becomes the Student: Design and Evaluation of Efficient Scenario-based Lessons for TutorsabstractTutoring is among the most impactful educational influences on student achievement, with perhaps the greatest promise of combating student learning loss. Due to its high impact, organizations are rapidly developing tutoring programs and discovering a common problem- a shortage of qualified, experienced tutors. This mixed methods investigation focuses on the impact of short (∼15 min.), online lessons in which tutors participate in situational judgment tests based on everyday tutoring scenarios. We developed three lessons on strategies for supporting student self-efficacy and motivation and tested them with 80 tutors from a national, online tutoring organization. Using a mixed-effects logistic regression model, we found a statistically significant learning effect indicating tutors performed about 20% higher post-instruction than pre-instruction (β = 0.811, p < 0.01). Tutors scored ∼30% better on selected compared to constructed responses at posttest with evidence that tutors are learning from selected-response questions alone. Learning analytics and qualitative feedback suggest future design modifications for larger scale deployment, such as creating more authentically challenging selected-response options, capturing common misconceptions using learnersourced data, and varying modalities of scenario delivery with the aim of maintaining learning gains while reducing time and effort for tutor participants and trainers. Danielle R. Thomas, Shivang Gupta, Adetunji Adeniran, Elizabeth A. McLaughlin, Kenneth R. Koedinger |
LAK | 6 |
| 2023 | Using latent variable models to make gaming-the-system detection robust to context variationsabstractGaming the system, a behavior in which learners exploit a system's properties to make progress while avoiding learning, has frequently been shown to be associated with lower learning. However, when we applied a previously validated gaming detector across conditions in experiments with an algebra tutor, the detected gaming was not associated with reduced learning, challenging its validity in our study context. Our exploratory data analysis suggested that varying contextual factors across and within conditions contributed to this lack of association. We present a new approach, latent variable-based gaming detection (LV-GD), that controls for contextual factors and more robustly estimates student-level latent gaming tendencies. In LV-GD, a student is estimated as having a high gaming tendency if the student is detected to game more than the expected level of the population given the context. LV-GD applies a statistical model on top of an existing action-level gaming detector developed based on a typical human labeling process, without additional labeling effort. Across three datasets, we find that LV-GD consistently outperformed the original detector in validity measured by association between gaming and learning as well as reliability. LV-GD also afforded high practical utility: it more accurately revealed intervention effects on gaming, revealed a correlation between gaming and perceived competence in math and helped understand productive detected gaming behaviors. Our approach is not only useful for others wanting a cost-effective way to adapt a gaming detector to their context but is also generally applicable in creating robust behavioral measures. Yun Huang 0002, Steven Dang, J. Elizabeth Richey, Pallavi Chhabra, Danielle R. Thomas, Michael W. Asher, Nikki G. Lobczowski, Elizabeth A. McLaughlin, Judith M. Harackiewicz, Vincent Aleven, Kenneth R. Koedinger |
User Model. User Adapt. Interact. | 11 |
| 2022 | Educational Equity Through Combined Human-AI Personalization: A Propensity Matching Evaluation
Danielle R. Thomas, Cassandra Brentley, Carmen Thomas-Browne, J. Elizabeth Richey, Abdulmenaf Gul, Paulo Carvalho 0004, Lee G. Branstetter, Kenneth R. Koedinger |
AIED (1) | 8 |
| 2022 | Debiasing Politically Motivated Reasoning with Value-Adaptive Instruction
Nicholas Diana, John C. Stamper, Kenneth R. Koedinger, Jessica Hammer |
AIED (1) | 3 |
| 2022 | Adaptive Empathy Learning Support in Peer Review ScenariosabstractAdvances in Natural Language Processing offer techniques to detect the empathy level in texts. To test if individual feedback on certain students’ empathy level in their peer review writing process will help them to write more empathic reviews, we developed ELEA, an adaptive writing support system that provides students with feedback on the cognitive and emotional empathy structures. We compared ELEA to a proven empathy support tool in a peer review setting with 119 students. We found students using ELEA wrote more empathic peer reviews with a higher level of emotional empathy compared to the control group. The high perceived skill learning, the technology acceptance, and the level of enjoyment provide promising results to use such an approach as a feedback application in traditional learning settings. Our results indicate that learning applications based on NLP are able to foster empathic writing skills of students in peer review scenarios. Thiemo Wambsganss, Matthias Söllner 0001, Kenneth R. Koedinger, Jan Marco Leimeister |
CHI | 3 |
| 2022 | Learning depends on knowledge: The benefits of retrieval practice vary for facts and skills
Paulo Carvalho 0004, Napol Rachatasumrit, Kenneth R. Koedinger |
CogSci | 3 |
| 2022 | Item Response Theory-Based Gaming Detection
Yun Huang 0002, Steven Dang, J. Elizabeth Richey, Michael W. Asher, Nikki G. Lobczowski, Danielle R. Thomas, Elizabeth A. McLaughlin, Judith M. Harackiewicz, Vincent Aleven, Kenneth R. Koedinger |
EDM | 10 |
| 2022 | Development of Scenario-based Mentor Lessons: An Iterative Design Process for Training at ScaleabstractIn this demonstration, we showcase the recent advancement of scenario-based tutor training with a focus to scale by applying the learn-by-doing approach to teaching strategies to provide socio-motivational support. These short (~15 min.) self-paced lessons use the predict-observe-explain inquiry method to develop mentor capacity in bolstering student motivation (i.e., fostering growth mindset). These custom training modules are being created to provide supplemental mentor support within the Personalized Learning2 system, an app which combines human tutoring and student math software to improve mentoring efficiency by connecting mentors to personalized resources, such as scenario-based mentor lessons, based on individual needs. Enhancing mentor training will aid in better quality mentoring at low cost. Mentor training is most effective when scenario-based practice provides trainees with response-specific feedback. To achieve feedback at scale, we illustrate an iterative design effort toward creating selected-response tasks that maintain some of the authenticity benefits of constructed-response. These scenario-based mentor lessons will be used by national level mentoring organizations as part of our efforts to scale. Danielle R. Thomas, Pallavi Chhabra, Adetunji Adeniran, Shivang Gupta, Kenneth R. Koedinger |
L@S | 5 |
| 2022 | Designing Conversational Evaluation Tools: A Comparison of Text and Voice Modalities to Improve Response Quality in Course EvaluationsabstractConversational agents (CAs) provide opportunities for improving the interaction in evaluation surveys. To investigate if and how a user-centered conversational evaluation tool impacts users' response quality and their experience, we build EVA - a novel conversational course evaluation tool for educational scenarios. In a field experiment with 128 students, we compared EVA against a static web survey. Our results confirm prior findings from literature about the positive effect of conversational evaluation tools in the domain of education. Second, we then investigate the differences between a voice-based and text-based conversational human-computer interaction of EVA in the same experimental set-up. Against our prior expectation, the students of the voice-based interaction answered with higher information quality but with lower quantity of information compared to the text-based modality. Our findings indicate that using a conversational CA (voice and text-based) results in a higher response quality and user experience compared to a static web survey interface. Thiemo Wambsganss, Naim Zierau, Matthias Söllner 0001, Tanja Käser, Kenneth R. Koedinger, Jan Marco Leimeister |
Proc. ACM Hum. Comput. Interact. | 5 |
| 2021 | Computer-Supported Human Mentoring for Personalized and Equitable Math Learning
Peter Schaldenbrand, Nikki G. Lobczowski, J. Elizabeth Richey, Shivang Gupta, Elizabeth A. McLaughlin, Adetunji Adeniran, Kenneth R. Koedinger |
AIED (2) | 7 |
| 2021 | Toward Stable Asymptotic Learning with Simulated Learners
Daniel Weitekamp III, Erik Harpstead, Kenneth R. Koedinger |
AIED (2) | 3 |
| 2021 | Seeing Beyond Expert Blind Spots: Online Learning Design for Scale and QualityabstractMaximizing system scalability and quality are sometimes at odds. This work provides an example showing scalability and quality can be achieved at the same time in instructional design, contrary to what instructors may believe or expect. We situate our study in the education of HCI methods, and provide suggestions to improve active learning within the HCI education community. While designing learning and assessment activities, many instructors face the choice of using open-ended or close-ended activities. Close-ended activities such as multiple-choice questions (MCQs) enable automated feedback to students. However, a survey with 22 HCI professors revealed a belief that MCQs are less valuable than open-ended questions, and thus, using them entails making a quality sacrifice in order to achieve scalability. A study with 178 students produced no evidence to support the teacher belief. This paper indicates more promise than concern in using MCQs for scalable instruction and assessment in at least some HCI domains. Xu Wang 0016, Carolyn P. Rosé, Kenneth R. Koedinger |
CHI | 3 |
| 2021 | Fostering Equitable Help-Seeking for K-3 Students in Low Income and Rural ContextsabstractAdaptive Collaborative Learning Support (ACLS) systems improve collaboration and learning for students over individual work or collaboration with non-adaptive support. However, many ACLS systems are ill-suited for rural contexts where students often need multiple kinds of support to complete tasks, may speak languages unsupported by the system, and require more than pre-assigned tutor-tutee student pairs for more equitable learning. We designed an intervention that fosters more equitable help-seeking by automatically detecting student struggles and prompts them to seek help from specific peers that can help. We conducted a mixed-methods experimental study with 98 K-3 students in a rural village in Tanzania over a one-month period, evaluating how the system affects student interactions, system engagement, and student learning. Our intervention increased student interactions by almost 4 times compared to the control condition, increased domain knowledge interactions, and propelled students to engage in more cognitively challenging activities. Judith Uchidiuno, Jessica Hammer, Kenneth R. Koedinger, Amy Ogan |
