Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Simona E. Grigorescu

dblp:11/2907 · DBLP profile ↗
← Back
3ranked-venue papers
3as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorArtificial intelligence and machine learning · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › feature extraction
gabor features
0.012002
Comparison of texture features based on Gabor filters · IEEE Trans. Image Process. 2002
Image and video processing
texture analysis
0.012002
Comparison of texture features based on Gabor filters · IEEE Trans. Image Process. 2002
Image and video processing › image segmentation
texture segmentation
0.012002
Comparison of texture features based on Gabor filters · IEEE Trans. Image Process. 2002

Methods — techniques the papers use, named apart from their topics

grating cell operator · 0.0gabor filter bank · 0.0fisher criterion · 0.0
YearPublicationVenuePosition
2003 Texture analysis using Renyi's generalized entropies
abstract
In this paper, we propose a texture analysis method based on Renyi's generalized entropies. The method aims at identifying texels in regular textures by searching for the smallest window through which the minimum number of different visual patterns is observed when moving the window over a given texture. The results show that any of Renyi's entropies can be used for texel identification. However, the second order entropy, due to its robust estimation, is the most reliable. The main advantages of the proposed method are its robustness and its flexibility. We illustrate die usefulness and the effectiveness of the method in a texture synthesis application.
Simona E. Grigorescu, J. M. F. Petkov
ICIP (1)1
2002 Comparison of texture features based on Gabor filters
abstract
Texture features that are based on the local power spectrum obtained by a bank of Gabor filters are compared. The features differ in the type of nonlinear post-processing which is applied to the local power spectrum. The following features are considered: Gabor energy, complex moments, and grating cell operator features. The capability of the corresponding operators to produce distinct feature vector clusters for different textures is compared using two methods: the Fisher (1923) criterion and the classification result comparison. Both methods give consistent results. The grating cell operator gives the best discrimination and segmentation results. The texture detection capabilities of the operators and their robustness to nontexture features are also compared. The grating cell operator is the only one that selectively responds only to texture and does not give false response to nontexture features such as object contours.
Simona E. Grigorescu, Nicolai Petkov, Peter Kruizinga
IEEE Trans. Image Process.1
2000 A Comparative Study of Filter Based Texture Operators Using Mahalanobis Distance
abstract
Texture feature extraction operators, which comprise linear filtering, eventually followed by post-processing, are considered. The filters used are Laws' masks (1980), filters derived from well-known discrete transforms, and Gabor filters. The post-processing step comprises nonlinear point operations and/or local statistics computation. The performance is measured by means of the Mahalanobis distance between clusters of feature vectors derived from different textures. The results show that post-processing improves considerably the performance of filter based texture operators.
Simona E. Grigorescu, Nicolai Petkov, Peter Kruizinga
ICPR1