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Kyeong Joong Kim

dblp:10/6747 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2000
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Image and video coding · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding › video compression
object-based video coding
0.012000
Generalized interframe vertex-based shape encoding scheme for video sequences · IEEE Trans. Image Process. 2000
Image and video coding
shape coding
0.012000
Generalized interframe vertex-based shape encoding scheme for video sequences · IEEE Trans. Image Process. 2000
Image and video coding › shape coding
contour coding
0.011999
Adaptive approximation bounds for vertex based contour encoding · IEEE Trans. Image Process. 1999

Methods — techniques the papers use, named apart from their topics

graph simplification · 0.0directed acyclic graph shortest path · 0.0distortion bound adjustment · 0.0adaptive approximation bound · 0.0
YearPublicationVenuePosition
2000 Generalized interframe vertex-based shape encoding scheme for video sequences
abstract
The efficiency of shape coding is an important problem concerning content-based image manipulations and object-based coding of the video sequences. In order to encode the shape information of an object, the boundary is approximated by a polygon which can be encoded with the smallest number of bits for maximum allowable distortion. The conventional boundary coding schemes, however, does not successfully remove the temporal redundancy of the video sequences. This paper proposes a new boundary encoding scheme by which the temporal redundancy between two successive frames is efficiently removed, resulting in lower bit-rate than the conventional algorithms. The interframe vertex selection problem is solved by finding the path with the minimum cost in the directed acyclic graph (DAG) and its fast version using a simplified graph is introduced to reduce the computational load. The vertices were selected from both the current frame to be encoded and the previous frame already encoded, and thus, the temporal redundancy was effectively removed.
Kyeong Joong Kim, Jong-Yeul Suh, Moon Gi Kang
IEEE Trans. Image Process.1
1999 Adaptive approximation bounds for vertex based contour encoding
abstract
When approximating the shape of a region, a fixed bound on the tolerable distortion is set for approximating its contour points. An adaptive approximation bound for lossy coding of the contour points is proposed. A function representing the relative significance of the contour points is defined to adjust the distortion bound along the region contour allowing an adaptive approximation of the region shape. The effectiveness of the adaptive contour coding approach for a region-based coding system is verified through experiments.
Kyeong Joong Kim, Chae Wook Lim, Moon Gi Kang, Kyu Tae Park
IEEE Trans. Image Process.1