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Guillem Palou

dblp:05/9877 · DBLP profile ↗
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7ranked-venue papers
7as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 6 first-authorArtificial intelligence and machine learning · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 82% Trustworthy machine learning · 18%
Computer graphics and multimedia
1 paper
Image and video processing · 100%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
0.422014
Precision-Recall-Classification Evaluation Framework: Application to Depth Estimation on Single Images · ECCV (1) 2014
Monocular Depth Ordering Using T-Junctions and Convexity Occlusion Cues · IEEE Trans. Image Process. 2013
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.212014
Precision-Recall-Classification Evaluation Framework: Application to Depth Estimation on Single Images · ECCV (1) 2014
Computer vision › 3D vision › depth estimation › monocular depth estimation
monocular depth ordering
0.212013
Monocular Depth Ordering Using T-Junctions and Convexity Occlusion Cues · IEEE Trans. Image Process. 2013
Computer vision › 3D vision › 3d scene understanding
occlusion reasoning
0.212013
Monocular Depth Ordering Using T-Junctions and Convexity Occlusion Cues · IEEE Trans. Image Process. 2013
Image and video processing
video segmentation
0.212013
Hierarchical Video Representation with Trajectory Binary Partition Tree · CVPR 2013
Image and video processing
motion analysis
0.012013
Hierarchical Video Representation with Trajectory Binary Partition Tree · CVPR 2013
Image and video processing › motion estimation
optical flow
0.012013
Hierarchical Video Representation with Trajectory Binary Partition Tree · CVPR 2013

Methods — techniques the papers use, named apart from their topics

binary partition tree · 0.5t-junction detection · 0.3convexity analysis · 0.3trajectory merging · 0.2color and motion cues · 0.2
YearPublicationVenuePosition
2014 Precision-Recall-Classification Evaluation Framework: Application to Depth Estimation on Single Images
Guillem Palou, Philippe Salembier
ECCV (1)1
2014 Depth order estimation for video frames using motion occlusions
abstract
This study proposes a system to estimate the depth order of regions belonging to a monocular image sequence. For each frame, the regions are ordered according to their relative depth using information from the previous and following frames. The algorithm estimates occlusions relying on a hierarchical region‐based representation of the image by means of a binary tree. This representation is used to define the final depth order partition which is obtained through an energy minimisation process. Finally, to achieve a global and consistent depth ordering, a depth order graph is constructed and used to eliminate contradictory local cues. The system is evaluated and compared with the state‐of‐the‐art figure/ground labelling systems showing very good results.
Guillem Palou, Philippe Salembier
IET Comput. Vis.1
2013 Hierarchical Video Representation with Trajectory Binary Partition Tree
abstract
As early stage of video processing, we introduce an iterative trajectory merging algorithm that produces a region-based and hierarchical representation of the video sequence, called the Trajectory Binary Partition Tree (BPT). From this representation, many analysis and graph cut techniques can be used to extract partitions or objects that are useful in the context of specific applications. In order to define trajectories and to create a precise merging algorithm, color and motion cues have to be used. Both types of informations are very useful to characterize objects but present strong differences of behavior in the spatial and the temporal dimensions. On the one hand, scenes and objects are rich in their spatial color distributions, but these distributions are rather stable over time. Object motion, on the other hand, presents simple structures and low spatial variability but may change from frame to frame. The proposed algorithm takes into account this key difference and relies on different models and associated metrics to deal with color and motion information. We show that the proposed algorithm outperforms existing hierarchical video segmentation algorithms and provides more stable and precise regions.
Guillem Palou, Philippe Salembier
CVPR1
2013 Monocular Depth Ordering Using T-Junctions and Convexity Occlusion Cues
abstract
This paper proposes a system that relates objects in an image using occlusion cues and arranges them according to depth. The system does not rely on a priori knowledge of the scene structure and focuses on detecting special points, such as T-junctions and highly convex contours, to infer the depth relationships between objects in the scene. The system makes extensive use of the binary partition tree as hierarchical region-based image representation jointly with a new approach for candidate T-junction estimation. Since some regions may not involve T-junctions, occlusion is also detected by examining convex shapes on region boundaries. Combining T-junctions and convexity leads to a system which only relies on low level depth cues and does not rely on semantic information. However, it shows a similar or better performance with the state-of-the-art while not assuming any type of scene. As an extension of the automatic depth ordering system, a semi-automatic approach is also proposed. If the user provides the depth order for a subset of regions in the image, the system is able to easily integrate this user information to the final depth order for the complete image. For some applications, user interaction can naturally be integrated, improving the quality of the automatically generated depth map.
Guillem Palou, Philippe Salembier
IEEE Trans. Image Process.1
2012 From local occlusion cues to global monocular depth estimation
abstract
In this paper, we propose a system to obtain a depth ordered segmentation of a single image based on low level cues. The algorithm first constructs a hierarchical, region-based image representation of the image using a Binary Partition Tree (BPT). During the building process, T-junction depth cues are detected, along with high convex boundaries. When the BPT is built, a suitable segmentation is found and a global depth ordering is found using a probabilistic framework. Results are compared with state of the art depth ordering and figure/ground labeling systems. The advantage of the proposed approach compared to systems based on a training procedure is the lack of assumptions about the scene content. Moreover, it is shown that the system outperforms previously low-level cue based systems, while offering similar results to a priori trained figure/ground labeling algorithms.
Guillem Palou, Philippe Salembier
ICASSP1
2012 Depth ordering on image sequences using motion occlusions
abstract
This paper proposes a system to obtain the depth order of frames in image sequences using motion occlusion cues. The system first computes the forward and backward flows with the previous and next frames and estimates the occluded points. To obtain a region representation of the image, a Binary Partition Tree (BPT) is created for each frame. To estimate occlusion relations in the image, projective flow models are fitted to all regions in the image. The depth order solution is obtained by minimizing over the tree structure a cost function based on occlusion relations and the number of regions. Results show that optical flow algorithms can be used directly to estimate occlusion points. Promising results are obtained combining motion occlusions and region information by means of a BPT. Evaluation is performed comparing current state-of-the-art algorithms on figure/ground assignments, showing that the performance of the proposed system is comparable to current algorithms.
Guillem Palou, Philippe Salembier
ICIP1
2011 Occlusion-based depth ordering on monocular images with Binary Partition Tree
abstract
This paper proposes a system to relate objects in an image using occlusion cues and arrange them according to depth. The system does not rely on any a priori knowledge of the scene structure and focuses on detecting specific points, such as T-junctions, to infer the depth relationships between objects in the scene. The system makes extensive use of the Binary Partition Tree (BPT) as the segmentation tool jointly with a new approach for T-junction estimation. Following a bottom-up strategy, regions (initially individual pixels) are iteratively merged until only one region is left. At each merging step, the system estimates the probability of observing a T-junction which is a cue of occlusion when three regions meet. When the BPT is constructed and the pruning is performed, this information is used for depth ordering. Although the proposed system only relies on one low-level depth cue and does not involve any learning process, it shows similar performances than the state of the art.
Guillem Palou, Philippe Salembier
ICASSP1