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Ingo Bauermann

dblp:08/3405 · DBLP profile ↗
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6ranked-venue papers
5as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Image and video coding · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding › rate-distortion optimization
rate-distortion-complexity optimization
0.222008
RDTC Optimized Compression of Image-Based Scene Representations (Part II): Practical Coding · IEEE Trans. Image Process. 2008
RDTC Optimized Compression of Image-Based Scene Representations (Part I): Modeling and Theoretical Analysis · IEEE Trans. Image Process. 2008
Image and video coding
rate-distortion optimization
0.222008
RDTC Optimized Compression of Image-Based Scene Representations (Part II): Practical Coding · IEEE Trans. Image Process. 2008
RDTC Optimized Compression of Image-Based Scene Representations (Part I): Modeling and Theoretical Analysis · IEEE Trans. Image Process. 2008

Methods — techniques the papers use, named apart from their topics

hybrid video coding · 0.2experimental testbed · 0.1caching analysis · 0.1
YearPublicationVenuePosition
2008 Progressive rendering from RDTC optimized streams
abstract
Recently, we have introduced a framework for the compression and interactive streaming of image-based scene representations based on hybrid video coding techniques. In that scheme, the storage rate (R), distortion (D), transmission rate (T), and decoding complexity (C) are traded off against each other to minimize the user perceived delay in a remote navigation scenario. In this work, we extend that scheme by introducing a technique for progressive transmission and rendering from such RDTC compressed image-based scene representations. Real-time experiments show that a trade off between the user perceived delay and the rendering quality can be achieved and that the delay can be significantly reduced compared to independent or rate-distortion optimized compression.
Ingo Bauermann, Werner Maier 0001, Eckehard G. Steinbach
ICME1
2008 Joint calibration of a camera triplet and a laser rangefinder
abstract
This paper studies the calibration of a multi-sensor capture device for the acquisition of image-based scene representations. It is composed of cameras and a laser rangefinder. We use a plane based approach to calibrate the compound system, determining both intrinsic and extrinsic parameters. The novelty of our approach is that the cameras and the scanner are treated jointly. We have tested our method both in simulations and on real data and observe very good calibration results.
Florian Schweiger, Ingo Bauermann, Eckehard G. Steinbach
ICME2
2008 RDTC Optimized Compression of Image-Based Scene Representations (Part I): Modeling and Theoretical Analysis
abstract
Rendering of virtual views in interactive streaming of compressed image-based scene representations requires random access to arbitrary parts of the reference image data. The degree of interframe dependencies exploited during encoding has an impact on the transmission and decoding time and, at the same time, delimits the (storage) rate-distortion (RD) tradeoff that can be achieved. In this work, we extend the classical RD optimization approach using hybrid video coding concepts to a tradeoff between the storage rate (R), distortion (D), transmission data rate (T), and decoding complexity (C). We present a theoretical model for this RDTC space with a focus on the decoding complexity and, in addition, the impact of client side caching on the RDTC measures is considered and evaluated. Experimental results qualitatively match those predicted by our theoretical models and show that an adaptation of the encoding process to scenario specific parameters like computational power of the receiver and channel throughput can significantly reduce the user-perceived delay or required storage for RDTC optimized streams compared to RD optimized or independently encoded scene representations.
Ingo Bauermann, Eckehard G. Steinbach
IEEE Trans. Image Process.1
2008 RDTC Optimized Compression of Image-Based Scene Representations (Part II): Practical Coding
abstract
Interactive streaming of compressed image-based scene representations requires random access to the reference image data. The degree of interframe dependencies exploited during encoding has an impact on the transmission and decoding time and, at the same time, delimits the (storage) rate-distortion (RD) tradeoff that can be achieved. The transmission data rate and the decoding complexity at the client have received attention in the literature, but their incorporation into the optimization procedure for compression and streaming is missing. If scenario-specific measures are considered, the traditional RD optimization can be extended to a tradeoff between the (storage) rate (R), distortion (D), transmission data rate (T), and decoding complexity (C). In the first part of this sequel of papers, we have theoretically analyzed the RDTC space for the compression of densely sampled image-based scene representations. In this second part, we consider practical RDTC optimization. We propose a modeling and encoding parameter selection procedure that allows us to adapt the compression to scenario-specific properties. The impact of client side caching is considered and evaluated using an experimental testbed. Our results show a significant reduction of the user perceived delay, memory consumption or required minimum channel and storage bitrate for RDTC optimized streams compared to classical RD optimized or independently encoded scene representations.
Ingo Bauermann, Eckehard G. Steinbach
IEEE Trans. Image Process.1
2007 Analysis of the Decoding-Complexity of Compressed Image-Based Scene Representations
abstract
Interactive navigation in image-based scenes requires random access to the compressed reference image data. When using state of the art block-based hybrid video coding techniques, the degree of inter and intra block dependencies introduced during compression has an impact on the effort required to access reference image data and therefore delimits the response time for interactive applications. In this work a theoretical model for the decoding-complexity of compressed image-based scene representations is presented and evaluated. Results show the validity of the model. Additionally, results for decoding-complexity constrained rate distortion optimization (RDC) using our model show the benefit of incorporating the computational power of client devices into the compression process.
Ingo Bauermann, Eckehard G. Steinbach
ICIP (6)1
2007 Encoding Parameter Estimation for RDTC Optimized Compression and Streaming of Image-Based Scene Representations
abstract
Remote navigation in image-based scene representations requires random access to parts of the compressed reference image data to compose virtual views. The degree of dependencies introduced during compression has an impact on the effort that is required to access reference image data and at the same time delimits the rate-distortion (RD) tradeoff that can be achieved. If a limited channel bitrate and computational power of client devices are taken into account, encoding can be performed in a RD optimal manner with respect to the expected maximum transmission data rate (T) and decoding complexity (C). In this work we present a practical framework for parameter estimation for RDTC optimal encoding of image-based scene representations.
Ingo Bauermann, Eckehard G. Steinbach
ICIP (6)1