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Che-Chun Su

dblp:08/1111 · DBLP profile ↗
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15ranked-venue papers
7as first author
4since 2021 · last 2025
0009-0008-4555-2032ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 15 · 7 first-author · 4 since 2021Artificial intelligence and machine learning · 4 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Vision and language · 18% Trustworthy machine learning · 16% Transfer learning and domain adaptation · 15%
Computer graphics and multimedia
2 papers
Image and video coding · 45% Image and video processing · 30% Virtual and augmented reality · 15%

Topics — the 22 heaviest of 25, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language › 3d vision and language
3d question answering
0.912025
Zero-shot 3D Question Answering via Voxel-based Dynamic Token Compression · CVPR 2025
Computer vision › Vision and language › vision-language model
multimodal large language model
0.912025
Zero-shot 3D Question Answering via Voxel-based Dynamic Token Compression · CVPR 2025
Machine learning › Efficient and distributed learning › model compression › token compression
visual token compression
0.912025
Zero-shot 3D Question Answering via Voxel-based Dynamic Token Compression · CVPR 2025
Machine learning › Generative modeling
diffusion model
0.812024
GDA: Generalized Diffusion for Robust Test-Time Adaptation · CVPR 2024
Computer vision › Video understanding and tracking
egocentric video understanding
0.812024
Ex2Eg-MAE: A Framework for Adaptation of Exocentric Video Masked Autoencoders for Egocentric Social Role Understanding · ECCV (80) 2024
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
masked autoencoder
0.812024
Ex2Eg-MAE: A Framework for Adaptation of Exocentric Video Masked Autoencoders for Egocentric Social Role Understanding · ECCV (80) 2024
Machine learning › Trustworthy machine learning
out-of-distribution generalization
0.812024
GDA: Generalized Diffusion for Robust Test-Time Adaptation · CVPR 2024
Machine learning › Trustworthy machine learning
robustness
0.812024
GDA: Generalized Diffusion for Robust Test-Time Adaptation · CVPR 2024
Machine learning › Transfer learning and domain adaptation
test-time adaptation
0.812024
GDA: Generalized Diffusion for Robust Test-Time Adaptation · CVPR 2024
Machine learning › Transfer learning and domain adaptation
domain adaptation
0.712023
SAAML: A Framework for Semi-supervised Affective Adaptation via Metric Learning · ACM Multimedia 2023
Natural language and speech › Information extraction and text analysis
emotion recognition
0.712023
SAAML: A Framework for Semi-supervised Affective Adaptation via Metric Learning · ACM Multimedia 2023
Computer vision › 3D vision
3d human pose estimation
0.412020
MEBOW: Monocular Estimation of Body Orientation in the Wild · CVPR 2020
Computer vision › Face, body and person analysis › human pose analysis
body orientation estimation
0.412020
MEBOW: Monocular Estimation of Body Orientation in the Wild · CVPR 2020
Image and video processing › image statistics › statistical image modeling
natural image statistics
0.422015
Oriented Correlation Models of Distorted Natural Images With Application to Natural Stereopair Quality Evaluation · IEEE Trans. Image Process. 2015
Color and Depth Priors in Natural Images · IEEE Trans. Image Process. 2013
Image and video coding
image quality assessment
0.212015
Oriented Correlation Models of Distorted Natural Images With Application to Natural Stereopair Quality Evaluation · IEEE Trans. Image Process. 2015
Image and video coding › image quality assessment
no-reference quality assessment
0.212015
Oriented Correlation Models of Distorted Natural Images With Application to Natural Stereopair Quality Evaluation · IEEE Trans. Image Process. 2015
Image and video coding › image quality assessment › immersive image quality assessment
stereoscopic image quality assessment
0.212015
Oriented Correlation Models of Distorted Natural Images With Application to Natural Stereopair Quality Evaluation · IEEE Trans. Image Process. 2015
Virtual and augmented reality › depth perception
depth cues
0.212013
Color and Depth Priors in Natural Images · IEEE Trans. Image Process. 2013
Computational photography and imaging
depth estimation
0.212013
Color and Depth Priors in Natural Images · IEEE Trans. Image Process. 2013
Computer vision › Video understanding and tracking › video analytics › behavior analysis
human behavior understanding
0.112020
MEBOW: Monocular Estimation of Body Orientation in the Wild · CVPR 2020
Virtual and augmented reality › depth perception
binocular disparity
0.012013
Color and Depth Priors in Natural Images · IEEE Trans. Image Process. 2013
Image and video processing
stereo vision
0.012013
Color and Depth Priors in Natural Images · IEEE Trans. Image Process. 2013

Methods — techniques the papers use, named apart from their topics