CHI | 3 |
| 2021 | Teacher Perspectives on Peer-Peer Collaboration and Education Technologies in Rural Tanzanian ClassroomsabstractTeachers’ perspectives are critical for understanding classroom culture. They create and enforce rules in classrooms and are responsible for educating students using methods that they perceive to be most effective. Therefore, creating supplementary education technologies without understanding teachers and the culture they promote may lead to interventions that are underutilized or ineffective. Our research specifically investigates how technologies that foster student collaboration fit into teachers’ views of learning in a rural context with limited existing collaboration scaffolds. We interviewed 24 teachers and observed 39 classrooms in a rural Tanzanian village to understand how teachers value peer-peer collaboration in their teaching practice, and the unique challenges they face educating students in rural classroom settings. We uncover insights that inform the design and deployment of supplementary education technologies to support teachers in rural Tanzania and similar demographics. Judith Uchidiuno, Kenneth R. Koedinger, Amy Ogan |
COMPASS | 2 |
| 2021 | Toward Improving Student Model Estimates through Assistance Scores in Principle and in Practice
Napol Rachatasumrit, Kenneth R. Koedinger |
EDM | 2 |
| 2021 | A General Multi-method Approach to Data-Driven Redesign of Tutoring SystemsabstractAnalytics of student learning data are increasingly important for continuous redesign and improvement of tutoring systems and courses. There is still a lack of general guidance on converting analytics into better system design, and on combining multiple methods to maximally improve a tutor. We present a multi-method approach to data-driven redesign of tutoring systems and its empirical evaluation. Our approach systematically combines existing and new learning analytics and instructional design methods. In particular, our methods involve identifying difficult skills and creating focused tasks for learning these difficult skills effectively following content redesign strategies derived from analytics. In our past work, we applied this approach to redesigning an algebraic modeling unit and found initial evidence of its effectiveness. In the current work, we extended this approach and applied it to redesigning two other tutor units in addition to a second iteration of redesigning the previously redesigned unit. We conducted a one-month classroom experiment with 129 high school students. Compared to the original tutor, the redesigned tutor led to significantly higher learning outcomes, with time mainly allocated to focused tasks rather than original full tasks. Moreover, it reduced over- and under-practice, yielded a more effective practice experience, and selected skills progressing from easier to harder to a greater degree. Our work provides empirical evidence of the effectiveness and generality of a multi-method approach to data-driven instructional redesign. Yun Huang 0002, Nikki G. Lobczowski, J. Elizabeth Richey, Elizabeth A. McLaughlin, Michael W. Asher, Judith M. Harackiewicz, Vincent Aleven, Kenneth R. Koedinger |
LAK | 8 |
| 2021 | Practice-Based Teacher Questioning Strategy Training with ELK: A Role-Playing Simulation for Eliciting Learner KnowledgeabstractPractice is essential for learning. However, for many interpersonal skills, there often are not enough opportunities and venues for novices to repeatedly practice. Role-playing simulations offer a promising framework to advance practice-based professional training for complex communication skills, in fields such as teaching. In this work, we introduce ELK (Eliciting Learner Knowledge), a role-playing simulation system that helps K-12 teachers develop effective questioning strategies to elicit learners' prior knowledge. We evaluate ELK with 75 pre-service teachers through a mixed-method study. We find that teachers demonstrate a modest increase in effective questioning strategies and develop sympathy towards students after using ELK for 3 rounds. We implement a supplementary activity in ELK in which users evaluate transcripts generated from past role-play sessions. We have tentative evidence that a combination of role-play and evaluating conversation moves may be more effective for learning. We contribute design implications of using role-play systems for communication strategy training. Xu Wang 0016, Meredith M. Thompson, Dan Roy, Kenneth R. Koedinger, Carolyn P. Rosé, Justin Reich |
Proc. ACM Hum. Comput. Interact. | 5 |
| 2020 | A General Multi-method Approach to Design-Loop Adaptivity in Intelligent Tutoring Systems
Yun Huang 0002, Vincent Aleven, Elizabeth A. McLaughlin, Kenneth R. Koedinger |
AIED (2) | 4 |
| 2020 | Comprehensive Views of Math Learners: A Case for Modeling and Supporting Non-math Factors in Adaptive Math Software
J. Elizabeth Richey, Nikki G. Lobczowski, Paulo Carvalho 0004, Kenneth R. Koedinger |
AIED (1) | 4 |
| 2020 | Investigating Differential Error Types Between Human and Simulated Learners
Daniel Weitekamp III, Zihuiwen Ye, Napol Rachatasumrit, Erik Harpstead, Kenneth R. Koedinger |
AIED (1) | 5 |
| 2020 | Towards Value-Adaptive Instruction: A Data-Driven Method for Addressing Bias in Argument Evaluation TasksabstractAs the media landscape is increasingly populated by less than reputable sources of information, educators have turned to argument evaluation training as a potential solution. Unfortunately, the bias literature suggests that our ability to objectively evaluate an argument is, to a large extent, determined by the relationship between our own beliefs and the beliefs latent in the argument we are evaluating. If the argument supports our worldview, we are much more likely to overlook logical errors. Teachers recognize this need to adapt argument evaluation instruction to the specific beliefs of students. For instance, a teacher might intentionally assign a student an argument that the student disagrees with. Unfortunately, this kind of value-adaptive instruction is infrequent due to its unscalability. We propose a novel method for data-driven value-adaptive instruction in instructional technologies. This method can be used to combat bias in real-world contexts and support human reasoning during media consumption. Nicholas Diana, John C. Stamper, Kenneth R. Koedinger |
CHI | 3 |
| 2020 | An Interaction Design for Machine Teaching to Develop AI TutorsabstractIntelligent tutoring systems (ITSs) have consistently been shown to improve the educational outcomes of students when used alone or combined with traditional instruction. However, building an ITS is a time-consuming process which requires specialized knowledge of existing tools. Extant authoring methods, including the Cognitive Tutor Authoring Tools' (CTAT) example-tracing method and SimStudent's Authoring by Tutoring, use programming-by-demonstration to allow authors to build ITSs more quickly than they could by hand programming with model-tracing. Yet these methods still suffer from long authoring times or difficulty creating complete models. In this study, we demonstrate that Simulated Learners built with the Apprentice Learner (AL) Framework can be combined with a novel interaction design that emphasizes model transparency, input flexibility, and problem solving control to enable authors to achieve greater model completeness in less time than existing authoring methods. Daniel Weitekamp III, Erik Harpstead, Kenneth R. Koedinger |
CHI | 3 |
| 2020 | The Ebb and Flow of Student Engagement: Measuring motivation through temporal pattern of self-regulation
Steven Dang, Kenneth R. Koedinger |
EDM | 2 |
| 2020 | Building an Infrastructure for Computer Science Education Research and Practice at ScaleabstractThe goal of this workshop is to bring together the existing community of researchers working on Infrastructure Design for Data-Intensive Research in Computer Science Education and a community of Learning at Scale researchers focused on Computer Science Education. While both communities share many similar goals and could greatly benefit from each other work, the interaction between the communities is small. We hope that the proposed workshop will be instrumental in bringing together like-minded researchers from different communities, establishing collaboration, and expanding the scope of infrastructure project to address critical scaling issues. Peter Brusilovsky, Kenneth R. Koedinger, David A. Joyner, Thomas W. Price |
L@S | 2 |
| 2019 | Online Assessment of Belief Biases and Their Impact on the Acceptance of Fallacious Reasoning
Nicholas Diana, John C. Stamper, Kenneth R. Koedinger |
AIED (2) | 3 |
| 2019 | Predicting Bias in the Evaluation of Unlabeled Political Arguments
Nicholas Diana, John C. Stamper, Kenneth R. Koedinger |
CogSci | 3 |
| 2019 | What are you talking about?: A Cognitive Task Analysis of how specificity in communication facilitates shared perspective in a confusing collaboration task
Yugo Hayashi, Kenneth R. Koedinger |
CogSci | 2 |
| 2019 | Learning from african classroom pedagogy to increase student engagement in education technologiesabstractTablet-based educational technologies provide a supplement to traditional classroom-based early literacy education, especially in regions with limited schooling resources. Prior work has probed how children generally interact with and learn from these technologies, however, there is limited research on student engagement with applications that utilize valuable input techniques such as automatic handwriting and speech recognition. In our study, we designed and field-tested early literacy speech and handwriting recognition applications with the primary aim of maximizing student engagement. We designed the applications based on prior research insights and classroom observations from our target population and field-tested the applications with 283 children living in rural Tanzania. We found that observing a small set of classrooms can produce design insights that increase engagement on tablet-based learning systems on a much larger scale. We also demonstrate the importance of domain familiarity in students' choice to persist through activities while learning with technology. Judith Uchidiuno, Evelyn Yarzebinski, Emily Keebler, Kenneth R. Koedinger, Amy Ogan |
COMPASS | 4 |
| 2019 | Exploring the Link Between Motivations and Gaming
Steven Dang, Kenneth R. Koedinger |
EDM | 2 |
| 2019 | Toward Near Zero-Parameter Prediction Using a Computational Model of Student Learning
Daniel Weitekamp III, Erik Harpstead, Christopher J. MacLellan, Napol Rachatasumrit, Kenneth R. Koedinger |
EDM | 5 |
