Demo Data from SIGIR 2026 / reviewers in the wild / expert
Tong Zhang 0004
dblp:07/4227-4
· DBLP profile ↗
3ranked-venue papers
3as first author
0since 2021 · last 2001
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorArtificial intelligence and machine learning · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Audio and music processing · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing › audio analysis › audio content analysis
audio classification and segmentation |
0.0 | 1 | 2001 | Audio content analysis for online audiovisual data segmentation and classification · IEEE Trans. Speech Audio Process. 2001 |
Audio and music processing › audio analysis
audio content analysis |
0.0 | 1 | 2001 | Audio content analysis for online audiovisual data segmentation and classification · IEEE Trans. Speech Audio Process. 2001 |
Audio and music processing
audio classification |
0.0 | 1 | 1999 | Heuristic approach for generic audio data segmentation and annotation · ACM Multimedia (1) 1999 |
Audio and music processing › audio analysis › audio content analysis
audio indexing |
0.0 | 1 | 1999 | Heuristic approach for generic audio data segmentation and annotation · ACM Multimedia (1) 1999 |
Audio and music processing › audio analysis
audio segmentation |
0.0 | 1 | 1999 | Heuristic approach for generic audio data segmentation and annotation · ACM Multimedia (1) 1999 |
Methods — techniques the papers use, named apart from their topics
zero-crossing rate · 0.1spectral peak tracking · 0.1rule-based classification · 0.0morphological analysis · 0.0heuristic rule-based classification · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2001 | Audio content analysis for online audiovisual data segmentation and classificationabstractWhile current approaches for audiovisual data segmentation and classification are mostly focused on visual cues, audio signals may actually play a more important role in content parsing for many applications. An approach to automatic segmentation and classification of audiovisual data based on audio content analysis is proposed. The audio signal from movies or TV programs is segmented and classified into basic types such as speech, music, song, environmental sound, speech with music background, environmental sound with music background, silence, etc. Simple audio features including the energy function, the average zero-crossing rate, the fundamental frequency, and the spectral peak tracks are extracted to ensure the feasibility of real-time processing. A heuristic rule-based procedure is proposed to segment and classify audio signals and built upon morphological and statistical analysis of the time-varying functions of these audio features. Experimental results show that the proposed scheme achieves an accuracy rate of more than 90% in audio classification. Tong Zhang 0004, C.-C. Jay Kuo |
IEEE Trans. Speech Audio Process. | 1 |
| 1999 | Hierarchical classification of audio data for archiving and retrievingabstractA hierarchical system for audio classification and retrieval based on audio content analysis is presented in this paper. The system consists of three stages. The first stage is called the coarse-level audio classification and segmentation, where audio recordings are classified and segmented into speech, music, several types of environmental sounds, and silence, based on morphological and statistical analysis of temporal curves of short-time features of audio signals. In the second stage, environmental sounds are further classified into finer classes such as applause, rain, bird sound, etc. This fine-level classification is based on time-frequency analysis of audio signals and use of the hidden Markov model (HMM) for classification. In the third stage, the query-by-example audio retrieval is implemented where similar sounds can be found according to an input sample audio. It is shown that the proposed system has achieved an accuracy higher than 90% for coarse-level audio classification. Examples of audio fine classification and audio retrieval are also provided. Tong Zhang 0004, C.-C. Jay Kuo |
ICASSP | 1 |
| 1999 | Heuristic approach for generic audio data segmentation and annotationabstractA real-time audio segmentation and indexing scheme is presented in this paper. Audio recordings are segmented and classified into basic audio types such as silence, speech, music, song, environmental sound, speech with the music background, environmental sound with the music background, etc. Simple audio features such as the energy function, the average zero-crossing rate, the fundamental frequency, and the spectral peak track are adopted in this system to ensure on-line processing. Morphological and statistical analysis for temporal curves of these features are performed to show differences among different types of audio. A heuristic rule-based procedure is then developed to segment and classify audio signals by using these features. The proposed approach is generic and model free. It can be applied to almost any content-based audio management system. It is shown that the proposed scheme achieves an accuracy rate of more than 90% for audio classification. Examples for segmentation and indexing of accompanying audio signals in movies and video programs are also provided. Tong Zhang 0004, C.-C. Jay Kuo |
ACM Multimedia (1) | 1 |