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Chang-Hong Fu 0002

dblp:117/4527-2 · also Changhong Fu 0002 · DBLP profile ↗
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29ranked-venue papers
10as first author
4since 2021 · last 2026
0000-0001-8221-2311ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 24 · 10 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Image and video coding · 93% Geometric modeling and processing · 4% Multimedia systems and quality of experience · 2%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding
rate-distortion optimization
0.812024
Analysis of Coding Gain Due to In-Loop Reshaping · IEEE Trans. Image Process. 2024
Image and video coding
video compression
0.812024
Analysis of Coding Gain Due to In-Loop Reshaping · IEEE Trans. Image Process. 2024
Image and video coding › video coding standards
3D-HEVC
0.512021
Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points · IEEE Trans. Image Process. 2021
Image and video coding › video compression › 3d video coding › depth map coding
depth intra coding
0.512021
Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points · IEEE Trans. Image Process. 2021
Image and video coding › complexity control for video encoding
fast mode decision
0.512021
Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points · IEEE Trans. Image Process. 2021
Image and video coding › predictive coding
intra mode decision
0.512021
Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points · IEEE Trans. Image Process. 2021
Image and video coding › video compression
coding unit partitioning
0.112021
Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points · IEEE Trans. Image Process. 2021
Geometric modeling and processing › spatial data structures
quadtree
0.112021
Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points · IEEE Trans. Image Process. 2021
Image and video coding
multiview video coding
0.112011
A fast stereoscopic video coding algorithm based on JMVM · Sci. China Inf. Sci. 2011
Image and video coding › multiview video coding
stereo video coding
0.112011
A fast stereoscopic video coding algorithm based on JMVM · Sci. China Inf. Sci. 2011
Image and video processing
compressed-domain processing
0.112007
New Architecture for MPEG Video Streaming System With Backward Playback Support · IEEE Trans. Image Process. 2007
Image and video coding › video coding standards
MPEG video
0.112007
New Architecture for MPEG Video Streaming System With Backward Playback Support · IEEE Trans. Image Process. 2007
Multimedia systems and quality of experience
video streaming
0.112007
New Architecture for MPEG Video Streaming System With Backward Playback Support · IEEE Trans. Image Process. 2007

Methods — techniques the papers use, named apart from their topics

rate-distortion analysis · 0.8entropy coding · 0.8corner point detection · 0.5adaptive corner point selection · 0.5JMVM · 0.1macroblock classification · 0.1VLC-domain processing · 0.1DCT-domain processing · 0.1
YearPublicationVenuePosition
2026 Hypergraph-Based Audio-Visual Fusion for Obstructive Sleep Apnea Severity Estimation During Wakefulness
abstract
Obstructive sleep apnea (OSA) is associated with psychophysiological impairments, and recent studies have shown the feasibility of using speech and craniofacial images during wakefulness for severity estimation. However, the inherent limitations of unimodal data constrain the performance of current methods. To address this, we proposed a novel hypergraph-based multimodal fusion framework (HMFusion) that integrates psychophysiological information from audio-visual data. Specifically, we employ long short-term memory (LSTM)-based encoders to extract modality-specific temporal dynamics from pre-trained audio-visual embeddings and remotely photoplethysmography (rPPG)-derived heart rate sequences. A hypergraph neural network is then utilized to capture critical cross-modal interactions for OSA severity estimation. Evaluation on a dataset of 159 participants from a clinical sleep center demonstrates that the proposed model achieves area under the receiver operating characteristic curves (AUCs) of 88.26%, 86.07%, and 85.29%, with corresponding F1-scores of 92.91%, 85.50%, and 85.30% at Apnea-Hypopnea Index (AHI) thresholds of 5, 15, and 30 events/hour, respectively, outperforming state-of-the-art approaches. This study highlights the potential of psychophysiological data in enhancing OSA severity estimation during wakefulness, offering new avenues for clinical research in this field.
Biao Xue, Yanting Shao, Chang-Hong Fu 0002, Xiaohua Zhu 0001, Heng Zhao 0002, Hong Hong 0001
IEEE J. Biomed. Health Informatics4
2024 Analysis of Coding Gain Due to In-Loop Reshaping
abstract
Reshaping, a point operation that alters the characteristics of signals, has been shown capable of improving the compression ratio in video coding practices. Out-of-loop reshaping that directly modifies the input video signal was first adopted as the supplemental enhancement information (SEI) for the HEVC/H.265 without the need to alter the core design of the video codec. VVC/H.266 further improves the coding efficiency by adopting in-loop reshaping that modifies the residual signal being processed in the hybrid coding loop. In this paper, we theoretically analyze the rate-distortion performance of the in-loop reshaping and use experiments to verify the theoretical result. We prove that the in-loop reshaping can improve coding efficiency when the entropy coder adopted in the coding pipeline is suboptimal, which is in line with the practical scenarios that video codecs operate in. We derive the PSNR gain in a closed form and show that the theoretically predicted gain is consistent with that measured from experiments using standard testing video sequences.