| 2019 | Comprehension Factor Analysis: Modeling student's reading behaviour: Accounting for reading practice in predicting students' learning in MOOCsabstractMassive Open Online Courses (MOOCs) often incorporate lecture-based learning along with lecture notes, textbooks, and videos to students. Moreover, MOOCs also incorporate practice activities and quizzes. Student learning in MOOCs can be tracked and improved using state-of-the-art student modeling. Currently, this means employing conventional student models that are constructed around Intelligent Tutoring Systems (ITS). Traditional ITS systems only utilize students performance interactions (quiz, problem-solving or practice activities). Therefore, text interactions are entirely ignored while modeling students performance in MOOCs using these cognitive models. In this work, we propose a Comprehension Factor Analysis model (CFM) for online courses, which integrates student reading interactions in student models to track and predict learning outcomes. Our model evaluation shows that CFM outperforms state-of-the-art models in predicting students' performance in a MOOC. These models can help better student-wise adaptation in the context of MOOCs. Khushboo Thaker, Paulo Carvalho 0004, Kenneth R. Koedinger |
LAK | 3 |
| 2019 | UpGrade: Sourcing Student Open-Ended Solutions to Create Scalable Learning OpportunitiesabstractIn schools and colleges around the world, open-ended home-work assignments are commonly used. However, such assignments require substantial instructor effort for grading, and tend not to support opportunities for repeated practice. We propose UpGrade, a novel learnersourcing approach that generates scalable learning opportunities using prior student solutions to open-ended problems. UpGrade creates interactive questions that offer automated and real-time feedback, while enabling repeated practice. In a two-week experiment in a college-level HCI course, students answering UpGrade-created questions instead of traditional open-ended assignments achieved indistinguishable learning outcomes in ~30% less time. Further, no manual grading effort is required. To enhance quality control, UpGrade incorporates a psychometric approach using crowd workers' answers to automatically prune out low quality questions, resulting in a question bank that exceeds reliability standards for classroom use. Xu Wang 0016, Srinivasa Teja Talluri, Carolyn P. Rosé, Kenneth R. Koedinger |
L@S | 4 |
| 2018 | Learning Cognitive Models Using Neural Networks
Devendra Singh Chaplot, Christopher J. MacLellan, Ruslan Salakhutdinov, Kenneth R. Koedinger |
AIED (1) | 4 |
| 2018 | An Instructional Factors Analysis of an Online Logical Fallacy Tutoring System
Nicholas Diana, John C. Stamper, Kenneth R. Koedinger |
AIED (1) | 3 |
| 2018 | Not all Active Learning is Equal: Predicting and Explaining Improves Transfer Relative to Answering Practice Questions
Paulo Carvalho 0004, Kody Manke, Kenneth R. Koedinger |
CogSci | 3 |
| 2018 | Designing Appropriate Learning Technologies for School vs Home Settings in Tanzanian Rural VillagesabstractSmartphone- and tablet-based learning systems are often posited as solutions for closing early literacy gaps between rural and urban regions in emerging economies. These systems are often developed based on experiences with students in urban contexts, limiting their success rates with children from rural areas who have had little to no prior exposure to technology. To explore how such technologies are used in different learning contexts, we deployed an early literacy learning application in school and home settings in a rural village in Tanzania. We use Rogoff's theory of instructional models to understand and describe the interaction between learners, adults, and peers. We found that in the presence of a school teacher, the instructional model was primarily "adult-run" where information was almost entirely disseminated by the teacher, while in home settings, the instructional model was similar to a "community-of-learners" model where children collaborate with other peers and adults to achieve their learning goals. We use these instructional models to surface six themes of support and scaffolding that were expressed differently across settings, and discuss the benefits and drawbacks of the instructional models observed in providing support across these themes. Judith Uchidiuno, Evelyn Yarzebinski, Michael A. Madaio, Nupur Maheshwari, Kenneth R. Koedinger, Amy Ogan |
COMPASS | 5 |
| 2018 | Analyzing the relative learning benefits of completing required activities and optional readings in online courses
Paulo Carvalho 0004, Benjamin Motz 0002, Kenneth R. Koedinger |
EDM | 4 |
| 2018 | Is the Doer Effect Robust Across Multiple Data Sets?
Kenneth R. Koedinger, Richard Scheines, Peter Schaldenbrand |
EDM | 1 |
| 2018 | CS Education Infrastructure for All: Interoperability for Tools and Data Analytics (Abstract Only)abstractCS Education makes heavy use of online educational tools like IDEs, Learning Management Systems, eTextbooks, interactive programming environments, and other smart content. Instructors and students would benefit from greater interoperability between tools. CS Ed researchers increasingly make use of the large collections of data generated by click streams coming from them. However, we all face barriers that slow progress: (1) Educational tools do not integrate well. (2) Information about CS learning process and outcome data generated by one system is not compatible with that from other systems. (3) CS problem solving and learning (e.g., coding solutions) is different from the type of data (discrete answers to questions or verbal responses) that current educational data mining focuses on. This BOF will discuss ways that we might support and better coordinate efforts to build community and capacity among CS Ed researchers, data scientists, and learning scientists toward reducing these barriers. CS Ed infrastructure should support broader re-use of innovative learning content that is instrumented for rich data collection, formats and tools for analysis of learner data, and best practices to make large collections of learner data available to researchers. Achieving these goals requires engaging a large community of researchers to define, develop, and use critical elements of this infrastructure to address specific data-intensive research questions. Clifford A. Shaffer, Peter Brusilovsky, Kenneth R. Koedinger, Stephen H. Edwards |
SIGCSE | 3 |
| 2017 | Teaching Informal Logical Fallacy Identification with a Cognitive Tutor
Nicholas Diana, Michael Eagle, John C. Stamper, Kenneth R. Koedinger |
AIED | 4 |
| 2017 | Is Difficulty Overrated?: The Effects of Choice, Novelty and Suspense on Intrinsic Motivation in Educational GamesabstractMany game designers aim to optimize difficulty to make games that are "not too hard, not too easy." However, recent experiments have shown that even moderate difficulty can reduce player engagement. The present work investigates other design factors that may account for the purported benefits of difficulty, such as choice, novelty and suspense. These factors were manipulated in three design experiments involving over 20,000 play sessions of an online educational game. Derek Lomas, Kenneth R. Koedinger, Nirmal Patel, Sharan Shodhan, Nikhil Poonwala, Jodi Forlizzi |
CHI | 2 |
| 2017 | Is there an explicit learning bias? Students beliefs, behaviors and learning outcomes
Paulo Carvalho 0004, Elizabeth A. McLaughlin, Kenneth R. Koedinger |
CogSci | 3 |
| 2017 | Teaching Informal Logical Fallacy Identification with a Cognitive Tutor
Nicholas Diana, John C. Stamper, Kenneth R. Koedinger |
EDM | 3 |
| 2017 | Closing the loop: Automated data-driven cognitive model discoveries lead to improved instruction and learning
Ran Liu 0008, Kenneth R. Koedinger |
EDM | 2 |
| 2017 | Towards reliable and valid measurement of individualized student parameters
Ran Liu 0008, Kenneth R. Koedinger |
EDM | 2 |
| 2017 | Sharing and Reusing Data and Analytic Methods with LearnSphere
Ran Liu 0008, Kenneth R. Koedinger, John C. Stamper, Philip I. Pavlik Jr. |
EDM | 2 |
| 2017 | Community based educational data repositories and analysis toolsabstractThis workshop will explore community based repositories for educational data and analytic tools that are used to connect researchers and reduce the barriers to data sharing. Leading innovators in the field, as well as attendees, will identify and report on bottlenecks that remain toward our goal of a unified repository. We will discuss these as well as possible solutions. We will present LearnSphere, an NSF funded system that supports collaborating on and sharing a wide variety of educational data, learning analytics methods, and visualizations while maintaining confidentiality. We will then have hands-on sessions in which attendees have the opportunity to apply existing learning analytics workflows to their choice of educational datasets in the repository (using a simple drag-and-drop interface), add their own learning analytics workflows (requires very basic coding experience), or both. Leaders and attendees will then jointly discuss the unique benefits as well as the limitations of these solutions. Our goal is to create building blocks to allow researchers to integrate their data and analysis methods with others, in order to advance the future of learning science. Kenneth R. Koedinger, Ran Liu 0008, John C. Stamper, Candace Thille, Philip I. Pavlik Jr. |
LAK | 1 |
| 2017 | Detecting Diligence with Online Behaviors on Intelligent Tutoring SystemsabstractThe current study introduces a model for measuring student diligence using online behaviors during intelligent tutoring system use. This model is validated using a full academic year dataset to test its predictive validity against long-term academic outcomes including end-of-year grades and total work completed by the end of the year. The model is additionally validated for robustness to time-sample length as well as data sampling frequency. While the model is shown to be predictive and robust to time-sample length, the results are inconclusive for robustness in data sampling frequency. Implications for research on interventions, and understanding the influence of self-control, motivation, metacognition, and cognition are discussed. Steven Dang, Michael Yudelson, Kenneth R. Koedinger |
L@S | 3 |
| 2017 | Characterizing ELL Students' Behavior During MOOC Videos Using Content TypeabstractMaking MOOCs accessible to English Language Learners (ELLs) requires that students understand the language of instruction, and that instructional strategies address their unique learning challenges. Through the analysis of clickstream log data gathered from two MOOC courses deployed on Coursera, Introduction to Psychology and Statistical Thermodynamics, we show that ELL students exhibit distinct struggle behaviors in video portions without visual aids e.g., narrations without slides. Our findings challenge widely accepted multimedia design principles such as the split attention effect, provide insights into designing MOOC videos, and emphasize the need for adaptivity to increase MOOC access for ELLs. Judith Uchidiuno, Jessica Hammer, Evelyn Yarzebinski, Kenneth R. Koedinger, Amy Ogan |
L@S | 4 |
