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Wusheng Chou

dblp:02/3460 · DBLP profile ↗
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13ranked-venue papers
6as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-authorSystems, architecture and hardware · 5 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 5 · 3 first-authorHuman-computer interaction and ubiquitous computing · 2 · 2 first-authorComputer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Motion planning and robot control · 48% Reinforcement learning · 45% Multi-agent systems · 7%
Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 77% Immersive interaction · 23%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › path planning
mobile robot path planning
0.312018
Path planning for mobile robot using self-adaptive learning particle swarm optimization · Sci. China Inf. Sci. 2018
Machine learning › Reinforcement learning › exploration
multi-robot exploration
0.312018
Multi-robot coordinated exploration of indoor environments using semantic information · Sci. China Inf. Sci. 2018
Robotics › Motion planning and robot control
path planning
0.312018
Path planning for mobile robot using self-adaptive learning particle swarm optimization · Sci. China Inf. Sci. 2018
Machine learning › Reinforcement learning › exploration › autonomous exploration › mobile robot exploration
semantic exploration
0.312018
Multi-robot coordinated exploration of indoor environments using semantic information · Sci. China Inf. Sci. 2018
Knowledge, reasoning and agents › Multi-agent systems
multi-robot coordination
0.112018
Multi-robot coordinated exploration of indoor environments using semantic information · Sci. China Inf. Sci. 2018
Medical and health informatics › surgical robotics
robot-assisted surgery
0.012004
Remote Surgery Case: Robot-assisted Teleneurosurgery · ICRA 2004
Haptics and multimodal interaction
haptic rendering
0.012004
Haptic Interaction with Virtual Environment using an Arm Type Exoskeleton Device · ICRA 2004
Robotics › Motion planning and robot control › robot control
inverse kinematics
0.012001
Inverse Kinematics and Dynamics of the 3-RRS Parallel Platform · ICRA 2001
Robotics › Robot manipulation › medical robotics
surgical robotics
0.012004
Remote Surgery Case: Robot-assisted Teleneurosurgery · ICRA 2004
Immersive interaction
virtual reality interaction
0.012004
Haptic Interaction with Virtual Environment using an Arm Type Exoskeleton Device · ICRA 2004
Content delivery and video streaming
video transmission
0.012004
Remote Surgery Case: Robot-assisted Teleneurosurgery · ICRA 2004
Robotics › Motion planning and robot control › robot dynamics
inverse dynamics
0.012001
Inverse Kinematics and Dynamics of the 3-RRS Parallel Platform · ICRA 2001

