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Bridge Qiao Zhao

dblp:03/4322 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%
Theoretical computer science
2 papers
Algorithmic game theory and mechanism design · 77% Graph algorithms and graph theory · 23%
Computer networks
1 paper
Network optimization and economics · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational social science and digital humanities › social influence
influence propagation
0.112012
On Modeling Product Advertisement in Large-Scale Online Social Networks · IEEE/ACM Trans. Netw. 2012
Computational social science and digital humanities › social network analysis
online social network analysis
0.112012
On Modeling Product Advertisement in Large-Scale Online Social Networks · IEEE/ACM Trans. Netw. 2012
Network optimization and economics › game theory
game-theoretic networking
0.112012
A Mathematical Framework for Analyzing Adaptive Incentive Protocols in P2P Networks · IEEE/ACM Trans. Netw. 2012
Algorithmic game theory and mechanism design
evolutionary game theory
0.112012
A Mathematical Framework for Analyzing Adaptive Incentive Protocols in P2P Networks · IEEE/ACM Trans. Netw. 2012
Distributed systems › peer-to-peer systems
cooperation enforcement
0.012012
A Mathematical Framework for Analyzing Adaptive Incentive Protocols in P2P Networks · IEEE/ACM Trans. Netw. 2012
Distributed systems
peer-to-peer systems
0.012012
A Mathematical Framework for Analyzing Adaptive Incentive Protocols in P2P Networks · IEEE/ACM Trans. Netw. 2012
Graph algorithms and graph theory › network analysis › complex networks
scale-free networks
0.012012
On Modeling Product Advertisement in Large-Scale Online Social Networks · IEEE/ACM Trans. Netw. 2012

Methods — techniques the papers use, named apart from their topics

evolutionary game theory · 0.4adaptive learning models · 0.4simulation · 0.3local mean field analysis · 0.3
YearPublicationVenuePosition
2012 On Modeling Product Advertisement in Large-Scale Online Social Networks
abstract
We consider the following advertisement problem in online social networks (OSNs). Given a fixed advertisement investment, e.g., a number of free samples that can be given away to a small number of users, a company needs to determine the probability that users in the OSN will eventually purchase the product. In this paper, we model OSNs as scale-free graphs (either with or without high clustering coefficient). We employ various influence mechanisms that govern the influence spreading in such large-scale OSNs and use the local mean field (LMF) technique to analyze these online social networks wherein states of nodes can be changed by various influence mechanisms. We extend our model for advertising with multiple rating levels. Extensive simulations are carried out to validate our models, which can provide insight on designing efficient advertising strategies in online social networks.
Yongkun Li 0001, Bridge Qiao Zhao, John C. S. Lui
IEEE/ACM Trans. Netw.2
2012 A Mathematical Framework for Analyzing Adaptive Incentive Protocols in P2P Networks
abstract
In peer-to-peer (P2P) networks, incentive protocol is used to encourage cooperation among end-nodes so as to deliver a scalable and robust service. However, the design and analysis of incentive protocols have been ad hoc and heuristic at best. The objective of this paper is to provide a simple yet general framework to analyze and design incentive protocols. We consider a class of incentive protocols that can learn and adapt to other end-nodes' strategies. Based on our analytical framework, one can evaluate the expected performance gain and, more importantly, the system robustness of a given incentive protocol. To illustrate the framework, we present two adaptive learning models and three incentive policies and show the conditions in which the P2P networks may collapse and the conditions in which the P2P networks can guarantee a high degree of cooperation. We also show the connection between evaluating incentive protocol and evolutionary game theory so one can easily identify robustness characteristics of a given policy. Using our framework, one can gain the understanding on the price of altruism and system stability, as well as the correctness of the adaptive incentive policy.
Bridge Qiao Zhao, John C. S. Lui, Dah-Ming Chiu
IEEE/ACM Trans. Netw.1
2009 Exploring the Optimal Chunk Selection Policy for Data-Driven P2P Streaming Systems
abstract
Data-driven P2P streaming systems can potentially provide good playback rate to a large number of viewers. One important design problem in such P2P systems is to determine the optimal chunk selection policy that provides high continuity playback under the server's upload capacity constraint. We present a general and unified mathematical framework to analyze a large class of chunk selection policies. The analytical framework is asymptotically exact when the number of viewers is large. More importantly, we provide some interesting observations on the optimal chunk selection policy: it is of shaped and becomesmore greedy as the upload capacity of the server increases. This insight helps content providers to deploy large scale streaming systems with a QoS-guarantee under a given cost constraint.
Bridge Qiao Zhao, John C. S. Lui, Dah-Ming Chiu
Peer-to-Peer Computing1