| 2016 | Interface Design Optimization as a Multi-Armed Bandit Problemabstract"Multi-armed bandits" offer a new paradigm for the AI-assisted design of user interfaces. To help designers understand the potential, we present the results of two experimental comparisons between bandit algorithms and random assignment. Our studies are intended to show designers how bandits algorithms are able to rapidly explore an experimental design space and automatically select the optimal design configuration. Our present focus is on the optimization of a game design space. The results of our experiments show that bandits can make data-driven design more efficient and accessible to interface designers, but that human participation is essential to ensure that AI systems optimize for the right metric. Based on our results, we introduce several design lessons that help keep human design judgment in the loop. We also consider the future of human-technology teamwork in AI-assisted design and scientific inquiry. Finally, as bandits deploy fewer low-performing conditions than typical experiments, we discuss ethical implications for bandits in large-scale experiments in education. Derek Lomas, Jodi Forlizzi, Nikhil Poonwala, Nirmal Patel, Sharan Shodhan, Kishan Patel, Kenneth R. Koedinger, Emma Brunskill |
CHI | 7 |
| 2016 | When to Block versus Interleave Practice? Evidence Against Teaching Fraction Addition before Fraction Multiplication
Rony Patel, Ran Liu 0008, Kenneth R. Koedinger |
CogSci | 3 |
| 2016 | Benefits for Grounded Feedback over Correctness in a Fraction Addition Tutor
Eliane Wiese, Rony Patel, Kenneth R. Koedinger |
CogSci | 3 |
| 2016 | Why Sense-Making through Magnitude May Be Harder for Fractions than for Whole Numbers
Eliane Wiese, Rony Patel, Kenneth R. Koedinger |
CogSci | 3 |
| 2016 | Data-driven Automated Induction of Prerequisite Structure Graphs
Devendra Singh Chaplot, Yiming Yang 0002, Jaime G. Carbonell, Kenneth R. Koedinger |
EDM | 4 |
| 2016 | Extracting Measures of Active Learning and Student Self-Regulated Learning Strategies from MOOC Data
Nicholas Diana, Michael Eagle, John C. Stamper, Kenneth R. Koedinger |
EDM | 4 |
| 2016 | Closing the Loop with Quantitative Cognitive Task Analysis
Kenneth R. Koedinger, Elizabeth A. McLaughlin |
EDM | 1 |
| 2016 | The Apprentice Learner architecture: Closing the loop between learning theory and educational data
Christopher J. MacLellan, Erik Harpstead, Rony Patel, Kenneth R. Koedinger |
EDM | 4 |
| 2016 | Learning Curve Analysis for Programming: Which Concepts do Students Struggle With?abstractThe recent surge in interest in using educational data mining on student written programs has led to discoveries about which compiler errors students encounter while they are learning how to program. However, less attention has been paid to the actual code that students produce. In this paper, we investigate programming data by using learning curve analysis to determine which programming elements students struggle with the most when learning in Python. Our analysis extends the traditional use of learning curve analysis to include less structured data, and also reveals new possibilities for when to teach students new programming concepts. One particular discovery is that while we find evidence of student learning in some cases (for example, in function definitions and comparisons), there are other programming elements which do not demonstrate typical learning. In those cases, we discuss how further changes to the model could affect both demonstrated learning and our understanding of the different concepts that students learn. Kelly Rivers, Erik Harpstead, Kenneth R. Koedinger |
ICER | 3 |
| 2016 | Tell Me How to Teach, I'll Learn How to Solve Problems
Noboru Matsuda, Nikolaos Barbalios, Zhengzheng Zhao, Anya Ramamurthy, Gabriel Stylianides, Kenneth R. Koedinger |
ITS | 6 |
| 2016 | Is the doer effect a causal relationship?: how can we tell and why it's importantabstractThe "doer effect" is an association between the number of online interactive practice activities students' do and their learning outcomes that is not only statistically reliable but has much higher positive effects than other learning resources, such as watching videos or reading text. Such an association suggests a causal interpretation--more doing yields better learning--which requires randomized experimentation to most rigorously confirm. But such experiments are expensive, and any single experiment in a particular course context does not provide rigorous evidence that the causal link will generalize to other course content. We suggest that analytics of increasingly available online learning data sets can complement experimental efforts by facilitating more widespread evaluation of the generalizability of claims about what learning methods produce better student learning outcomes. We illustrate with analytics that narrow in on a causal interpretation of the doer effect by showing that doing within a course unit predicts learning of that unit content more than doing in units before or after. We also provide generalizability evidence across four different courses involving over 12,500 students that the learning effect of doing is about six times greater than that of reading. Kenneth R. Koedinger, Elizabeth A. McLaughlin, Julianna Zhuxin Jia, Norman L. Bier |
LAK | 1 |
| 2016 | Modeling common misconceptions in learning process dataabstractStudent mistakes are often not random but, rather, reflect thoughtful yet incorrect strategies. In order for educational technologies to make full use of students' performance data to estimate the knowledge of a student, it is important to model not only the conceptions but also the misconceptions that a student's particular pattern of successes and errors may indicate. The student models that drive the "outer loop" of Intelligent Tutoring Systems typically do not represent or track misconceptions. Here, we present a method of representing misconceptions in the Knowledge Component models, or Q-Matrices, that are used by student models to estimate latent knowledge. We show, in a case study on a fraction arithmetic dataset, that incorporating a misconception into the Knowledge Component model dramatically improves the overall model's fit to data. We also derive qualitative insights from comparing predicted learning curves across models that incorporate varying misconception-related parameters. Finally, we show that the inclusion of a misconception in the Knowledge Component model can yield individual student estimates of misconception strength that are significantly correlated with out-of-tutor measures of student errors. Ran Liu 0008, Rony Patel, Kenneth R. Koedinger |
LAK | 3 |
| 2016 | Practical Learning Research at ScaleabstractMassive scale education has emerged through online tools such as Wikipedia, Khan Academy, and MOOCs. The number of students being reached is high, but what about the quality of the educational experience? As we scale learning, we need to scale research to address this question. Such learning research should not just determine whether high quality has been achieved, but it should provide a process for how to reliably produce high quality learning. Scaling practical learning research is as much an opportunity as a problem. The opportunity comes from the fact that online courses are not only good for widespread delivery, but are natural vehicles for data collection and experimental instrumentation. I will provide examples of research done in the context of widely used educational technologies that both contribute interesting scientific findings and have practical implications for increasing the quality of learning at scale. Kenneth R. Koedinger |
L@S | 1 |
| 2016 | Browser Language Preferences as a Metric for Identifying ESL Speakers in MOOCsabstractOpen access and low cost make Massively Open Online Courses (MOOCs) an attractive learning platform for students all over the world. However, the majority of MOOCs are deployed in English, which can pose an accessibility problem for students with English as a Second Language (ESL). In order to design appropriate interventions for ESL speakers, it is important to correctly identify these students using a method that is scalable to the high number of MOOC enrollees. Our findings suggest that a new metric, browser language preference, may be better than the commonly-used IP address for inferring whether or not a student is ESL. Judith Uchidiuno, Amy Ogan, Kenneth R. Koedinger, Evelyn Yarzebinski, Jessica Hammer |
L@S | 3 |
| 2016 | Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment: Evidence from EarthShakeabstractCan experimenting with three-dimensional (3D) physical objects in mixed-reality environments produce better learning and enjoyment than flat-screen two-dimensional (2D) interaction? We explored this question with EarthShake: a mixed-reality game bridging physical and virtual worlds via depth-camera sensing, designed to help children learn basic physics principles. In this paper, we report on a controlled experiment with 67 children, 4--8 years old, that examines the effect of observing physical phenomena and collaboration (pairs vs. solo). A follow-up experiment with 92 children tests whether adding simple physical control, such as shaking a tablet, improves learning and enjoyment. Our results indicate that observing physical phenomena in the context of a mixed-reality game leads to significantly more learning and enjoyment compared to screen-only versions. However, there were no significant effects of adding simple physical control or having students play in pairs vs. alone. These results and our gesture analysis provide evidence that children's science learning can be enhanced through experiencing physical phenomena in a mixed-reality environment. Nesra Yannier, Scott E. Hudson, Eliane Wiese, Kenneth R. Koedinger |
ACM Trans. Comput. Hum. Interact. | 4 |
| 2015 | Learning from Mixed-Reality Games: Is Shaking a Tablet as Effective as Physical Observation?abstractThe possibility of leveraging technology to support children's learning in the real world is both appealing and technically challenging. We have been exploring factors in tangible games that may contribute to both learning and enjoyment with an eye toward technological feasibility and scalability. Previous research found that young children learned early physics principles better when interactively predicting and observing experimental comparisons on a physical earthquake table than when seeing a video of the same. Immersing children in the real world with computer vision-based feedback appears to evoke embodied cognition that enhances learning. In the current experiment, we replicated this intriguing result of the mere difference between observing the real world versus a flat-screen. Further, we explored whether a simple and scalable addition of physical control (such as shaking a tablet) would yield an increase in learning and enjoyment. Our 2x2 experiment found no evidence that adding simple forms of hands-on control enhances learning, while demonstrating a large impact of physical observation. A general implication for educational game design is that affording physical observation in the real world accompanied by interactive feedback may be more important than affording simple hands-on control on a tablet. Nesra Yannier, Kenneth R. Koedinger, Scott E. Hudson |
CHI | 2 |
| 2015 | Expertise in Cognitive Task Analysis Interviews
Danny Koh, Kenneth R. Koedinger, Carolyn P. Rosé, David F. Feldon |
CogSci | 2 |
| 2015 | Does Learning Magnitude Knowledge help Students Learn Procedural Knowledge or Vice Versa?
