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Trung Pham

dblp:118/6616 · DBLP profile ↗
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12ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0002-8039-282XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-author · 2 since 2021Systems, architecture and hardware · 3Computer networks · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
3D vision · 24% Image recognition and object detection · 23% Robot manipulation · 21%

Topics — the 18 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene understanding
1.012026
Marginalized Generalized IoU (MGIoU): A Unified Objective Function for Optimizing Convex Parametric Shapes · AAAI 2026
Computer vision › Image recognition and object detection › object detection
iou-based loss
1.012026
Marginalized Generalized IoU (MGIoU): A Unified Objective Function for Optimizing Convex Parametric Shapes · AAAI 2026
Robotics › Robot manipulation
grasping
0.622018
Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge · ICRA 2018
The ACRV picking benchmark: A robotic shelf picking benchmark to foster reproducible research · ICRA 2017
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
bayesian inference
0.312018
Bayesian Semantic Instance Segmentation in Open Set World · ECCV (10) 2018
Computer vision › 3D vision › 3d shape representation
deformation field
0.312018
Efficient Dense Point Cloud Object Reconstruction Using Deformation Vector Fields · ECCV (12) 2018
Computer vision › Segmentation and scene understanding › semantic segmentation
few-shot segmentation
0.312018
Semantic Segmentation from Limited Training Data · ICRA 2018
Computer vision › Segmentation and scene understanding
instance segmentation
0.312018
Bayesian Semantic Instance Segmentation in Open Set World · ECCV (10) 2018
Robotics › Robot manipulation › grasping
pick-and-place
0.312018
Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge · ICRA 2018
Computer vision › 3D vision › 3d reconstruction
point cloud reconstruction
0.312018
Efficient Dense Point Cloud Object Reconstruction Using Deformation Vector Fields · ECCV (12) 2018
Computer vision › Segmentation and scene understanding
semantic segmentation
0.312018
Semantic Segmentation from Limited Training Data · ICRA 2018
Robotics › Robot manipulation
warehouse automation
0.312018
Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge · ICRA 2018
Computer vision › Image recognition and object detection › object detection
bounding box regression
0.312026
Marginalized Generalized IoU (MGIoU): A Unified Objective Function for Optimizing Convex Parametric Shapes · AAAI 2026
Computer vision › Image recognition and object detection
object detection
0.312026
Marginalized Generalized IoU (MGIoU): A Unified Objective Function for Optimizing Convex Parametric Shapes · AAAI 2026
Machine learning › Deep learning architectures and training
data augmentation
0.312017
A Bayesian Data Augmentation Approach for Learning Deep Models · NIPS 2017
Machine learning › Generative modeling
generative adversarial network
0.312017
A Bayesian Data Augmentation Approach for Learning Deep Models · NIPS 2017
Machine learning › Deep learning architectures and training
reproducible benchmarking
0.312017
The ACRV picking benchmark: A robotic shelf picking benchmark to foster reproducible research · ICRA 2017
Robotics › Robot manipulation › industrial robot
cartesian robot arm
0.112018
Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge · ICRA 2018
Robotics › Robot manipulation › robot design
manipulator design
0.112018
Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge · ICRA 2018

Methods — techniques the papers use, named apart from their topics

generalized iou · 1.0differentiable loss · 1.0pixel-wise voting · 0.3experience-centred design · 0.3deep metric learning · 0.3convolutional neural network · 0.3bayesian inference · 0.3evaluation protocol · 0.3benchmark design · 0.3bayesian data augmentation · 0.3
YearPublicationVenuePosition
2026 Marginalized Generalized IoU (MGIoU): A Unified Objective Function for Optimizing Convex Parametric Shapes
abstract
Optimizing the similarity between parametric shapes is crucial for numerous computer vision tasks, where Intersection over Union (IoU) stands as the canonical measure. However, existing optimization methods exhibit significant shortcomings: regression-based losses like L1/L2 lack correlation with IoU, IoU-based losses are unstable and limited to simple shapes, and task-specific methods are computationally intensive and not generalizable across domains. As a result, the current landscape of parametric shape objective functions has become scattered, with each domain proposing distinct IoU approximations. To address this, we unify the parametric shape optimization objective functions by introducing Marginalized Generalized IoU (MGIoU), a novel loss function that overcomes these challenges by projecting structured convex shapes onto their unique shape Normals to compute one-dimensional normalized GIoU. MGIoU offers a simple, efficient, fully differentiable approximation strongly correlated with IoU. We extend MGIoU to MGIoU+ that supports optimizing unstructured convex shapes. Together, MGIoU and MGIoU+ unify parametric shape optimization across diverse applications. Experiments on standard benchmarks demonstrate that MGIoU and MGIoU+ demonstrate higher performance while reducing loss computation latency up to 10-40x. Also, MGIoU and MGIoU+ satisfy metric properties and scale-invariance, ensuring robustness as an objective function. We further propose MGIoU- for minimizing overlaps in tasks like collision-free trajectory prediction.
