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Alain Karsenty

dblp:00/5473 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2002
0000-0001-6911-926XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-authorArtificial intelligence and machine learning · 1Systems, architecture and hardware · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Ubiquitous computing and smart environments · 35% User interface design and tools · 35% Collaborative and social computing · 29%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools › interaction design
domestic technology design
0.012002
Unremarkable computing · CHI 2002
Collaborative and social computing › groupware
collaboration transparency
0.011992
Transparency and Awareness in a Real-Time Groupware System · ACM Symposium on User Interface Software and Technology 1992
Collaborative and social computing › awareness
group awareness
0.011992
Transparency and Awareness in a Real-Time Groupware System · ACM Symposium on User Interface Software and Technology 1992
Collaborative and social computing › groupware
real-time groupware
0.011992
Transparency and Awareness in a Real-Time Groupware System · ACM Symposium on User Interface Software and Technology 1992
Collaborative and social computing › groupware
multi-user drawing tools
0.011992
Transparency and Awareness in a Real-Time Groupware System · ACM Symposium on User Interface Software and Technology 1992

Methods — techniques the papers use, named apart from their topics

field study · 0.0replicated architecture · 0.0
YearPublicationVenuePosition
2002 Unremarkable computing
abstract
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions - making technology "invisible in use". We draw on field studies of domestic life as this domain is becoming increasingly important for new technologies and challenges many of the assumptions we take for granted in the design of technologies for the workplace. We use some examples of domestic routines to identify a number of insights into what it means for features of activities to be "unremarkable". We conclude by using these insights to critique some of the current emphases in Ubiquitous Computing research, and suggest how we might better understand the HCI issues of what will be required to develop technologies that really are "invisible in use"
Peter Tolmie, James Pycock, Tim Diggins, Allan MacLean, Alain Karsenty
CHI5
1998 Economic Theory of Renewable Resource Management: A Multi-Agent System Approach
Martine Antona, François Bousquet, Christophe Le Page, Alain Karsenty, P. Guizol
MABS5
1997 Easing Interaction Through User-Awareness
Alain Karsenty
IUI1
1993 An Algorithm for Distributed Groupware Applications
abstract
Computer supported cooperative work (CSCW) is a rapidly growing field. Real-time groupware systems are addressed that allow a group of users to edit a shared document. The architecture and concurrency control algorithm used in this system are described. The algorithm is based on the semantics of the application and can be used by the developers of other groupware systems. The authors begin by introducing the notion of a purely replicated architecture and then present GroupDesign, a shared drawing tool implemented with this architecture. They then present the main parts of the algorithm that implement the distribution. The algorithm gives the best response time for the interface and reduces the number of undo and redo operations when conflicts occur.>
Alain Karsenty, Michel Beaudouin-Lafon
ICDCS1
1992 Transparency and Awareness in a Real-Time Groupware System
abstract
This article explores real-time groupware systems from the perspective of both the users and the designer. This exploration is carried out through the description of GroupDesign, a real-time multi-user drawing tool that we have developed. From the perspective of the users, we present a number of functionalities that we feel necessary in any real-time groupware system: Graphic & Audio Echo, Localization, Identification, Age, and History. From the perspective of the designer, we demonstrate the possibility of creating a multi-user application from a single-user one, and we introduce the notion of purely replicated architecture.
Michel Beaudouin-Lafon, Alain Karsenty
ACM Symposium on User Interface Software and Technology2