Rony Patel, Kenneth R. Koedinger |
CogSci | 2 |
| 2015 | Transitivity is Not Obvious: Probing Prerequisites for Learning
Eliane Wiese, Rony Patel, Jennifer K. Olsen 0001, Kenneth R. Koedinger |
CogSci | 4 |
| 2015 | Spectral Bayesian Knowledge Tracing
Mohammad Hassan Falakmasir, Michael Yudelson, Steven Ritter 0001, Kenneth R. Koedinger |
EDM | 4 |
| 2015 | Variations in Learning Rate: Student Clustering Based on Systematic Residual Error Patterns Across Practice Opportunities
Ran Liu 0008, Kenneth R. Koedinger |
EDM | 2 |
| 2015 | Accounting for Slipping and Other False Negatives in Logistic Models of Student Learning
Christopher J. MacLellan, Ran Liu 0008, Kenneth R. Koedinger |
EDM | 3 |
| 2015 | Investigating How Student's Cognitive Behavior in MOOC Discussion Forum Affect Learning Gains
Xu Wang 0016, Diyi Yang, Miaomiao Wen, Kenneth R. Koedinger, Carolyn P. Rosé |
EDM | 4 |
| 2015 | Learning is Not a Spectator Sport: Doing is Better than Watching for Learning from a MOOCabstractThe printing press long ago and the computer today have made widespread access to information possible. Learning theorists have suggested, however, that mere information is a poor way to learn. Instead, more effective learning comes through doing. While the most popularized element of today's MOOCs are the video lectures, many MOOCs also include interactive activities that can afford learning by doing. This paper explores the learning benefits of the use of informational assets (e.g., videos and text) in MOOCs, versus the learning by doing opportunities that interactive activities provide. We find that students doing more activities learn more than students watching more videos or reading more pages. We estimate the learning benefit from extra doing (1 SD increase) to be more than six times that of extra watching or reading. Our data, from a psychology MOOC, is correlational in character, however we employ causal inference mechanisms to lend support for the claim that the associations we find are causal. Kenneth R. Koedinger, Julianna Zhuxin Jia, Elizabeth A. McLaughlin, Norman L. Bier |
L@S | 1 |
| 2015 | Integrating representation learning and skill learning in a human-like intelligent agent
Nan Li 0001, Noboru Matsuda, William W. Cohen, Kenneth R. Koedinger |
Artif. Intell. | 4 |
| 2014 | Investigating Scaffolds for Sense Making in Fraction Addition and Comparison
Eliane Wiese, Kenneth R. Koedinger |
CogSci | 2 |
| 2014 | Different parameters - same prediction: An analysis of learning curves
Tanja Käser, Kenneth R. Koedinger, Markus Gross 0001 |
EDM | 2 |
| 2014 | Interpreting model discovery and testing generalization to a new dataset
Ran Liu 0008, Elizabeth A. McLaughlin, Kenneth R. Koedinger |
EDM | 3 |
| 2014 | Authoring Tutors with SimStudent: An Evaluation of Efficiency and Model Quality
Christopher J. MacLellan, Kenneth R. Koedinger, Noboru Matsuda |
Intelligent Tutoring Systems | 2 |
| 2014 | Investigating the Effect of Meta-cognitive Scaffolding for Learning by Teaching
Noboru Matsuda, Cassondra L. Griger, Nikolaos Barbalios, Gabriel Stylianides, William W. Cohen, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 6 |
| 2014 | Automating Hint Generation with Solution Space Path Construction
Kelly Rivers, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 2 |
| 2014 | Toward Sense Making with Grounded Feedback
Eliane Wiese, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 2 |
| 2013 | Auto-scoring Discovery and Confirmation Bias in Interpreting Data during Science Inquiry in a Microworld
Janice D. Gobert, Juelaila J. Raziuddin, Kenneth R. Koedinger |
AIED | 3 |
| 2013 | Using Data-Driven Discovery of Better Student Models to Improve Student Learning
Kenneth R. Koedinger, John C. Stamper, Elizabeth A. McLaughlin, Tristan Nixon |
AIED | 1 |
| 2013 | Integrating Perceptual Learning with External World Knowledge in a Simulated Student
Nan Li 0001, Yuandong Tian, William W. Cohen, Kenneth R. Koedinger |
AIED | 4 |
| 2013 | Conceptual Scaffolding to Check One's Procedures
Eliane Wiese, Kenneth R. Koedinger |
AIED | 2 |
| 2013 | Tangible Collaborative Learning with a Mixed-Reality Game: EarthShake
Nesra Yannier, Kenneth R. Koedinger, Scott E. Hudson |
AIED | 2 |
| 2013 | Individualized Bayesian Knowledge Tracing Models
Michael Yudelson, Kenneth R. Koedinger, Geoffrey J. Gordon |
AIED | 2 |
| 2013 | Optimizing challenge in an educational game using large-scale design experimentsabstractOnline games can serve as research instruments to explore the effects of game design elements on motivation and learning. In our research, we manipulated the design of an online math game to investigate the effect of challenge on player motivation and learning. To test the \'1cInverted-U Hypothesis\'1d, which predicts that maximum game engagement will occur with moderate challenge, we produced two large-scale (10K and 70K subjects), multi-factor (2x3 and 2x9x8x4x25) online experiments. We found that, in almost all cases, subjects were more engaged and played longer when the game was easier, which seems to contradict the generality of the Inverted-U Hypothesis. Troublingly, we also found that the most engaging design conditions produced the slowest rates of learning. Based on our findings, we describe several design implications that may increase challenge-seeking in games, such as providing feedforward about the anticipated degree of challenge. Derek Lomas, Kishan Patel, Jodi Forlizzi, Kenneth R. Koedinger |
CHI | 4 |
| 2013 | General and Efficient Cognitive Model Discovery Using a Simulated Student
Nan Li 0001, Eliane Wiese, William W. Cohen, Kenneth R. Koedinger |
CogSci | 4 |
| 2013 | When seeing isn't believing: Influences of prior conceptions and misconceptions
Eliane Wiese, Kenneth R. Koedinger |
CogSci | 2 |
| 2013 | Online Education: A Unique Opportunity for Cognitive Scientists to Integrate Research and Practice
Joseph Jay Williams, Alexander Renkl, Kenneth R. Koedinger, John C. Stamper |
CogSci | 3 |
| 2013 | Knowledge tracing and cue contrast: Second language English grammar instruction
Helen Zhao 0002, Kenneth R. Koedinger, John Kowalski |
CogSci | 2 |
| 2013 | Hints: You Can't Have Just One
Ilya M. Goldin, Kenneth R. Koedinger, Vincent Aleven |
EDM | 2 |
| 2013 | Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction
Erik Harpstead, Christopher J. MacLellan, Kenneth R. Koedinger, Vincent Aleven, Steven Dow, Brad A. Myers |
EDM | 3 |
| 2013 | Discovering Student Models with a Clustering Algorithm Using Problem Content
Nan Li 0001, William W. Cohen, Kenneth R. Koedinger |
EDM | 3 |
| 2013 | A Comparison of Model Selection Metrics in DataShop
John C. Stamper, Kenneth R. Koedinger, Elizabeth A. McLaughlin |
EDM | 2 |
| 2013 | Estimating the benefits of student model improvements on a substantive scale
Michael Yudelson, Kenneth R. Koedinger |
EDM | 2 |
| 2013 | Creating an educational robot by embedding a learning agent in the physical world (abstract only)abstractOne essential goal in education is to improve understanding of how humans acquire knowledge and how students vary in their abilities to learn. Building an intelligent agent that models student learning would be a significant achievement in the learning sciences. SimStudent is a state-of-the-art intelligent agent that simulates a human's learning process. However, SimStudent has only been living in the world of graphical user interfaces. To construct a more human-like learning agent, we integrate SimStudent with a cognitive robot, Calliope5KP, to create a physical agent that is able to learn skill knowledge by interacting with users in the physical world. We demonstrate the integration in a tic-tac-toe game, and show that the SimStudent robot is able to learn reasonably well with 12 games. Nan Li 0001, Apoorv Khandelwal 0002, Tung Phan, David S. Touretzky, William W. Cohen, Kenneth R. Koedinger |
SIGCSE | 6 |
| 2012 | Shallow learning as a pathway for successful learning both for tutors and tutees
Noboru Matsuda, Evelyn Yarzebinski, Victoria Keiser, Rohan Raizada, William W. Cohen, Gabriel Stylianides, Kenneth R. Koedinger |
CogSci | 7 |
| 2012 | Learner Differences in Hint Processing
Ilya M. Goldin, Kenneth R. Koedinger, Vincent Aleven |
EDM | 2 |
| 2012 | Automated Student Model Improvement
Kenneth R. Koedinger, Elizabeth A. McLaughlin, John C. Stamper |
EDM | 1 |
| 2012 | The Rise of the Super Experiment
John C. Stamper, Derek Lomas, Dixie Ching, Steven Ritter 0001, Kenneth R. Koedinger, Jonathan Steinhart |
EDM | 5 |
| 2012 | Building a Conversational SimStudent
Ryan Carlson, Victoria Keiser, Noboru Matsuda, Kenneth R. Koedinger, Carolyn P. Rosé |
ITS | 4 |
| 2012 | Problem Order Implications for Learning Transfer
Nan Li 0001, William W. Cohen, Kenneth R. Koedinger |
ITS | 3 |
| 2012 | Efficient Cross-Domain Learning of Complex Skills
Nan Li 0001, William W. Cohen, Kenneth R. Koedinger |
ITS | 3 |
| 2012 | The Effects of Adaptive Sequencing Algorithms on Player Engagement within an Online Game
Derek Lomas, John C. Stamper, Ryan Muller, Kishan Patel, Kenneth R. Koedinger |
ITS | 5 |
| 2012 | Motivational Factors for Learning by Teaching - The Effect of a Competitive Game Show in a Virtual peer-Learning Environment
Noboru Matsuda, Evelyn Yarzebinski, Victoria Keiser, Rohan Raizada, Gabriel Stylianides, Kenneth R. Koedinger |
ITS | 6 |
| 2012 | A Canonicalizing Model for Building Programming Tutors
Kelly Rivers, Kenneth R. Koedinger |
ITS | 2 |
| 2012 | Noticing Relevant Feedback Improves Learning in an Intelligent Tutoring System for Peer Tutoring
Erin Walker, Nikol Rummel, Sean Walker, Kenneth R. Koedinger |
ITS | 4 |
| 2012 | Learning to Perceive Two-Dimensional Displays Using Probabilistic Grammars
Nan Li 0001, William W. Cohen, Kenneth R. Koedinger |
ECML/PKDD (2) | 3 |
| 2012 | A paradigm for handwriting-based intelligent tutors
Lisa Anthony, Jie Yang 0001, Kenneth R. Koedinger |
Int. J. Hum. Comput. Stud. | 3 |
| 2011 | Learning by Teaching SimStudent - Interactive Event
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Gabriel Stylianides, William W. Cohen, Kenneth R. Koedinger |
AIED | 6 |
| 2011 | Learning by Teaching SimStudent - An Initial Classroom Baseline Study Comparing with Cognitive Tutor