Duy-Tho Le, Trung Pham, Jianfei Cai 0001, Seyed Hamid Rezatofighi
AAAI2
2024 NVAutoNet: Fast and Accurate 360° 3D Visual Perception For Self Driving
abstract
Achieving robust and real-time 3D perception is fundamental for autonomous vehicles. While most existing 3D perception methods prioritize detection accuracy, they often overlook critical aspects such as computational efficiency, onboard chip deployment friendliness, resilience to sensor mounting deviations, and adaptability to various vehicle types. To address these challenges, we present NVAutoNet: a specialized Bird’s-Eye-View (BEV) perception network tailored explicitly for automated vehicles. NVAutoNet takes synchronized camera images as input and predicts 3D signals like obstacles, freespaces, and parking spaces. The core of NVAutoNet’s architecture (image and BEV backbones) relies on efficient convolutional networks, optimized for high performance using TensorRT. Our image-to-BEV transformation employs simple linear layers and BEV lookup tables, ensuring rapid inference speed. Trained on an extensive proprietary dataset, NVAutoNet consistently achieves elevated perception accuracy, operating remarkably at 53 frames per second on the NVIDIA DRIVE Orin SoC. Notably, NVAutoNet demonstrates resilience to sensor mounting deviations arising from diverse car models. Moreover, NVAutoNet excels in adapting to varied vehicle types, facilitated by inexpensive model fine-tuning procedures that expedite compatibility adjustments.
Trung Pham, Mehran Maghoumi, Wanli Jiang, Bala Siva Sashank Jujjavarapu, Mehdi Sajjadi, Hsuan-Chu Lin, Bor-Jeng Chen, Giang Truong, Junghyun Kwon
WACV1
2023 Multi Service-Oriented Routing Mechanism for Heterogeneous Multi-Domain Software-Defined Networking
abstract
Software-defined networking (SDN) is a novel net-working paradigm for network management and autonomous systems. However, SDN has some challenges with scalability and quality of services (QoS) in distributed multi-domain scenarios due to the unprecedented growth of heterogeneous characteristics services. There is a current gap in a standard routing mechanism for satisfying various service requirements in distributed SDN. Most existing works design a homogeneous routing strategy for heterogeneous services, which might need to be more scalable and efficient for the future of rising heterogeneous online services. This study proposes a multi service-oriented routing mechanism for multi-domain SDN, which aims to help Internet service providers (ISPs) achieve high QoS and service-level agreements (SLAs). The mechanism utilizes a service classification (through a deep learning model) and optimizes network routing (using a new cost function containing both QoS and the server load). The mechanism has been integrated into the Knowledge-defined heterogeneous network architecture and tested on four prevalent considered services: E-commerce, Interactive Data, Video On-demand, and Bulk Data Transfer. The experimental results indicate that the proposed service-oriented routing mechanism outperforms the benchmark in terms of faster server response time while reducing up to 25% of the network congestion.
Hoang Ngo, Trung Pham, Nam-Thang Hoang, Van Tong, Hai Anh Tran, Abdelhamid Mellouk, Truong X. Tran
GLOBECOM3
2019 Binary Constrained Deep Hashing Network for Image Retrieval Without Manual Annotation
abstract
Learning compact binary codes for image retrieval task using deep neural networks has attracted increasing attention recently. However, training deep hashing networks for the task is challenging due to the binary constraints on the hash codes, the similarity preserving property, and the requirement for a vast amount of labelled images. To the best of our knowledge, none of the existing methods has tackled all of these challenges completely in a unified framework. In this work, we propose a novel end-to-end deep learning approach for the task, in which the network is trained to produce binary codes directly from image pixels without the need o f manual annotation. In particular, to deal with the non-smoothness of binary constraints, we propose a novel pairwise constrained loss function, which simultaneously encodes the distances between pairs of hash codes, and the binary quantization error. In order to train the network with the proposed loss function, we propose an efficient parameter learning algorithm. In addition, to provide similar / dissimilar training images to train the network, we exploit 3D models reconstructed from unlabelled images for automatic generation of enormous training image pairs. The extensive experiments on image retrieval benchmark datasets demonstrate the improvements of the proposed method over the state-of-the-art compact representation methods on the image retrieval problem.
Thanh-Toan Do, Tuan Hoang, Dang-Khoa Le Tan, Trung Pham, Huu Le, Ngai-Man Cheung, Ian D. Reid 0001
WACV4
2018 Structure Aware SLAM Using Quadrics and Planes
Mehdi Hosseinzadeh 0003, Yasir Latif, Trung Pham, Niko Sünderhauf, Ian D. Reid 0001
ACCV (3)3
2018 LieNet: Real-time Monocular Object Instance 6D Pose Estimation
Thanh-Toan Do, Trung Pham, Ian D. Reid 0001
BMVC2
2018 Efficient Dense Point Cloud Object Reconstruction Using Deformation Vector Fields
Kejie Li, Trung Pham, Huangying Zhan, Ian D. Reid 0001
ECCV (12)2
2018 Bayesian Semantic Instance Segmentation in Open Set World
Trung Pham, Thanh-Toan Do, Gustavo Carneiro 0001, Ian D. Reid 0001
ECCV (10)1
2018 Semantic Segmentation from Limited Training Data
abstract
We present our approach for robotic perception in cluttered scenes that led to winning the recent Amazon Robotics Challenge (ARC) 2017. Next to small objects with shiny and transparent surfaces, the biggest challenge of the 2017 competition was the introduction of unseen categories. In contrast to traditional approaches which require large collections of annotated data and many hours of training, the task here was to obtain a robust perception pipeline with only few minutes of data acquisition and training time. To that end, we present two strategies that we explored. One is a deep metric learning approach that works in three separate steps: semantic-agnostic boundary detection, patch classification and pixel-wise voting. The other is a fully-supervised semantic segmentation approach with efficient dataset collection. We conduct an extensive analysis of the two methods on our ARC 2017 dataset. Interestingly, only few examples of each class are sufficient to fine-tune even very deep convolutional neural networks for this specific task.
