Demo Data from SIGIR 2026 / reviewers in the wild / expert
Laurence Muller
dblp:03/2560
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Learning and educational technologies · 77% Interaction techniques and input · 23% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › surface computing
multi-touch tabletop interaction |
0.0 | 1 | 2012 | Phylo-Genie: engaging students in collaborative 'tree-thinking' through tabletop techniques · CHI 2012 |
Methods — techniques the papers use, named apart from their topics
experimental study · 0.1design-based research · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Phylo-Genie: engaging students in collaborative 'tree-thinking' through tabletop techniquesabstractPhylogenetic trees are representations of evolutionary relationships amongst species. Interviews of instructors and students have revealed that novice biologists have difficulty understanding phylogenetics. Moreover, misinterpretations of phylogenetics are common among college-level students. In this paper we present Phylo-Genie, a tabletop interface for fostering collaborative learning of phylogenetics. We conducted an experimental study with 56 participants, comparing students' conceptual learning and engagement using Phylo-Genie as: 1) a multi-touch tabletop interface and 2) a pen and paper activity. Our findings show that the tabletop implementation fosters collaborative learning by engaging users in the activity. We also shed light on the way in which our design principles facilitated engagement and collaborative learning in a tabletop environment. Bertrand Schneider, Megan K. Strait, Laurence Muller, Sarah Elfenbein, Orit Shaer, Chia Shen |
CHI | 3 |