Noboru Matsuda, Evelyn Yarzebinski, Victoria Keiser, Rohan Raizada, Gabriel Stylianides, William W. Cohen, Kenneth R. Koedinger |
AIED | 7 |
| 2011 | Using Contextual Factors Analysis to Explain Transfer of Least Common Multiple Skills
Philip I. Pavlik Jr., Michael Yudelson, Kenneth R. Koedinger |
AIED | 3 |
| 2011 | Metacognitive Practice Makes Perfect: Improving Students' Self-Assessment Skills with an Intelligent Tutoring System
Ido Roll, Vincent Aleven, Bruce M. McLaren, Kenneth R. Koedinger |
AIED | 4 |
| 2011 | Human-Machine Student Model Discovery and Improvement Using DataShop
John C. Stamper, Kenneth R. Koedinger |
AIED | 2 |
| 2011 | Managing the Educational Dataset Lifecycle with DataShop
John C. Stamper, Kenneth R. Koedinger, Ryan Baker 0001, Alida Skogsholm, Brett Leber, Sandy Demi, Shawnwen Yu, Duncan Spencer |
AIED | 2 |
| 2011 | DataShop: A Data Repository and Analysis Service for the Learning Science Community (Interactive Event)
John C. Stamper, Kenneth R. Koedinger, Ryan Baker 0001, Alida Skogsholm, Brett Leber, Sandy Demi, Shawnwen Yu, Duncan Spencer |
AIED | 2 |
| 2011 | Eliciting Intelligent Novice Behaviors with Grounded Feedback in a Fraction Addition Tutor
Eliane Wiese, Yanjin Long, Vincent Aleven, Kenneth R. Koedinger |
AIED | 4 |
| 2011 | Using Automated Dialog Analysis to Assess Peer Tutoring and Trigger Effective Support
Erin Walker, Nikol Rummel, Kenneth R. Koedinger |
AIED | 3 |
| 2011 | Effects of Adaptive Prompted Self-explanation on Robust Learning of Second Language Grammar
Ruth Wylie, Melissa Sheng, Teruko Mitamura, Kenneth R. Koedinger |
AIED | 4 |
| 2011 | Outcomes and Mechanisms of Transfer in Invention Activities
Ido Roll, Vincent Aleven, Kenneth R. Koedinger |
CogSci | 3 |
| 2011 | Instructional Factors Analysis: A Cognitive Model For Multiple Instructional Interventions
Min Chi, Kenneth R. Koedinger, Geoffrey J. Gordon, Pamela W. Jordan, Kurt VanLehn |
EDM | 2 |
| 2011 | Improving Models of Slipping, Guessing, and Moment-By-Moment Learning with Estimates of Skill Difficulty
Sujith M. Gowda, Jonathan P. Rowe, Ryan Baker 0001, Min Chi, Kenneth R. Koedinger |
EDM | 5 |
| 2011 | Avoiding Problem Selection Thrashing with Conjunctive Knowledge Tracing
Kenneth R. Koedinger, Philip I. Pavlik Jr., John C. Stamper, Tristan Nixon, Steven Ritter 0001 |
EDM | 1 |
| 2011 | A Machine Learning Approach for Automatic Student Model Discovery
Nan Li 0001, William W. Cohen, Kenneth R. Koedinger, Noboru Matsuda |
EDM | 3 |
| 2011 | The Simple Location Heuristic is Better at Predicting Students' Changes in Error Rate Over Time Compared to the Simple Temporal Heuristic
Adaeze Nwaigwe, Kenneth R. Koedinger |
EDM | 2 |
| 2011 | Towards Better Understanding of Transfer in Cognitive Models of Practice
Michael Yudelson, Philip I. Pavlik Jr., Kenneth R. Koedinger |
EDM | 3 |
| 2011 | User Modeling - A Notoriously Black Art
Michael Yudelson, Philip I. Pavlik Jr., Kenneth R. Koedinger |
UMAP | 3 |
| 2011 | Evaluating and improving adaptive educational systems with learning curves
Brent Martin, Antonija Mitrovic, Kenneth R. Koedinger, Santosh Mathan |
User Model. User Adapt. Interact. | 3 |
| 2010 | Integrating Transfer Learning in Synthetic StudentabstractBuilding an intelligent agent, which simulates human-level learning appropriate for learning math, science, or a second language, could potentially benefit both education in understanding human learning, and artificial intelligence in creating human-level intelligence. Recently, we have proposed an efficient approach to acquiring procedural knowledge using transfer learning. However, it operated as a separate module. In this paper, we describe how to integrate this module into a machine-learning agent, SimStudent, that learns procedural knowledge from examples and through problem solving. We illustrate this method in the domain of algebra, after which we consider directions for future research in this area. Nan Li 0001, William W. Cohen, Kenneth R. Koedinger |
AAAI | 3 |
| 2010 | A Data Driven Approach to the Discovery of Better Cognitive Models
Kenneth R. Koedinger, John C. Stamper |
EDM | 1 |
| 2010 | Unsupervised Discovery of Student Strategies
Benjamin Shih, Kenneth R. Koedinger, Richard Scheines |
EDM | 2 |
| 2010 | Using Data Mining Findings to Aid Searching for Better Cognitive Models
Mingyu Feng, Neil T. Heffernan, Kenneth R. Koedinger |
Intelligent Tutoring Systems (2) | 3 |
| 2010 | A Computational Model of Accelerated Future Learning through Feature Recognition
Nan Li 0001, William W. Cohen, Kenneth R. Koedinger |
Intelligent Tutoring Systems (2) | 3 |
| 2010 | Learning by Teaching SimStudent
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Gabriel Stylianides, William W. Cohen, Kenneth R. Koedinger |
Intelligent Tutoring Systems (2) | 6 |
| 2010 | Learning by Teaching SimStudent: Technical Accomplishments and an Initial Use with Students
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Arthur Tu, Gabriel Stylianides, William W. Cohen, Kenneth R. Koedinger |
Intelligent Tutoring Systems (1) | 7 |
| 2010 | The Invention Lab: Using a Hybrid of Model Tracing and Constraint-Based Modeling to Offer Intelligent Support in Inquiry Environments
Ido Roll, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems (1) | 3 |
| 2010 | PSLC DataShop: A Data Analysis Service for the Learning Science Community
John C. Stamper, Kenneth R. Koedinger, Ryan Baker 0001, Alida Skogsholm, Brett Leber, Jim Rankin, Sandy Demi |
Intelligent Tutoring Systems (2) | 2 |
| 2010 | Using Problem-Solving Context to Assess Help Quality in Computer-Mediated Peer Tutoring
Erin Walker, Sean Walker, Nikol Rummel, Kenneth R. Koedinger |
Intelligent Tutoring Systems (1) | 4 |
| 2010 | Analogies, Explanations, and Practice: Examining How Task Types Affect Second Language Grammar Learning
Ruth Wylie, Kenneth R. Koedinger, Teruko Mitamura |
Intelligent Tutoring Systems (1) | 2 |
| 2009 | Educational Software Features that Encourage and Discourage "Gaming the System"abstractGaming the system, attempting to succeed in an interactive learning environment by exploiting properties of the system rather than by learning the material (for example, by systematically guessing or abusing hints), is prevalent across many types of educational software. Past research on why students choose to game has focused on student individual differences. Many student individual differences, including attitudes towards mathematics, have been shown to be associated with gaming, but generally with low correlation. In this paper, we investigate how individual differences between learning environments can increase or decrease the probability of gaming. We enumerate ways intelligent tutor lessons vary from each other, and use data mining to discover hypotheses about how differences in software design and content influence the choice to game the system. We discover a set of tutor features that explain 56% of the variance in gaming, over five times the degree of variance explained in any prior study of student individual differences and gaming. These results provide an important step towards developing prescriptions for designing intelligent tutor software that students game significantly less. Ryan Baker 0001, Adriana M. J. B. de Carvalho, Jay Raspat, Vincent Aleven, Albert T. Corbett, Kenneth R. Koedinger |
AIED | 6 |
| 2009 | Performance Factors Analysis - A New Alternative to Knowledge TracingabstractKnowledge tracing (KT)[1] has been used in various forms for adaptive computerized instruction for more than 40 years. However, despite its long history of application, it is difficult to use in domain model search procedures, has not been used to capture learning where multiple skills are needed to perform a single action, and has not been used to compute latencies of actions. On the other hand, existing models used for educational data mining (e.g. Learning Factors Analysis (LFA)[2]) and model search do not tend to allow the creation of a “model overlay” that traces predictions for individual students with individual skills so as to allow the adaptive instruction to automatically remediate performance. Because these limitations make the transition from model search to model application in adaptive instruction more difficult, this paper describes our work to modify an existing data mining model so that it can also be used to select practice adaptively. We compare this new adaptive data mining model (PFA, Performance Factors Analysis) with two versions of LFA and then compare PFA with standard KT. Philip I. Pavlik Jr., Hao Cen, Kenneth R. Koedinger |
AIED | 3 |
| 2009 | Modeling Helping Behavior in an Intelligent Tutor for Peer TutoringabstractGiving effective help is an important collaborative skill that leads to improved learning for both the help-giver and help-receiver. Adding intelligent tutoring to student interaction may be one effective way of assisting students in giving and receiving better help. However, such systems have proven difficult to implement, in part due to the challenges of modeling productive dialogue in a collaborative activity. We present a theoretical model of good helping behavior in a peer tutoring context, and validate the model using student tutoring data, linking optimal and buggy behaviors to learning outcomes. We discuss the implications of the model with respect to providing intelligent tutoring for peer tutoring. Erin Walker, Nikol Rummel, Kenneth R. Koedinger |
AIED | 3 |
| 2009 | Learning Factors Transfer Analysis: Using Learning Curve Analysis to Automatically Generate Domain Models
Philip I. Pavlik Jr., Hao Cen, Kenneth R. Koedinger |
EDM | 3 |
| 2009 | Addressing the assessment challenge with an online system that tutors as it assesses
Mingyu Feng, Neil T. Heffernan, Kenneth R. Koedinger |
User Model. User Adapt. Interact. | 3 |
| 2009 | CTRL: A research framework for providing adaptive collaborative learning support
Erin Walker, Nikol Rummel, Kenneth R. Koedinger |
User Model. User Adapt. Interact. | 3 |
| 2008 | Can an Intelligent Tutoring System Predict Math Proficiency as Well as a Standarized Test?
