Demo Data from SIGIR 2026 / reviewers in the wild / expert
Douglas Gourley
dblp:02/1340
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › image-based rendering
3d image warping |
0.0 | 1 | 2004 | Real-time rendering of 3-D scenes using subband 3-D warping · IEEE Trans. Multim. 2004 |
Rendering
image-based rendering |
0.0 | 1 | 2004 | Real-time rendering of 3-D scenes using subband 3-D warping · IEEE Trans. Multim. 2004 |
Rendering
real-time rendering |
0.0 | 1 | 2004 | Real-time rendering of 3-D scenes using subband 3-D warping · IEEE Trans. Multim. 2004 |
Methods — techniques the papers use, named apart from their topics
wavelet transform · 0.0splatting · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2004 | Real-time rendering of 3-D scenes using subband 3-D warpingabstractThree techniques for increasing the frame rates of three-dimensional warping, namely subsampling, wavelet baseband, and wavelet transform (including high frequencies) are presented. Additionally noninteger and integer splats are applied for the techniques. The Haar baseband and subsampling methods using integer splats both produce excellent frame rates and perceptual quality of warped images. Paul Bao, Douglas Gourley |
IEEE Trans. Multim. | 2 |