Methods — techniques the papers use, named apart from their topics

semantic information · 0.3particle swarm optimization · 0.3video overlay · 0.1surgical simulation · 0.1registration · 0.1real-time rendering · 0.0force feedback · 0.0moment equilibrium analysis · 0.0differential motion constraint equations · 0.0
YearPublicationVenuePosition
2018 Path planning for mobile robot using self-adaptive learning particle swarm optimization
Guangsheng Li, Wusheng Chou
Sci. China Inf. Sci.2
2018 Multi-robot coordinated exploration of indoor environments using semantic information
Guangsheng Li, Wusheng Chou, Fang Yin
Sci. China Inf. Sci.2
2016 Delay-Aware Energy Optimization for Flooding in Duty-Cycled Wireless Sensor Networks
abstract
Flooding, by which the sink node broadcasts messages to the entire network, is an important and common operation in wireless sensor networks (WSNs). The emerging synchronous duty-cycled wakeup schedules together with the unreliable communication of WSNs post new challenges for efficient broadcast protocol design, and the existing methods are not appropriate to address this problem. This paper proposes a delay-aware energy-optimized flooding algorithm (DEF) tailored for synchronous duty-cycled WSNs, which can act as an enhanced scheme for most flooding trees. DEF globally adjusts a constructed flooding tree, to maximize the energy efficiency improvement while following the delay constraint. To this end, we first remodel the flooding problem in the new context mathematically. Then, we introduce a routing metric, which fully utilizes the features of synchronous duty-cycled WSNs for energy optimization, and design an effective delay-aware tree adjusting approach. Extensive evaluation results demonstrate that DEF could save considerable energy, while the flooding delay keeps unchanged or even decreases slightly. In addition, a modified minimum spanning tree (MMST) is proposed to indicate the approximate energy lower bound. Compared with MMST, DEF achieves comparable energy efficiency and better latency performance.
Shaobo Wu, Jianwei Niu 0002, Wusheng Chou, Mohsen Guizani
IEEE Trans. Wirel. Commun.3
2015 FPGA-SOPC based Motion Controller with ACC/DEC using Digital Convolution
Haiming Huang, Guangsheng Li, Wusheng Chou
ICINCO (2)3
2006 Intelligent Coordinated Control of Multiple Teleoperated Robots
Wusheng Chou, Tianmiao Wang
IDEAL1
2006 Real-time and Accurate Multiple Contact Detection between General Curved Objects
abstract
Contact detection based on computing minimum distance is a fundamental issue important to many applications. A largely unsolved problem is how to detect multiple contacts that are formed simultaneously between non-convex and non-polyhedral general objects both accurately and in real-time. This paper presents an effective solution to the problem. Our approach first locates the pairs of closest components by fast intersection checking based on hybrid bounding volume hierarchies of surface components. For each pair of such components, it then finds the pairs of closest points and corresponding pairs of closest parametric features by combining collision detection or minimum distance query between polygonal meshes of those components and exact distance computation between the parametric features. Implementation results show that this approach can compute multiple simultaneous contacts between general objects both very accurately and efficiently in the order of several milliseconds regardless of the numbers of features on the objects
Wusheng Chou, Jing Xiao 0001
IROS1
2006 Steering Law Design for Single Gimbal Control Moment Gyroscopes Based on RBF Neural Networks
Wusheng Chou, Kongming Wei
PRICAI2
2004 Haptic Interaction with Virtual Environment using an Arm Type Exoskeleton Device
abstract
Haptic rendering has the potential to increase the quality of human-computer interaction with virtual environment by accommodating the sense of touch. In this paper, a 7 DOF arm type exoskeleton device is designed and implemented. Human user can haptically interact with virtual environment by using this light-weight device. The principles of measuring user's arm motions are presented, which include the dimensional mechanism. The motion of each joint of the proposed haptic device is nearly independent. The virtual contact force is also calculated in real time to meet the stringent requirement of real time haptic rendering. Experiments results show promising feasibility of the arm type exoskeleton device.
Wusheng Chou, Tianmiao Wang, Jing Xiao 0001
ICRA1
2004 Remote Surgery Case: Robot-assisted Teleneurosurgery
abstract
Telesurgery is an interdisciplinary field of teleoperated robotics and robot-assisted minimally invasive surgery, and has good promising future. In this work, the structure and work flow of the tele-neurosurgery are addressed at first. Then the key technologies involved, including our newly developed surgical robot, untouched methodology in localizing marks for registration, video overlay and surgical simulation, video transmission and network communication, and safeguards, are discussed, which guarantee the safety and feasibility of the clinical telesurgery. In the end, the first remote clinical stereo tactic neurosurgery is presented.
Cai Meng, Tianmiao Wang, Wusheng Chou, Sheng Luan, Zengmin Tian
ICRA3
2003 Computer and robot assisted tele-neurosurgery
abstract
A computer and robot assisted telesurgical system for stereotactic neurosurgery is presented in this paper. Using the user friendly interface for surgical planning, the surgeons can make the surgical planning on the model reconstructed in the computer, and marker registration is used to create the mapping between the patient's head and the 3D-brain model. When appropriate entrance position on the skull and entrance trajectory are determined through the surgical planning, they are exported to remote physical medical robotic system, via the Internet, for real-world execution. Remote robotic system is not only used as a navigational tool to direct the surgery planning, but also used as an instrument platform to assist surgeons to accomplish the operation. This computer and robot assisted tele-neurosurgery system has been successfully used in clinical application.
Wusheng Chou, Tianmiao Wang, Da Liu 0002, Zengmin Tian
IROS1
2003 Human-computer interactive simulation for the training of minimally invasive neurosurgery
abstract
The surgical training system presented in this paper provides the surgeon a virtual surgical practice environment for the robot assisted minimally invasive neurosurgery, which includes collision detection, deformation of soft issue and haptic rendering. The 3D model of the brain structure of the patient is reconstructed based on the 2D images. After the virtual robot move to the entrance pose that is planned by the user, it is fixed, and the user can control the virtual needle to insert into the virtual head to verify his planning. During needle insertion, the inner structure of patient head is displayed, and the resistance force between the needle and organs is calculated and reflected to surgeon by haptic device. An improved collision detection scheme is also proposed to meet the need of real time haptic rendering. Using this virtual training system, the surgeon can make virtual neurosurgery to take cost-effective practice and training.
Wusheng Chou, Tianmiao Wang
SMC1
2001 Inverse Kinematics and Dynamics of the 3-RRS Parallel Platform
abstract
This paper presents the formulation of the inverse kinematics and dynamics of the 3-RRS parallel platform with three degrees of freedom. For inverse kinematics, the position analysis is first performed. Then the differential motion constraint equations of the movable platform are established, based on which the velocity and acceleration formulae of leg actuators are derived. In the inverse dynamic analysis, the parallel platform is decomposed into two parts through parting the three spherical joints, and the forces acting on the parted joints are determined according to the moment (and force) equilibrium's of the legs and the movable platform. Subsequently, the analytic expressions of the driving moments of the leg actuators are derived by means of the moment equilibrium of the legs. Although only the 3-RRS parallel platform is analyzed, the presented method and process can also be applied to other less DOF parallel platforms.
Wusheng Chou
ICRA3
2001 The design of multimodal human-machine interface for teleoperation
abstract
Teleoperation is a viable alternative to project a human operator's intelligence into the places that are inaccessible or dangerous to people, or where expertise and resources are not available. Due to the distance between the human operator and remote environment, the human-machine interface is an important component for the overall system performance capabilities and efficiency. The paper proposes a new design method of multimodal interface for teleoperation. A distributed graphic predictive display subsystem based on virtual reality is implemented, and all kinds of feedback information acquired from a remote environment, such as actual live images, audio and force information are organized and presented to human operators in an appropriate, way. Experimental results demonstrate that the multimodal human-machine interface can reduce a human operator's mental workload and facilitate teleoperation. Some key technologies concerned with this multimodal interface, such as the synchronization mechanism of the distributed predictive simulation subsystem and the real time transmission of actual live multimedia via the Internet under narrow bandwidth are also developed.
Wusheng Chou, Tianmiao Wang
SMC1