Mingyu Feng, Joseph E. Beck, Neil T. Heffernan, Kenneth R. Koedinger |
EDM | 4 |
| 2008 | Can we predict which groups of questions students will learn from?
Mingyu Feng, Neil T. Heffernan, Joseph E. Beck, Kenneth R. Koedinger |
EDM | 4 |
| 2008 | An Open Repository and analysis tools for fine-grained, longitudinal learner data
Kenneth R. Koedinger, Kyle Cunningham, Alida Skogsholm, Brett Leber |
EDM | 1 |
| 2008 | Using Item-type Performance Covariance to Improve the Skill Model of an Existing Tutor
Philip I. Pavlik Jr., Hao Cen, Kenneth R. Koedinger |
EDM | 4 |
| 2008 | A Response Time Model For Bottom-Out Hints as Worked Examples
Benjamin Shih, Kenneth R. Koedinger, Richard Scheines |
EDM | 2 |
| 2008 | Comparing Two IRT Models for Conjunctive Skills
Hao Cen, Kenneth R. Koedinger, Brian Junker |
Intelligent Tutoring Systems | 2 |
| 2008 | Story Generation to Accelerate Math Problem Authoring for Practice and Assessment
Yue Cui 0004, Rohit Kumar 0001, Carolyn P. Rosé, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 4 |
| 2008 | Why Tutored Problem Solving May be Better Than Example Study: Theoretical Implications from a Simulated-Student Study
Noboru Matsuda, William W. Cohen, Jonathan Sewall, Gustavo Lacerda, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 5 |
| 2008 | When Is Assistance Helpful to Learning? Results in Combining Worked Examples and Intelligent Tutoring
Bruce M. McLaren, Sung-Joo Lim, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2008 | Using Optimally Selected Drill Practice to Train Basic Facts
Philip I. Pavlik Jr., Thomas Bolster, Sue-mei Wu, Kenneth R. Koedinger, Brian MacWhinney |
Intelligent Tutoring Systems | 4 |
| 2008 | To Tutor the Tutor: Adaptive Domain Support for Peer Tutoring
Erin Walker, Nikol Rummel, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2008 | Developing a generalizable detector of when students game the system
Ryan Baker 0001, Albert T. Corbett, Ido Roll, Kenneth R. Koedinger |
User Model. User Adapt. Interact. | 4 |
| 2007 | Benefits of Handwritten Input for Students Learning Algebra Equation Solving
Lisa Anthony, Jie Yang 0001, Kenneth R. Koedinger |
AIED | 3 |
| 2007 | Is Over Practice Necessary? - Improving Learning Efficiency with the Cognitive Tutor through Educational Data Mining
Hao Cen, Kenneth R. Koedinger, Brian Junker |
AIED | 2 |
| 2007 | Predicting Students' Performance with SimStudent: Learning Cognitive Skills from Observation
Noboru Matsuda, William W. Cohen, Jonathan Sewall, Gustavo Lacerda, Kenneth R. Koedinger |
AIED | 5 |
| 2007 | Can a Polite Intelligent Tutoring System Lead to Improved Learning Outside of the Lab?
Bruce M. McLaren, Sung-Joo Lim, David J. Yaron, Kenneth R. Koedinger |
AIED | 4 |
| 2007 | Exploring Alternative Methods for Error Attribution in Learning Curves Analysis in Intelligent Tutoring Systems
Adaeze Nwaigwe, Kenneth R. Koedinger, Kurt VanLehn, Robert G. M. Hausmann, Anders Weinstein |
AIED | 2 |
| 2007 | Can Help Seeking Be Tutored? Searching for the Secret Sauce of Metacognitive Tutoring
Ido Roll, Vincent Aleven, Bruce M. McLaren, Kenneth R. Koedinger |
AIED | 4 |
| 2007 | Optimizing Student Models for Causality
Benjamin Shih, Kenneth R. Koedinger, Richard Scheines |
AIED | 2 |
| 2007 | Who Says Three's a Crowd? Using a Cognitive Tutor to Support Peer Tutoring
Erin Walker, Bruce M. McLaren, Nikol Rummel, Kenneth R. Koedinger |
AIED | 4 |
| 2007 | Selection-based note-taking applicationsabstractThe increasing integration of education and technology has led to the development of a range of note-taking applications. Our project's goal is to provide empirical data to guide the design of such note-taking applications by evaluating the behavioral and learning outcomes of different note-taking functionality. The study reported here compares note-taking using a text editor and four interaction techniques. The two standard techniques are typing and copy-paste. The two novel techniques are restricted copy-paste and menu-selection, intended to increase attention and processing respectively. Hypothesized learning gains from the novel techniques were not observed. As implemented these techniques were less efficient and appeared to be more frustrating to use. However, data regarding differences in both note-taking efficiency and learning suggest several important implications for selection-based note-taking applications, such as pasting and highlighting. Our results also indicate that students have strong opinions regarding their note-taking practices, which may complicate potentially beneficial interventions. Aaron Bauer 0001, Kenneth R. Koedinger |
CHI | 2 |
| 2006 | Pasting and Encoding: Note-Taking in Online CoursesabstractStudies have shown that both the act of note-taking and the use of notes for review can promote learning. Many note-taking applications have been developed for computer-based learning content. In general, they include advanced annotation functionality, and are geared toward supporting collaboration and discussion. Though these devices have been shown to change note-taking behavior, their effect on learning has not been evaluated. The goal of our research is to evaluate the effect of specific features of note-taking applications on behavior and learning, in order to develop guidelines for advanced note-taking applications that promote learning. These applications could be used as the basis for a variety of educational activities, including collaboration. In this paper, we present the results of an experiment evaluating a basic feature of note-taking technology: copy-paste. Our findings indicate that copy-paste functionality can be detrimental to learning. We describe potential implications of these results for the developers of notetaking applications. Aaron Bauer 0001, Kenneth R. Koedinger |
ICALT | 2 |
| 2006 | Towards the Application of a Handwriting Interface for Mathematics LearningabstractWe believe handwriting input may be able to provide significant advantages over typing, especially in the mathematics learning domain. The use of handwriting may result in decreased extraneous cognitive load on students, and it may provide better support for the two-dimensional spatial components of mathematics when compared to existing typing-based tools. Here we report progress towards the application of a handwriting interface for mathematics learning. We introduce a prototype system that allows students to use handwriting input to solve algebraic equations in an intelligent tutor. We discuss strategies to improve the existing handwriting system and apply it to math learning. Although the recognition accuracy of current handwriting engines may not be at a level suitable for use by students, we hypothesize that this may be realistically improved via advance training of the engine on a large corpus, as well as via techniques similar to co-training Lisa Anthony, Jie Yang 0001, Kenneth R. Koedinger |
ICME | 3 |
| 2006 | The Cognitive Tutor Authoring Tools (CTAT): Preliminary Evaluation of Efficiency Gains
Vincent Aleven, Bruce M. McLaren, Jonathan Sewall, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 4 |
| 2006 | Adapting to When Students Game an Intelligent Tutoring System
Ryan Baker 0001, Albert T. Corbett, Kenneth R. Koedinger, Shelley Evenson, Ido Roll, Angela Z. Wagner, Meghan Naim, Jay Raspat, Daniel J. Baker, Joseph E. Beck |
Intelligent Tutoring Systems | 3 |
| 2006 | Generalizing Detection of Gaming the System Across a Tutoring Curriculum
Ryan Baker 0001, Albert T. Corbett, Kenneth R. Koedinger, Ido Roll |
Intelligent Tutoring Systems | 3 |
| 2006 | Learning Factors Analysis - A General Method for Cognitive Model Evaluation and Improvement
Hao Cen, Kenneth R. Koedinger, Brian Junker |
Intelligent Tutoring Systems | 2 |
| 2006 | Predicting State Test Scores Better with Intelligent Tutoring Systems: Developing Metrics to Measure Assistance Required
Mingyu Feng, Neil T. Heffernan, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2006 | Studying the Effects of Personalized Language and Worked Examples in the Context of a Web-Based Intelligent Tutor
Bruce M. McLaren, Sung-Joo Lim, France Gagnon, David J. Yaron, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 5 |
| 2006 | The Help Tutor: Does Metacognitive Feedback Improve Students' Help-Seeking Actions, Skills and Learning?