Chau-Wai Wong, Chang-Hong Fu 0002, Mengting Xu, Guan-Ming Su
IEEE Trans. Image Process.2
2023 Near Infrared Video Heart Rate Detection Based on Multi-region Selection and Robust Principal Component Analysis
Chang-Hong Fu 0002, Li Zhang 0022, Hong Hong 0001
ICIG (5)2
2021 Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points
abstract
To improve the coding performance of depth maps, 3D-HEVC includes several new depth intra coding tools at the expense of increased complexity due to a flexible quadtree Coding Unit/Prediction Unit (CU/PU) partitioning structure and a huge number of intra mode candidates. Compared to natural images, depth maps contain large plain regions surrounded by sharp edges at the object boundaries. Our observation finds that the features proposed in the literature either speed up the CU/PU size decision or intra mode decision and they are also difficult to make proper predictions for CUs/PUs with the multi-directional edges in depth maps. In this work, we reveal that the CUs with multi-directional edges are highly correlated with the distribution of corner points (CPs) in the depth map. CP is proposed as a good feature that can guide to split the CUs with multi-directional edges into smaller units until only single directional edge remains. This smaller unit can then be well predicted by the conventional intra mode. Besides, a fast intra mode decision is also proposed for non-CP PUs, which prunes the conventional HEVC intra modes, skips the depth modeling mode decision, and early determines segment-wise depth coding. Furthermore, a two-step adaptive corner point selection technique is designed to make the proposed algorithm adaptive to frame content and quantization parameters, with the capability of providing the flexible tradeoff between the synthesized view quality and complexity. Simulation results show that the proposed algorithm can provide about 66% time reduction of the 3D-HEVC intra encoder without incurring noticeable performance degradation for synthesized views and it also outperforms the previous state-of-the-art algorithms in term of time reduction and ∆ BDBR.
Chang-Hong Fu 0002, Yui-Lam Chan, Hongbin Zhang 0005, Sik-Ho Tsang, Mengting Xu
IEEE Trans. Image Process.1
2020 Overview of current development in depth map coding of 3D video and its future
abstract
3D videos have attracted attention from academia and industry after great success in the film industry. Multiview video plus depth (MVD) is the most popular 3D video format to provide vivid 3D feeling and has been adopted as an international 3D video coding standard, namely 3D extension of high efficiency video coding (HEVC). MVD includes a limited number of textures and depth maps to synthesise virtual views. In MVD, depth samples describe the distance between a camera and an actual object as a grey‐level image. The characteristics of depth maps are quite different from texture images. Consequently, new coding tools are designed for depth maps in 3D‐HEVC to improve the coding efficiency at the expense of high‐computational complexity, which faces great challenges in coding systems. Depth map coding is also an important technique in immersive media to support three degrees of freedom 3DoF+/6DoF applications such as virtual reality/augmented reality. The study starts with an overview of what has been done over the last decade in 3D‐HEVC, especially depth map coding, regarding theories, methodologies, current research and state‐of‐the‐art fast approaches. Following this, a comprehensive comparison of the reviewed techniques is presented, and an outlook on its future trends is provided.
Yui-Lam Chan, Chang-Hong Fu 0002, Hao Chen 0043, Sik-Ho Tsang
IET Signal Process.2
2020 Early termination for fast intra mode decision in depth map coding using DIS-inheritance
Chang-Hong Fu 0002, Hao Chen 0043, Yui-Lam Chan, Sik-Ho Tsang, Xiaohua Zhu 0001
Signal Process. Image Commun.1
2018 Early Intra Block Partition Decision for Depth Maps in 3D-HEVC
abstract
In the three-dimensional extension of the high efficiency video coding standard (3D-HEVC), the optimal depth intra coding block partition structure with smallest rate-distortion (RD) cost is decided after recursively checking all possible partition levels (0-3). The block partition method, together with all intra modes for depth maps at each partition level, dramatically increases the computational complexity of depth intra coding. In this paper, we propose an early termination method for intra block partitioning, in which the termination decision could be decided in a simplified form associated with the current block and its first sub-block. Simulation results demonstrate that the proposed algorithm could save 45.10% of depth coding time with almost no increase in BDBR.
