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Rui Chen 0016

dblp:02/1003-16 · DBLP profile ↗
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4ranked-venue papers
2as first author
1since 2021 · last 2025
0000-0002-6249-6780ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 1 since 2021Artificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 44% 3D vision · 22% Face, body and person analysis · 17%
Computer graphics and multimedia
1 paper

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language › vision-language model
multimodal large language model
0.912025
FingER: Content Aware Fine-grained Evaluation with Reasoning for AI-Generated Videos · ACM Multimedia 2025
Computer vision › Face, body and person analysis
human pose estimation
0.412020
Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPS · CVPR 2020
Computer vision › Video understanding and tracking
multi-camera tracking
0.412020
Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPS · CVPR 2020
Computer vision › 3D vision › 3d human pose estimation
multi-person 3d pose estimation
0.412020
Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPS · CVPR 2020
Computer vision › Vision and language
visual question answering
0.312025
FingER: Content Aware Fine-grained Evaluation with Reasoning for AI-Generated Videos · ACM Multimedia 2025
Computer vision › 3D vision › pose estimation
multi-view pose estimation
0.112020
Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPS · CVPR 2020

Methods — techniques the papers use, named apart from their topics

multimodal large language model · 1.7cold-start training · 1.7GRPO · 1.7temporal consistency · 0.4iterative 3d pose update · 0.4
YearPublicationVenuePosition
2025 FingER: Content Aware Fine-grained Evaluation with Reasoning for AI-Generated Videos
abstract
Recent advances in video generation have posed great challenges in the assessment of AI-generated content, particularly with the emergence of increasingly sophisticated models. The various inconsistencies and defects observed in such videos are inherently complex, making overall scoring notoriously difficult. In this paper, we emphasize the critical importance of integrating fine-grained reasoning into video evaluation. We propose FingER, a novel entity-level reasoning evaluation framework that first automatically generates Fine-grained Entity-level questions, and then answers those questions by a Reasoning model with scores, which can be subsequently weighted summed to an overall score for different applications. Specifically, we leverage LLMs to derive entity-level questions across five distinct perspectives, which (i) often focus on some specific entities of the content, thereby making answering or scoring much easier for MLLMs, and (ii) are more interpretable. Then we construct a FingER dataset, consisting of approximately 3.3k videos and corresponding 60k fine-grained QA annotations, each with detailed reasons. Based on that, we further investigate various training protocols to best incentivize the reasoning capability of MLLMs for correct answer prediction. Extensive experiments demonstrate that a reasoning model trained using GRPO with a cold-start strategy achieves the best performance. Notably, our model surpasses existing methods by a relative margin of 11.8% on GenAI-Bench and 5.5% on MonetBench with only 3.3k training videos, which is at most one-tenth of the training samples utilized by other methods. Our codes and datasets have been released.
Rui Chen 0016, Lei Sun 0009, Jing Tang 0006, Xiangxiang Chu
ACM Multimedia1
2020 Cross-View Tracking for Multi-Human 3D Pose Estimation at Over 100 FPS
abstract
Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are multiple people in multiple views. In this paper, we present a novel solution for multi-human 3D pose estimation from multiple calibrated camera views. It takes 2D poses in different camera coordinates as inputs and aims for the accurate 3D poses in the global coordinate. Unlike previous methods that associate 2D poses among all pairs of views from scratch at every frame, we exploit the temporal consistency in videos to match the 2D inputs with 3D poses directly in 3-space. More specifically, we propose to retain the 3D pose for each person and update them iteratively via the cross-view multi-human tracking. This novel formulation improves both accuracy and efficiency, as we demonstrated on widely-used public datasets. To further verify the scalability of our method, we propose a new large-scale multi-human dataset with 12 to 28 camera views. Without bells and whistles, our solution achieves 154 FPS on 12 cameras and 34 FPS on 28 cameras, indicating its ability to handle large-scale real-world applications. The proposed dataset will be released at https://github.com/longcw/crossview_3d_pose_tracking.
Long Chen 0024, Haizhou Ai, Rui Chen 0016, Zijie Zhuang
CVPR3
2019 Learning Lightweight Pedestrian Detector with Hierarchical Knowledge Distillation
abstract
It remains very challenging to build a pedestrian detection system for real world applications, which demand for both accuracy and speed. This work presents a novel hierarchical knowledge distillation framework to learn a lightweight pedestrian detector, which significantly reduces the computational cost and still holds the high accuracy at the same time. Following the `teacher-student' diagram that a stronger, deeper neural network can teach a lightweight network to learn better representations, we explore multiple knowledge distillation architectures and reframe this approach as a unified, hierarchical distillation framework. In particular, the proposed distillation is performed at multiple hierarchies, multiple stages in a modern detector, which empowers the student detector to learn both low-level details and high-level abstractions simultaneously. Experiment result shows that a student model trained by our framework, with 6 times compression in number of parameters, still achieves competitive performance as the teacher model on the widely used pedestrian detection benchmark.
Rui Chen 0016, Haizhou Ai, Chong Shang, Long Chen 0024, Zijie Zhuang
ICIP1
2019 Aggregate Tracklet Appearance Features for Multi-Object Tracking
abstract
Multi-object tracking (MOT) has wide applications in the fields of video analysis and signal processing. A major challenge in MOT is how to associate the noisy detections into long and continuous trajectories. In this letter, we address the association problem at the tracklet-level, and mainly focus on the appearance representation designed for tracklets. A multitask convolutional neural network is proposed to learn the discriminative features and spatial-temporal attentions jointly. In particular, we decompose an object in a static image with spatial attentions, and then aggregate multiple features in a tracklet based on the temporal attentions. Appearance misalignment that caused by occlusion and inaccurate bounding is then mitigated by multi-feature aggregation. Experimental results on two challenging MOT benchmarks have demonstrated the effectiveness of the proposed method and shown significant improvement on the quality of tracking identities.
Long Chen 0024, Haizhou Ai, Rui Chen 0016, Zijie Zhuang
IEEE Signal Process. Lett.3