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Mauricio Orozco Trujillo

dblp:07/540 · DBLP profile ↗
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5ranked-venue papers
3as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-authorArtificial intelligence and machine learning · 1Computer networks · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
1 paper
Biometric security · 77% Authentication and access control · 23%
Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction
haptic interaction
0.112005
Haptic: the new biometrics-embedded media to recognizing and quantifying human patterns · ACM Multimedia 2005
Biometric security
behavioral biometrics
0.112005
Haptic: the new biometrics-embedded media to recognizing and quantifying human patterns · ACM Multimedia 2005
Authentication and access control
user authentication
0.012005
Haptic: the new biometrics-embedded media to recognizing and quantifying human patterns · ACM Multimedia 2005

Methods — techniques the papers use, named apart from their topics

haptic-based behavioral pattern analysis · 0.1
YearPublicationVenuePosition
2013 Human perception of haptic-to-video and haptic-to-audio skew in multimedia applications
abstract
The purpose of this research is to assess the sensitivity of humans to perceive asynchrony among media signals coming from a computer application. Particularly we examine haptic-to-video and haptic-to-audio skew. For this purpose we have designed an experimental setup, where users are exposed to a basic multimedia presentation resembling a ping-pong game. For every collision between a ball and a racket, the user is able to perceive auditory, visual, and haptic cues about the collision event. We artificially introduce negative and positive delay to the auditory and visual cues with respect to the haptic stream. We subjectively evaluate the perception of inter-stream asynchrony perceived by the users using two types of haptic devices. The statistical results of our evaluation show perception rates of around 100 ms regardless of modality and type of device.
Juan M. Silva, Mauricio Orozco Trujillo, Jongeun Cha, Abdulmotaleb El Saddik, Emil M. Petriu
ACM Trans. Multim. Comput. Commun. Appl.2
2008 Experiments in haptic-based authentication of humans
Mauricio Orozco Trujillo, Matthew Graydon, Shervin Shirmohammadi, Abdulmotaleb El Saddik
Multim. Tools Appl.1
2008 Experiments in haptic-based authentication of humans
Mauricio Orozco Trujillo, Matthew Graydon, Shervin Shirmohammadi, Abdulmotaleb El Saddik
Multim. Tools Appl.1
2006 Haptic Applications Meta-Language
abstract
A wide range of haptic devices exist that possess the potential to offer users a rich experience in a virtual reality environment. This however depends on the haptic device to be used. Surely, removing the burden of users having to 'adjust to' operating haptic devices is welcomed. In this paper, we propose the creation of the Haptic Applications Meta Language - hereon HAML - which is an XML-based language created to describe Haptic-enabled frameworks to a high degree of detail. The envisioned goal of HAML is to allow for the creation of plug-and-play environments in which a wide array of supported haptic devices can be used in a multitude of virtual environments, with the compatibility issues being handled by automated engines instead of programmatically by the user. Therefore, we introduce the HAML framework and discuss its tentative structure, proof-of-concept implementation, and avenues for future work.
Fayez R. El-Far, Mohamad A. Eid, Mauricio Orozco Trujillo, Abdulmotaleb El Saddik
DS-RT3
2005 Haptic: the new biometrics-embedded media to recognizing and quantifying human patterns
abstract
Authentication for the purposes of security has taken giant strides since the introduction of Biometrics to help identify people by their behavioral and physiological features. From organizations and corporations to educational institutes, electronic resources, and even crime scenes, Biometrics offers a wide application scope to detect fraud attempts. This paper proposes a research path to achieve the task of authenticating users that are working in a haptic-based environment. The field of Biometrics can be divided into two main classes of human features. Birth-given characteristics like fingerprints and facial features cannot be developed or altered by humans. Behavioral characteristics such as hand signature and voice fall into the second class [1]. The work presented in this paper pursues the latter class and specifically studies how a person reacts to using daily devices or tools. The fact that we can exploit people's habits in handling devices to detect identity was the hypothesis that motivated this work.
Mauricio Orozco Trujillo, Ismail Shakra, Abdulmotaleb El Saddik
ACM Multimedia1