Ido Roll, Vincent Aleven, Bruce M. McLaren, Eunjeong Ryu, Ryan Baker 0001, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 6 |
| 2006 | Towards Teaching Metacognition: Supporting Spontaneous Self-Assessment
Ido Roll, Eunjeong Ryu, Jonathan Sewall, Brett Leber, Bruce M. McLaren, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 7 |
| 2006 | Cognitive Tutors as Research Platforms: Extending an Established Tutoring System for Collaborative and Metacognitive Experimentation
Erin Walker, Kenneth R. Koedinger, Bruce M. McLaren, Nikol Rummel |
Intelligent Tutoring Systems | 2 |
| 2006 | Addressing the testing challenge with a web-based e-assessment system that tutors as it assessesabstractSecondary teachers across the country are being asked to use formative assessment data to inform their classroom instruction. At the same time, critics of No Child Left Behind are calling the bill "No Child Left Untestedö emphasizing the negative side of assessment, in that every hour spent assessing students is an hour lost from instruction. Or does it have to be? What if we better integrated assessment into the classroom, and we allowed students to learn during the test? Maybe we could even provide tutoring on the steps of solving problems. Our hypothesis is that we can achieve more accurate assessment by not only using data on whether students get test items right or wrong, but by also using data on the effort required for students to learn how to solve a test item. We provide evidence for this hypothesis using data collected with our E-ASSISTment system by more than 600 students over the course of the 2004-2005 school year. We also show that we can track student knowledge over time using modern longitudinal data analysis techniques. In a separate paper [9], we report on the ASSISTment system's architecture and scalability, while this paper is focused on how we can reliably assess student learning. Mingyu Feng, Neil T. Heffernan, Kenneth R. Koedinger |
WWW | 3 |
| 2005 | Rapid development of computer-based tutors with the Cognitive Tutor Authoring Tools (CTAT)
Vincent Aleven, Bruce M. McLaren, Kenneth R. Koedinger |
AIED | 3 |
| 2005 | An architecture to combine meta-cognitive and cognitive tutoring: Pilot testing the Help Tutor
Vincent Aleven, Ido Roll, Bruce M. McLaren, Eunjeong Ryu, Kenneth R. Koedinger |
AIED | 5 |
| 2005 | Do Performance Goals Lead Students to Game the System?
Ryan Baker 0001, Ido Roll, Albert T. Corbett, Kenneth R. Koedinger |
AIED | 4 |
| 2005 | On Using Learning Curves to Evaluate ITS
Brent Martin, Kenneth R. Koedinger, Antonija Mitrovic, Santosh Mathan |
AIED | 2 |
| 2005 | Blending Assessment and Instructional Assisting
Leena M. Razzaq, Mingyu Feng, Goss Nuzzo-Jones, Neil T. Heffernan, Kenneth R. Koedinger, Brian Junker, Steven Ritter 0001, Andrea Knight, Edwin Mercado, Terrence E. Turner, Ruta Upalekar, Jason A. Walonoski, Michael A. Macasek, Christopher Aniszczyk, Sanket Choksey, Tom Livak, Kai P. Rasmussen |
AIED | 5 |
| 2005 | Automatic and Semi-Automatic Skill Coding With a View Towards Supporting On-Line Assessment
Carolyn P. Rosé, Pinar Donmez, Gahgene Gweon, Andrea Knight, Brian Junker, William W. Cohen, Kenneth R. Koedinger, Neil T. Heffernan |
AIED | 7 |
| 2005 | The Assistment Builder: A Rapid Development Tool for ITS
Terrence E. Turner, Michael A. Macasek, Goss Nuzzo-Jones, Neil T. Heffernan, Kenneth R. Koedinger |
AIED | 5 |
| 2004 | Off-task behavior in the cognitive tutor classroom: when students "game the system"abstractWe investigate the prevalence and learning impact of different types of off-task behavior in classrooms where students are using intelligent tutoring software. We find that within the classrooms studied, no other type of off-task behavior is associated nearly so strongly with reduced learning as "gaming the system": behavior aimed at obtaining correct answers and advancing within the tutoring curriculum by systematically taking advantage of regularities in the software's feedback and help. A student's frequency of gaming the system correlates as strongly to post-test score as the student's prior domain knowledge and general academic achievement. Controlling for prior domain knowledge, students who frequently game the system score substantially lower on a post-test than students who never game the system. Analysis of students who choose to game the system suggests that learned helplessness or performance orientation might be better accounts for why students choose this behavior than lack of interest in the material. This analysis will inform the future re-design of tutors to respond appropriately when students game the system. Ryan Baker 0001, Albert T. Corbett, Kenneth R. Koedinger, Angela Z. Wagner |
CHI | 3 |
| 2004 | Predictive human performance modeling made easyabstractAlthough engineering models of user behavior have enjoyed a rich history in HCI, they have yet to have a widespread impact due to the complexities of the modeling process. In this paper we describe a development system in which designers generate predictive cognitive models of user behavior simply by demonstrating tasks on HTML mock-ups of new interfaces. Keystroke-Level Models are produced automatically using new rules for placing mental operators, then implemented in the ACT-R cognitive architecture. They interact with the mock-up through integrated perceptual and motor modules, generating behavior that is automatically quantified and easily examined. Using a query-entry user interface as an example [19], we demonstrate that this new system enables more rapid development of predictive models, with more accurate results, than previously published models of these tasks. Bonnie E. John, Konstantine C. Prevas, Dario D. Salvucci, Kenneth R. Koedinger |
CHI | 4 |
| 2004 | Understanding Students' Explanations in Geometry Tutoring
Octav Popescu, Vincent Aleven, Kenneth R. Koedinger |
COLING | 3 |
| 2004 | Toward Tutoring Help Seeking: Applying Cognitive Modeling to Meta-cognitive Skills
Vincent Aleven, Bruce M. McLaren, Ido Roll, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 4 |
| 2004 | Evaluating the Effectiveness of a Tutorial Dialogue System for Self-Explanation
Vincent Aleven, Amy Ogan, Octav Popescu, Cristen Torrey, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 5 |
| 2004 | Student Question-Asking Patterns in an Intelligent Algebra Tutor
Lisa Anthony, Albert T. Corbett, Angela Z. Wagner, Scott M. Stevens, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 5 |
| 2004 | Detecting Student Misuse of Intelligent Tutoring Systems
Ryan Baker 0001, Albert T. Corbett, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2004 | The Social Role of Technical Personnel in the Deployment of Intelligent Tutoring Systems
Ryan Baker 0001, Angela Z. Wagner, Albert T. Corbett, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 4 |
| 2004 | Why Are Algebra Word Problems Difficult? Using Tutorial Log Files and the Power Law of Learning to Select the Best Fitting Cognitive Model
Ethan A. Croteau, Neil T. Heffernan, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2004 | Workshop on Dialog-Based Intelligent Tutoring Systems: State of the Art and New Research Directions
Neil T. Heffernan, Peter M. Hastings, Gregory Aist, Vincent Aleven, Ivon Arroyo, Paul Brna, Mark G. Core, Martha W. Evens, Reva Freedman, Michael Glass, Arthur C. Graesser, Kenneth R. Koedinger, Pamela W. Jordan, Diane J. Litman, Evelyn Lulis, Helen Pain, Carolyn P. Rosé, Beverly P. Woolf, Claus Zinn |
Intelligent Tutoring Systems | 12 |
| 2004 | Opening the Door to Non-programmers: Authoring Intelligent Tutor Behavior by Demonstration
Kenneth R. Koedinger, Vincent Aleven, Neil T. Heffernan, Bruce M. McLaren, Matthew Hockenberry |
Intelligent Tutoring Systems | 1 |
| 2004 | Promoting Effective Help-Seeking Behavior Through Declarative Instruction
Ido Roll, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2004 | A Metacognitive ACT-R Model of Students' Learning Strategies in Intelligent Tutoring Systems
Ido Roll, Ryan Baker 0001, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 4 |
| 2002 | Pilot-Testing a Tutorial Dialogue System That Supports Self-Explanation
Vincent Aleven, Octav Popescu, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2002 | An Intelligent Tutoring System Incorporating a Model of an Experienced Human Tutor
Neil T. Heffernan, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 2 |
| 2002 | When and Why Does Mastery Learning Work: Instructional Experiments with ACT-R "SimStudents"
Benjamin MacLaren, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 2 |
| 2002 | An Empirical Assessment of Comprehension Fostering Features in an Intelligent Tutoring System
Santosh A. Mathan, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 2 |
| 2000 | Limitations of Student Control: Do Students Know When They Need Help?
Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 2 |
| 1998 | combatting Shallow Learning in a Tutor for Geometry Problem Solving
Vincent Aleven, Kenneth R. Koedinger, H. Colleen Sinclair, Jaclyn Snyder |
Intelligent Tutoring Systems | 2 |
| 1998 | Component-Based Construction of a Science Learning Space
Kenneth R. Koedinger, Daniel D. Suthers, Kenneth D. Forbus |
Intelligent Tutoring Systems | 1 |
| 1998 | Elaborating Models of Algebraic Expression-Writing
Mary A. Mark, Kenneth R. Koedinger, William S. Hadley |
Intelligent Tutoring Systems | 2 |