Hao Chen 0043, Chang-Hong Fu 0002, Yui-Lam Chan, Xiaohua Zhu 0001
ICIP2
2018 Probability-Based Depth Intra-Mode Skipping Strategy and Novel VSO Metric for DMM Decision in 3D-HEVC
abstract
Multiview video plus depth format has been adopted as the emerging 3D video representation recently. It includes a limited number of textures and depth maps to synthesize additional virtual views. Since the quality of depth maps influences the view synthesis process, their sharp edges should be well preserved to avoid mixing foreground with background. To address this issue, 3D-High Efficiency Video Coding (HEVC) introduces new coding tools, a partition-based intra mode [depth modeling mode (DMM)], a residual description technique [segmentwise depth coding (SDC)], and a more complex rate-distortion (RD) evaluation with view synthesis optimization (VSO), to provide more accurate predictions and achieve higher compression rate. However, these new techniques introduce a lot of possible candidates, and each of them requires complicated RD calculation in the process of intra-mode decision. They lead to unacceptable computational burden in a 3D-HEVC encoder. Therefore, in this paper, we raise two efficient techniques for depth intra-mode decision. First, by investigating the statistical characteristics of variance distributions in the two partitions of DMM, a simple but efficient criterion based on the squared Euclidean distance of variances (SEDV) is suggested to evaluate RD costs of the DMM candidates instead of the time-consuming VSO process. Second, a probability-based early depth intra-mode decision is proposed to select only the most promising mode and make the early determination of using SDC based on the low-complexity RD cost in rough mode decision. Experimental results show that the proposed algorithm with these two new techniques provides 33%-48% time reduction with little drop in the coding performance compared with the state-of-the-art algorithms.
Hongbin Zhang 0005, Chang-Hong Fu 0002, Yui-Lam Chan, Sik-Ho Tsang, Wan-Chi Siu
IEEE Trans. Circuits Syst. Video Technol.2
2017 Depth modelling mode decision for depth intra coding via good feature
abstract
The depth modelling modes (DMM) and 35 conventional intra modes (CHIMs) introduced in 3D-HEVC results in unacceptable huge complexity of depth intra coding. However, some redundancy between DMM and CHIMs could be avoided to accelerate the process. In this paper, a good feature-corner point (CP) is proposed to evaluate the orientation of edge in a given prediction unit (PU), by which a binary classifier is created. We further investigate the probability distribution of DMM, which is selected as the optimal intra mode in each category. According to the statistical analysis, the skipping of DMM decision is proposed to eliminate the cases which have been predicted well by CHIMs. The experimental results show that, compared with the test model HTM-13.0 of 3D-HEVC, the proposed algorithm can yield about 17% time reduction for depth intra coding with almost no degradation in coding performance.
Chang-Hong Fu 0002, Ya-Wen Zhao, Hongbin Zhang 0005, Yui-Lam Chan, Wan-Chi Siu
ICIP1
2017 Fitness heart rate measurement using face videos
abstract
Recent studies showed that subtle changes in human's face color due to the heartbeat can be captured by digital video recorders. Most existing work focused on still/rest cases or those with relatively small motions. In this work, we propose a heart-rate monitoring method for fitness exercise videos. We focus on designing a highly precise motion compensation scheme with the help of the optical flow, and use motion information as a cue to adaptively remove ambiguous frequency components for improving the heart rates estimates. Experimental results show that our proposed method can achieve highly precise estimation with an average error of 1.1 beats per minute (BPM) or 0.58% in relative error.
Qiang Zhu 0015, Chau-Wai Wong, Chang-Hong Fu 0002, Min Wu 0001
ICIP3
2016 Quadtree decision for depth intra coding in 3D-HEVC by good feature
abstract
3D-HEVC is a good coding solution for multi-view video plus depth data. It achieves good coding performance of synthesized views. However, depth intra coding brings unbearable complexity, which is the most urgent issue to be solved for the practical applications. Typically, depth maps have a good feature of structure or less texture compared with natural videos. Therefore, in this paper, a fast depth intra coding algorithm is proposed to speed up the quadtree decision by the good feature-corner point (CP). The proposed algorithm can adaptively extract CPs and preallocate the depth level of coding quadtree. The large size of coding units (CUs) can be skipped for blocks, which have higher predicted depth level. On the contrary, the blocks, with lower predicted depth level, do not check the smaller size of CUs. Simulation results show that the proposed algorithm can provide about 41% time reduction while maintaining the BD performance.
