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Andrew Giese

dblp:08/10432 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-authorSystems, architecture and hardware · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 87% Multi-agent systems · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
collision avoidance
0.212014
Reciprocally-Rotating Velocity Obstacles · ICRA 2014
Robotics › Motion planning and robot control › collision avoidance
reciprocal collision avoidance
0.212014
Reciprocally-Rotating Velocity Obstacles · ICRA 2014
Knowledge, reasoning and agents › Multi-agent systems › multi-agent control
multi-agent navigation
0.112014
Reciprocally-Rotating Velocity Obstacles · ICRA 2014

Methods — techniques the papers use, named apart from their topics

velocity obstacle · 0.2optimal reciprocal collision avoidance · 0.2
YearPublicationVenuePosition
2014 Reciprocally-Rotating Velocity Obstacles
abstract
Modern multi-agent systems frequently use highlevel planners to extract basic paths for agents, and then rely on local collision avoidance to ensure that the agents reach their destinations without colliding with one another or dynamic obstacles. One state-of-the-art local collision avoidance technique is Optimal Reciprocal Collision Avoidance (ORCA). Despite being fast and efficient for circular-shaped agents, ORCA may deadlock when polygonal shapes are used. To address this shortcoming, we introduce Reciprocally-Rotating Velocity Obstacles (RRVO). RRVO generalizes ORCA by introducing a notion of rotation for polygonally-shaped agents. This generalization permits more realistic motion than ORCA and does not suffer from as much deadlock. In this paper, we present the theory of RRVO and show empirically that it does not suffer from the deadlock issue ORCA has, permits agents to reach goals faster, and has a comparable collision rate at the cost of performance overhead quadratic in the (typically small) user-defined parameter δ.
Andrew Giese, Daniel Latypov, Nancy M. Amato
ICRA1
2013 Multi-robot caravanning
abstract
We study multi-robot caravanning, which is loosely defined as the problem of a heterogeneous team of robots visiting specific areas of an environment (waypoints) as a group. After formally defining this problem, we propose a novel solution that requires minimal communication and scales with the number of waypoints and robots. Our approach restricts explicit communication and coordination to occur only when robots reach waypoints, and relies on implicit coordination when moving between a given pair of waypoints. At the heart of our algorithm is the use of leader election to efficiently exploit the unique environmental knowledge available to each robot in order to plan paths for the group, which makes it general enough to work with robots that have heterogeneous representations of the environment. We implement our approach both in simulation and on a physical platform, and characterize the performance of the approach under various scenarios. We demonstrate that our approach can successfully be used to combine the planning capabilities of different agents.
Jory Denny, Andrew Giese, Aditya Mahadevan, Arnaud Marfaing, Rachel Glockenmeier, Colton Revia, Samuel Rodríguez, Nancy M. Amato
IROS2
2013 Improving aggregate behavior in parking lots with appropriate local maneuvers
abstract
In this paper we study the ingress and egress of pedestrians and vehicles in a parking lot. We show how local maneuvers executed by agents permit them to create trajectories in constrained environments, and to resolve the deadlocks between them in mixed-flow scenarios. We utilize a roadmap-based approach which allows us to map complex environments and generate heuristic local paths that are feasible for both pedestrians and vehicles. Finally, we examine the effect that some agent-behavioral parameters have on parking lot ingress and egress.
Samuel Rodríguez, Andrew Giese, Nancy M. Amato
IROS2
2012 Environmental Effect on Egress Simulation
Samuel Rodríguez, Andrew Giese, Nancy M. Amato, Saied Zarrinmehr, Firas Al-Douri, Mark J. Clayton
MIG2