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Duncan P. Robertson

dblp:00/4013 · DBLP profile ↗
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10ranked-venue papers
3as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-authorHuman-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Efficient and distributed learning · 40% Deep learning architectures and training · 40% 3D vision · 10%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 67% Immersive interaction · 33%
Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training
convolutional neural network
0.312017
Deep Roots: Improving CNN Efficiency with Hierarchical Filter Groups · CVPR 2017
Machine learning › Efficient and distributed learning
model compression
0.312017
Deep Roots: Improving CNN Efficiency with Hierarchical Filter Groups · CVPR 2017
Interaction techniques and input › input sensing › tracking › hand tracking
hand pose estimation
0.212015
Accurate, Robust, and Flexible Real-time Hand Tracking · CHI 2015
Interaction techniques and input › input sensing › tracking
hand tracking
0.212015
Accurate, Robust, and Flexible Real-time Hand Tracking · CHI 2015
Immersive interaction
virtual reality interaction
0.212015
Accurate, Robust, and Flexible Real-time Hand Tracking · CHI 2015
Computational photography and imaging
camera calibration
0.112007
Learning priors for calibrating families of stereo cameras · ICCV 2007
Computer vision › Face, body and person analysis › human pose estimation › articulated pose estimation
hand pose estimation
0.112015
Accurate, Robust, and Flexible Real-time Hand Tracking · CHI 2015
Computer vision › 3D vision
3d reconstruction
0.012002
Building Architectural Models from Many Views Using Map Constraints · ECCV (2) 2002
Computer vision › 3D vision › 3d scene modeling
architecture modeling
0.012002
Building Architectural Models from Many Views Using Map Constraints · ECCV (2) 2002