Hongbin Zhang 0005, Yui-Lam Chan, Chang-Hong Fu 0002, Sik-Ho Tsang, Wan-Chi Siu
ICASSP3
2015 Efficient depth intra mode decision by reference pixels classification in 3D-HEVC
abstract
The uniform intra prediction increases the intra prediction modes up to 35 and brings better coding efficiency in HEVC. Besides, depth modelling modes (DMMs) are introduced in depth intra coding of 3D-HEVC to preserve sharp edges and avoid ringing artifacts in a synthesized view. Meanwhile, the encoding time of depth intra coding rapidly increases due to a huge number of intra mode candidates. Based on the spatial correlation of a depth map, we find that not all of the intra modes are necessary to be considered in most cases. Hence, a fast content-dependent depth intra mode decision algorithm is raised in this paper by classifying the spatial distribution of the reference pixels. Simulation results show that the proposed adaptive fast algorithm can save 21%-35% time of the depth coding with the insignificant bit rate increase compared with the state-of-the-art algorithm.
Hongbin Zhang 0005, Chang-Hong Fu 0002, Yui-Lam Chan, Sik-Ho Tsang, Wan-Chi Siu
ICIP2
2014 Establishment of linkages across GOP boundaries for reverse playback on compressed video
Chang-Hong Fu 0002, Yui-Lam Chan, Wan-Chi Siu
Signal Process. Image Commun.1
2012 Iterative search strategy with selective bi-directional prediction for low complexity multiview video coding
Zhipin Deng, Yui-Lam Chan, Kebin Jia, Chang-Hong Fu 0002, Wan-Chi Siu
J. Vis. Commun. Image Represent.4
2012 Hybrid motion estimation scheme for secondary SP-frame coding using inter-frame correlation and FMO
Ki-Kit Lai, Yui-Lam Chan, Chang-Hong Fu 0002, Wan-Chi Siu
Signal Process. Image Commun.3
2011 Fast iterative search for motion and disparity estimation in stereoscopic video coding
abstract
In this paper, a fast algorithm is proposed to speed up the motion and disparity estimation in stereoscopic video coding. Based on the stereo-motion consistency constraint, an iterative search strategy is suggested to get the motion and disparity vectors simultaneously. A credible base vector selection scheme and an adaptive search range adjustment technique are designed to further strengthen the iterative search. Results show that the complexity can be significantly reduced compared to the JMVM full search with a negligible quality drop.
Zhipin Deng, Kebin Jia, Yui-Lam Chan, Chang-Hong Fu 0002, Wan-Chi Siu
VCIP4
2011 A fast stereoscopic video coding algorithm based on JMVM
Zhipin Deng, Kebin Jia, Yui-Lam Chan, Chang-Hong Fu 0002, Wan-Chi Siu
Sci. China Inf. Sci.4
2010 New frame type for view access in MVC
abstract
This paper proposes a new frame-type, PSB-frame, for view access in multi-view video coding (MVC). With this new frame-type, a corresponding SI-frame that has been supported by the H.264 extended profile can work with the PSB-frame to provide an immediate access point on B-frames. This new PSB-frame facilities some recent applications such as view access of an multi-view bitstream. In this paper, we provide the arrangements for encoding and decoding mechanisms of a PSB-frame and describe how PSB-frames can be used in MVC bitstreams for view access. Simulation results show that the solution with the new frame-type outperforms the existing approaches.
Chang-Hong Fu 0002, Yui-Lam Chan, Ki-Kit Lai
ICIP1
2010 A new motion vector composition algorithm for fast-forward video playback in H.264
abstract
With the rapid growth of streaming digital videos, it is desirable to access video segments of interest by searching through the video contents with a faster speed than a normal playback. Fast-forward playback is the key function that enables quick browsing of videos. It can be realized by a frame-skipping transcoder which transcodes only the frames required for playback at the desired fast speed. Various motion vector (MV) composition algorithms aim at reducing the computational complexity of the transcoder. They only perform fairly in limited skipped frames scenarios. In this paper, a new vector selection algorithm is proposed to compose a new motion vector (MV) from a set of candidate MVs for minimizing prediction errors due to a larger frame-skipping factor. Experimental results show that the proposed algorithm can deliver a remarkable improvement on the rate-distortion performance over other algorithms.