voxel-based dynamic token compression · 0.9multi-frame vision-language model · 0.9style and content preservation · 0.8masked autoencoder · 0.8marginal entropy loss · 0.8diffusion model · 0.8semi-supervised learning · 0.7metric learning · 0.7audio-visual pretraining · 0.7joint training with heterogeneous labels · 0.4bivariate natural scene statistics · 0.2bandpass correlation model · 0.2parametric distribution modeling · 0.2bayesian stereo · 0.2
YearPublicationVenuePosition
2025 Zero-shot 3D Question Answering via Voxel-based Dynamic Token Compression
abstract
Recent advancements in 3D Large Multi-modal Models (3D-LMMs) have driven significant progress in 3D question answering. However, recent multi-frame Vision-Language Models (VLMs) demonstrate superior performance compared to 3D-LMMs on 3D question answering tasks, largely due to the greater scale and diversity of available 2D image data in contrast to the more limited 3D data. Multi-frame VLMs, although achieving superior performance, suffer from the difficulty of retaining all the detailed visual information in the 3D scene while limiting the number of visual tokens. Common methods such as token pooling, reduce visual token usage but often lead to information loss, impairing the model’s ability to preserve visual details essential for 3D question answering tasks. To address this, we propose voxel-based Dynamic Token Compression (DTC), which combines 3D spatial priors and visual semantics to achieve over 90% reduction in visual tokens usage for current multi-frame VLMs. Our method maintains performance comparable to state-of-the-art models on 3D question answering benchmarks including OpenEQA and ScanQA, demonstrating its effectiveness.
Hsiang-Wei Huang, Fu-Chen Chen, Wenhao Chai, Che-Chun Su, Sanghun Jung, Cheng-Yen Yang, Jenq-Neng Hwang, Min Sun 0001, Cheng-Hao Kuo
CVPR4
2024 GDA: Generalized Diffusion for Robust Test-Time Adaptation
abstract
Machine learning models face generalization challenges when exposed to out-of-distribution (OOD) samples with unforeseen distribution shifts. Recent research reveals that for vision tasks, test-time adaptation employing diffusion models can achieve state-of-the-art accuracy improvements on OOD samples by generating domain-aligned samples without altering the model's weights. Unfortunately, those studies have primarily focused on pixel-level corruptions, thereby lacking the generalization to adapt to a broader range of OOD types. We introduce Generalized Diffusion Adaptation (GDA), a novel diffusion-based test-time adaptation method robust against diverse OOD types. Specifically, GDA iteratively guides the diffusion by applying a marginal entropy loss derived from the model, in conjunction with style and content preservation losses during the reverse sampling process. In other words, GDA considers the model's output behavior and the samples' semantic information as a whole, reducing ambiguity in downstream tasks. Evaluation across various model architectures and OOD benchmarks indicates that GDA consistently surpasses previous diffusion-based adaptation methods. Notably, it achieves the highest classification accuracy improvements, ranging from 4.4% to 5.02% on ImageNet-C and 2.5% to 7.4% on Rendition, Sketch, and Stylized benchmarks. This performance highlights GDA's generalization to a broader range of OOD benchmarks.
Yun-Yun Tsai, Fu-Chen Chen, Albert Chen 0001, Che-Chun Su, Min Sun 0001, Cheng-Hao Kuo
CVPR5
2024 Ex2Eg-MAE: A Framework for Adaptation of Exocentric Video Masked Autoencoders for Egocentric Social Role Understanding
Minh Tran 0004, Yelin Kim, Che-Chun Su, Cheng-Hao Kuo, Min Sun 0001, Mohammad Soleymani 0001
ECCV (80)3
2023 SAAML: A Framework for Semi-supervised Affective Adaptation via Metric Learning
abstract
Socially intelligent systems such as home robots should be able to perceive emotions and social behaviors. Affect recognition datasets have limited labeled data, and existing large unlabeled datasets, e.g., VoxCeleb2, suitable for pre-training, mostly contain neutral expressions, limiting their application to affective downstream tasks. We introduce a novel Semi-supervised Affective Adaptation framework via Metric Learning (SAAML) to adapt pre-trained audiovisual models (e.g., AV-HuBERT) to expressive behaviors associated with emotions and social communication. The proposed framework automatically retrieves a large number of emotional excerpts (>100 hours) from the VoxCeleb2 dataset via metric learning from two emotion recognition datasets (MSP-IMPROV and CREMA-D), and learns domain-invariant emotion-aware representations. Experimental results show that fine-tuning the proposed affect-aware AV-HuBERT (AW-HuBERT) improves the emotion recognition accuracy by 3-6% compared to fine-tuning the original pre-trained models. We further validate the effectiveness of the AW-HuBERT on human-centered visual understanding tasks, namely, facial expression recognition, video highlight detection, and continuous emotion recognition. The proposed approach consistently outperforms AV-HuBERT and delivers competitive performance compared to the existing methods. With this work, we demonstrate the effectiveness of adaptive pre-training for existing models on domain-specific data to enhance their performance for human-centered tasks.