Methods — techniques the papers use, named apart from their topics

generative model fitting · 0.4discriminative reinitialization · 0.4sparse connectivity · 0.3hierarchical filter groups · 0.3symmetrical splitting · 0.2stretching · 0.2prior learning · 0.1point correspondence estimation · 0.1map constraints · 0.0
YearPublicationVenuePosition
2017 Deep Roots: Improving CNN Efficiency with Hierarchical Filter Groups
abstract
We propose a new method for creating computationally efficient and compact convolutional neural networks (CNNs) using a novel sparse connection structure that resembles a tree root. This allows a significant reduction in computational cost and number of parameters compared to state-of-the-art deep CNNs, without compromising accuracy, by exploiting the sparsity of inter-layer filter dependencies. We validate our approach by using it to train more efficient variants of state-of-the-art CNN architectures, evaluated on the CIFAR10 and ILSVRC datasets. Our results show similar or higher accuracy than the baseline architectures with much less computation, as measured by CPU and GPU timings. For example, for ResNet 50, our model has 40% fewer parameters, 45% fewer floating point operations, and is 31% (12%) faster on a CPU (GPU). For the deeper ResNet 200 our model has 48% fewer parameters and 27% fewer floating point operations, while maintaining state-of-the-art accuracy. For GoogLeNet, our model has 7% fewer parameters and is 21% (16%) faster on a CPU (GPU).
Yani Ioannou, Duncan P. Robertson, Roberto Cipolla, Antonio Criminisi
CVPR2
2016 Refining Architectures of Deep Convolutional Neural Networks
abstract
Deep Convolutional Neural Networks (CNNs) have recently evinced immense success for various image recognition tasks [11, 27]. However, a question of paramount importance is somewhat unanswered in deep learning research - is the selected CNN optimal for the dataset in terms of accuracy and model size? In this paper, we intend to answer this question and introduce a novel strategy that alters the architecture of a given CNN for a specified dataset, to potentially enhance the original accuracy while possibly reducing the model size. We use two operations for architecture refinement, viz. stretching and symmetrical splitting. Stretching increases the number of hidden units (nodes) in a given CNN layer, while a symmetrical split of say K between two layers separates the input and output channels into K equal groups, and connects only the corresponding input-output channel groups. Our procedure starts with a pre-trained CNN for a given dataset, and optimally decides the stretch and split factors across the network to refine the architecture. We empirically demonstrate the necessity of the two operations. We evaluate our approach on two natural scenes attributes datasets, SUN Attributes [16] and CAMIT-NSAD [20], with architectures of GoogleNet and VGG-11, that are quite contrasting in their construction. We justify our choice of datasets, and show that they are interestingly distinct from each other, and together pose a challenge to our architectural refinement algorithm. Our results substantiate the usefulness of the proposed method.
Sukrit Shankar, Duncan P. Robertson, Yani Ioannou, Antonio Criminisi, Roberto Cipolla
CVPR2
2015 Accurate, Robust, and Flexible Real-time Hand Tracking
abstract
We present a new real-time hand tracking system based on a single depth camera. The system can accurately reconstruct complex hand poses across a variety of subjects. It also allows for robust tracking, rapidly recovering from any temporary failures. Most uniquely, our tracker is highly flexible, dramatically improving upon previous approaches which have focused on front-facing close-range scenarios. This flexibility opens up new possibilities for human-computer interaction with examples including tracking at distances from tens of centimeters through to several meters (for controlling the TV at a distance), supporting tracking using a moving depth camera (for mobile scenarios), and arbitrary camera placements (for VR headsets). These features are achieved through a new pipeline that combines a multi-layered discriminative reinitialization strategy for per-frame pose estimation, followed by a generative model-fitting stage. We provide extensive technical details and a detailed qualitative and quantitative analysis.
Toby Sharp, Cem Keskin, Duncan P. Robertson, Jonathan Taylor 0001, Jamie Shotton, David Kim 0002, Christoph Rhemann, Ido Leichter, Alon Vinnikov, Daniel Freedman, Pushmeet Kohli, Eyal Krupka, Andrew W. Fitzgibbon, Shahram Izadi
CHI3
2013 Regression forests for efficient anatomy detection and localization in computed tomography scans
Antonio Criminisi, Duncan P. Robertson, Ender Konukoglu, Jamie Shotton, Sayan D. Pathak, Khan M. Siddiqui
Medical Image Anal.2
2011 A Practical System for Modelling Body Shapes from Single View Measurements
abstract
This paper describes an interactive system for quickly modelling 3D body shapes from a single image. It provides the user with a convenient way to obtain their 3D body shapes so as to try on virtual garments online. For the ease of use, we first introduce a novel interface for users to conveniently extract anthropometric measurements from a single photo, while using readily available scene cues for automatic image rectification. Then, we propose a unified probabilistic framework using Gaussian processes, which predict the body parameters from input measurements while correcting the aspect ratio ambiguity resulting from photo rectification. Extensive experiments and user studies have supported the efficacy of our system. This system is now being exploited commercially online1. © 2011. The copyright of this document resides with its authors.
Yu Chen 0009, Duncan P. Robertson, Roberto Cipolla
BMVC2
2007 Learning priors for calibrating families of stereo cameras
abstract
Online camera recalibration is necessary for long-term deployment of computer vision systems. Existing algorithms assume that the source of recalibration information is a set of features in a general 3D scene; and that enough features are observed that the calibration problem is well-constrained. However; these assumptions are frequently invalid outside the laboratory. Real-world scenes often lack texture, contain repeated texture, or are mostly planar, making calibration difficult or impossible. In this paper we consider the calibration of families of stereo cameras, where each camera is assumed to have parameters drawn from a common but unknown prior distribution. We show how estimation of this prior using a small-number of offline-calibrated cameras (e.g. from the same production line) allows online calibration of additional cameras using a small number of point correspondences; and that using the estimated prior significantly increases the accuracy and robustness of stereo camera calibration.
Andrew W. Fitzgibbon, Duncan P. Robertson, Antonio Criminisi, Srikumar Ramalingam, Andrew Blake 0001
ICCV2
2004 An Image-Based System for Urban Navigation
abstract
We describe the prototype of a system intended to allow a userto navigate in an urban environment using a mobile telephone equipped wi th a camera. The system uses a database of views of building facades to det ermine the pose of a query view provided by the user. Our method is based o n a novel wide-baseline matching algorithm that can identify corres ponding building facades in two views despite significant changes of viewpoin t and lighting. We show that our system is capable of localising query views r eliably in a large part of Cambridge city centre.
Duncan P. Robertson, Roberto Cipolla
BMVC1
2002 Building Architectural Models from Many Views Using Map Constraints
Duncan P. Robertson, Roberto Cipolla
ECCV (2)1
2000 An Interactive System for Constraint-Based Modelling
Duncan P. Robertson, Roberto Cipolla
BMVC1
1999 Camera Calibration from Vanishing Points in Image of Architectural Scenes
Roberto Cipolla, Tom Drummond, Duncan P. Robertson
BMVC3