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Philip Lee

dblp:04/5527 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2011
0000-0002-5783-1599ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorArtificial intelligence and machine learning · 2Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 25% Video understanding and tracking · 12% Motion planning and robot control · 12%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 9 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Probabilistic and Bayesian machine learning › stochastic processes
gaussian process
0.112011
A generative statistical model for tracking multiple smooth trajectories · CVPR 2011
Computer vision › Vision and language › cross-modal alignment
image-text alignment
0.112011
Fusing object detection and region appearance for image-text alignment · ACM Multimedia 2011
Computer vision › Video understanding and tracking
multi-object tracking
0.112011
A generative statistical model for tracking multiple smooth trajectories · CVPR 2011
Computer vision › Image recognition and object detection
object detection
0.112011
Fusing object detection and region appearance for image-text alignment · ACM Multimedia 2011
Computer vision › Segmentation and scene understanding › region analysis
region labeling
0.112011
Fusing object detection and region appearance for image-text alignment · ACM Multimedia 2011
Computer vision › Vision and language › cross-modal alignment › image-text alignment
region-word alignment
0.112011
Fusing object detection and region appearance for image-text alignment · ACM Multimedia 2011
Machine learning › Reinforcement learning
trajectory modeling
0.112011
A generative statistical model for tracking multiple smooth trajectories · CVPR 2011
Robotics › Motion planning and robot control › robot control
trajectory tracking
0.112011
A generative statistical model for tracking multiple smooth trajectories · CVPR 2011
Computer animation and physical simulation
motion synthesis
0.011990
Strength guided motion · SIGGRAPH 1990

Methods — techniques the papers use, named apart from their topics

object classifier · 0.1markov chain monte carlo · 0.1gibbs sampling · 0.1gaussian process · 0.1appearance features · 0.1strength model · 0.0inverse dynamics · 0.0
YearPublicationVenuePosition
2011 A generative statistical model for tracking multiple smooth trajectories
abstract
We present a general model for tracking smooth trajectories of multiple targets in complex data sets, where tracks potentially cross each other many times. As the number of overlapping trajectories grows, exploiting smoothness becomes increasingly important to disambiguate the association of successive points. However, in many important problems an effective parametric model for the trajectories does not exist. Hence we propose modeling trajectories as independent realizations of Gaussian processes with kernel functions which allow for arbitrary smooth motion. Our generative statistical model accounts for the data as coming from an unknown number of such processes, together with expectations for noise points and the probability that points are missing. For inference we compare two methods: A modified version of the Markov chain Monte Carlo data association (MCMCDA) method, and a Gibbs sampling method which is much simpler and faster, and gives better results by being able to search the solution space more efficiently. In both cases, we compare our results against the smoothing provided by linear dynamical systems (LDS). We test our approach on videos of birds and fish, and on 82 image sequences of pollen tubes growing in a petri dish, each with up to 60 tubes with multiple crossings. We achieve 93% accuracy on image sequences with up to ten trajectories (35 sequences) and 88% accuracy when there are more than ten (42 sequences). This performance surpasses that of using an LDS motion model, and far exceeds a simple heuristic tracker.
Ernesto Brau, Damayanthi Dunatunga, Kobus Barnard, Tatsuya Tsukamoto, Ravi Palanivelu, Philip Lee
CVPR6
2011 Fusing object detection and region appearance for image-text alignment
abstract
We present a method for automatically aligning words to image regions that integrates specific object classifiers (e.g., "car" detectors) with weak models based on appearance features. Previous strategies have largely focused on the latter, and thus have not exploited progress on object category recognition. Hence, we augment region labeling with object detection, which simplifies the problem by reliably identifying a subset of the labels, and thereby reducing correspondence ambiguity overall. Comprehensive testing on the SAIAPR TC dataset shows that principled integration of object detection improves the region labeling task.
Luca Del Pero, Philip Lee, James Magahern, Emily Hartley, Kobus Barnard, Atul Kanaujia, Niels Haering
ACM Multimedia2
2002 Face posture estimation using eigen analysis on an IBR (image based rendered) database
Kuntal Sengupta, Philip Lee, Jun Ohya
Pattern Recognit.2
1990 Strength guided motion
abstract
A methodology and algorithm are presented that generate motions imitating the way humans complete a lifting task under various loading conditions. The path taken depends on "natural" parameters: the figure geometry, the given load, the final destination, and, especially, the strength model of the agent. Additional user controllable parameters of the motion are the comfort of the action and the perceived exertion of the agent. The algorithm uses this information to incrementally compute a motion path of the end-effector moving the load. It is therefore instantaneously adaptable to changing force, loading, and strength conditions. Various strategies are used to model human behavior (such as reducing moment, pull back, add additional joints, and jerk) that compute the driving torques as the situation changes. The strength model dictates acceptable kinematic postures. The resulting algorithm offers torque control without the tedious user expression of driving forces under a dynamics model. The algorithm runs in near-realtime and offers an agent-dependent toolkit for fast path prediction. Examples are presented for various lifting tasks, including one-and two-handed lifts, and raising the body from a seated posture.
Philip Lee, Susanna Wei, Jianmin Zhao, Norman I. Badler
SIGGRAPH1