Tsz-Kwan Lee, Chang-Hong Fu 0002, Yui-Lam Chan, Wan-Chi Siu
ISCAS2
2010 Fast motion and disparity estimation for multiview video coding
Zhipin Deng, Kebin Jia, Yui-Lam Chan, Chang-Hong Fu 0002, Wan-Chi Siu
Frontiers Comput. Sci. China4
2010 An efficient motion vector composition algorithm for fast-forward playback in a video streaming system
Chang-Hong Fu 0002, Tsz-Kwan Lee, Yui-Lam Chan, Wan-Chi Siu
J. Vis. Commun. Image Represent.1
2008 Viewpoint switching in multiview videos using SP-frames
abstract
The distinguishing feature of multiview video lies in the interactivity, which allows users to select their favourite viewpoint. It switches bitstream at a particular view when necessary instead of transmitting all the views. The new SP-frame in H.264 is originally developed for multiple bit-rate streaming with the support of seamless switching. The SP-frame can also be directly employed in the viewpoint switching of multiview videos. Notwithstanding the guarantee of seamless switching using SP-frames, the cost is the bulky size of secondary SP-frames. This induces a significant amount of additional space or bandwidth for storage or transmission, especially for the multiview scenario. For this reason, a new motion estimation and compensation technique operating in the quantized transform (QDCT) domain is designed for coding secondary SP-frame in this paper. Our proposed work aims at keeping the secondary SP-frames as small as possible without affecting the size of primary SP-frames by incorporating QDCT-domain motion estimation and compensation in the secondary SP-frame coding. Simulation results show that the size of secondary SP-frames can be reduced remarkably in viewpoint switching.
Ki-Kit Lai, Yui-Lam Chan, Chang-Hong Fu 0002, Wan-Chi Siu
ICIP3
2007 A High Performance Lossless Bayer Image Compression Scheme
abstract
Demosaicing and compression are generally performed sequentially in most digital cameras. Recent reports show that the compression-first scheme outperforms the conventional demosaicing-first scheme in terms of image quality and complexity. In this paper, an efficient lossless compression scheme for Bayer images is presented. It exploits a context matching technique to rank the neighboring pixels for predicting a pixel. Besides, an adaptive color difference estimation scheme is also proposed to remove the spectral redundancy. Simulation results show that the proposed algorithm can achieve a better compression performance as compared with the existing lossless CFA image coding methods.
King-Hong Chung, Yuk-Hee Chan, Chang-Hong Fu 0002, Yui-Lam Chan
ICIP (2)3
2007 An Efficient Combined Demosaicing and Zooming Algorithm for Digital Camera
abstract
Color demosaicing and digital zooming are common processes in digital cameras and they often employ similar interpolation concepts based on the information extracted from the raw sensor data. Realizing them independently is not efficient as separate extraction processes are required. It may also cause inconsistent utilization of the raw sensor data in different stages. This paper presents a low-complexity combined algorithm which directly extracts edge information from raw sensor data and exploits it consistently and efficiently in both demosaicing and zooming. The proposed algorithm can produce zoomed full-color images and zoomed CFA images with outstanding performance as compared with conventional approaches.
King-Hong Chung, Yuk-Hee Chan, Chang-Hong Fu 0002, Yui-Lam Chan
ICIP (4)3
2007 Efficient Motion Estimation in H.264 Reverse Transcoding
abstract
In this paper, we propose a fast reverse motion estimation algorithm with efficient mode decision for reverse transcoding of H.264 bitstream. By analyzing the motion vectors and modes decoded from the forward bitstream, the best mode and motion vector for each backward transcoded macroblock are estimated. A remarkable reduction of computational complexity involved in reverse motion estimation can be achieved by the proposed algorithm with only negligible impact on the rate-distortion performance.
Chang-Hong Fu 0002, Yui-Lam Chan, Wan-Chi Siu
ICIP (5)1
2007 A Simplified Dual-Bitstream MPEG Video Streaming System with VCR Functionalities
abstract
Nowadays, video playback devices have only limited fast-forward/backward playback and even they cannot provide backward playback. The limitation is due to the motion compensated prediction technique adopted in the MPEG standards. One possible way to support browsing functionalities is to store an additional reverse-encoded bitstream into the server. However, this additional bitstream increases the storage requirement of the video server significantly. In this paper, we exploit the redundancy inherent between the forward and reverse-encoded bitstreams in order to achieve a substantial reduction on the size of the reverse-encoded bitstream. The server accesses and manipulates various macroblocks from the forward and reverse-encoded bistreams to facilitate various browsing operations. Experimental results show that, as compared to the conventional dual-bitstream scheme, the new scheme significantly reduces the storage requirement due to the additional reverse-encoded bitstream.