Minh Tran 0004, Yelin Kim, Che-Chun Su, Cheng-Hao Kuo, Mohammad Soleymani 0001
ACM Multimedia3
2020 MEBOW: Monocular Estimation of Body Orientation in the Wild
abstract
Body orientation estimation provides crucial visual cues in many applications, including robotics and autonomous driving. It is particularly desirable when 3-D pose estimation is difficult to infer due to poor image resolution, occlusion or indistinguishable body parts. We present COCO-MEBOW (Monocular Estimation of Body Orientation in the Wild), a new large-scale dataset for orientation estimation from a single in-the-wild image. The body-orientation labels for around 130K human bodies within 55K images from the COCO dataset have been collected using an efficient and high-precision annotation pipeline. We also validated the benefits of the dataset. First, we show that our dataset can substantially improve the performance and the robustness of a human body orientation estimation model, the development of which was previously limited by the scale and diversity of the available training data. Additionally, we present a novel triple-source solution for 3-D human pose estimation, where 3-D pose labels, 2-D pose labels, and our body-orientation labels are all used in joint training. Our model significantly outperforms state-of-the-art dual-source solutions for monocular 3-D human pose estimation, where training only uses 3-D pose labels and 2-D pose labels. This substantiates an important advantage of MEBOW for 3-D human pose estimation, which is particularly appealing because the per-instance labeling cost for body orientations is far less than that for 3-D poses. The work demonstrates high potential of MEBOW in addressing real-world challenges involving understanding human behaviors. Further information of this work is available at https://chenyanwu.github.io/MEBOW/.
Chenyan Wu, Jiajia Luo, Che-Chun Su, Anuja Dawane, Bikramjot Hanzra, Bilan Liu, James Z. Wang 0001, Cheng-Hao Kuo
CVPR4
2017 Binocular spatial activity and reverse saliency driven no-reference stereopair quality assessment
Lixiong Liu, Che-Chun Su, Hua Huang 0001, Alan C. Bovik
Signal Process. Image Commun.3
2015 Closed-Form Correlation Model of Oriented Bandpass Natural Images
abstract
Most prevalent statistical models of natural images characterize only the univariate distributions of divisively normalized bandpass responses or wavelet-like decompositions of them. However, the higher-order dependencies between spatially neighboring responses are not yet well understood. Towards filling this gap, we propose a new closed-form spatial-oriented correlation model that captures statistical regularities between perceptually decomposed natural image luminance samples. We validate the new correlation model on a variety of natural images. Experimental results demonstrate the robustness of the new correlation model across image content. A software release that implements the new closed-form spatial-oriented correlation model is available at http://live.ece.utexas.edu/research/3dnss/bicorr_release.zip.
Che-Chun Su, Lawrence K. Cormack, Alan C. Bovik
IEEE Signal Process. Lett.1
2015 Oriented Correlation Models of Distorted Natural Images With Application to Natural Stereopair Quality Evaluation
abstract
In recent years, bandpass statistical models of natural, photographic images of the world have been used with great success to solve highly diverse problems involving image representation, image repair, image quality assessment (IQA), and image compression. One missing element has been a reliable and generic model of spatial image correlation that reflects the distributions of oriented and relatively oriented spatial structures. We have developed such a model for bandpass pristine images and have generalized it here to also capture the spatial correlation structure of bandpass distorted images. The model applies well to both luminance and depth images. As a demonstration of the usefulness of the generalized model, we develop a new no-reference stereoscopic/3D IQA framework, dubbed stereoscopic/3D blind image naturalness quality index, which utilizes both univariate and generalized bivariate natural scene statistics (NSS) models. We first validate the robustness and effectiveness of these novel bivariate and correlation NSS features extracted from distorted stereopairs, then demonstrate that they are predictive of distortion severity. Our experimental results show that the resulting 3D image quality predictor based in part on the new model outperforms state-of-the-art full- and no-reference 3D IQA algorithms on both symmetrically and asymmetrically distorted stereoscopic image pairs.
Che-Chun Su, Lawrence K. Cormack, Alan C. Bovik
IEEE Trans. Image Process.1
2014 New bivariate statistical model of natural image correlations
abstract
We perform bivariate statistical analysis and modeling of the joint distributions of spatially adjacent sub-band responses for both luminance/chrominance and range data in natural scenes. In particular, we introduce a multivariate generalized Gaussian distribution and an exponentiated sine function to model the underlying statistics and correlations. The experimental results show that the bivariate statistics relating spatially adjacent pixels in both 2D color images and range maps are well described by the proposed models. We validate the robustness of the proposed bivariate models using a multi-variate statistical hypothesis test, and further demonstrate their effectiveness with application to a prototype depth estimation algorithm.