Anton Milan, Trung Pham, Kumar Vijay, Douglas Morrison, Adam W. Tow, Lingqiao Liu, Jordan Erskine, Riccardo Grinover, Alec Gurman, Thomas Hunn, Norton Kelly-Boxall, Darryl Qijun Lee, Matthew McTaggart, Gerald Rallos, Andrew Razjigaev, Thomas James Rowntree, Rohan Smith, Sean Wade-McCue, Zheyu Zhuang, Chris Lehnert, Guosheng Lin, Ian D. Reid 0001, Peter I. Corke, Jürgen Leitner
ICRA2
2018 Cartman: The Low-Cost Cartesian Manipulator that Won the Amazon Robotics Challenge
abstract
The Amazon Robotics Challenge enlisted sixteen teams to each design a pick-and-place robot for autonomous warehousing, addressing development in robotic vision and manipulation. This paper presents the design of our custom-built, cost-effective, Cartesian robot system Cartman, which won first place in the competition finals by stowing 14 (out of 16) and picking all 9 items in 27 minutes, scoring a total of 272 points. We highlight our experience-centred design methodology and key aspects of our system that contributed to our competitiveness. We believe these aspects are crucial to building robust and effective robotic systems.
Douglas Morrison, Adam W. Tow, M. McTaggart, Norton Kelly-Boxall, Sean Wade-McCue, Jordan Erskine, R. Grinover, A. Gurman, T. Hunn, Anton Milan, Trung Pham, G. Rallos, A. Razjigaev, T. Rowntree, K. Vijay, Zheyu Zhuang, Chris Lehnert, Ian D. Reid 0001, Peter I. Corke, Jürgen Leitner
ICRA13
2017 The ACRV picking benchmark: A robotic shelf picking benchmark to foster reproducible research
abstract
Robotic challenges like the Amazon Picking Challenge (APC) or the DARPA Challenges are an established and important way to drive scientific progress. They make research comparable on a well-defined benchmark with equal test conditions for all participants. However, such challenge events occur only occasionally, are limited to a small number of contestants, and the test conditions are very difficult to replicate after the main event. We present a new physical benchmark challenge for robotic picking: the ACRV Picking Benchmark. Designed to be reproducible, it consists of a set of 42 common objects, a widely available shelf, and exact guidelines for object arrangement using stencils. A well-defined evaluation protocol enables the comparison of complete robotic systems - including perception and manipulation - instead of sub-systems only. Our paper also describes and reports results achieved by an open baseline system based on a Baxter robot.
Jürgen Leitner, Adam W. Tow, Niko Sünderhauf, Jake E. Dean, Joseph W. Durham, Matthew Cooper 0005, Markus Eich, Chris Lehnert, Ruben Mangels, Chris McCool, Peter Kujala, Lachlan Nicholson, Trung Pham, James Sergeant, Liao Wu, Fangyi Zhang, Ben Upcroft, Peter I. Corke
ICRA13
2017 A Bayesian Data Augmentation Approach for Learning Deep Models
abstract
Data augmentation is an essential part of the training process applied to deep learning models. The motivation is that a robust training process for deep learning models depends on large annotated datasets, which are expensive to be acquired, stored and processed. Therefore a reasonable alternative is to be able to automatically generate new annotated training samples using a process known as data augmentation. The dominant data augmentation approach in the field assumes that new training samples can be obtained via random geometric or appearance transformations applied to annotated training samples, but this is a strong assumption because it is unclear if this is a reliable generative model for producing new training samples. In this paper, we provide a novel Bayesian formulation to data augmentation, where new annotated training points are treated as missing variables and generated based on the distribution learned from the training set. For learning, we introduce a theoretically sound algorithm --- generalised Monte Carlo expectation maximisation, and demonstrate one possible implementation via an extension of the Generative Adversarial Network (GAN). Classification results on MNIST, CIFAR-10 and CIFAR-100 show the better performance of our proposed method compared to the current dominant data augmentation approach mentioned above --- the results also show that our approach produces better classification results than similar GAN models.
Toan Tran 0002, Trung Pham, Gustavo Carneiro 0001, Lyle John Palmer, Ian D. Reid 0001
NIPS2