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Tim J. Mitchell

dblp:06/6284 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › surface reconstruction › implicit surface reconstruction
radial basis function surface reconstruction
0.012001
Reconstruction and representation of 3D objects with radial basis functions · SIGGRAPH 2001
Geometric modeling and processing
surface reconstruction
0.012001
Reconstruction and representation of 3D objects with radial basis functions · SIGGRAPH 2001

Methods — techniques the papers use, named apart from their topics

radial basis functions · 0.0polyharmonic splines · 0.0greedy fitting · 0.0
YearPublicationVenuePosition
2001 Reconstruction and representation of 3D objects with radial basis functions
abstract
We use polyharmonic Radial Basis Functions (RBFs) to reconstruct smooth, manifold surfaces from point-cloud data and to repair incomplete meshes. An object's surface is defined implicitly as the zero set of an RBF fitted to the given surface data. Fast methods for fitting and evaluating RBFs allow us to model large data sets, consisting of millions of surface points, by a single RBF — previously an impossible task. A greedy algorithm in the fitting process reduces the number of RBF centers required to represent a surface and results in significant compression and further computational advantages. The energy-minimisation characterisation of polyharmonic splines result in a “smoothest” interpolant. This scale-independent characterisation is well-suited to reconstructing surfaces from non-uniformly sampled data. Holes are smoothly filled and surfaces smoothly extrapolated. We use a non-interpolating approximation when the data is noisy. The functional representation is in effect a solid model, which means that gradients and surface normals can be determined analytically. This helps generate uniform meshes and we show that the RBF representation has advantages for mesh simplification and remeshing applications. Results are presented for real-world rangefinder data.
Jonathan C. Carr, Richard K. Beatson, Jon B. Cherrie, Tim J. Mitchell, W. Richard Fright, Bruce C. McCallum, Tim R. Evans
SIGGRAPH4