Che-Chun Su, Lawrence K. Cormack, Alan C. Bovik
ICASSP1
2013 Full-reference quality assessment of stereopairs accounting for rivalry
Ming-Jun Chen, Che-Chun Su, Do-Kyoung Kwon, Lawrence K. Cormack, Alan C. Bovik
Signal Process. Image Commun.2
2013 Subjective evaluation of stereoscopic image quality
Anush K. Moorthy, Che-Chun Su, Anish Mittal, Alan C. Bovik
Signal Process. Image Commun.2
2013 Color and Depth Priors in Natural Images
abstract
Natural scene statistics have played an increasingly important role in both our understanding of the function and evolution of the human vision system, and in the development of modern image processing applications. Because range (egocentric distance) is arguably the most important thing a visual system must compute (from an evolutionary perspective), the joint statistics between image information (color and luminance) and range information are of particular interest. It seems obvious that where there is a depth discontinuity, there must be a higher probability of a brightness or color discontinuity too. This is true, but the more interesting case is in the other direction--because image information is much more easily computed than range information, the key conditional probabilities are those of finding a range discontinuity given an image discontinuity. Here, the intuition is much weaker; the plethora of shadows and textures in the natural environment imply that many image discontinuities must exist without corresponding changes in range. In this paper, we extend previous work in two ways--we use as our starting point a very high quality data set of coregistered color and range values collected specifically for this purpose, and we evaluate the statistics of perceptually relevant chromatic information in addition to luminance, range, and binocular disparity information. The most fundamental finding is that the probabilities of finding range changes do in fact depend in a useful and systematic way on color and luminance changes; larger range changes are associated with larger image changes. Second, we are able to parametrically model the prior marginal and conditional distributions of luminance, color, range, and (computed) binocular disparity. Finally, we provide a proof of principle that this information is useful by showing that our distribution models improve the performance of a Bayesian stereo algorithm on an independent set of input images. To summarize, we show that there is useful information about range in very low-level luminance and color information. To a system sensitive to this statistical information, it amounts to an additional (and only recently appreciated) depth cue, and one that is trivial to compute from the image data. We are confident that this information is robust, in that we go to great effort and expense to collect very high quality raw data. Finally, we demonstrate the practical utility of these findings by using them to improve the performance of a Bayesian stereo algorithm.
Che-Chun Su, Lawrence K. Cormack, Alan C. Bovik
IEEE Trans. Image Process.1
2011 Natural scene statistics of color and range
abstract
Color and depth play important roles in natural scenes and in vision, and their perception is related. Extensive work has been conducted on studying the luminance statistics of natural scenes; however, there is very little work done on analyzing the statistics between luminance and range in natural scenes, not to mention color and range. In this paper, we present the LIVE Color+3D Database, which contains 12 sets of color images with corresponding ground truth range maps in a high-definition resolution of 1280×720. We examined the statistical distribution of range gradients conditioned on the Gabor responses of the color images, as well as the variations of statistical measures of range gradients with changes in the Gabor responses. The analysis results show that the distributions of range gradients conditioned on the Gabor responses have very similar exponential shapes for both luminance and chrominance channels. Moreover, we also found that the depth difference between neighboring pixels increases as the corresponding magnitudes of the Gabor responses rise.
Che-Chun Su, Alan C. Bovik, Lawrence K. Cormack
ICIP1
2008 H.264/AVC-based multiple description video coding using dynamic slice groups
Che-Chun Su, Homer H. Chen, Jason J. Yao, Polly Huang
Signal Process. Image Commun.1
2007 H.264/AVC-Based Multiple Description Coding Scheme
abstract
A new multiple description coding (MDC) scheme is proposed in this paper. It utilizes the advanced video coding tools and features provided in H.264/AVC to introduce redundancy into descriptions. The proposed MDC scheme produces two descriptions, each consisting of two slice groups. One of them, called main slice group (MSG), is encoded in the normal way as main information. The other one, called side slice group (SSG), is encoded with fewer bits as redundancy by using larger quantization step sizes. Spatial and temporal correlations between neighboring macroblocks in video frames are exploited to achieve efficient redundancy coding. Experimental results show that the proposed MDC scheme achieves better rate-distortion (R-D) performance than previous slice-group based MDC schemes.
Che-Chun Su, Jason J. Yao, Homer H. Chen
ICIP (4)1