Tak-Piu Ip, Yui-Lam Chan, Chang-Hong Fu 0002, Wan-Chi Siu
ICIP (6)3
2007 New Architecture for MPEG Video Streaming System With Backward Playback Support
abstract
MPEG digital video is becoming ubiquitous for video storage and communications. It is often desirable to perform various video cassette recording (VCR) functions such as backward playback in MPEG videos. However, the predictive processing techniques employed in MPEG severely complicate the backward-play operation. A straightforward implementation of backward playback is to transmit and decode the whole group-of-picture (GOP), store all the decoded frames in the decoder buffer, and play the decoded frames in reverse order. This approach requires a significant buffer in the decoder, which depends on the GOP size, to store the decoded frames. This approach could not be possible in a severely constrained memory requirement. Another alternative is to decode the GOP up to the current frame to be displayed, and then go back to decode the GOP again up to the next frame to be displayed. This approach does not need the huge buffer, but requires much higher bandwidth of the network and complexity of the decoder. In this paper, we propose a macroblock-based algorithm for an efficient implementation of the MPEG video streaming system to provide backward playback over a network with the minimal requirements on the network bandwidth and the decoder complexity. The proposed algorithm classifies macroblocks in the requested frame into backward macroblocks (BMBs) and forward/backward macroblocks (FBMBs). Two macroblock-based techniques are used to manipulate different types of macroblocks in the compressed domain and the server then sends the processed macroblocks to the client machine. For BMBs, a VLC-domain technique is adopted to reduce the number of macroblocks that need to be decoded by the decoder and the number of bits that need to be sent over the network in the backward-play operation. We then propose a newly mixed VLC/DCT-domain technique to handle FBMBs in order to further reduce the computational complexity of the decoder. With these compressed-domain techniques, the proposed architecture only manipulates macroblocks either in the VLC domain or the quantized DCT domain resulting in low server complexity. Experimental results show that, as compared to the conventional system, the new streaming system reduces the required network bandwidth and the decoder complexity significantly.
Chang-Hong Fu 0002, Yui-Lam Chan, Tak-Piu Ip, Wan-Chi Siu
IEEE Trans. Image Process.1
2006 Efficient reverse-play algorithms for MPEG video with VCR support
abstract
Reverse playback is the most common video cassette recording (VCR) function in digital video players and it involves playing video frames in reverse order. However, the predictive processing techniques employed in MPEG severely complicate the reverse-play operation. For displaying single frame during reverse playback, all frames from the previous I-frame to the requested frame must be sent by the server and decoded by the client machine. It requires much higher bandwidth of the network and complexity of the decoder. In this paper, we propose a compressed-domain approach for an efficient implementation of the MPEG video streaming system to provide reverse playback over a network with the minimal requirements on the network bandwidth and the decoder complexity. In the proposed video streaming server, it classifies macroblocks in the requested frame into two categories—backward macroblocks (BMBs) and forward macroblock (FMBs). Two novel MB-based techniques are used to manipulate the necessary MBs in the compressed domain and the server then sends the processed MBs to the client machine. For BMBs, we propose a sign inversion technique, which is operated in the variable length coding (VLC) domain, to reduce the number of MBs that need to be decoded by the decoder and the number of bits that need to be sent over the network in the reverse-play operation. The server also identifies the previous related MBs of FMBs and those related maroblocks coded without motion compensation are then processed by a technique of direction addition of discrete cosine transform (DCT) coefficients to further reduce the computational complexity of the client decoder. With the sign inversion and direct addition of DCT coefficients, the proposed architecture only manipulates MBs either on the VLC domain or DCT domain to achieve the server with low complexity. Experimental results show that, as compared to the conventional system, the new streaming system reduces the required network bandwidth and the decoder complexity significantly.
Chang-Hong Fu 0002, Yui-Lam Chan, Wan-Chi Siu
IEEE Trans. Circuits Syst. Video Technol.1
2004 Improved macroblock-based reverse play algorithm for MPEG video streaming
Chang-Hong Fu 0002, Yui-Lam Chan, Wan-Chi Siu
ICIP1